VPet/VPet-Simulator.Windows/MainWindow.xaml.cs

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5.0 KiB
C#
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using Steamworks;
using System;
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using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Navigation;
using System.Windows.Shapes;
using VPet_Simulator.Core;
using static VPet_Simulator.Core.GraphCore;
namespace VPet_Simulator.Windows
{
/// <summary>
/// MainWindow.xaml 的交互逻辑
/// </summary>
public partial class MainWindow : Window
{
public readonly string ModPath = Environment.CurrentDirectory + @"\mod";
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public readonly bool IsSteamUser;
public Setting Set;
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public MainWindow()
{
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//判断是不是Steam用户,因为本软件会发布到Steam
//在 https://store.steampowered.com/app/1920960/VPet
try
{
SteamClient.Init(1920960, true);
SteamClient.RunCallbacks();
IsSteamUser = SteamClient.IsValid;
////同时看看有没有买dlc,如果有就添加dlc按钮
//if (Steamworks.SteamApps.IsDlcInstalled(1386450))
// dlcToolStripMenuItem.Visible = true;
}
catch
{
IsSteamUser = false;
}
//加载游戏设置
if (new FileInfo(AppDomain.CurrentDomain.BaseDirectory + @"\Setting.lps").Exists)
{
Set = new Setting(File.ReadAllText(AppDomain.CurrentDomain.BaseDirectory + @"\Setting.lps"));
}
else
Set = new Setting();
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InitializeComponent();
//不存在就关掉
var modpath = new DirectoryInfo(ModPath + @"\0000_core\pet\vup");
if (!modpath.Exists)
{
MessageBox.Show("缺少模组Core,无法启动桌宠", "启动错误", MessageBoxButton.OK, MessageBoxImage.Error);
Close();
return;
}
var core = new GameCore();
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core.Setting = Set;
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core.Controller = new MWController(this);
core.Graph = new GraphCore();
core.Save = new Save();
LoadGraph(core.Graph, modpath, "");
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DisplayGrid.Children.Add(new Main(core));
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}
//public void DEBUGValue()
//{
// Dispatcher.Invoke(() =>
// {
// Console.WriteLine("Left: " + mwc.GetWindowsDistanceLeft());
// Console.WriteLine("Right: " + mwc.GetWindowsDistanceRight());
// });
// Thread.Sleep(1000);
// DEBUGValue();
//}
public static void LoadGraph(GraphCore graph, DirectoryInfo di, string path_name)
{
var list = di.EnumerateDirectories();
if (list.Count() == 0)
{
if (File.Exists(di.FullName + @"\info.lps"))
{//如果自带描述信息,则手动加载
}
else
{//自动加载 PNG ANMIN
path_name = path_name.Trim('_').ToLower();
for (int i = 0; i < GraphTypeValue.Length; i++)
{
if (path_name.StartsWith(GraphTypeValue[i][0]))
{
if (path_name.Contains("happy"))
{
graph.AddGraph(new PNGAnimation(di.FullName, Save.ModeType.Happy, (GraphType)i, GraphTypeValue[i][1], GraphTypeValue[i][2]), (GraphType)i);
}
if (path_name.Contains("nomal"))
{
graph.AddGraph(new PNGAnimation(di.FullName, Save.ModeType.Nomal, (GraphType)i, GraphTypeValue[i][1], GraphTypeValue[i][2]), (GraphType)i);
}
if (path_name.Contains("poorcondition"))
{
graph.AddGraph(new PNGAnimation(di.FullName, Save.ModeType.PoorCondition, (GraphType)i, GraphTypeValue[i][1], GraphTypeValue[i][2]), (GraphType)i);
}
if (path_name.Contains("ill"))
{
graph.AddGraph(new PNGAnimation(di.FullName, Save.ModeType.Ill, (GraphType)i, GraphTypeValue[i][1], GraphTypeValue[i][2]), (GraphType)i);
}
return;
}
}
#if DEBUG
throw new Exception("未知的图像类型: " + path_name);
#endif
}
}
else
foreach (var p in list)
{
LoadGraph(graph, p, path_name + "_" + p.Name);
}
}
}
}