2022-12-22 08:13:05 +00:00
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using Steamworks;
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using System;
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2022-12-13 07:10:18 +00:00
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Navigation;
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using System.Windows.Shapes;
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using VPet_Simulator.Core;
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using static VPet_Simulator.Core.GraphCore;
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namespace VPet_Simulator.Windows
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{
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/// <summary>
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/// MainWindow.xaml 的交互逻辑
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/// </summary>
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public partial class MainWindow : Window
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{
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public readonly string ModPath = Environment.CurrentDirectory + @"\mod";
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2022-12-22 08:13:05 +00:00
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public readonly bool IsSteamUser;
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public Setting Set;
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2022-12-13 07:10:18 +00:00
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public MainWindow()
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{
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2022-12-22 08:13:05 +00:00
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//判断是不是Steam用户,因为本软件会发布到Steam
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//在 https://store.steampowered.com/app/1920960/VPet
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try
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{
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SteamClient.Init(1920960, true);
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SteamClient.RunCallbacks();
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IsSteamUser = SteamClient.IsValid;
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////同时看看有没有买dlc,如果有就添加dlc按钮
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//if (Steamworks.SteamApps.IsDlcInstalled(1386450))
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// dlcToolStripMenuItem.Visible = true;
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}
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catch
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{
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IsSteamUser = false;
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}
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//加载游戏设置
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if (new FileInfo(AppDomain.CurrentDomain.BaseDirectory + @"\Setting.lps").Exists)
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{
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Set = new Setting(File.ReadAllText(AppDomain.CurrentDomain.BaseDirectory + @"\Setting.lps"));
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}
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else
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Set = new Setting();
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2022-12-13 07:10:18 +00:00
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InitializeComponent();
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//不存在就关掉
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var modpath = new DirectoryInfo(ModPath + @"\0000_core\pet\vup");
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if (!modpath.Exists)
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{
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MessageBox.Show("缺少模组Core,无法启动桌宠", "启动错误", MessageBoxButton.OK, MessageBoxImage.Error);
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Close();
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return;
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}
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var core = new GameCore();
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2022-12-22 08:13:05 +00:00
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core.Setting = Set;
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2022-12-13 07:10:18 +00:00
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core.Controller = new MWController(this);
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core.Graph = new GraphCore();
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core.Save = new Save();
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LoadGraph(core.Graph, modpath, "");
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2022-12-28 10:03:47 +00:00
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DisplayGrid.Children.Add(new Main(core));
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2022-12-13 07:10:18 +00:00
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}
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//public void DEBUGValue()
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//{
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// Dispatcher.Invoke(() =>
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// {
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// Console.WriteLine("Left: " + mwc.GetWindowsDistanceLeft());
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// Console.WriteLine("Right: " + mwc.GetWindowsDistanceRight());
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// });
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// Thread.Sleep(1000);
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// DEBUGValue();
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//}
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public static void LoadGraph(GraphCore graph, DirectoryInfo di, string path_name)
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{
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var list = di.EnumerateDirectories();
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if (list.Count() == 0)
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{
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if (File.Exists(di.FullName + @"\info.lps"))
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{//如果自带描述信息,则手动加载
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}
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else
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{//自动加载 PNG ANMIN
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path_name = path_name.Trim('_').ToLower();
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for (int i = 0; i < GraphTypeValue.Length; i++)
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{
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if (path_name.StartsWith(GraphTypeValue[i][0]))
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{
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if (path_name.Contains("happy"))
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{
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graph.AddGraph(new PNGAnimation(di.FullName, Save.ModeType.Happy, (GraphType)i, GraphTypeValue[i][1], GraphTypeValue[i][2]), (GraphType)i);
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}
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if (path_name.Contains("nomal"))
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{
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graph.AddGraph(new PNGAnimation(di.FullName, Save.ModeType.Nomal, (GraphType)i, GraphTypeValue[i][1], GraphTypeValue[i][2]), (GraphType)i);
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}
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if (path_name.Contains("poorcondition"))
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{
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graph.AddGraph(new PNGAnimation(di.FullName, Save.ModeType.PoorCondition, (GraphType)i, GraphTypeValue[i][1], GraphTypeValue[i][2]), (GraphType)i);
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}
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if (path_name.Contains("ill"))
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{
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graph.AddGraph(new PNGAnimation(di.FullName, Save.ModeType.Ill, (GraphType)i, GraphTypeValue[i][1], GraphTypeValue[i][2]), (GraphType)i);
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}
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return;
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}
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}
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#if DEBUG
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throw new Exception("未知的图像类型: " + path_name);
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#endif
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}
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}
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else
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foreach (var p in list)
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{
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LoadGraph(graph, p, path_name + "_" + p.Name);
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}
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}
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}
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}
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