mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
实装 GraphicsSettings
This commit is contained in:
parent
75799da51a
commit
2f13b8b0d1
162
VPet.Solution/Models/GraphicsSettingsModel.cs
Normal file
162
VPet.Solution/Models/GraphicsSettingsModel.cs
Normal file
@ -0,0 +1,162 @@
|
||||
using System.ComponentModel;
|
||||
using System.Windows;
|
||||
|
||||
namespace VPet.Solution.Models;
|
||||
|
||||
public class GraphicsSettingsModel : ObservableClass<SettingsModel>
|
||||
{
|
||||
private double _zoomLevel = 1;
|
||||
|
||||
/// <summary>
|
||||
/// 缩放倍率
|
||||
/// </summary>
|
||||
[DefaultValue(1)]
|
||||
public double ZoomLevel
|
||||
{
|
||||
get => _zoomLevel;
|
||||
set => SetProperty(ref _zoomLevel, value);
|
||||
}
|
||||
|
||||
private int _resolution = 1000;
|
||||
|
||||
/// <summary>
|
||||
/// 桌宠图形渲染的分辨率,越高图形越清晰
|
||||
/// </summary>
|
||||
[DefaultValue(1000)]
|
||||
public int Resolution
|
||||
{
|
||||
get => _resolution;
|
||||
set => SetProperty(ref _resolution, value);
|
||||
}
|
||||
|
||||
private bool _isBiggerScreen;
|
||||
|
||||
/// <summary>
|
||||
/// 是否为更大的屏幕
|
||||
/// </summary>
|
||||
public bool IsBiggerScreen
|
||||
{
|
||||
get => _isBiggerScreen;
|
||||
set => SetProperty(ref _isBiggerScreen, value);
|
||||
}
|
||||
|
||||
private bool _topMost;
|
||||
|
||||
/// <summary>
|
||||
/// 是否置于顶层
|
||||
/// </summary>
|
||||
public bool TopMost
|
||||
{
|
||||
get => _topMost;
|
||||
set => SetProperty(ref _topMost, value);
|
||||
}
|
||||
|
||||
private bool _hitThrough;
|
||||
|
||||
/// <summary>
|
||||
/// 是否鼠标穿透
|
||||
/// </summary>
|
||||
public bool HitThrough
|
||||
{
|
||||
get => _hitThrough;
|
||||
set => SetProperty(ref _hitThrough, value);
|
||||
}
|
||||
|
||||
private string _language;
|
||||
|
||||
/// <summary>
|
||||
/// 语言
|
||||
/// </summary>
|
||||
public string Language
|
||||
{
|
||||
get => _language;
|
||||
set => SetProperty(ref _language, value);
|
||||
}
|
||||
private string _font;
|
||||
|
||||
/// <summary>
|
||||
/// 字体
|
||||
/// </summary>
|
||||
public string Font
|
||||
{
|
||||
get => _font;
|
||||
set => SetProperty(ref _font, value);
|
||||
}
|
||||
private string _theme;
|
||||
|
||||
/// <summary>
|
||||
/// 主题
|
||||
/// </summary>
|
||||
public string Theme
|
||||
{
|
||||
get => _theme;
|
||||
set => SetProperty(ref _theme, value);
|
||||
}
|
||||
|
||||
private bool _startUPBoot;
|
||||
|
||||
/// <summary>
|
||||
/// 开机启动
|
||||
/// </summary>
|
||||
public bool StartUPBoot
|
||||
{
|
||||
get => _startUPBoot;
|
||||
set => SetProperty(ref _startUPBoot, value);
|
||||
}
|
||||
|
||||
private bool _startUPBootSteam;
|
||||
|
||||
/// <summary>
|
||||
/// 开机启动 Steam
|
||||
/// </summary>
|
||||
public bool StartUPBootSteam
|
||||
{
|
||||
get => _startUPBootSteam;
|
||||
set => SetProperty(ref _startUPBootSteam, value);
|
||||
}
|
||||
|
||||
private bool _startRecordLast = true;
|
||||
|
||||
/// <summary>
|
||||
/// 是否记录游戏退出位置
|
||||
/// </summary>
|
||||
[DefaultValue(true)]
|
||||
public bool StartRecordLast
|
||||
{
|
||||
get => _startRecordLast;
|
||||
set => SetProperty(ref _startRecordLast, value);
|
||||
}
|
||||
|
||||
//private Point _startRecordLastPoint;
|
||||
|
||||
///// <summary>
|
||||
///// 记录上次退出位置
|
||||
///// </summary>
|
||||
//public Point StartRecordLastPoint
|
||||
//{
|
||||
// get => _startRecordLastPoint;
|
||||
// set => SetProperty(ref _startRecordLastPoint, value);
|
||||
//}
|
||||
|
||||
private ObservablePoint<double> _startRecordPoint;
|
||||
|
||||
/// <summary>
|
||||
/// 设置中桌宠启动的位置
|
||||
/// </summary>
|
||||
public ObservablePoint<double> StartRecordPoint
|
||||
{
|
||||
get => _startRecordPoint;
|
||||
set => SetProperty(ref _startRecordPoint, value);
|
||||
}
|
||||
|
||||
private bool _hideFromTaskControl;
|
||||
|
||||
/// <summary>
|
||||
/// 在任务切换器(Alt+Tab)中隐藏窗口
|
||||
/// </summary>
|
||||
public bool HideFromTaskControl
|
||||
{
|
||||
get => _hideFromTaskControl;
|
||||
set => SetProperty(ref _hideFromTaskControl, value);
|
||||
}
|
||||
}
|
316
VPet.Solution/Models/SettingsModel.cs
Normal file
316
VPet.Solution/Models/SettingsModel.cs
Normal file
@ -0,0 +1,316 @@
|
||||
using FastMember;
|
||||
using HKW.HKWUtils.Observable;
|
||||
using System.ComponentModel;
|
||||
using System.Windows;
|
||||
using VPet.Solution.Properties;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Solution.Models;
|
||||
|
||||
public class SettingsModel : ObservableClass<SettingsModel>
|
||||
{
|
||||
private GraphicsSettingsModel _graphicsSettings;
|
||||
public GraphicsSettingsModel GraphicsSettings
|
||||
{
|
||||
get => _graphicsSettings;
|
||||
set => SetProperty(ref _graphicsSettings, value);
|
||||
}
|
||||
|
||||
public SettingsModel(Setting setting)
|
||||
{
|
||||
GraphicsSettings = LoadGraphicsSettings(setting);
|
||||
}
|
||||
|
||||
private GraphicsSettingsModel LoadGraphicsSettings(Setting setting)
|
||||
{
|
||||
var graphicsSettings = new GraphicsSettingsModel();
|
||||
var sourceAccessor = ObjectAccessor.Create(setting);
|
||||
var targetAccessor = ObjectAccessor.Create(graphicsSettings);
|
||||
foreach (var property in typeof(GraphicsSettingsModel).GetProperties())
|
||||
targetAccessor[property.Name] = sourceAccessor[property.Name];
|
||||
return graphicsSettings;
|
||||
}
|
||||
|
||||
private double _voiceVolume;
|
||||
|
||||
/// <summary>
|
||||
/// 播放声音大小
|
||||
/// </summary>
|
||||
public double VoiceVolume
|
||||
{
|
||||
get => _voiceVolume;
|
||||
set => SetProperty(ref _voiceVolume, value);
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 数据收集是否被禁止(当日)
|
||||
/// </summary>
|
||||
public bool DiagnosisDayEnable { get; } = true;
|
||||
|
||||
private bool _diagnosis;
|
||||
|
||||
/// <summary>
|
||||
/// 是否启用数据收集
|
||||
/// </summary>
|
||||
public bool Diagnosis
|
||||
{
|
||||
get => _diagnosis;
|
||||
set => SetProperty(ref _diagnosis, value);
|
||||
}
|
||||
|
||||
private GameSave.ModeType _calFunState;
|
||||
|
||||
/// <summary>
|
||||
/// 非计算模式下默认模式
|
||||
/// </summary>
|
||||
public GameSave.ModeType CalFunState
|
||||
{
|
||||
get => _calFunState;
|
||||
set => SetProperty(ref _calFunState, value);
|
||||
}
|
||||
|
||||
private int _diagnosisInterval;
|
||||
|
||||
/// <summary>
|
||||
/// 数据收集频率
|
||||
/// </summary>
|
||||
public int DiagnosisInterval
|
||||
{
|
||||
get => _diagnosisInterval;
|
||||
set => SetProperty(ref _diagnosisInterval, value);
|
||||
}
|
||||
|
||||
private int _autoSaveInterval;
|
||||
|
||||
/// <summary>
|
||||
/// 自动保存频率 (min)
|
||||
/// </summary>
|
||||
public int AutoSaveInterval
|
||||
{
|
||||
get => _autoSaveInterval;
|
||||
set => SetProperty(ref _autoSaveInterval, value);
|
||||
}
|
||||
|
||||
private int _backupSaveMaxNum;
|
||||
|
||||
/// <summary>
|
||||
/// 备份保存最大数量
|
||||
/// </summary>
|
||||
public int BackupSaveMaxNum
|
||||
{
|
||||
get => _backupSaveMaxNum;
|
||||
set => SetProperty(ref _backupSaveMaxNum, value);
|
||||
}
|
||||
|
||||
private bool _petHelper;
|
||||
|
||||
/// <summary>
|
||||
/// 是否显示宠物帮助窗口
|
||||
/// </summary>
|
||||
public bool PetHelper
|
||||
{
|
||||
get => _petHelper;
|
||||
set => SetProperty(ref _petHelper, value);
|
||||
}
|
||||
|
||||
private DateTime _lastCacheDate;
|
||||
|
||||
/// <summary>
|
||||
/// 上次清理缓存日期
|
||||
/// </summary>
|
||||
public DateTime LastCacheDate
|
||||
{
|
||||
get => _lastCacheDate;
|
||||
set => SetProperty(ref _lastCacheDate, value);
|
||||
}
|
||||
|
||||
private int _saveTimes;
|
||||
|
||||
/// <summary>
|
||||
/// 储存顺序次数
|
||||
/// </summary>
|
||||
public int SaveTimes
|
||||
{
|
||||
get => _saveTimes;
|
||||
set => SetProperty(ref _saveTimes, value);
|
||||
}
|
||||
|
||||
private int _pressLength;
|
||||
|
||||
/// <summary>
|
||||
/// 按多久视为长按 单位毫秒
|
||||
/// </summary>
|
||||
public int PressLength
|
||||
{
|
||||
get => _pressLength;
|
||||
set => SetProperty(ref _pressLength, value);
|
||||
}
|
||||
|
||||
private int _interactionCycle;
|
||||
|
||||
/// <summary>
|
||||
/// 互动周期
|
||||
/// </summary>
|
||||
public int InteractionCycle
|
||||
{
|
||||
get => _interactionCycle;
|
||||
set => SetProperty(ref _interactionCycle, value);
|
||||
}
|
||||
|
||||
private double _logicInterval;
|
||||
|
||||
/// <summary>
|
||||
/// 计算间隔 (秒)
|
||||
/// </summary>
|
||||
public double LogicInterval
|
||||
{
|
||||
get => _logicInterval;
|
||||
set => SetProperty(ref _logicInterval, value);
|
||||
}
|
||||
|
||||
private double _petHelpLeft;
|
||||
|
||||
/// <summary>
|
||||
/// 计算间隔
|
||||
/// </summary>
|
||||
public double PetHelpLeft
|
||||
{
|
||||
get => _petHelpLeft;
|
||||
set => SetProperty(ref _petHelpLeft, value);
|
||||
}
|
||||
|
||||
private double _petHelpTop;
|
||||
|
||||
/// <summary>
|
||||
/// 计算间隔
|
||||
/// </summary>
|
||||
public double PetHelpTop
|
||||
{
|
||||
get => _petHelpTop;
|
||||
set => SetProperty(ref _petHelpTop, value);
|
||||
}
|
||||
|
||||
private bool _allowMove;
|
||||
|
||||
/// <summary>
|
||||
/// 允许移动事件
|
||||
/// </summary>
|
||||
public bool AllowMove
|
||||
{
|
||||
get => _allowMove;
|
||||
set => SetProperty(ref _allowMove, value);
|
||||
}
|
||||
|
||||
private bool _smartMove;
|
||||
|
||||
/// <summary>
|
||||
/// 智能移动
|
||||
/// </summary>
|
||||
public bool SmartMove
|
||||
{
|
||||
get => _smartMove;
|
||||
set => SetProperty(ref _smartMove, value);
|
||||
}
|
||||
|
||||
private bool _enableFunction;
|
||||
|
||||
/// <summary>
|
||||
/// 启用计算等数据功能
|
||||
/// </summary>
|
||||
public bool EnableFunction
|
||||
{
|
||||
get => _enableFunction;
|
||||
set => SetProperty(ref _enableFunction, value);
|
||||
}
|
||||
|
||||
private int _smartMoveInterval;
|
||||
|
||||
/// <summary>
|
||||
/// 智能移动周期 (秒)
|
||||
/// </summary>
|
||||
public int SmartMoveInterval
|
||||
{
|
||||
get => _smartMoveInterval;
|
||||
set => SetProperty(ref _smartMoveInterval, value);
|
||||
}
|
||||
|
||||
private bool _messageBarOutside;
|
||||
|
||||
/// <summary>
|
||||
/// 消息框外置
|
||||
/// </summary>
|
||||
public bool MessageBarOutside
|
||||
{
|
||||
get => _messageBarOutside;
|
||||
set => SetProperty(ref _messageBarOutside, value);
|
||||
}
|
||||
|
||||
private string _petGraph;
|
||||
|
||||
/// <summary>
|
||||
/// 桌宠选择内容
|
||||
/// </summary>
|
||||
public string PetGraph
|
||||
{
|
||||
get => _petGraph;
|
||||
set => SetProperty(ref _petGraph, value);
|
||||
}
|
||||
|
||||
private double _musicCatch;
|
||||
|
||||
/// <summary>
|
||||
/// 当实时播放音量达到该值时运行音乐动作
|
||||
/// </summary>
|
||||
public double MusicCatch
|
||||
{
|
||||
get => _musicCatch;
|
||||
set => SetProperty(ref _musicCatch, value);
|
||||
}
|
||||
|
||||
private double _musicMax;
|
||||
|
||||
/// <summary>
|
||||
/// 当实时播放音量达到该值时运行特殊音乐动作
|
||||
/// </summary>
|
||||
public double MusicMax
|
||||
{
|
||||
get => _musicMax;
|
||||
set => SetProperty(ref _musicMax, value);
|
||||
}
|
||||
|
||||
private bool _autoBuy;
|
||||
|
||||
/// <summary>
|
||||
/// 允许桌宠自动购买食品
|
||||
/// </summary>
|
||||
public bool AutoBuy
|
||||
{
|
||||
get => _autoBuy;
|
||||
set => SetProperty(ref _autoBuy, value);
|
||||
}
|
||||
|
||||
private bool _autoGift;
|
||||
|
||||
/// <summary>
|
||||
/// 允许桌宠自动购买礼物
|
||||
/// </summary>
|
||||
public bool AutoGift
|
||||
{
|
||||
get => _autoGift;
|
||||
set => SetProperty(ref _autoGift, value);
|
||||
}
|
||||
|
||||
private bool _moveAreaDefault;
|
||||
public bool MoveAreaDefault
|
||||
{
|
||||
get => _moveAreaDefault;
|
||||
set => SetProperty(ref _moveAreaDefault, value);
|
||||
}
|
||||
private System.Drawing.Rectangle _moveArea;
|
||||
public System.Drawing.Rectangle MoveArea
|
||||
{
|
||||
get => _moveArea;
|
||||
set => SetProperty(ref _moveArea, value);
|
||||
}
|
||||
}
|
@ -37,6 +37,9 @@
|
||||
<WarningLevel>4</WarningLevel>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="FastMember, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\FastMember.1.5.0\lib\net461\FastMember.dll</HintPath>
|
||||
</Reference>
|
||||
<Reference Include="LinePutScript, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||
<HintPath>..\packages\LinePutScript.1.9.2\lib\net462\LinePutScript.dll</HintPath>
|
||||
</Reference>
|
||||
@ -72,12 +75,14 @@
|
||||
<SubType>Designer</SubType>
|
||||
</ApplicationDefinition>
|
||||
<Compile Include="Converters\BoolInverter.cs" />
|
||||
<Compile Include="Models\GraphicsSettingsModel.cs" />
|
||||
<Compile Include="Utils\ClearFocus.cs" />
|
||||
<Compile Include="Utils\ElementHelper.cs" />
|
||||
<Compile Include="Utils\FindTopParent.cs" />
|
||||
<Compile Include="ViewModels\CustomizedSettingsPageVM.cs" />
|
||||
<Compile Include="ViewModels\DiagnosticSettingsPageVM.cs" />
|
||||
<Compile Include="ViewModels\ModSettingsPageVM.cs" />
|
||||
<Compile Include="Models\SettingsModel.cs" />
|
||||
<Compile Include="ViewModels\SystemSettingsPageVM.cs" />
|
||||
<Compile Include="Views\CustomizedSettingsPage.xaml.cs">
|
||||
<DependentUpon>CustomizedSettingsPage.xaml</DependentUpon>
|
||||
@ -226,8 +231,6 @@
|
||||
<Name>VPet-Simulator.Windows.Interface</Name>
|
||||
</ProjectReference>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<Folder Include="Models\" />
|
||||
</ItemGroup>
|
||||
<ItemGroup />
|
||||
<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
|
||||
</Project>
|
@ -1,9 +1,19 @@
|
||||
using System;
|
||||
using HKW.HKWUtils.Observable;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VPet.Solution.Models;
|
||||
|
||||
namespace VPet.Solution.ViewModels;
|
||||
|
||||
public class GraphicsSettingsPageVM { }
|
||||
public class GraphicsSettingsPageVM : ObservableClass<GraphicsSettingsPageVM>
|
||||
{
|
||||
private GraphicsSettingsModel _graphicsSettings;
|
||||
public GraphicsSettingsModel GraphicsSettings
|
||||
{
|
||||
get => _graphicsSettings;
|
||||
set => SetProperty(ref _graphicsSettings, value);
|
||||
}
|
||||
}
|
||||
|
@ -1,9 +1,9 @@
|
||||
using System;
|
||||
using HKW.HKWUtils.Observable;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using VPet_Simulator.Core;
|
||||
using VPet_Simulator.Windows.Interface;
|
||||
|
||||
namespace VPet.Solution.ViewModels;
|
||||
|
@ -38,17 +38,15 @@
|
||||
<pu:Switch
|
||||
x:Name="TopMostBox"
|
||||
Grid.Column="1"
|
||||
d:Checked="TopMostBox_Checked"
|
||||
d:Unchecked="TopMostBox_Unchecked"
|
||||
Content="{ll:Str '将桌宠置于顶层'}"
|
||||
IsChecked="{Binding GraphicsSettings.TopMost}"
|
||||
Style="{DynamicResource Switch_BaseStyle}"
|
||||
ToolTip="{ll:Str '将桌宠置于顶层'}" />
|
||||
<pu:Switch
|
||||
x:Name="HitThroughBox"
|
||||
Grid.Column="2"
|
||||
d:Checked="HitThroughBox_Checked"
|
||||
d:Unchecked="HitThroughBox_Checked"
|
||||
Content="{ll:Str '鼠标穿透'}"
|
||||
IsChecked="{Binding GraphicsSettings.HitThrough}"
|
||||
Style="{DynamicResource Switch_BaseStyle}"
|
||||
ToolTip="{ll:Str '鼠标将会穿过桌宠到下方内容,不打扰操作\ 该选项'}" />
|
||||
<pu:Switch
|
||||
@ -73,7 +71,7 @@
|
||||
<ComboBox
|
||||
x:Name="LanguageBox"
|
||||
Grid.Column="1"
|
||||
d:SelectionChanged="LanguageBox_SelectionChanged"
|
||||
SelectedItem="{Binding GraphicsSettings.Language}"
|
||||
Style="{DynamicResource ComboBox_BaseStyle}" />
|
||||
</Grid>
|
||||
<Grid MinHeight="40">
|
||||
@ -89,9 +87,8 @@
|
||||
<pu:Switch
|
||||
x:Name="FullScreenBox"
|
||||
Grid.Column="1"
|
||||
d:Checked="FullScreenBox_Check"
|
||||
d:Unchecked="FullScreenBox_Check"
|
||||
Content="{ll:Str 支持更大缩放倍率}"
|
||||
IsChecked="{Binding GraphicsSettings.IsBiggerScreen}"
|
||||
Style="{DynamicResource Switch_BaseStyle}"
|
||||
ToolTip="{ll:Str 解锁缩放限制}" />
|
||||
</Grid>
|
||||
@ -109,17 +106,13 @@
|
||||
<Slider
|
||||
x:Name="Slider_Zoom"
|
||||
Grid.Column="1"
|
||||
Margin="10,0,10,0"
|
||||
VerticalAlignment="Center"
|
||||
d:PreviewMouseUp="Slider_Zoom_MouseUp"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange=".1"
|
||||
LargeChange="0.1"
|
||||
Maximum="3"
|
||||
Minimum="0.5"
|
||||
SmallChange="0.05"
|
||||
Style="{DynamicResource StandardSliderStyle}"
|
||||
Style="{DynamicResource Slider_BaseStyle}"
|
||||
TickFrequency="0.05"
|
||||
Value="1" />
|
||||
Value="{Binding GraphicsSettings.ZoomLevel}" />
|
||||
<pu:NumberInput
|
||||
Grid.Column="2"
|
||||
Foreground="{DynamicResource DARKPrimaryDarker}"
|
||||
@ -143,18 +136,14 @@
|
||||
<Slider
|
||||
x:Name="Slider_Resolution"
|
||||
Grid.Column="1"
|
||||
Margin="10,0,10,0"
|
||||
VerticalAlignment="Center"
|
||||
d:PreviewMouseUp="Slider_Resolution_MouseUp"
|
||||
IsSnapToTickEnabled="True"
|
||||
LargeChange="50"
|
||||
Maximum="1920"
|
||||
Minimum="200"
|
||||
SmallChange="20"
|
||||
Style="{DynamicResource StandardSliderStyle}"
|
||||
SmallChange="10"
|
||||
Style="{DynamicResource Slider_BaseStyle}"
|
||||
TickFrequency="10"
|
||||
ToolTip="{ll:Str '桌宠图形渲染的分辨率,越高图形越清晰\ 但是高分辨率会占用更多内存\ 重启后生效'}"
|
||||
Value="1000" />
|
||||
Value="{Binding GraphicsSettings.Resolution}" />
|
||||
<pu:NumberInput
|
||||
Grid.Column="2"
|
||||
Interval="10"
|
||||
@ -177,8 +166,8 @@
|
||||
<ComboBox
|
||||
x:Name="ThemeBox"
|
||||
Grid.Column="1"
|
||||
d:SelectionChanged="ThemeBox_SelectionChanged"
|
||||
IsEnabled="False"
|
||||
SelectedItem="{Binding GraphicsSettings.Theme}"
|
||||
Style="{DynamicResource ComboBox_BaseStyle}" />
|
||||
</Grid>
|
||||
<Grid MinHeight="40">
|
||||
@ -194,8 +183,8 @@
|
||||
<ComboBox
|
||||
x:Name="FontBox"
|
||||
Grid.Column="1"
|
||||
d:SelectionChanged="FontBox_SelectionChanged"
|
||||
IsEnabled="False"
|
||||
SelectedItem="{Binding GraphicsSettings.Font}"
|
||||
Style="{DynamicResource ComboBox_BaseStyle}" />
|
||||
</Grid>
|
||||
<Grid MinHeight="40">
|
||||
@ -215,35 +204,24 @@
|
||||
<pu:Switch
|
||||
x:Name="StartPlace"
|
||||
Grid.Column="1"
|
||||
d:Checked="StartPlace_Checked"
|
||||
d:Unchecked="StartPlace_Checked"
|
||||
Content="{ll:Str 保存为退出位置}"
|
||||
IsChecked="True"
|
||||
IsChecked="{Binding GraphicsSettings.StartRecordLast}"
|
||||
Style="{DynamicResource Switch_BaseStyle}"
|
||||
ToolTip="{ll:Str 游戏退出位置为下次桌宠启动出现的位置}" />
|
||||
<TextBox
|
||||
x:Name="TextBoxStartUpX"
|
||||
Grid.Column="2"
|
||||
Margin="0,0,5,0"
|
||||
d:TextChanged="TextBoxStartUp_TextChanged"
|
||||
pu:IconHelper.Margin="5,0,0,0"
|
||||
pu:TextBoxHelper.Icon="X"
|
||||
pu:TextBoxHelper.InputLimit="Digit"
|
||||
pu:TextBoxHelper.Watermark="{ll:Str X轴}"
|
||||
Style="{DynamicResource StandardTextBoxStyle}"
|
||||
ToolTip="{ll:Str X轴}" />
|
||||
<TextBox
|
||||
x:Name="TextBoxStartUpY"
|
||||
Grid.Column="3"
|
||||
Margin="0,0,5,0"
|
||||
d:TextChanged="TextBoxStartUp_TextChanged"
|
||||
pu:IconHelper.Margin="5,0,0,0"
|
||||
pu:TextBoxHelper.Icon="Y"
|
||||
pu:TextBoxHelper.InputLimit="Digit"
|
||||
pu:TextBoxHelper.Watermark="{ll:Str Y轴}"
|
||||
FontSize="16"
|
||||
Style="{DynamicResource StandardTextBoxStyle}"
|
||||
ToolTip="{ll:Str Y轴}" />
|
||||
<DockPanel Grid.Column="2">
|
||||
<Label Content="{ll:Str X轴}" Style="{DynamicResource Label_BaseStyle}" />
|
||||
<pu:NumberInput
|
||||
x:Name="TextBoxStartUpX"
|
||||
Style="{DynamicResource NumberInput_BaseStyle}"
|
||||
Value="{Binding GraphicsSettings.StartRecordPoint.X}" />
|
||||
</DockPanel>
|
||||
<DockPanel Grid.Column="3">
|
||||
<Label Content="{ll:Str Y轴}" Style="{DynamicResource Label_BaseStyle}" />
|
||||
<pu:NumberInput
|
||||
x:Name="TextBoxStartUpY"
|
||||
Style="{DynamicResource NumberInput_BaseStyle}"
|
||||
Value="{Binding GraphicsSettings.StartRecordPoint.Y}" />
|
||||
</DockPanel>
|
||||
<Button
|
||||
x:Name="BtnStartUpGet"
|
||||
Grid.Column="4"
|
||||
@ -284,17 +262,15 @@
|
||||
<pu:Switch
|
||||
x:Name="StartUpBox"
|
||||
Grid.Column="1"
|
||||
d:Checked="StartUpBox_Checked"
|
||||
d:Unchecked="StartUpBox_Checked"
|
||||
Content="{ll:Str 开机启动}"
|
||||
IsChecked="{Binding GraphicsSettings.StartUPBoot}"
|
||||
Style="{DynamicResource Switch_BaseStyle}"
|
||||
ToolTip="{ll:Str '该游戏随着开机启动该程序\ 如需卸载游戏\ 请关闭该选项'}" />
|
||||
<pu:Switch
|
||||
x:Name="StartUpSteamBox"
|
||||
Grid.Column="2"
|
||||
d:Checked="StartUpSteamBox_Checked"
|
||||
d:Unchecked="StartUpSteamBox_Checked"
|
||||
Content="{ll:Str 从Steam启动}"
|
||||
IsChecked="{Binding GraphicsSettings.StartUPBootSteam}"
|
||||
Style="{DynamicResource Switch_BaseStyle}"
|
||||
ToolTip="{ll:Str '从Steam启动该游戏, 统计时长不能停'}" />
|
||||
</Grid>
|
||||
@ -340,9 +316,8 @@
|
||||
<pu:Switch
|
||||
x:Name="SwitchHideFromTaskControl"
|
||||
Grid.Column="1"
|
||||
d:Checked="SwitchHideFromTaskControl_OnChecked"
|
||||
d:Unchecked="SwitchHideFromTaskControl_OnChecked"
|
||||
Content="{ll:Str '在任务切换器中隐藏窗口'}"
|
||||
IsChecked="{Binding GraphicsSettings.HideFromTaskControl}"
|
||||
Style="{DynamicResource Switch_BaseStyle}"
|
||||
ToolTip="{ll:Str '在Alt+Tab中隐藏'}" />
|
||||
</Grid>
|
||||
|
@ -1,5 +1,6 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<packages>
|
||||
<package id="FastMember" version="1.5.0" targetFramework="net462" />
|
||||
<package id="LinePutScript" version="1.9.2" targetFramework="net462" />
|
||||
<package id="LinePutScript.Localization.WPF" version="1.0.6" targetFramework="net462" />
|
||||
<package id="Panuon.WPF" version="1.0.2" targetFramework="net462" />
|
||||
|
Loading…
x
Reference in New Issue
Block a user