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探测到桌宠在主屏时固定用老公式
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@ -16,43 +16,74 @@ namespace VPet_Simulator.Windows
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this.mw = mw;
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}
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private Rectangle? _screenBorder = null;
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private Rectangle ScreenBorder
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private bool _screenDetected = false;
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private Rectangle _screenBorder;
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private bool _isPrimaryScreen = true;
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public bool IsPrimaryScreen
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{
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get
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{
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if (_screenBorder == null)
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{
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var windowInteropHelper = new WindowInteropHelper(mw);
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var currentScreen = Screen.FromHandle(windowInteropHelper.Handle);
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_screenBorder = currentScreen.Bounds;
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}
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return (Rectangle)_screenBorder;
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if(!_screenDetected) DetectCurrentScreen();
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return _isPrimaryScreen;
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}
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}
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public Rectangle ScreenBorder
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{
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get
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{
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if (!_screenDetected) DetectCurrentScreen();
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return _screenBorder;
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}
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}
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private void DetectCurrentScreen()
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{
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var windowInteropHelper = new WindowInteropHelper(mw);
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var currentScreen = Screen.FromHandle(windowInteropHelper.Handle);
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// TODO 多屏+非100%缩放下以上API跟Left、Top一样都是错的
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_isPrimaryScreen = currentScreen.Primary;
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_screenBorder = currentScreen.Bounds;
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_screenDetected = true;
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}
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public void ClearScreenBorderCache()
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{
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_screenBorder = null;
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_screenDetected = false;
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}
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public double GetWindowsDistanceLeft()
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{
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return mw.Dispatcher.Invoke(() => mw.Left - ScreenBorder.X);
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return mw.Dispatcher.Invoke(() =>
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{
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if (IsPrimaryScreen) return mw.Left;
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return mw.Left - ScreenBorder.X;
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});
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}
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public double GetWindowsDistanceUp()
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{
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return mw.Dispatcher.Invoke(() => mw.Top - ScreenBorder.Y);
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return mw.Dispatcher.Invoke(() =>
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{
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if (IsPrimaryScreen) return mw.Top;
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return mw.Top - ScreenBorder.Y;
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});
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}
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public double GetWindowsDistanceRight()
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{
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return mw.Dispatcher.Invoke(() => ScreenBorder.Width + ScreenBorder.X - mw.Left - mw.Width);
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return mw.Dispatcher.Invoke(() =>
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{
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if (IsPrimaryScreen) return System.Windows.SystemParameters.PrimaryScreenWidth - mw.Left - mw.Width;
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return ScreenBorder.Width + ScreenBorder.X - mw.Left - mw.Width;
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});
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}
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public double GetWindowsDistanceDown()
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{
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return mw.Dispatcher.Invoke(() => ScreenBorder.Height + ScreenBorder.Y - mw.Top - mw.Height);
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return mw.Dispatcher.Invoke(() =>
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{
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if (IsPrimaryScreen) return System.Windows.SystemParameters.PrimaryScreenHeight - mw.Top - mw.Height;
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return ScreenBorder.Height + ScreenBorder.Y - mw.Top - mw.Height;
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});
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}
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public void MoveWindows(double X, double Y)
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