VPet/VPet-Simulator.Windows/Function/MWController.cs

121 lines
3.3 KiB
C#

using System.Windows.Forms;
using System.Windows.Interop;
using System.Drawing;
using VPet_Simulator.Core;
namespace VPet_Simulator.Windows
{
/// <summary>
/// 窗体控制器实现
/// </summary>
public class MWController : IController
{
readonly MainWindow mw;
public MWController(MainWindow mw)
{
this.mw = mw;
}
private bool _screenDetected = false;
private Rectangle _screenBorder;
private bool _isPrimaryScreen = true;
public bool IsPrimaryScreen
{
get
{
if(!_screenDetected) DetectCurrentScreen();
return _isPrimaryScreen;
}
}
public Rectangle ScreenBorder
{
get
{
if (!_screenDetected) DetectCurrentScreen();
return _screenBorder;
}
}
private void DetectCurrentScreen()
{
var windowInteropHelper = new WindowInteropHelper(mw);
var currentScreen = Screen.FromHandle(windowInteropHelper.Handle);
// TODO 多屏+非100%缩放下以上API跟Left、Top一样都是错的
_isPrimaryScreen = currentScreen.Primary;
_screenBorder = currentScreen.Bounds;
_screenDetected = true;
}
public void ClearScreenBorderCache()
{
_screenDetected = false;
}
public double GetWindowsDistanceLeft()
{
return mw.Dispatcher.Invoke(() =>
{
if (IsPrimaryScreen) return mw.Left;
return mw.Left - ScreenBorder.X;
});
}
public double GetWindowsDistanceUp()
{
return mw.Dispatcher.Invoke(() =>
{
if (IsPrimaryScreen) return mw.Top;
return mw.Top - ScreenBorder.Y;
});
}
public double GetWindowsDistanceRight()
{
return mw.Dispatcher.Invoke(() =>
{
if (IsPrimaryScreen) return System.Windows.SystemParameters.PrimaryScreenWidth - mw.Left - mw.Width;
return ScreenBorder.Width + ScreenBorder.X - mw.Left - mw.Width;
});
}
public double GetWindowsDistanceDown()
{
return mw.Dispatcher.Invoke(() =>
{
if (IsPrimaryScreen) return System.Windows.SystemParameters.PrimaryScreenHeight - mw.Top - mw.Height;
return ScreenBorder.Height + ScreenBorder.Y - mw.Top - mw.Height;
});
}
public void MoveWindows(double X, double Y)
{
mw.Dispatcher.Invoke(() =>
{
mw.Left += X * ZoomRatio;
mw.Top += Y * ZoomRatio;
ClearScreenBorderCache();
});
}
public void ShowSetting()
{
mw.Topmost = false;
mw.ShowSetting();
}
public void ShowPanel()
{
var panelWindow = new winCharacterPanel();
panelWindow.ShowDialog();
}
public double ZoomRatio => mw.Set.ZoomLevel;
public int PressLength => mw.Set.PressLength;
public bool EnableFunction => mw.Set.EnableFunction;
public int InteractionCycle => mw.Set.InteractionCycle;
}
}