mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
新增玩耍分类
This commit is contained in:
parent
2fe08e0a7a
commit
6b2520cd88
@ -1,10 +1,18 @@
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<UserControl x:Class="VPet_Simulator.Core.ToolBar" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:VPet_Simulator.Core"
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xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF" mc:Ignorable="d"
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xmlns:pu="https://opensource.panuon.com/wpf-ui" MouseEnter="UserControl_MouseEnter"
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MouseLeave="UserControl_MouseLeave" Height="500" Width="500" VerticalAlignment="Top">
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<UserControl
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x:Class="VPet_Simulator.Core.ToolBar"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
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xmlns:local="clr-namespace:VPet_Simulator.Core"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:pu="https://opensource.panuon.com/wpf-ui"
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Width="500"
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Height="500"
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VerticalAlignment="Top"
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MouseEnter="UserControl_MouseEnter"
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MouseLeave="UserControl_MouseLeave"
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mc:Ignorable="d">
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<UserControl.Resources>
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<ResourceDictionary>
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<ResourceDictionary.MergedDictionaries>
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@ -14,10 +22,19 @@
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</ResourceDictionary>
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</UserControl.Resources>
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<Grid x:Name="MainGrid" x:FieldModifier="public">
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<Border x:Name="BdrPanel" VerticalAlignment="Bottom" Margin="0,0,0,55" TextBlock.FontSize="24"
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TextElement.FontSize="24" BorderBrush="{DynamicResource DARKPrimaryDarker}" BorderThickness="1"
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Background="{DynamicResource DARKPrimaryText}" CornerRadius="5" MouseLeave="MenuPanel_MouseLeave"
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x:FieldModifier="public" Visibility="Collapsed">
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<Border
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x:Name="BdrPanel"
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Margin="0,0,0,55"
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VerticalAlignment="Bottom"
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x:FieldModifier="public"
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Background="{DynamicResource DARKPrimaryText}"
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BorderBrush="{DynamicResource DARKPrimaryDarker}"
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BorderThickness="1"
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CornerRadius="5"
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MouseLeave="MenuPanel_MouseLeave"
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TextBlock.FontSize="24"
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TextElement.FontSize="24"
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Visibility="Collapsed">
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<Grid Margin="15">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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@ -36,98 +53,251 @@
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<RowDefinition Height="30" />
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<RowDefinition Height="30" />
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</Grid.RowDefinitions>
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<TextBlock x:Name="Tlv" Text="Lv 14" VerticalAlignment="Center"
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Foreground="{DynamicResource DARKPrimary}" Grid.ColumnSpan="3" />
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<Button Grid.Column="2" VerticalAlignment="Center" Background="Transparent"
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Foreground="{DynamicResource DARKPrimary}" Content="{ll:Str 详细}" Cursor="Hand"
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Click="MenuPanel_Click" Visibility="Collapsed" Grid.ColumnSpan="3" HorizontalAlignment="Right">
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<TextBlock
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x:Name="Tlv"
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Grid.ColumnSpan="3"
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VerticalAlignment="Center"
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Foreground="{DynamicResource DARKPrimary}"
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Text="Lv 14" />
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<Button
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Grid.Column="2"
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Grid.ColumnSpan="3"
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HorizontalAlignment="Right"
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VerticalAlignment="Center"
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Background="Transparent"
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Click="MenuPanel_Click"
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Content="{ll:Str 详细}"
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Cursor="Hand"
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Foreground="{DynamicResource DARKPrimary}"
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Visibility="Collapsed">
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<Button.ContentTemplate>
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<DataTemplate>
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<TextBlock Text="{Binding}" TextDecorations="Underline" />
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</DataTemplate>
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</Button.ContentTemplate>
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</Button>
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<TextBlock x:Name="till" Grid.Row="1" Grid.ColumnSpan="5" Foreground="#FF4C4C" TextWrapping="Wrap"
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Text="{ll:Str 宠物已经生病\, 通过服用药物可以恢复}" />
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<TextBlock x:Name="tfun" Grid.Row="1" Grid.ColumnSpan="5" Foreground="#4caf50" TextWrapping="Wrap"
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Text="{ll:Str 已关闭数据计算\, 可放心挂机}" />
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<TextBlock Grid.Row="2" Text="{ll:Str 金钱}" VerticalAlignment="Center" />
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<TextBlock x:Name="tMoney" Grid.Row="2" Grid.Column="2" Foreground="{DynamicResource DARKPrimary}"
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Text="$100,000" />
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<TextBlock Grid.Row="3" Text="{ll:Str 经验}" VerticalAlignment="Center" />
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<ProgressBar x:Name="pExp" Grid.Row="3" Grid.Column="2" Value="40" FontSize="20" Height="20"
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VerticalAlignment="Center" pu:ProgressBarHelper.CornerRadius="10"
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Foreground="{DynamicResource ProgressBarForeground}"
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pu:ProgressBarHelper.IsPercentVisible="True"
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pu:ProgressBarHelper.GeneratingPercentText="PgbExperience_GeneratingPercentText" />
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<TextBlock x:Name="tExp" Grid.Row="3" Grid.Column="4" HorizontalAlignment="Right" Text="x1.0"
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Foreground="{DynamicResource DARKPrimary}" />
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<TextBlock Grid.Row="4" Text="{ll:Str 体力}" VerticalAlignment="Center" />
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<ProgressBar x:Name="pStrength" Grid.Row="4" Grid.Column="2" Value="40" FontSize="20" Height="20"
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VerticalAlignment="Center" Maximum="100" pu:ProgressBarHelper.CornerRadius="10"
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Foreground="{DynamicResource ProgressBarForeground}"
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pu:ProgressBarHelper.IsPercentVisible="True"
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pu:ProgressBarHelper.GeneratingPercentText="PgbStrength_GeneratingPercentText" />
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<TextBlock x:Name="tStrength" Grid.Row="4" Grid.Column="4" HorizontalAlignment="Right" Text="+1/t"
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Foreground="{DynamicResource DARKPrimary}" />
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<TextBlock Grid.Row="5" Text="{ll:Str 心情}" VerticalAlignment="Center" />
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<ProgressBar x:Name="pFeeling" Grid.Row="5" Grid.Column="2" Value="60" FontSize="20" Height="20"
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VerticalAlignment="Center" Maximum="100" pu:ProgressBarHelper.CornerRadius="10"
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Foreground="{DynamicResource ProgressBarForeground}"
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pu:ProgressBarHelper.IsPercentVisible="True"
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pu:ProgressBarHelper.GeneratingPercentText="PgbSpirit_GeneratingPercentText" />
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<TextBlock x:Name="tFeeling" Grid.Row="5" Grid.Column="4" HorizontalAlignment="Right" Text="+1/t"
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Foreground="{DynamicResource DARKPrimary}" />
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<TextBlock Grid.Row="6" Text="{ll:Str 饱腹度}" VerticalAlignment="Center" />
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<ProgressBar x:Name="pStrengthFoodMax" Grid.Row="6" Grid.Column="2" Value="90" FontSize="20" Height="20"
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VerticalAlignment="Center" Maximum="100" pu:ProgressBarHelper.CornerRadius="10" Opacity="0.5"
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Foreground="{DynamicResource ProgressBarForeground}" Background="#FFDDDDDD" />
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<ProgressBar x:Name="pStrengthFood" Grid.Row="6" Grid.Column="2" Value="80" FontSize="20" Height="20"
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VerticalAlignment="Center" Maximum="100" pu:ProgressBarHelper.CornerRadius="10"
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Foreground="{DynamicResource ProgressBarForeground}"
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pu:ProgressBarHelper.IsPercentVisible="True"
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pu:ProgressBarHelper.GeneratingPercentText="PgbHunger_GeneratingPercentText"
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Background="{x:Null}" />
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<TextBlock
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x:Name="till"
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Grid.Row="1"
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Grid.ColumnSpan="5"
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Foreground="#FF4C4C"
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Text="{ll:Str 宠物已经生病\, 通过服用药物可以恢复}"
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TextWrapping="Wrap" />
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<TextBlock
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x:Name="tfun"
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Grid.Row="1"
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Grid.ColumnSpan="5"
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Foreground="#4caf50"
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Text="{ll:Str 已关闭数据计算\, 可放心挂机}"
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TextWrapping="Wrap" />
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<TextBlock
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Grid.Row="2"
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VerticalAlignment="Center"
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Text="{ll:Str 金钱}" />
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<TextBlock
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x:Name="tMoney"
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Grid.Row="2"
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Grid.Column="2"
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Foreground="{DynamicResource DARKPrimary}"
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Text="$100,000" />
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<TextBlock
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Grid.Row="3"
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VerticalAlignment="Center"
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Text="{ll:Str 经验}" />
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<ProgressBar
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x:Name="pExp"
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Grid.Row="3"
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Grid.Column="2"
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Height="20"
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VerticalAlignment="Center"
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pu:ProgressBarHelper.CornerRadius="10"
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pu:ProgressBarHelper.GeneratingPercentText="PgbExperience_GeneratingPercentText"
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pu:ProgressBarHelper.IsPercentVisible="True"
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FontSize="20"
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Foreground="{DynamicResource ProgressBarForeground}"
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Value="40" />
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<TextBlock
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x:Name="tExp"
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Grid.Row="3"
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Grid.Column="4"
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HorizontalAlignment="Right"
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Foreground="{DynamicResource DARKPrimary}"
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Text="x1.0" />
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<TextBlock
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Grid.Row="4"
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VerticalAlignment="Center"
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Text="{ll:Str 体力}" />
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<ProgressBar
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x:Name="pStrength"
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Grid.Row="4"
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Grid.Column="2"
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Height="20"
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VerticalAlignment="Center"
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pu:ProgressBarHelper.CornerRadius="10"
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pu:ProgressBarHelper.GeneratingPercentText="PgbStrength_GeneratingPercentText"
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pu:ProgressBarHelper.IsPercentVisible="True"
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FontSize="20"
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Foreground="{DynamicResource ProgressBarForeground}"
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Maximum="100"
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Value="40" />
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<TextBlock
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x:Name="tStrength"
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Grid.Row="4"
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Grid.Column="4"
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HorizontalAlignment="Right"
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Foreground="{DynamicResource DARKPrimary}"
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Text="+1/t" />
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<TextBlock
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Grid.Row="5"
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VerticalAlignment="Center"
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Text="{ll:Str 心情}" />
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<ProgressBar
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x:Name="pFeeling"
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Grid.Row="5"
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Grid.Column="2"
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Height="20"
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VerticalAlignment="Center"
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pu:ProgressBarHelper.CornerRadius="10"
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pu:ProgressBarHelper.GeneratingPercentText="PgbSpirit_GeneratingPercentText"
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pu:ProgressBarHelper.IsPercentVisible="True"
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FontSize="20"
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Foreground="{DynamicResource ProgressBarForeground}"
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Maximum="100"
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Value="60" />
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<TextBlock
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x:Name="tFeeling"
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Grid.Row="5"
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Grid.Column="4"
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HorizontalAlignment="Right"
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Foreground="{DynamicResource DARKPrimary}"
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Text="+1/t" />
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<TextBlock
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Grid.Row="6"
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VerticalAlignment="Center"
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Text="{ll:Str 饱腹度}" />
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<ProgressBar
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x:Name="pStrengthFoodMax"
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Grid.Row="6"
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Grid.Column="2"
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Height="20"
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VerticalAlignment="Center"
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pu:ProgressBarHelper.CornerRadius="10"
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Background="#FFDDDDDD"
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FontSize="20"
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Foreground="{DynamicResource ProgressBarForeground}"
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Maximum="100"
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Opacity="0.5"
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Value="90" />
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<ProgressBar
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x:Name="pStrengthFood"
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Grid.Row="6"
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Grid.Column="2"
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Height="20"
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VerticalAlignment="Center"
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pu:ProgressBarHelper.CornerRadius="10"
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pu:ProgressBarHelper.GeneratingPercentText="PgbHunger_GeneratingPercentText"
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pu:ProgressBarHelper.IsPercentVisible="True"
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Background="{x:Null}"
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FontSize="20"
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Foreground="{DynamicResource ProgressBarForeground}"
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Maximum="100"
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Value="80" />
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<TextBlock x:Name="tStrengthFood" Grid.Row="6" Grid.Column="4" HorizontalAlignment="Right" Text="+1/t"
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Foreground="{DynamicResource DARKPrimary}" />
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<TextBlock Grid.Row="7" Text="{ll:Str 口渴度}" VerticalAlignment="Center" />
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<ProgressBar x:Name="pStrengthDrinkMax" Grid.Row="7" Grid.Column="2" Value="90" FontSize="20"
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Height="20" VerticalAlignment="Center" Maximum="100" pu:ProgressBarHelper.CornerRadius="10"
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Opacity="0.5" Foreground="{DynamicResource ProgressBarForeground}" Background="#FFDDDDDD" />
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<ProgressBar x:Name="pStrengthDrink" Grid.Row="7" Grid.Column="2" Value="20" FontSize="20" Height="20"
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VerticalAlignment="Center" Maximum="100" pu:ProgressBarHelper.CornerRadius="10"
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Foreground="{DynamicResource ProgressBarForeground}"
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pu:ProgressBarHelper.IsPercentVisible="True"
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pu:ProgressBarHelper.GeneratingPercentText="PgbThirsty_GeneratingPercentText"
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Background="{x:Null}" />
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<TextBlock x:Name="tStrengthDrink" Grid.Row="7" Grid.Column="4" HorizontalAlignment="Right" Text="+1/t"
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Foreground="{DynamicResource DARKPrimary}" />
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<TextBlock
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x:Name="tStrengthFood"
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Grid.Row="6"
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Grid.Column="4"
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HorizontalAlignment="Right"
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Foreground="{DynamicResource DARKPrimary}"
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Text="+1/t" />
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<TextBlock
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Grid.Row="7"
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VerticalAlignment="Center"
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Text="{ll:Str 口渴度}" />
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<ProgressBar
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x:Name="pStrengthDrinkMax"
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Grid.Row="7"
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Grid.Column="2"
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Height="20"
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VerticalAlignment="Center"
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pu:ProgressBarHelper.CornerRadius="10"
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Background="#FFDDDDDD"
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FontSize="20"
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Foreground="{DynamicResource ProgressBarForeground}"
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Maximum="100"
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Opacity="0.5"
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Value="90" />
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<ProgressBar
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x:Name="pStrengthDrink"
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Grid.Row="7"
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Grid.Column="2"
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Height="20"
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VerticalAlignment="Center"
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pu:ProgressBarHelper.CornerRadius="10"
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pu:ProgressBarHelper.GeneratingPercentText="PgbThirsty_GeneratingPercentText"
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pu:ProgressBarHelper.IsPercentVisible="True"
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Background="{x:Null}"
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FontSize="20"
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Foreground="{DynamicResource ProgressBarForeground}"
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Maximum="100"
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Value="20" />
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<TextBlock
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x:Name="tStrengthDrink"
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Grid.Row="7"
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Grid.Column="4"
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HorizontalAlignment="Right"
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Foreground="{DynamicResource DARKPrimary}"
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Text="+1/t" />
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</Grid>
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</Border>
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<Menu VerticalAlignment="Bottom" Style="{DynamicResource ToolBarMenuStyle}" Width="500" pu:MenuHelper.SubmenuItemsHorizontalContentAlignment="Center" pu:MenuHelper.TopLevelItemsHorizontalContentAlignment="Center">
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<Menu
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Width="500"
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VerticalAlignment="Bottom"
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pu:MenuHelper.SubmenuItemsHorizontalContentAlignment="Center"
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pu:MenuHelper.TopLevelItemsHorizontalContentAlignment="Center"
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Style="{DynamicResource ToolBarMenuStyle}">
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<Menu.ItemsPanel>
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<ItemsPanelTemplate>
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<UniformGrid Columns="5" />
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</ItemsPanelTemplate>
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</Menu.ItemsPanel>
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<MenuItem x:Name="MenuFeed" Header="{ll:Str 投喂}" Padding="0"
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x:FieldModifier="public" />
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<MenuItem x:Name="MenuPanel" Header="{ll:Str 面板}" MouseEnter="MenuPanel_MouseEnter"
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MouseLeave="MenuPanel_MouseLeave" Padding="0" />
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<MenuItem x:Name="MenuInteract" Header="{ll:Str 互动}" Width="99"
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Padding="0">
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<MenuItem Header="{ll:Str 睡觉}" Click="Sleep_Click" />
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<MenuItem x:Name="MenuStudy" Header="{ll:Str 学习}" />
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<MenuItem x:Name="MenuWork" Header="{ll:Str 工作}" />
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<MenuItem
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x:Name="MenuFeed"
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Padding="0"
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x:FieldModifier="public"
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Header="{ll:Str 投喂}" />
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<MenuItem
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x:Name="MenuPanel"
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Padding="0"
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Header="{ll:Str 面板}"
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MouseEnter="MenuPanel_MouseEnter"
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MouseLeave="MenuPanel_MouseLeave" />
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<MenuItem
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x:Name="MenuInteract"
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Width="99"
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Padding="0"
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Header="{ll:Str 互动}">
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<MenuItem Click="Sleep_Click" Header="{ll:Str 睡觉}" />
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<MenuItem x:Name="MenuStudy" Header="{ll:Str 学习}" />
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<MenuItem x:Name="MenuPlay" Header="{ll:Str 玩耍}" />
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<MenuItem x:Name="MenuWork" Header="{ll:Str 工作}" />
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<!--<MenuItem Header="说话" IsEnabled="False" />-->
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</MenuItem>
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||||
<MenuItem x:Name="MenuDIY" Header="{ll:Str 自定}" x:FieldModifier="public"
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||||
Padding="0" />
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||||
<MenuItem x:Name="MenuSetting" Header="{ll:Str 系统}"
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||||
x:FieldModifier="public" Padding="0">
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||||
<MenuItem x:Name="MenuMODConfig" Header="{ll:Str MOD设置}"
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||||
Visibility="Collapsed" x:FieldModifier="public" />
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||||
<MenuItem
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||||
x:Name="MenuDIY"
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||||
Padding="0"
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||||
x:FieldModifier="public"
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||||
Header="{ll:Str 自定}" />
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||||
<MenuItem
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||||
x:Name="MenuSetting"
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||||
Padding="0"
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||||
x:FieldModifier="public"
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||||
Header="{ll:Str 系统}">
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||||
<MenuItem
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x:Name="MenuMODConfig"
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||||
x:FieldModifier="public"
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Header="{ll:Str MOD设置}"
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Visibility="Collapsed" />
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||||
</MenuItem>
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</Menu>
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</Grid>
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@ -86,7 +86,7 @@ namespace VPet_Simulator.Core
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/// <summary>
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||||
/// 类型
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/// </summary>
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||||
public enum WorkType { Work, Study }
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||||
public enum WorkType { Work, Study, Play }
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/// <summary>
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||||
/// 工作/学习
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/// </summary>
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@ -7,6 +7,7 @@ using System.Linq;
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||||
using System.Text;
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||||
using System.Threading.Tasks;
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||||
using System.Windows.Media;
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||||
using System.Windows.Media.Imaging;
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||||
using VPet_Simulator.Core;
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using static LinePutScript.Converter.LPSConvert;
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||||
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||||
@ -134,7 +135,7 @@ namespace VPet_Simulator.Windows.Interface
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||||
/// <summary>
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||||
/// 显示的图片
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||||
/// </summary>
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||||
public ImageSource ImageSource { get; set; }
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||||
public BitmapImage ImageSource { get; set; }
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||||
/// <summary>
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||||
/// 是否已收藏
|
||||
/// </summary>
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||||
|
@ -1,2 +1,3 @@
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||||
创意工坊物品无法进行上传,请移动到mod文件夹后重试#Creative Workshop items can not be uploaded, please move to `mod` folder and try again.:|
|
||||
由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD#Due to the modification of the game data caused by data overflow, the archive may be wrong\nThe developer reminds you not to use too much supermodel MOD.:|
|
||||
由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD#Due to the modification of the game data caused by data overflow, the archive may be wrong\nThe developer reminds you not to use too much supermodel MOD.:|
|
||||
玩耍#Play:|
|
@ -1,2 +1,3 @@
|
||||
创意工坊物品无法进行上传,请移动到mod文件夹后重试#创意工坊物品无法进行上传,请移动到mod文件夹后重试:|
|
||||
由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD#由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD:|
|
||||
由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD#由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD:|
|
||||
玩耍#玩耍:|
|
@ -1,2 +1,3 @@
|
||||
创意工坊物品无法进行上传,请移动到mod文件夹后重试#創意工坊物品無法進行上傳,請移動到mod資料夾後重試:|
|
||||
由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD#由於修改遊戲數據導致數據溢出,存檔可能會出錯\n開發者提醒您請不要使用過於超模的MOD:|
|
||||
由于修改游戏数据导致数据溢出,存档可能会出错\n开发者提醒您请不要使用过于超模的MOD#由於修改遊戲數據導致數據溢出,存檔可能會出錯\n開發者提醒您請不要使用過於超模的MOD:|
|
||||
玩耍#玩耍:|
|
Loading…
Reference in New Issue
Block a user