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https://github.com/LorisYounger/VPet.git
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更新新版开机启动steam逻辑, 不会导致卸载不掉的问题
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07936570f5
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@ -687,9 +687,21 @@ namespace VPet_Simulator.Windows
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{
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winSetting.Show();
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};
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if (Set.StartUPBoot == true && !Set["v"][(gbol)"newverstartup"])
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{//更新到最新版开机启动方式
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try
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{
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winSetting.GenStartUP();
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}
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catch
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{
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//成就和统计
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Set.Statistics[(gint)"stat_open_times"]++;
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}
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}
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//成就和统计
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Set.Statistics[(gint)"stat_open_times"]++;
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Main.MoveTimer.Elapsed += MoveTimer_Elapsed;
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Main.OnSay += Main_OnSay;
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Main.Event_TouchHead += Main_Event_TouchHead;
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@ -750,17 +762,18 @@ namespace VPet_Simulator.Windows
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}));
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//游戏提示
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if (Set["SingleTips"][(gint)"open"] == 0 && Set.StartUPBoot == true && Set.StartUPBootSteam == true)
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{
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await Dispatcher.InvokeAsync(new Action(() =>
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{
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MessageBoxX.Show("检测到您开启了开机启动, 以下是开机启动相关提示信息: (仅显示一次)".Translate() + "\n------\n" +
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"游戏开机启动的实现方式是创建快捷方式,不是注册表,更健康,所以游戏卸了也不知道\n如果游戏打不开,可以去这里手动删除游戏开机启动快捷方式:\n%appdata%\\Microsoft\\Windows\\Start Menu\\Programs\\Startup\\".Translate()
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, "关于卸载不掉的问题是因为开启了开机启动".Translate(), Panuon.WPF.UI.MessageBoxIcon.Info);
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Set["SingleTips"][(gint)"open"] = 1;
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}));
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}
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////游戏提示
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//if (Set["SingleTips"][(gint)"open"] == 0 && Set.StartUPBoot == true && Set.StartUPBootSteam == true)
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//{
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// await Dispatcher.InvokeAsync(new Action(() =>
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// {
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// MessageBoxX.Show("检测到您开启了开机启动, 以下是开机启动相关提示信息: (仅显示一次)".Translate() + "\n------\n" +
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// "游戏开机启动的实现方式是创建快捷方式,不是注册表,更健康,所以游戏卸了也不知道\n如果游戏打不开,可以去这里手动删除游戏开机启动快捷方式:\n%appdata%\\Microsoft\\Windows\\Start Menu\\Programs\\Startup\\".Translate()
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// , "关于卸载不掉的问题是因为开启了开机启动".Translate(), Panuon.WPF.UI.MessageBoxIcon.Info);
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// Set["SingleTips"][(gint)"open"] = 1;
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// }));
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//}
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}
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@ -812,28 +812,26 @@ namespace VPet_Simulator.Windows
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return;
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mw.Main.SetMoveMode(mw.Set.AllowMove, mw.Set.SmartMove, mw.Set.SmartMoveInterval * 1000);
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}
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private void GenStartUP()
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public void GenStartUP()
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{
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mw.Set["v"][(gbol)"newverstartup"] = true;
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var path = Environment.GetFolderPath(Environment.SpecialFolder.Startup) + @"\VPET_Simulator.lnk";
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if (mw.Set.StartUPBoot)
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{
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if (File.Exists(path))
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File.Delete(path);
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IWshRuntimeLibrary.WshShell shell = new IWshRuntimeLibrary.WshShell();
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string shortcutAddress;
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if (mw.Set.StartUPBootSteam)
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#if DEMO
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shortcutAddress = "steam://rungameid/2293870";
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#else
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shortcutAddress = "steam://rungameid/1920960";
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#endif
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else
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shortcutAddress = System.Reflection.Assembly.GetExecutingAssembly().Location;
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IWshRuntimeLibrary.IWshShortcut shortcut = (IWshRuntimeLibrary.IWshShortcut)shell.CreateShortcut(path);
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if (mw.Set.StartUPBootSteam)
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{
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shortcut.TargetPath = ExtensionValue.BaseDirectory + @"\VPet.Solution.exe";
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shortcut.Arguments = "launchsteam";
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}
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else
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shortcut.TargetPath = System.Reflection.Assembly.GetExecutingAssembly().Location;
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shortcut.Description = "VPet Simulator";
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shortcut.WorkingDirectory = ExtensionValue.BaseDirectory;
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shortcut.TargetPath = shortcutAddress;
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shortcut.IconLocation = ExtensionValue.BaseDirectory + @"vpeticon.ico";
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try
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{
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@ -855,7 +853,7 @@ namespace VPet_Simulator.Windows
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if (!AllowChange)
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return;
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if (StartUpBox.IsChecked == true)
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if (MessageBoxX.Show("该游戏随着开机启动该程序\r如需卸载游戏\r请关闭该选项".Translate() + "\n------\n" + "我已确认,并在卸载游戏前会关闭该功能".Translate(), "开机启动重要消息".Translate(),
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if (MessageBoxX.Show("该游戏随着开机启动该程序\r如需卸载游戏\r请关闭该选项".Translate() + "\n------\n" + "我已确认,并在卸载游戏前会关闭该功能".Translate(), "开机启动重要消息".Translate(),
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MessageBoxButton.YesNo, MessageBoxIcon.Warning) != MessageBoxResult.Yes)
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return;
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else
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@ -2,10 +2,12 @@
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using System.Collections.Generic;
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using System.Configuration;
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using System.Data;
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using System.Diagnostics;
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using System.IO;
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using System.Linq;
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using System.Threading.Tasks;
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using System.Windows;
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using VPet_Simulator.Windows.Interface;
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namespace VPet.Solution
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{
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@ -24,10 +26,13 @@ namespace VPet.Solution
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{
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case "removestarup":
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var path = Environment.GetFolderPath(Environment.SpecialFolder.Startup) + @"\VPET_Simulator.lnk";
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if(File.Exists(path))
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if (File.Exists(path))
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{
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File.Delete(path);
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}
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}
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return;
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case "launchsteam":
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Process.Start("steam://rungameid/1920960");
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return;
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}
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}
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