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https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
代码插件支持风格管理
This commit is contained in:
parent
43685d6e8e
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@ -6,11 +6,10 @@
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<Viewbox>
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<Grid x:Name="MainGrid" Width="500" Height="500" MouseLeftButtonDown="MainGrid_MouseLeftButtonDown" x:FieldModifier="public"
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MouseLeftButtonUp="MainGrid_MouseLeftButtonUp" MouseRightButtonDown="MainGrid_MouseRightButtonDown" MouseMove="MainGrid_MouseWave">
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<Grid x:Name="UIGrid_Back" x:FieldModifier="public"/>
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<Border x:Name="PetGrid" VerticalAlignment="Bottom" />
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<Border x:Name="PetGrid2" VerticalAlignment="Bottom" />
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<Grid x:Name="UIGrid">
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</Grid>
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<Grid x:Name="UIGrid" x:FieldModifier="public"/>
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</Grid>
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</Viewbox>
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</pu:ContentControlX>
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@ -24,7 +24,9 @@ namespace VPet_Simulator.Core
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/// </summary>
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public event Action<string> OnSay;
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/// <summary>
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/// 事件Timer
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/// </summary>
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public Timer EventTimer = new Timer(15000)
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{
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AutoReset = true,
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@ -207,7 +209,7 @@ namespace VPet_Simulator.Core
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/// 设置移动模式
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/// </summary>
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/// <param name="AllowMove">允许移动</param>
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/// <param name="SmartMove">启用智能移动</param>
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/// <param name="smartMove">启用智能移动</param>
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/// <param name="SmartMoveInterval">智能移动周期</param>
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public void SetMoveMode(bool AllowMove, bool smartMove, int SmartMoveInterval)
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{
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@ -13,11 +13,10 @@
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MouseLeave="Border_MouseLeave">
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<StackPanel>
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<Label x:Name="LName" Content="虚拟桌宠名字:" Foreground="{DynamicResource PrimaryText}" HorizontalAlignment="Left" Padding="0"
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FontWeight="Bold" Margin="0,0,0,6" FontSize="32"
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Background="{x:Null}" />
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FontWeight="Bold" Margin="0,0,0,6" FontSize="32" Background="{x:Null}" />
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<ScrollViewer MaxHeight="400">
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<TextBlock x:Name="TText" Text="我说话长这样,这是我说的话巴拉巴拉巴拉巴拉巴拉巴拉巴拉巴拉巴拉巴拉巴拉巴拉巴拉巴拉" TextWrapping="WrapWithOverflow"
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FontSize="24" />
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FontSize="24" x:FieldModifier="public"/>
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</ScrollViewer>
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</StackPanel>
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</Border>
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@ -16,7 +16,7 @@
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<Border x:Name="BdrPanel" VerticalAlignment="Bottom" Margin="0,0,0,55" TextBlock.FontSize="24"
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TextElement.FontSize="24" BorderBrush="{DynamicResource DARKPrimaryDarker}"
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BorderThickness="1" Background="{DynamicResource DARKPrimaryText}" CornerRadius="5"
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MouseLeave="MenuPanel_MouseLeave" Visibility="Collapsed">
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MouseLeave="MenuPanel_MouseLeave" Visibility="Collapsed" x:FieldModifier="public">
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<Grid Margin="15">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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@ -115,7 +115,7 @@
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</MenuItem>
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<MenuItem x:Name="MenuDIY" Header="自定" HorizontalContentAlignment="Center" Click="MenuDIY_Click"
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x:FieldModifier="public" />
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<MenuItem x:Name="MenuSetting" Header="系统" HorizontalContentAlignment="Center" />
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<MenuItem x:Name="MenuSetting" Header="系统" HorizontalContentAlignment="Center" x:FieldModifier="public"/>
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</Menu>
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</Grid>
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</UserControl>
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@ -18,7 +18,7 @@ namespace VPet_Simulator.Core
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/// <returns></returns>
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public static Brush ResourcesBrush(BrushType name)
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{
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return (Brush)Application.Current.Resources.MergedDictionaries.First()[name.ToString()];
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return (Brush)Application.Current.Resources.MergedDictionaries[0][name.ToString()];
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}
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public enum BrushType
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{
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@ -24,12 +24,17 @@
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<WarningLevel>4</WarningLevel>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<DebugType>full</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<WarningLevel>3</WarningLevel>
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<DocumentationFile>bin\Release\VPet-Simulator.Core.xml</DocumentationFile>
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<RegisterForComInterop>false</RegisterForComInterop>
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<GenerateSerializationAssemblies>Auto</GenerateSerializationAssemblies>
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<DebugSymbols>true</DebugSymbols>
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<NoWarn>CS1591</NoWarn>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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@ -24,7 +24,7 @@ namespace VPet_Simulator.Windows.Interface
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/// </summary>
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/// <param name="mainwin">主窗体</param>
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/// 请不要加载游戏和玩家数据,仅用作初始化
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/// 加载数据(CORE)/游戏(SAVE),请使用 StartGame
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/// 加载数据(CORE)/游戏(SAVE),请使用 LoadPlugin
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public MainPlugin(IMainWindow mainwin)
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{
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//此处主窗体玩家,Core等信息均为空,请不要加载游戏和玩家数据
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@ -36,9 +36,11 @@ namespace VPet_Simulator.Windows.Interface
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///// <param name="theme">主题</param>
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//public virtual void LoadTheme(Theme theme) { }
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/// <summary>
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/// 游戏开始 (可以读取Save存档) (如果玩家登出后重新开始游戏,将会被再次调用)
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/// 初始化程序+读取存档
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/// </summary>
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public virtual void StartGame() { }
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/// 例:添加自己的Tick到 mw.Main.EventTimer
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/// 例:创建使用UI的桌面控件
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public virtual void LoadPlugin() { }
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/// <summary>
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/// 游戏结束 (可以保存或清空等,不过保存有专门的Save())
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@ -3,7 +3,8 @@
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xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI"
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xmlns:pucore="clr-namespace:Panuon.WPF;assembly=Panuon.WPF">
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<ResourceDictionary.MergedDictionaries>
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<pucore:SharedResourceDictionary Source="/Panuon.WPF.UI;component/Control.xaml" />
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<ResourceDictionary Source="/VPet-Simulator.Core;component/Display/Theme.xaml"/>
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<ResourceDictionary Source="/VPet-Simulator.Core;component/Display/basestyle.xaml"/>
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</ResourceDictionary.MergedDictionaries>
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@ -24,12 +24,14 @@
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<PlatformTarget>AnyCPU</PlatformTarget>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<DebugType>pdbonly</DebugType>
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<DebugType>full</DebugType>
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<Optimize>true</Optimize>
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<OutputPath>bin\Release\</OutputPath>
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<DefineConstants>TRACE</DefineConstants>
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<ErrorReport>prompt</ErrorReport>
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<WarningLevel>4</WarningLevel>
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<DocumentationFile>bin\Release\VPet-Simulator.Windows.Interface.xml</DocumentationFile>
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<DebugSymbols>true</DebugSymbols>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x64'">
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<DebugSymbols>true</DebugSymbols>
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@ -89,9 +91,17 @@
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<Reference Include="LinePutScript, Version=1.5.0.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\LinePutScript.1.6.1\lib\net462\LinePutScript.dll</HintPath>
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</Reference>
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<Reference Include="Panuon.WPF, Version=1.0.1.0, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Panuon.WPF.1.0.1\lib\net462\Panuon.WPF.dll</HintPath>
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</Reference>
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<Reference Include="Panuon.WPF.UI, Version=1.1.8.5, Culture=neutral, processorArchitecture=MSIL">
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<HintPath>..\packages\Panuon.WPF.UI.1.1.8.5\lib\net462\Panuon.WPF.UI.dll</HintPath>
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</Reference>
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<Reference Include="PresentationCore" />
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<Reference Include="PresentationFramework" />
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<Reference Include="System" />
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<Reference Include="System.Core" />
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<Reference Include="System.Xaml" />
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<Reference Include="System.Xml.Linq" />
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<Reference Include="System.Data.DataSetExtensions" />
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<Reference Include="Microsoft.CSharp" />
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@ -115,5 +125,11 @@
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<Name>VPet-Simulator.Core</Name>
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</ProjectReference>
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</ItemGroup>
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<ItemGroup>
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<Page Include="ResourceStyle.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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</Page>
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</ItemGroup>
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<Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
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</Project>
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<?xml version="1.0" encoding="utf-8"?>
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<packages>
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<package id="LinePutScript" version="1.6.1" targetFramework="net462" />
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<package id="Panuon.WPF" version="1.0.1" targetFramework="net462" />
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<package id="Panuon.WPF.UI" version="1.1.8.5" targetFramework="net462" />
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</packages>
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xmlns:local="clr-namespace:VPet_Simulator.Windows"
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StartupUri="MainWindow.xaml">
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<Application.Resources>
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<ResourceDictionary>
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<ResourceDictionary.MergedDictionaries>
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<ResourceDictionary Source="/VPet-Simulator.Core;component/Display/Theme.xaml" />
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<ResourceDictionary Source="/VPet-Simulator.Core;component/Display/basestyle.xaml" />
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</ResourceDictionary.MergedDictionaries>
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</ResourceDictionary>
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<ResourceDictionary Source="/VPet-Simulator.Windows.Interface;component/ResourceStyle.xaml" />
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</Application.Resources>
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</Application>
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@ -73,7 +73,7 @@ namespace VPet_Simulator.Windows
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{
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//加载游戏创意工坊插件
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foreach (MainPlugin mp in Plugins)
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mp.StartGame();
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mp.LoadDIY();
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}
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catch (Exception e)
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{
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{
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//加载游戏创意工坊插件
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foreach (MainPlugin mp in Plugins)
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mp.StartGame();
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mp.LoadPlugin();
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}
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catch (Exception e)
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{
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@ -142,10 +142,6 @@
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<Compile Include="WinDesign\winReport.xaml.cs">
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<DependentUpon>winReport.xaml</DependentUpon>
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</Compile>
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<Page Include="Design\Theme\basestyle.xaml">
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<SubType>Designer</SubType>
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<Generator>MSBuild:Compile</Generator>
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</Page>
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<Page Include="WinDesign\TalkBoxAPI.xaml">
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<Generator>MSBuild:Compile</Generator>
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<SubType>Designer</SubType>
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18
VPet.sln
18
VPet.sln
@ -11,8 +11,6 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VPet-Simulator.Windows", "V
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VPet-Simulator.Windows.Interface", "VPet-Simulator.Windows.Interface\VPet-Simulator.Windows.Interface.csproj", "{DCAD838A-1A02-4BDF-962C-FD47C6006D28}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "VPet-Simulator.Windows.Interface.Demo", "VPet-Simulator.Windows.Interface.Demo\VPet-Simulator.Windows.Interface.Demo.csproj", "{4DB2457C-143A-4100-9A93-A8AD2D973BDA}"
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Debug|Any CPU = Debug|Any CPU
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@ -31,8 +29,8 @@ Global
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Debug|x86.Build.0 = Debug|Any CPU
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Release|Any CPU.Build.0 = Release|Any CPU
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Release|x64.ActiveCfg = Release|x64
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Release|x64.Build.0 = Release|x64
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Release|x64.ActiveCfg = Release|Any CPU
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Release|x64.Build.0 = Release|Any CPU
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Release|x86.ActiveCfg = Release|x86
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{7BD4CB1D-C8F3-4349-9BF0-CD11789130BA}.Release|x86.Build.0 = Release|x86
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{692CE45E-01A9-4500-8B1D-AFC0FE2767FA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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@ -71,18 +69,6 @@ Global
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{DCAD838A-1A02-4BDF-962C-FD47C6006D28}.Release|x64.Build.0 = Release|Any CPU
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{DCAD838A-1A02-4BDF-962C-FD47C6006D28}.Release|x86.ActiveCfg = Release|Any CPU
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{DCAD838A-1A02-4BDF-962C-FD47C6006D28}.Release|x86.Build.0 = Release|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Debug|x64.ActiveCfg = Debug|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Debug|x64.Build.0 = Debug|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Debug|x86.ActiveCfg = Debug|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Debug|x86.Build.0 = Debug|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Release|Any CPU.Build.0 = Release|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Release|x64.ActiveCfg = Release|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Release|x64.Build.0 = Release|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Release|x86.ActiveCfg = Release|Any CPU
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{4DB2457C-143A-4100-9A93-A8AD2D973BDA}.Release|x86.Build.0 = Release|Any CPU
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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