mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
工作面板实现
This commit is contained in:
parent
ace7662d2c
commit
d7a7e0b674
VPet-Simulator.Core
VPet-Simulator.Windows.Interface
VPet-Simulator.Windows
@ -45,9 +45,7 @@ namespace VPet_Simulator.Core
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m.TimeUIHandle += M_TimeUIHandle;
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LoadWork();
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}
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public void LoadWork()
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public void LoadClean()
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{
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MenuWork.Click -= MenuWork_Click;
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MenuWork.Visibility = Visibility.Visible;
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@ -59,6 +57,11 @@ namespace VPet_Simulator.Core
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MenuWork.Items.Clear();
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MenuStudy.Items.Clear();
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MenuPlay.Items.Clear();
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}
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public void LoadWork()
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{
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LoadClean();
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m.WorkList(out List<Work> ws, out List<Work> ss, out List<Work> ps);
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@ -81,7 +81,7 @@ namespace VPet_Simulator.Core
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/// <summary>
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/// 工作/学习
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/// </summary>
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public class Work
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public class Work : ICloneable
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{
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/// <summary>
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/// 类型
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@ -181,6 +181,33 @@ namespace VPet_Simulator.Core
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{
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m.Display(Graph, AnimatType.A_Start, () => m.DisplayBLoopingForce(Graph));
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}
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/// <summary>
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/// 克隆相同的工作/学习
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/// </summary>
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public object Clone()
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{
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return new Work
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{
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Type = this.Type,
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Name = this.Name,
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Graph = this.Graph,
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MoneyBase = this.MoneyBase,
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StrengthFood = this.StrengthFood,
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StrengthDrink = this.StrengthDrink,
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Feeling = this.Feeling,
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LevelLimit = this.LevelLimit,
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Time = this.Time,
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FinishBonus = this.FinishBonus,
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BorderBrush = this.BorderBrush,
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Background = this.Background,
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ButtonBackground = this.ButtonBackground,
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ButtonForeground = this.ButtonForeground,
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Foreground = this.Foreground,
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Left = this.Left,
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Top = this.Top,
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Width = this.Width
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};
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}
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}
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/// <summary>
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@ -42,7 +42,7 @@ namespace VPet_Simulator.Windows.Interface
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public static double Spend(this Work work)
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{
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return (MathPow(work.StrengthFood, 1.5) / 3 + MathPow(work.StrengthDrink, 1.5) / 4 + MathPow(work.Feeling, 1.5) / 4 +
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work.LevelLimit / 10 + MathPow(work.StrengthFood + work.StrengthDrink + work.Feeling, 1.5) / 10) * 3;
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work.LevelLimit / 10.0 + MathPow(work.StrengthFood + work.StrengthDrink + work.Feeling, 1.5) / 10) * 3;
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}
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/// <summary>
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/// 判断这个工作是否超模
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@ -59,15 +59,20 @@ namespace VPet_Simulator.Windows.Interface
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work.FinishBonus = 0;
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if (work.Type == Work.WorkType.Play && work.Feeling > 0)
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work.Feeling *= -1;
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if (work.Time < 10)
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work.Time = 10;
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var spend = work.Spend();
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var get = work.Get();
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var rel = get / spend;
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if (rel < 0)
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return true;
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if (Math.Abs(get) > 1.1 * work.LevelLimit + 10) //等级获取速率限制
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var lvlimit = 1.1 * work.LevelLimit + 10;
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if (work.Type != Work.WorkType.Work)
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lvlimit *= 10;
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if (Math.Abs(work.MoneyBase) > lvlimit) //等级获取速率限制
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return true;
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return rel < 1.3; // 推荐rel为1左右 超过1.3就是超模
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return rel > 1.3; // 推荐rel为1左右 超过1.3就是超模
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}
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/// <summary>
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/// 数值梯度下降法 修复超模工作
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@ -155,6 +160,19 @@ namespace VPet_Simulator.Windows.Interface
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}
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}
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}
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/// <summary>
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/// 将工作的属性值翻倍
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/// </summary>
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public static Work Double(this Work work, int value)
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{
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Work w = (Work)work.Clone();
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w.MoneyBase *= value;
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w.StrengthFood *= 0.48 + 0.6 * value;
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w.StrengthDrink *= 0.48 + 0.6 * value;
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w.Feeling *= 0.48 + 0.6 * value;
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w.LevelLimit = (work.LevelLimit + 10) * value;
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return w;
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}
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public static string FoodToDescription(this IFood food)
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{
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@ -143,7 +143,7 @@ namespace VPet_Simulator.Windows.Interface
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throw new Exception($"image nofound {imagename}");
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return v;
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#else
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return FindSourceUri(imagename, "pack://application:,,,/Res/Image/system/error.png");
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return FindSourceUri(imagename, "pack://application:,,,/Res/img/error.png");
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#endif
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}
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@ -72,6 +72,8 @@ namespace VPet_Simulator.Windows
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public UIElement TalkBox;
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public winGameSetting winSetting { get; set; }
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public winBetterBuy winBetterBuy { get; set; }
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public winWorkMenu winWorkMenu { get; set; }
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//public ChatGPTClient CGPTClient;
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public ImageResources ImageSources { get; set; } = new ImageResources();
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/// <summary>
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@ -473,6 +475,20 @@ namespace VPet_Simulator.Windows
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winSetting.MainTab.SelectedIndex = page;
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winSetting.Show();
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}
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public void ShowWorkMenu(Work.WorkType type)
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{
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if (winWorkMenu == null)
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{
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winWorkMenu = new winWorkMenu(this, type);
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winWorkMenu.Show();
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}
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else
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{
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winWorkMenu.tbc.SelectedIndex = (int)type;
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winWorkMenu.Focus();
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winWorkMenu.Topmost = true;
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}
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}
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public void ShowBetterBuy(Food.FoodType type)
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{
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winBetterBuy.Show(type);
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@ -1548,6 +1564,45 @@ namespace VPet_Simulator.Windows
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Main.Resources = Application.Current.Resources;
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Main.MsgBar.This.Resources = Application.Current.Resources;
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Main.ToolBar.Resources = Application.Current.Resources;
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Main.ToolBar.LoadClean();
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Main.WorkList(out List<Work> ws, out List<Work> ss, out List<Work> ps);
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if (ws.Count == 0)
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{
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Main.ToolBar.MenuWork.Visibility = Visibility.Collapsed;
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}
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else
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{
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Main.ToolBar.MenuWork.Click += (x, y) =>
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{
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Main.ToolBar.Visibility = Visibility.Collapsed;
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ShowWorkMenu(Work.WorkType.Work);
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};
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}
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if (ss.Count == 0)
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{
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Main.ToolBar.MenuStudy.Visibility = Visibility.Collapsed;
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}
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else
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{
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Main.ToolBar.MenuStudy.Click += (x, y) =>
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{
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Main.ToolBar.Visibility = Visibility.Collapsed;
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ShowWorkMenu(Work.WorkType.Study);
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};
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}
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if (ps.Count == 0)
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{
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Main.ToolBar.MenuPlay.Visibility = Visibility.Collapsed;
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}
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else
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{
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Main.ToolBar.MenuPlay.Click += (x, y) =>
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{
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Main.ToolBar.Visibility = Visibility.Collapsed;
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ShowWorkMenu(Work.WorkType.Play);
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};
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}
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//加载主题:
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LoadTheme(Set.Theme);
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@ -1932,6 +1987,7 @@ namespace VPet_Simulator.Windows
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//}
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}
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TextBlock tlvplus;
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private void MWUIHandle(Main main)
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{
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@ -287,6 +287,7 @@ namespace VPet_Simulator.Windows
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petHelper?.Close();
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winSetting?.Close();
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winBetterBuy?.Close();
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winWorkMenu?.Close();
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if (IsSteamUser)
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SteamClient.Shutdown();//关掉和Steam的连线
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if (notifyIcon != null)
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@ -328,6 +329,7 @@ namespace VPet_Simulator.Windows
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petHelper?.Close();
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winSetting?.Close();
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winBetterBuy?.Close();
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winWorkMenu?.Close();
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App.MainWindows.Remove(this);
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if (notifyIcon != null)
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{
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BIN
VPet-Simulator.Windows/Res/img/error.png
Normal file
BIN
VPet-Simulator.Windows/Res/img/error.png
Normal file
Binary file not shown.
After ![]() (image error) Size: 6.0 KiB |
@ -66,6 +66,7 @@
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</ItemGroup>
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<ItemGroup>
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<None Remove="mklink.bat" />
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<None Remove="Res\img\error.png" />
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<None Remove="Res\img\rank1.png" />
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<None Remove="Res\img\rank2.png" />
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<None Remove="Res\img\rank3.png" />
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@ -119,6 +120,7 @@
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<ItemGroup>
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<Resource Include="Res\Font\OPPOSans B.ttf" />
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<Resource Include="Res\Font\OPPOSans R.ttf" />
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<Resource Include="Res\img\error.png" />
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<Resource Include="Res\img\rank2.png" />
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<Resource Include="Res\img\rank1.png" />
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<Resource Include="Res\img\rank3.png" />
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@ -3,8 +3,8 @@
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
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xmlns:local="clr-namespace:VPet_Simulator.Windows" mc:Ignorable="d" Title="{ll:Str 工作面板}" Height="400"
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Width="600" ResizeMode="CanMinimize" FontSize="16">
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xmlns:local="clr-namespace:VPet_Simulator.Windows" mc:Ignorable="d" Title="{ll:Str 工作面板}" Height="550"
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Width="680" ResizeMode="CanMinimize" FontSize="16" Closed="Window_Closed">
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition Height="1*" />
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@ -14,23 +14,40 @@
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<ColumnDefinition Width="1*" />
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<ColumnDefinition Width="1*" />
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</Grid.ColumnDefinitions>
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<TabControl Grid.RowSpan="2">
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<TabItem Header="{ll:Str '学习'}">
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<ListBox x:Name="lbStudy" />
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<TabControl x:Name="tbc" Grid.RowSpan="2" SelectionChanged="tbc_SelectionChanged">
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<TabItem x:Name="tiw" Header="{ll:Str '工作'}">
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<ListBox x:Name="lbWork" SelectionChanged="lbWork_SelectionChanged" />
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</TabItem>
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<TabItem Header="{ll:Str '玩耍'}">
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<ListBox x:Name="lbPlay" />
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<TabItem x:Name="tis" Header="{ll:Str '学习'}">
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<ListBox x:Name="lbStudy" SelectionChanged="lbStudy_SelectionChanged" />
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</TabItem>
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<TabItem Header="{ll:Str '工作'}">
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<ListBox x:Name="lbWork" />
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<TabItem x:Name="tip" Header="{ll:Str '玩耍'}">
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<ListBox x:Name="lbPlay" SelectionChanged="lbPlay_SelectionChanged" />
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</TabItem>
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</TabControl>
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<Image x:Name="WorkViewImage" Grid.Column="1" Margin="10,10,10,33" Source="/Res/img/r_singlemoney_1.png" />
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<Button Grid.Row="1" Grid.Column="1" VerticalAlignment="Bottom" Margin="5" Height="30" Content="开始工作"
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Background="{DynamicResource DARKPrimary}" BorderThickness="1" pu:ButtonHelper.CornerRadius="5"
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BorderBrush="{DynamicResource DARKPrimaryDarker}" Foreground="{DynamicResource DARKPrimaryText}"
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FontWeight="Bold" FontSize="20" IsEnabled="False" />
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<Label Background="{x:Null}" Grid.Column="1" VerticalAlignment="Bottom" Content="请从侧边栏选择工作" FontSize="24"
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<Button x:Name="btnStart" Grid.Row="1" Grid.Column="1" VerticalAlignment="Bottom" Margin="5" Height="30"
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Content="{ll:Str 开始工作}" Background="{DynamicResource DARKPrimary}" BorderThickness="1"
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pu:ButtonHelper.CornerRadius="5" BorderBrush="{DynamicResource DARKPrimaryDarker}"
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Foreground="{DynamicResource DARKPrimaryText}" FontWeight="Bold" FontSize="20" IsEnabled="False" />
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<Label x:Name="lName" Background="{x:Null}" Grid.Column="1" VerticalAlignment="Bottom" Content="{ll:Str 请从侧边栏选择}" FontSize="24"
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Foreground="{DynamicResource DARKPrimaryDark}" FontWeight="Bold" />
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<TextBlock Grid.Column="1" VerticalAlignment="Top" Grid.Row="1" Margin="10,5,0,0" HorizontalAlignment="Left">
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<Run Text="{ll:Str '获得内容'}" /> : <LineBreak />
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<Run Text="{ll:Str '获取效率'}" /> : <LineBreak />
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<Run Text="{ll:Str '饱腹消耗'}" /> : <LineBreak />
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<Run Text="{ll:Str '口渴消耗'}" /> : <LineBreak />
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<Run Text="{ll:Str '心情消耗'}" /> : <LineBreak />
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<Run Text="{ll:Str '等级限制'}" /> : <LineBreak />
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<Run Text="{ll:Str '花费时间'}" /> : <LineBreak />
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<Run Text="{ll:Str '奖励倍率'}" /> : <LineBreak />
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<Run Text="{ll:Str '倍率调整'}" /> :
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</TextBlock>
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<TextBlock x:Name="tbDisplay" Grid.Column="1" VerticalAlignment="Top" Grid.Row="1" Margin="150,5,0,0"
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HorizontalAlignment="Left" />
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<Slider x:Name="wDouble" Grid.Column="1" Margin="20,190,20,0" Grid.Row="1" VerticalAlignment="Top"
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SmallChange="1" Value="1" Minimum="1" IsEnabled="False" TickFrequency="1" IsSnapToTickEnabled="True"
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ValueChanged="wDouble_ValueChanged" LargeChange="1" Style="{DynamicResource StandardSliderStyle}"
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TickPlacement="Both" />
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</Grid>
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</Window>
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@ -1,4 +1,5 @@
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using System;
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using LinePutScript.Localization.WPF;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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@ -11,6 +12,8 @@ using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using System.Windows.Shapes;
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using VPet_Simulator.Core;
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using VPet_Simulator.Windows.Interface;
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using static VPet_Simulator.Core.GraphHelper;
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namespace VPet_Simulator.Windows;
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@ -23,25 +26,148 @@ public partial class winWorkMenu : Window
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List<Work> ws;
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List<Work> ss;
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List<Work> ps;
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public winWorkMenu(MainWindow mw)
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public winWorkMenu(MainWindow mw, Work.WorkType type)
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{
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InitializeComponent();
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this.mw = mw;
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mw.Main.WorkList(out ws, out ss, out ps);
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if (ws.Count == 0)
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tbc.Items.Remove(tiw);
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else
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foreach (var v in ws)
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{
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lbWork.Items.Add(v.NameTrans);
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}
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if (ss.Count == 0)
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tbc.Items.Remove(tis);
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else
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foreach (var v in ss)
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{
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lbStudy.Items.Add(v.NameTrans);
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}
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if (ps.Count == 0)
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tbc.Items.Remove(tip);
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else
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foreach (var v in ps)
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{
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lbPlay.Items.Add(v.NameTrans);
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}
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foreach (var v in ws)
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tbc.SelectedIndex = (int)type;
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}
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private bool AllowChange = false;
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Work nowwork;
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public void ShowWork()
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{
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AllowChange = false;
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btnStart.IsEnabled = true;
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//判断倍率
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if (nowwork.LevelLimit > mw.GameSavesData.GameSave.Level)
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{
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lbWork.Items.Add(v.NameTrans);
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wDouble.IsEnabled = false;
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wDouble.Value = 1;
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}
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foreach (var v in ss)
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else
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{
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lbStudy.Items.Add(v.NameTrans);
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int max = mw.GameSavesData.GameSave.Level / (nowwork.LevelLimit + 10);
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if (max <= 1)
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{
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wDouble.IsEnabled = false;
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wDouble.Value = 1;
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}
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else
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{
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wDouble.IsEnabled = true;
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wDouble.Maximum = max;
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wDouble.Value = mw.Set.GameData.GetDouble("workmenu_" + nowwork.Name, 1);
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}
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}
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foreach (var v in ps)
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if (wDouble.Value == 1)
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ShowWork(nowwork);
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else
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ShowWork(nowwork.Double((int)wDouble.Value));
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AllowChange = true;
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}
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public void ShowWork(Work work)
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{
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lName.Content = work.NameTrans;
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//显示图像
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string source = mw.ImageSources.FindSource(work.Graph);
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if (source == null)
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{
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lbPlay.Items.Add(v.NameTrans);
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source = mw.ImageSources.FindSource(work.Name);
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}
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if (source == null)
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{
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//尝试显示默认图像
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WorkViewImage.Source = Interface.ImageResources.NewSafeBitmapImage("pack://application:,,,/Res/img/error.png");
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}
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else
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{
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WorkViewImage.Source = Interface.ImageResources.NewSafeBitmapImage(source);
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}
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StringBuilder sb = new StringBuilder();
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if (work.Type == Work.WorkType.Work)
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sb.AppendLine("金钱".Translate());
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else
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sb.AppendLine("经验".Translate());
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sb.AppendLine(work.Get().ToString("f2"));
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sb.AppendLine(work.StrengthFood.ToString("f2"));
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sb.AppendLine(work.StrengthDrink.ToString("f2"));
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sb.AppendLine(work.Feeling.ToString("f2"));
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sb.AppendLine(work.LevelLimit.ToString("f0"));
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if (work.Time > 100)
|
||||
sb.AppendLine((work.Time / 60).ToString("f2") + 'h');
|
||||
else
|
||||
sb.AppendLine(work.Time.ToString() + 'm');
|
||||
sb.AppendLine('x' + (1 + work.FinishBonus).ToString("f2"));
|
||||
sb.AppendLine('x' + wDouble.Value.ToString("f0"));
|
||||
tbDisplay.Text = sb.ToString();
|
||||
}
|
||||
|
||||
private void tbc_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
switch (tbc.SelectedIndex)
|
||||
{
|
||||
case 0:
|
||||
btnStart.Content = "开始工作".Translate();
|
||||
break;
|
||||
case 1:
|
||||
btnStart.Content = "开始学习".Translate();
|
||||
break;
|
||||
case 2:
|
||||
btnStart.Content = "开始玩耍".Translate();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
private void wDouble_ValueChanged(object sender, RoutedPropertyChangedEventArgs<double> e)
|
||||
{
|
||||
if (!AllowChange) return;
|
||||
ShowWork(nowwork.Double((int)wDouble.Value));
|
||||
}
|
||||
|
||||
private void lbWork_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
nowwork = (ws[lbWork.SelectedIndex]);
|
||||
ShowWork();
|
||||
}
|
||||
|
||||
private void lbStudy_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
nowwork = (ss[lbStudy.SelectedIndex]);
|
||||
ShowWork();
|
||||
}
|
||||
|
||||
private void lbPlay_SelectionChanged(object sender, SelectionChangedEventArgs e)
|
||||
{
|
||||
nowwork = (ps[lbPlay.SelectedIndex]);
|
||||
ShowWork();
|
||||
}
|
||||
|
||||
private void Window_Closed(object sender, EventArgs e)
|
||||
{
|
||||
mw.winWorkMenu = null;
|
||||
}
|
||||
}
|
||||
|
@ -11,7 +11,7 @@ work:|Type#Work:|Name#直播:|MoneyBase#28:|Graph#worktwo:|StrengthFood#5:|Stren
|
||||
work:|Type#Study:|Name#学习:|MoneyBase#80:|Graph#study:|StrengthFood#2:|StrengthDrink#2:|Feeling#3:|Time#45:|FinishBonus#0.2:|BorderBrush#000000:|Background#413d39:|ButtonBackground#322e2b:|ButtonForeground#FFFFFF:|Foreground#ccbdad:|Left#113:|Top#315:|Width#280:|
|
||||
work:|Type#Study:|Name#研究:|MoneyBase#120:|Graph#studytwo:|StrengthFood#2.5:|StrengthDrink#3.5:|Feeling#4:|Time#75:|FinishBonus#0.4:|BorderBrush#000000:|Background#413d39:|ButtonBackground#322e2b:|LevelLimit#15:|ButtonForeground#FFFFFF:|Foreground#ccbdad:|Left#113:|Top#315:|Width#280:|
|
||||
work:|Type#Play:|Name#玩游戏:|MoneyBase#18:|Graph#playone:|StrengthFood#1:|StrengthDrink#1.5:|Feeling#-1:|Time#30:|FinishBonus#0.2:|BorderBrush#000000:|Background#413d39:|ButtonBackground#322e2b:|ButtonForeground#FFFFFF:|Foreground#ccbdad:|Left#113:|Top#315:|Width#280:|
|
||||
work:|Type#Play:|Name#删错误:|MoneyBase#20:|Graph#removeobject:|StrengthFood#0.5:|StrengthDrink#0.5:|Feeling#-1:|Time#60:|FinishBonus#0.25:|BorderBrush#000000:|Background#413d39:|ButtonBackground#322e2b:|ButtonForeground#FFFFFF:|Foreground#ccbdad:|Left#113:|Top#315:|Width#280:|LevelLimit#6:|
|
||||
work:|Type#Play:|Name#删错误:|MoneyBase#18:|Graph#removeobject:|StrengthFood#0.5:|StrengthDrink#0.5:|Feeling#-0.5:|Time#60:|FinishBonus#0.25:|BorderBrush#000000:|Background#413d39:|ButtonBackground#322e2b:|ButtonForeground#FFFFFF:|Foreground#ccbdad:|Left#113:|Top#315:|Width#280:|LevelLimit#6:|
|
||||
move:|graph#climb.left:|LocateType#Left:|LocateLength#145:|TriggerLeft#100:|TriggerTop#200:|TriggerType#65:|CheckType#64:|CheckTop#100:|SpeedY#-10:|Distance#7:|ModeType#14:|
|
||||
move:|graph#climb.left:|LocateType#Left:|LocateLength#145:|TriggerLeft#100:|TriggerBottom#200:|TriggerType#129:|CheckType#128:|CheckBottom#100:|SpeedY#10:|Distance#7:|ModeType#14:|
|
||||
move:|graph#climb.right:|LocateType#Right:|LocateLength#185:|TriggerRight#100:|TriggerTop#200:|TriggerType#66:|CheckType#64:|CheckTop#100:|SpeedY#-10:|Distance#7:|ModeType#14:|
|
||||
|
Loading…
x
Reference in New Issue
Block a user