mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
修复数据计算设置bug
This commit is contained in:
parent
a6d171d1a0
commit
dfc75030e8
@ -128,8 +128,8 @@ namespace VPet_Simulator.Core
|
|||||||
Core.Save.Money += addmoney;
|
Core.Save.Money += addmoney;
|
||||||
WorkTimer.GetCount += addmoney;
|
WorkTimer.GetCount += addmoney;
|
||||||
}
|
}
|
||||||
Core.Save.StrengthChangeFood(-TimePass * 3);
|
Core.Save.StrengthChangeFood(-TimePass * 4);
|
||||||
Core.Save.StrengthChangeDrink(-TimePass);
|
Core.Save.StrengthChangeDrink(-TimePass * 3);
|
||||||
break;
|
break;
|
||||||
case WorkingState.WorkTWO:
|
case WorkingState.WorkTWO:
|
||||||
//工作2 更加消耗体力
|
//工作2 更加消耗体力
|
||||||
@ -156,8 +156,8 @@ namespace VPet_Simulator.Core
|
|||||||
Core.Save.Money += addmoney;
|
Core.Save.Money += addmoney;
|
||||||
WorkTimer.GetCount += addmoney;
|
WorkTimer.GetCount += addmoney;
|
||||||
}
|
}
|
||||||
Core.Save.StrengthChangeFood(-TimePass * 4);
|
Core.Save.StrengthChangeFood(-TimePass * 5);
|
||||||
Core.Save.StrengthChangeDrink(-TimePass * 6);
|
Core.Save.StrengthChangeDrink(-TimePass * 8);
|
||||||
break;
|
break;
|
||||||
case WorkingState.Study:
|
case WorkingState.Study:
|
||||||
//学习
|
//学习
|
||||||
@ -186,7 +186,7 @@ namespace VPet_Simulator.Core
|
|||||||
WorkTimer.GetCount += addmoney;
|
WorkTimer.GetCount += addmoney;
|
||||||
}
|
}
|
||||||
Core.Save.StrengthChangeFood(-TimePass * 3);
|
Core.Save.StrengthChangeFood(-TimePass * 3);
|
||||||
Core.Save.StrengthChangeDrink(-TimePass * 2);
|
Core.Save.StrengthChangeDrink(-TimePass * 4);
|
||||||
goto default;
|
goto default;
|
||||||
default://默认
|
default://默认
|
||||||
//饮食等乱七八糟的消耗
|
//饮食等乱七八糟的消耗
|
||||||
@ -201,7 +201,7 @@ namespace VPet_Simulator.Core
|
|||||||
Core.Save.Health -= Function.Rnd.Next(0, 1) * TimePass;
|
Core.Save.Health -= Function.Rnd.Next(0, 1) * TimePass;
|
||||||
}
|
}
|
||||||
Core.Save.StrengthChangeFood(-TimePass * 2);
|
Core.Save.StrengthChangeFood(-TimePass * 2);
|
||||||
Core.Save.StrengthChangeDrink(-TimePass);
|
Core.Save.StrengthChangeDrink(-TimePass * 2);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -59,19 +59,19 @@ namespace VPet_Simulator.Core
|
|||||||
pFeeling.Value = m.Core.Save.Feeling;
|
pFeeling.Value = m.Core.Save.Feeling;
|
||||||
pStrengthFood.Value = m.Core.Save.StrengthFood;
|
pStrengthFood.Value = m.Core.Save.StrengthFood;
|
||||||
pStrengthDrink.Value = m.Core.Save.StrengthDrink;
|
pStrengthDrink.Value = m.Core.Save.StrengthDrink;
|
||||||
if (m.Core.Save.ChangeStrength < 1)
|
if (Math.Abs(m.Core.Save.ChangeStrength) > 1)
|
||||||
tStrength.Text = $"{m.Core.Save.ChangeStrength:f1}/t";
|
tStrength.Text = $"{m.Core.Save.ChangeStrength:f1}/t";
|
||||||
else
|
else
|
||||||
tStrength.Text = $"{m.Core.Save.ChangeStrength:f2}/t";
|
tStrength.Text = $"{m.Core.Save.ChangeStrength:f2}/t";
|
||||||
if (m.Core.Save.ChangeFeeling < 1)
|
if (Math.Abs(m.Core.Save.ChangeFeeling) > 1)
|
||||||
tFeeling.Text = $"{m.Core.Save.ChangeFeeling:f1}/t";
|
tFeeling.Text = $"{m.Core.Save.ChangeFeeling:f1}/t";
|
||||||
else
|
else
|
||||||
tFeeling.Text = $"{m.Core.Save.ChangeFeeling:f2}/t";
|
tFeeling.Text = $"{m.Core.Save.ChangeFeeling:f2}/t";
|
||||||
if (m.Core.Save.ChangeStrengthDrink < 1)
|
if (Math.Abs(m.Core.Save.ChangeStrengthDrink) > 1)
|
||||||
tStrengthDrink.Text = $"{m.Core.Save.ChangeStrengthDrink:f1}/t";
|
tStrengthDrink.Text = $"{m.Core.Save.ChangeStrengthDrink:f1}/t";
|
||||||
else
|
else
|
||||||
tStrengthDrink.Text = $"{m.Core.Save.ChangeStrengthDrink:f2}/t";
|
tStrengthDrink.Text = $"{m.Core.Save.ChangeStrengthDrink:f2}/t";
|
||||||
if (m.Core.Save.ChangeStrengthFood < 1)
|
if (Math.Abs(m.Core.Save.ChangeStrengthFood) > 1)
|
||||||
tStrengthFood.Text = $"{m.Core.Save.ChangeStrengthFood:f1}/t";
|
tStrengthFood.Text = $"{m.Core.Save.ChangeStrengthFood:f1}/t";
|
||||||
else
|
else
|
||||||
tStrengthFood.Text = $"{m.Core.Save.ChangeStrengthFood:f2}/t";
|
tStrengthFood.Text = $"{m.Core.Save.ChangeStrengthFood:f2}/t";
|
||||||
|
@ -295,7 +295,8 @@
|
|||||||
BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
|
BoxHeight="18" ToggleSize="14" ToggleShadowColor="{x:Null}"
|
||||||
ToggleBrush="{DynamicResource PrimaryDark}"
|
ToggleBrush="{DynamicResource PrimaryDark}"
|
||||||
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Margin="10,0,0,0"
|
CheckedToggleBrush="{DynamicResource DARKPrimaryText}" Margin="10,0,0,0"
|
||||||
ToolTip="启用数据计算,桌宠会有状态变化,需要按时投喂等. 如果嫌麻烦可以关掉" Checked="CalFunctionBox_Checked" />
|
ToolTip="启用数据计算,桌宠会有状态变化,需要按时投喂等. 如果嫌麻烦可以关掉" Checked="CalFunctionBox_Checked"
|
||||||
|
Unchecked="CalFunctionBox_Checked" />
|
||||||
<Grid Grid.Column="2" Grid.Row="3">
|
<Grid Grid.Column="2" Grid.Row="3">
|
||||||
<Grid.ColumnDefinitions>
|
<Grid.ColumnDefinitions>
|
||||||
<ColumnDefinition Width="*" />
|
<ColumnDefinition Width="*" />
|
||||||
|
@ -784,7 +784,7 @@ namespace VPet_Simulator.Windows
|
|||||||
{
|
{
|
||||||
if (!AllowChange)
|
if (!AllowChange)
|
||||||
return;
|
return;
|
||||||
MessageBoxX.Show("由于没做完,暂不支持数据计算\n敬请期待后续更新", "没做完!", MessageBoxButton.OK, MessageBoxIcon.Warning);
|
//MessageBoxX.Show("由于没做完,暂不支持数据计算\n敬请期待后续更新", "没做完!", MessageBoxButton.OK, MessageBoxIcon.Warning);
|
||||||
mw.Set.EnableFunction = CalFunctionBox.IsChecked.Value;
|
mw.Set.EnableFunction = CalFunctionBox.IsChecked.Value;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user