mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
更好买储存驻留开关
This commit is contained in:
parent
a1134aa575
commit
e5928bd4cc
@ -171,6 +171,9 @@
|
|||||||
<Compile Include="WinDesign\winReport.xaml.cs">
|
<Compile Include="WinDesign\winReport.xaml.cs">
|
||||||
<DependentUpon>winReport.xaml</DependentUpon>
|
<DependentUpon>winReport.xaml</DependentUpon>
|
||||||
</Compile>
|
</Compile>
|
||||||
|
<Compile Include="WinDesign\winTrusteeShip.xaml.cs">
|
||||||
|
<DependentUpon>winTrusteeShip.xaml</DependentUpon>
|
||||||
|
</Compile>
|
||||||
<Page Include="PetHelper.xaml">
|
<Page Include="PetHelper.xaml">
|
||||||
<SubType>Designer</SubType>
|
<SubType>Designer</SubType>
|
||||||
<Generator>MSBuild:Compile</Generator>
|
<Generator>MSBuild:Compile</Generator>
|
||||||
@ -224,6 +227,10 @@
|
|||||||
<SubType>Designer</SubType>
|
<SubType>Designer</SubType>
|
||||||
<Generator>MSBuild:Compile</Generator>
|
<Generator>MSBuild:Compile</Generator>
|
||||||
</Page>
|
</Page>
|
||||||
|
<Page Include="WinDesign\winTrusteeShip.xaml">
|
||||||
|
<SubType>Designer</SubType>
|
||||||
|
<Generator>MSBuild:Compile</Generator>
|
||||||
|
</Page>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Condition="'$(Platform)' == 'x86'">
|
<ItemGroup Condition="'$(Platform)' == 'x86'">
|
||||||
<Reference Include="Facepunch.Steamworks.Win32, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
<Reference Include="Facepunch.Steamworks.Win32, Version=1.0.0.0, Culture=neutral, processorArchitecture=MSIL">
|
||||||
|
@ -58,7 +58,7 @@
|
|||||||
Background="Transparent" ToggleShadowColor="{x:Null}" IsChecked="{Binding StateOpen}"
|
Background="Transparent" ToggleShadowColor="{x:Null}" IsChecked="{Binding StateOpen}"
|
||||||
CheckedToggleBrush="{DynamicResource DARKPrimaryText}"
|
CheckedToggleBrush="{DynamicResource DARKPrimaryText}"
|
||||||
ToggleBrush="{DynamicResource PrimaryDark}" pu:WindowX.IsDragMoveArea="False" BoxWidth="30"
|
ToggleBrush="{DynamicResource PrimaryDark}" pu:WindowX.IsDragMoveArea="False" BoxWidth="30"
|
||||||
Loaded="Switch_Loaded" Checked="Switch_Checked" Unchecked="Switch_Checked" />
|
Loaded="Switch_Loaded" />
|
||||||
</Grid>
|
</Grid>
|
||||||
</DataTemplate>
|
</DataTemplate>
|
||||||
</pu:WindowXCaption.HeaderTemplate>
|
</pu:WindowXCaption.HeaderTemplate>
|
||||||
|
@ -339,6 +339,7 @@ namespace VPet_Simulator.Windows
|
|||||||
{
|
{
|
||||||
_puswitch = sender as Switch;
|
_puswitch = sender as Switch;
|
||||||
_puswitch.IsChecked = mw.Set["betterbuy"].GetBool("noautoclose");
|
_puswitch.IsChecked = mw.Set["betterbuy"].GetBool("noautoclose");
|
||||||
|
_puswitch.Click += Switch_Checked;
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Switch_Checked(object sender, RoutedEventArgs e)
|
private void Switch_Checked(object sender, RoutedEventArgs e)
|
||||||
|
Loading…
Reference in New Issue
Block a user