mirror of
https://github.com/LorisYounger/VPet.git
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实装统计列表及搜索功能
This commit is contained in:
parent
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commit
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@ -1,182 +1,382 @@
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<pu:WindowX x:Class="VPet_Simulator.Windows.winCharacterPanel"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008" xmlns:local="clr-namespace:VPet_Simulator.Windows"
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xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI" mc:Ignorable="d" Title="{ll:Str 面板}" Width="500"
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Height="500" Style="{DynamicResource BaseWindowXStyle}" WindowStartupLocation="CenterScreen">
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<TabControl x:Name="MainTab" Margin="5" pu:TabControlHelper.CanHeaderPanelScroll="True" SelectedIndex="0"
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pu:TabControlHelper.ItemsCornerRadius="4" pu:TabControlHelper.ItemsHeight="NaN"
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pu:TabControlHelper.ItemsHoverBackground="{DynamicResource PrimaryLight}"
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pu:TabControlHelper.ItemsPadding="10,7"
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pu:TabControlHelper.ItemsSelectedBackground="{DynamicResource PrimaryDark}"
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pu:TabControlHelper.ItemsSelectedForeground="{DynamicResource DARKPrimaryText}" Background="Transparent"
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BorderThickness="0" Foreground="{DynamicResource PrimaryText}"
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Grid.Column="1">
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<TabControl.ContentTemplate>
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<DataTemplate>
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<Border Margin="0,5,0,5" Background="{DynamicResource DARKPrimaryText}" CornerRadius="15">
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<ContentControl Margin="0,0" Content="{Binding}" />
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</Border>
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</DataTemplate>
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</TabControl.ContentTemplate>
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<TabItem Header="{ll:Str 统计面板}">
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<TextBox Style="{DynamicResource StandardTextBoxStyle}" pu:TextBoxHelper.Watermark="{ll:Str 搜索统计}" />
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<DataGrid x:Name="DataGridStatic" Grid.Row="1" Margin="0,5,0,0"/>
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</Grid>
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<pu:WindowX
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x:Class="VPet_Simulator.Windows.winCharacterPanel"
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xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
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xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
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xmlns:d="http://schemas.microsoft.com/expression/blend/2008"
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xmlns:ll="clr-namespace:LinePutScript.Localization.WPF;assembly=LinePutScript.Localization.WPF"
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xmlns:local="clr-namespace:VPet_Simulator.Windows"
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xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006"
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xmlns:pu="clr-namespace:Panuon.WPF.UI;assembly=Panuon.WPF.UI"
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Title="{ll:Str 面板}"
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Width="500"
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Height="500"
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Style="{DynamicResource BaseWindowXStyle}"
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WindowStartupLocation="CenterScreen"
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mc:Ignorable="d">
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<Window.Resources>
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<Style x:Key="DataGridTextColumnCenterSytle" TargetType="{x:Type TextBlock}">
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<Setter Property="HorizontalAlignment" Value="Center" />
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<Setter Property="VerticalAlignment" Value="Center" />
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</Style>
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</Window.Resources>
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<TabControl
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x:Name="MainTab"
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Grid.Column="1"
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Margin="5"
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pu:TabControlHelper.CanHeaderPanelScroll="True"
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pu:TabControlHelper.ItemsCornerRadius="4"
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pu:TabControlHelper.ItemsHeight="NaN"
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pu:TabControlHelper.ItemsHoverBackground="{DynamicResource PrimaryLight}"
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pu:TabControlHelper.ItemsPadding="10,7"
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pu:TabControlHelper.ItemsSelectedBackground="{DynamicResource PrimaryDark}"
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pu:TabControlHelper.ItemsSelectedForeground="{DynamicResource DARKPrimaryText}"
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Background="Transparent"
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BorderThickness="0"
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Foreground="{DynamicResource PrimaryText}"
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SelectedIndex="0">
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<TabControl.ContentTemplate>
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<DataTemplate>
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<Border
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Margin="0,5,0,5"
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Background="{DynamicResource DARKPrimaryText}"
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CornerRadius="15">
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<ContentControl Margin="0,0" Content="{Binding}" />
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</Border>
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</DataTemplate>
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</TabControl.ContentTemplate>
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<TabItem Header="{ll:Str 统计面板}">
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<Grid>
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto" />
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<RowDefinition Height="*" />
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</Grid.RowDefinitions>
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<TextBox
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x:Name="TextBox_Search"
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pu:TextBoxHelper.Watermark="{ll:Str 搜索统计}"
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Style="{DynamicResource StandardTextBoxStyle}"
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TextChanged="TextBox_Search_TextChanged" />
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<DataGrid
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x:Name="DataGridStatic"
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Grid.Row="1"
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Margin="0,5,0,0"
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d:ItemsSource="{d:SampleData ItemCount=5}"
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AutoGenerateColumns="False"
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CanUserAddRows="False">
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<DataGrid.RowStyle>
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<Style BasedOn="{StaticResource {x:Type DataGridRow}}" TargetType="DataGridRow">
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<Setter Property="ToolTip" Value="{Binding StatId}" />
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</Style>
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</DataGrid.RowStyle>
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<DataGrid.Columns>
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<DataGridTextColumn
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Binding="{Binding StatName}"
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ElementStyle="{StaticResource DataGridTextColumnCenterSytle}"
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Header="{ll:Str 名称}"
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IsReadOnly="True" />
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<DataGridTextColumn
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Binding="{Binding StatCount}"
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ElementStyle="{StaticResource DataGridTextColumnCenterSytle}"
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Header="{ll:Str 数量}"
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IsReadOnly="True" />
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</DataGrid.Columns>
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</DataGrid>
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</Grid>
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</TabItem>
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<TabItem Header="{ll:Str 详情面板}" Visibility="Collapsed">
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<ScrollViewer>
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<Grid Margin="15">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="7" />
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<ColumnDefinition />
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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<!--<Label Grid.Column="3" Width="14" Height="14" Background="Transparent" Foreground="{DynamicResource PrimaryText}" Padding="0" VerticalContentAlignment="Center" FontSize="10"
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</TabItem>
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<TabItem Header="{ll:Str 详情面板}" Visibility="Collapsed">
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<ScrollViewer>
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<Grid Margin="15">
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition Width="7" />
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<ColumnDefinition />
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</Grid.ColumnDefinitions>
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<Grid.RowDefinitions>
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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<RowDefinition Height="Auto" />
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</Grid.RowDefinitions>
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<!--<Label Grid.Column="3" Width="14" Height="14" Background="Transparent" Foreground="{DynamicResource PrimaryText}" Padding="0" VerticalContentAlignment="Center" FontSize="10"
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HorizontalContentAlignment="Center" BorderBrush="{DynamicResource PrimaryText}" BorderThickness="1" pu:LabelHelper.CornerRadius="7" Content="i" />-->
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<TextBlock Margin="0,10,0,0" VerticalAlignment="Top" Text="金钱:" FontWeight="Heavy" />
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<StackPanel Grid.Column="2">
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<TextBlock FontSize="20" Foreground="{DynamicResource DARKPrimary}" Text="$100,000" />
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<TextBlock Margin="5,0,0,10" Text="钱不是万能的,没钱是万万不能的" Foreground="{DynamicResource PrimaryText}"
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Opacity="0.5" />
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</StackPanel>
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<TextBlock x:Name="txtHearth" Grid.Row="1" Margin="0,13,0,0" Visibility="Collapsed"
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VerticalAlignment="Top" Text="健康值:" FontWeight="Heavy" />
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<StackPanel x:Name="stkHearth" Grid.Row="1" Grid.Column="2" Margin="0,10,0,0" Visibility="Collapsed">
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<ProgressBar FontSize="10" Height="20" Value="50"
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Foreground="{DynamicResource DangerProgressBarForeground}" Background="Transparent"
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BorderBrush="{DynamicResource DangerProgressBarForeground}" BorderThickness="1.5"
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pu:ProgressBarHelper.IsPercentVisible="True" pu:ProgressBarHelper.CornerRadius="4"
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pu:ProgressBarHelper.GeneratingPercentText="PgbHearth_GeneratingPercentText">
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</ProgressBar>
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<TextBlock Margin="0,5,0,10" Foreground="{DynamicResource PrimaryText}" Opacity="0.5"
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TextWrapping="Wrap" Text="宠物已经生病。通过服用药物可以恢复健康状态。" />
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</StackPanel>
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<TextBlock Grid.Row="2" Margin="0,13,0,0" VerticalAlignment="Top" Text="等级:" FontWeight="Heavy" />
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<StackPanel Grid.Row="2" Grid.Column="2" Margin="0,10,0,0">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<TextBlock FontSize="16" Foreground="{DynamicResource PrimaryText}" Text="Lv 10" />
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<TextBlock Grid.Column="2" VerticalAlignment="Bottom" FontWeight="Bold" FontSize="14"
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Foreground="{DynamicResource DARKPrimary}" Text="x1 经验速率" />
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</Grid>
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<ProgressBar Margin="0,5,0,0" FontSize="10" Height="20" Value="50"
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Foreground="{DynamicResource ProgressBarForeground}" Background="Transparent"
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BorderBrush="{DynamicResource ProgressBarForeground}" BorderThickness="1.5"
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pu:ProgressBarHelper.IsPercentVisible="True" pu:ProgressBarHelper.CornerRadius="4"
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pu:ProgressBarHelper.GeneratingPercentText="PgbExperience_GeneratingPercentText">
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</ProgressBar>
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<TextBlock Margin="3,5,0,10" Foreground="{DynamicResource PrimaryText}" Opacity="0.5"
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TextWrapping="Wrap" Text="等级越高, 学习和打工收益更高" />
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</StackPanel>
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<TextBlock Grid.Row="3" Margin="0,13,0,0" VerticalAlignment="Top" Text="体力:" FontWeight="Heavy" />
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<StackPanel Grid.Row="3" Grid.Column="2" Margin="0,10,0,0">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<TextBlock Foreground="{DynamicResource PrimaryText}" Text="恢复中(自然恢复)" />
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<TextBlock Grid.Column="2" VerticalAlignment="Bottom" FontWeight="Bold" FontSize="14"
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Foreground="{DynamicResource DARKPrimary}" Text="+1/tick" />
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</Grid>
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<ProgressBar Margin="0,5,0,0" FontSize="10" Height="20" Value="50"
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Foreground="{DynamicResource ProgressBarForeground}" Background="Transparent"
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BorderBrush="{DynamicResource ProgressBarForeground}" BorderThickness="1.5"
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pu:ProgressBarHelper.IsPercentVisible="True" pu:ProgressBarHelper.CornerRadius="4"
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pu:ProgressBarHelper.GeneratingPercentText="PgbExperience_GeneratingPercentText">
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</ProgressBar>
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<TextBlock Margin="0,5,0,10" Foreground="{DynamicResource PrimaryText}" Opacity="0.5"
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TextWrapping="Wrap" Text="睡觉可以快速恢复体力。饱腹度低于50时,无法自然恢复体力。" />
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</StackPanel>
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<TextBlock Grid.Row="4" Margin="0,13,0,0" VerticalAlignment="Top" Text="心情:" FontWeight="Heavy" />
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<StackPanel Grid.Row="4" Grid.Column="2" Margin="0,10,0,0">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<TextBlock Foreground="{DynamicResource PrimaryText}" Text="-" />
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<TextBlock Grid.Column="2" VerticalAlignment="Bottom" FontWeight="Bold" FontSize="14"
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Foreground="{DynamicResource DARKPrimary}" Text="+1/tick" />
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</Grid>
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<ProgressBar Margin="0,5,0,0" FontSize="10" Height="20" Value="60"
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Foreground="{DynamicResource ProgressBarForeground}" Background="Transparent"
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BorderBrush="{DynamicResource ProgressBarForeground}" BorderThickness="1.5"
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pu:ProgressBarHelper.IsPercentVisible="True" pu:ProgressBarHelper.CornerRadius="4"
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pu:ProgressBarHelper.GeneratingPercentText="PgbSpirit_GeneratingPercentText">
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</ProgressBar>
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<TextBlock Margin="0,5,0,10" Foreground="{DynamicResource PrimaryText}" Opacity="0.5"
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TextWrapping="Wrap" Text="摸头可以恢复心情。心情低于75时,无法获得经验加成。" />
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</StackPanel>
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<TextBlock Grid.Row="5" Margin="0,13,0,0" VerticalAlignment="Top" Text="饱腹度:" FontWeight="Heavy" />
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<StackPanel Grid.Row="5" Grid.Column="2" Margin="0,10,0,0">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<TextBlock Foreground="{DynamicResource PrimaryText}" Text="下降中(自然下降)" />
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<TextBlock Grid.Column="2" VerticalAlignment="Bottom" FontWeight="Bold" FontSize="14"
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Foreground="{DynamicResource DARKPrimary}" Text="+1/tick" />
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</Grid>
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<ProgressBar Margin="0,5,0,0" FontSize="10" Height="20" Value="80"
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Foreground="{DynamicResource ProgressBarForeground}" Background="Transparent"
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BorderBrush="{DynamicResource ProgressBarForeground}" BorderThickness="1.5"
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pu:ProgressBarHelper.IsPercentVisible="True" pu:ProgressBarHelper.CornerRadius="4"
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pu:ProgressBarHelper.GeneratingPercentText="PgbHunger_GeneratingPercentText">
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</ProgressBar>
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<TextBlock Margin="0,5,0,10" Foreground="{DynamicResource PrimaryText}" Opacity="0.5"
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TextWrapping="Wrap" Text="进食可以快速恢复饱腹度。" />
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</StackPanel>
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<TextBlock Grid.Row="6" Margin="0,13,0,0" VerticalAlignment="Top" Text="口渴度:" FontWeight="Heavy" />
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<StackPanel Grid.Row="6" Grid.Column="2" Margin="0,10,0,0">
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<Grid>
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<Grid.ColumnDefinitions>
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<ColumnDefinition Width="Auto" />
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<ColumnDefinition />
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<ColumnDefinition Width="Auto" />
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</Grid.ColumnDefinitions>
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<TextBlock Foreground="{DynamicResource PrimaryText}" Text="下降中(自然下降)" />
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<TextBlock Grid.Column="2" VerticalAlignment="Bottom" FontWeight="Bold" FontSize="14"
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Foreground="{DynamicResource DARKPrimary}" Text="+1/tick" />
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</Grid>
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<ProgressBar Margin="0,5,0,0" FontSize="10" Height="20" Value="20"
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Foreground="{DynamicResource ProgressBarForeground}" Background="Transparent"
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BorderBrush="{DynamicResource ProgressBarForeground}" BorderThickness="1.5"
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pu:ProgressBarHelper.IsPercentVisible="True" pu:ProgressBarHelper.CornerRadius="4"
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pu:ProgressBarHelper.GeneratingPercentText="PgbThirsty_GeneratingPercentText">
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</ProgressBar>
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<TextBlock Grid.Column="2" Margin="0,5,0,10" Foreground="{DynamicResource PrimaryText}"
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Opacity="0.5" TextWrapping="Wrap" Text="喝水可以快速恢复口渴度。口渴度低于25时,宠物会生病。" />
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</StackPanel>
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</Grid>
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</ScrollViewer>
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</TabItem>
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</TabControl>
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<TextBlock
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Margin="0,10,0,0"
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VerticalAlignment="Top"
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FontWeight="Heavy"
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Text="金钱:" />
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<StackPanel Grid.Column="2">
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<TextBlock
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FontSize="20"
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Foreground="{DynamicResource DARKPrimary}"
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Text="$100,000" />
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<TextBlock
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Margin="5,0,0,10"
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Foreground="{DynamicResource PrimaryText}"
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Opacity="0.5"
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Text="钱不是万能的,没钱是万万不能的" />
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</StackPanel>
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<TextBlock
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x:Name="txtHearth"
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Grid.Row="1"
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Margin="0,13,0,0"
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VerticalAlignment="Top"
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FontWeight="Heavy"
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Text="健康值:"
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Visibility="Collapsed" />
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<StackPanel
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x:Name="stkHearth"
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Grid.Row="1"
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Grid.Column="2"
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Margin="0,10,0,0"
|
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Visibility="Collapsed">
|
||||
<ProgressBar
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||||
Height="20"
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||||
pu:ProgressBarHelper.CornerRadius="4"
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||||
pu:ProgressBarHelper.GeneratingPercentText="PgbHearth_GeneratingPercentText"
|
||||
pu:ProgressBarHelper.IsPercentVisible="True"
|
||||
Background="Transparent"
|
||||
BorderBrush="{DynamicResource DangerProgressBarForeground}"
|
||||
BorderThickness="1.5"
|
||||
FontSize="10"
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||||
Foreground="{DynamicResource DangerProgressBarForeground}"
|
||||
Value="50" />
|
||||
<TextBlock
|
||||
Margin="0,5,0,10"
|
||||
Foreground="{DynamicResource PrimaryText}"
|
||||
Opacity="0.5"
|
||||
Text="宠物已经生病。通过服用药物可以恢复健康状态。"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
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||||
<TextBlock
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||||
Grid.Row="2"
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||||
Margin="0,13,0,0"
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||||
VerticalAlignment="Top"
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||||
FontWeight="Heavy"
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||||
Text="等级:" />
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||||
<StackPanel
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Grid.Row="2"
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||||
Grid.Column="2"
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||||
Margin="0,10,0,0">
|
||||
<Grid>
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||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
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||||
<ColumnDefinition Width="Auto" />
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||||
</Grid.ColumnDefinitions>
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||||
<TextBlock
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||||
FontSize="16"
|
||||
Foreground="{DynamicResource PrimaryText}"
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||||
Text="Lv 10" />
|
||||
<TextBlock
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||||
Grid.Column="2"
|
||||
VerticalAlignment="Bottom"
|
||||
FontSize="14"
|
||||
FontWeight="Bold"
|
||||
Foreground="{DynamicResource DARKPrimary}"
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||||
Text="x1 经验速率" />
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||||
</Grid>
|
||||
<ProgressBar
|
||||
Height="20"
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||||
Margin="0,5,0,0"
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||||
pu:ProgressBarHelper.CornerRadius="4"
|
||||
pu:ProgressBarHelper.GeneratingPercentText="PgbExperience_GeneratingPercentText"
|
||||
pu:ProgressBarHelper.IsPercentVisible="True"
|
||||
Background="Transparent"
|
||||
BorderBrush="{DynamicResource ProgressBarForeground}"
|
||||
BorderThickness="1.5"
|
||||
FontSize="10"
|
||||
Foreground="{DynamicResource ProgressBarForeground}"
|
||||
Value="50" />
|
||||
<TextBlock
|
||||
Margin="3,5,0,10"
|
||||
Foreground="{DynamicResource PrimaryText}"
|
||||
Opacity="0.5"
|
||||
Text="等级越高, 学习和打工收益更高"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<TextBlock
|
||||
Grid.Row="3"
|
||||
Margin="0,13,0,0"
|
||||
VerticalAlignment="Top"
|
||||
FontWeight="Heavy"
|
||||
Text="体力:" />
|
||||
<StackPanel
|
||||
Grid.Row="3"
|
||||
Grid.Column="2"
|
||||
Margin="0,10,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock Foreground="{DynamicResource PrimaryText}" Text="恢复中(自然恢复)" />
|
||||
<TextBlock
|
||||
Grid.Column="2"
|
||||
VerticalAlignment="Bottom"
|
||||
FontSize="14"
|
||||
FontWeight="Bold"
|
||||
Foreground="{DynamicResource DARKPrimary}"
|
||||
Text="+1/tick" />
|
||||
</Grid>
|
||||
<ProgressBar
|
||||
Height="20"
|
||||
Margin="0,5,0,0"
|
||||
pu:ProgressBarHelper.CornerRadius="4"
|
||||
pu:ProgressBarHelper.GeneratingPercentText="PgbExperience_GeneratingPercentText"
|
||||
pu:ProgressBarHelper.IsPercentVisible="True"
|
||||
Background="Transparent"
|
||||
BorderBrush="{DynamicResource ProgressBarForeground}"
|
||||
BorderThickness="1.5"
|
||||
FontSize="10"
|
||||
Foreground="{DynamicResource ProgressBarForeground}"
|
||||
Value="50" />
|
||||
<TextBlock
|
||||
Margin="0,5,0,10"
|
||||
Foreground="{DynamicResource PrimaryText}"
|
||||
Opacity="0.5"
|
||||
Text="睡觉可以快速恢复体力。饱腹度低于50时,无法自然恢复体力。"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<TextBlock
|
||||
Grid.Row="4"
|
||||
Margin="0,13,0,0"
|
||||
VerticalAlignment="Top"
|
||||
FontWeight="Heavy"
|
||||
Text="心情:" />
|
||||
<StackPanel
|
||||
Grid.Row="4"
|
||||
Grid.Column="2"
|
||||
Margin="0,10,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock Foreground="{DynamicResource PrimaryText}" Text="-" />
|
||||
<TextBlock
|
||||
Grid.Column="2"
|
||||
VerticalAlignment="Bottom"
|
||||
FontSize="14"
|
||||
FontWeight="Bold"
|
||||
Foreground="{DynamicResource DARKPrimary}"
|
||||
Text="+1/tick" />
|
||||
</Grid>
|
||||
<ProgressBar
|
||||
Height="20"
|
||||
Margin="0,5,0,0"
|
||||
pu:ProgressBarHelper.CornerRadius="4"
|
||||
pu:ProgressBarHelper.GeneratingPercentText="PgbSpirit_GeneratingPercentText"
|
||||
pu:ProgressBarHelper.IsPercentVisible="True"
|
||||
Background="Transparent"
|
||||
BorderBrush="{DynamicResource ProgressBarForeground}"
|
||||
BorderThickness="1.5"
|
||||
FontSize="10"
|
||||
Foreground="{DynamicResource ProgressBarForeground}"
|
||||
Value="60" />
|
||||
<TextBlock
|
||||
Margin="0,5,0,10"
|
||||
Foreground="{DynamicResource PrimaryText}"
|
||||
Opacity="0.5"
|
||||
Text="摸头可以恢复心情。心情低于75时,无法获得经验加成。"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<TextBlock
|
||||
Grid.Row="5"
|
||||
Margin="0,13,0,0"
|
||||
VerticalAlignment="Top"
|
||||
FontWeight="Heavy"
|
||||
Text="饱腹度:" />
|
||||
<StackPanel
|
||||
Grid.Row="5"
|
||||
Grid.Column="2"
|
||||
Margin="0,10,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock Foreground="{DynamicResource PrimaryText}" Text="下降中(自然下降)" />
|
||||
<TextBlock
|
||||
Grid.Column="2"
|
||||
VerticalAlignment="Bottom"
|
||||
FontSize="14"
|
||||
FontWeight="Bold"
|
||||
Foreground="{DynamicResource DARKPrimary}"
|
||||
Text="+1/tick" />
|
||||
</Grid>
|
||||
<ProgressBar
|
||||
Height="20"
|
||||
Margin="0,5,0,0"
|
||||
pu:ProgressBarHelper.CornerRadius="4"
|
||||
pu:ProgressBarHelper.GeneratingPercentText="PgbHunger_GeneratingPercentText"
|
||||
pu:ProgressBarHelper.IsPercentVisible="True"
|
||||
Background="Transparent"
|
||||
BorderBrush="{DynamicResource ProgressBarForeground}"
|
||||
BorderThickness="1.5"
|
||||
FontSize="10"
|
||||
Foreground="{DynamicResource ProgressBarForeground}"
|
||||
Value="80" />
|
||||
<TextBlock
|
||||
Margin="0,5,0,10"
|
||||
Foreground="{DynamicResource PrimaryText}"
|
||||
Opacity="0.5"
|
||||
Text="进食可以快速恢复饱腹度。"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
<TextBlock
|
||||
Grid.Row="6"
|
||||
Margin="0,13,0,0"
|
||||
VerticalAlignment="Top"
|
||||
FontWeight="Heavy"
|
||||
Text="口渴度:" />
|
||||
<StackPanel
|
||||
Grid.Row="6"
|
||||
Grid.Column="2"
|
||||
Margin="0,10,0,0">
|
||||
<Grid>
|
||||
<Grid.ColumnDefinitions>
|
||||
<ColumnDefinition Width="Auto" />
|
||||
<ColumnDefinition />
|
||||
<ColumnDefinition Width="Auto" />
|
||||
</Grid.ColumnDefinitions>
|
||||
<TextBlock Foreground="{DynamicResource PrimaryText}" Text="下降中(自然下降)" />
|
||||
<TextBlock
|
||||
Grid.Column="2"
|
||||
VerticalAlignment="Bottom"
|
||||
FontSize="14"
|
||||
FontWeight="Bold"
|
||||
Foreground="{DynamicResource DARKPrimary}"
|
||||
Text="+1/tick" />
|
||||
</Grid>
|
||||
<ProgressBar
|
||||
Height="20"
|
||||
Margin="0,5,0,0"
|
||||
pu:ProgressBarHelper.CornerRadius="4"
|
||||
pu:ProgressBarHelper.GeneratingPercentText="PgbThirsty_GeneratingPercentText"
|
||||
pu:ProgressBarHelper.IsPercentVisible="True"
|
||||
Background="Transparent"
|
||||
BorderBrush="{DynamicResource ProgressBarForeground}"
|
||||
BorderThickness="1.5"
|
||||
FontSize="10"
|
||||
Foreground="{DynamicResource ProgressBarForeground}"
|
||||
Value="20" />
|
||||
<TextBlock
|
||||
Grid.Column="2"
|
||||
Margin="0,5,0,10"
|
||||
Foreground="{DynamicResource PrimaryText}"
|
||||
Opacity="0.5"
|
||||
Text="喝水可以快速恢复口渴度。口渴度低于25时,宠物会生病。"
|
||||
TextWrapping="Wrap" />
|
||||
</StackPanel>
|
||||
</Grid>
|
||||
</ScrollViewer>
|
||||
</TabItem>
|
||||
</TabControl>
|
||||
|
||||
</pu:WindowX>
|
@ -1,6 +1,9 @@
|
||||
using LinePutScript.Localization.WPF;
|
||||
using Panuon.WPF.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.ObjectModel;
|
||||
using System.Linq;
|
||||
using System.Windows;
|
||||
using System.Windows.Controls;
|
||||
using System.Windows.Media;
|
||||
@ -13,6 +16,7 @@ namespace VPet_Simulator.Windows
|
||||
public partial class winCharacterPanel : WindowX
|
||||
{
|
||||
MainWindow mw;
|
||||
|
||||
public winCharacterPanel(MainWindow mw)
|
||||
{
|
||||
this.mw = mw;
|
||||
@ -20,52 +24,65 @@ namespace VPet_Simulator.Windows
|
||||
|
||||
foreach (var v in mw.GameSavesData.Statistics.Data)
|
||||
{
|
||||
Statlists.Add(new Statlist(v.Key, v.Value));
|
||||
StatList.Add(new StatInfo(v.Key, v.Value));
|
||||
}
|
||||
DataGridStatic.DataContext = Statlists;
|
||||
DataGridStatic.ItemsSource = StatList;
|
||||
}
|
||||
private List<Statlist> Statlists { get; set; } = new List<Statlist>();
|
||||
private class Statlist
|
||||
|
||||
private ObservableCollection<StatInfo> StatList { get; set; } = new();
|
||||
|
||||
private class StatInfo
|
||||
{
|
||||
public Statlist(string statid, string statcount)
|
||||
public StatInfo(string statId, string statCount)
|
||||
{
|
||||
this.statid = statid;
|
||||
this.statcount = statcount;
|
||||
if (statid.StartsWith("buy_"))
|
||||
StatId = statId;
|
||||
StatCount = statCount;
|
||||
if (statId.StartsWith("buy_"))
|
||||
{
|
||||
statname = "购买次数".Translate() + statid.Substring(3);
|
||||
StatName = "购买次数".Translate() + statId.Substring(3);
|
||||
}
|
||||
else
|
||||
{
|
||||
statname = statid.Translate();
|
||||
StatName = statId.Translate();
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// 统计ID
|
||||
/// </summary>
|
||||
public string statid { get; set; }
|
||||
public string StatId { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 统计显示名称
|
||||
/// </summary>
|
||||
public string statname { get; set; }
|
||||
public string StatName { get; set; }
|
||||
|
||||
/// <summary>
|
||||
/// 统计内容
|
||||
/// </summary>
|
||||
public string statcount { get; set; }
|
||||
public string StatCount { get; set; }
|
||||
}
|
||||
|
||||
private void PgbExperience_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
|
||||
private void PgbExperience_GeneratingPercentText(
|
||||
object sender,
|
||||
GeneratingPercentTextRoutedEventArgs e
|
||||
)
|
||||
{
|
||||
e.Text = $"{e.Value * 10} / {100 * 10}";
|
||||
}
|
||||
|
||||
private void PgbStrength_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
|
||||
private void PgbStrength_GeneratingPercentText(
|
||||
object sender,
|
||||
GeneratingPercentTextRoutedEventArgs e
|
||||
)
|
||||
{
|
||||
e.Text = $"{e.Value} / 100";
|
||||
}
|
||||
|
||||
private void PgbSpirit_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
|
||||
private void PgbSpirit_GeneratingPercentText(
|
||||
object sender,
|
||||
GeneratingPercentTextRoutedEventArgs e
|
||||
)
|
||||
{
|
||||
var progressBar = (ProgressBar)sender;
|
||||
progressBar.Foreground = GetForeground(e.Value);
|
||||
@ -73,7 +90,10 @@ namespace VPet_Simulator.Windows
|
||||
e.Text = $"{e.Value} / 100";
|
||||
}
|
||||
|
||||
private void PgbHunger_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
|
||||
private void PgbHunger_GeneratingPercentText(
|
||||
object sender,
|
||||
GeneratingPercentTextRoutedEventArgs e
|
||||
)
|
||||
{
|
||||
var progressBar = (ProgressBar)sender;
|
||||
progressBar.Foreground = GetForeground(e.Value);
|
||||
@ -81,7 +101,10 @@ namespace VPet_Simulator.Windows
|
||||
e.Text = $"{e.Value} / 100";
|
||||
}
|
||||
|
||||
private void PgbThirsty_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
|
||||
private void PgbThirsty_GeneratingPercentText(
|
||||
object sender,
|
||||
GeneratingPercentTextRoutedEventArgs e
|
||||
)
|
||||
{
|
||||
var progressBar = (ProgressBar)sender;
|
||||
progressBar.Foreground = GetForeground(e.Value);
|
||||
@ -94,7 +117,10 @@ namespace VPet_Simulator.Windows
|
||||
}
|
||||
}
|
||||
|
||||
private void PgbHearth_GeneratingPercentText(object sender, GeneratingPercentTextRoutedEventArgs e)
|
||||
private void PgbHearth_GeneratingPercentText(
|
||||
object sender,
|
||||
GeneratingPercentTextRoutedEventArgs e
|
||||
)
|
||||
{
|
||||
e.Text = $"{e.Value} / 100";
|
||||
}
|
||||
@ -115,5 +141,24 @@ namespace VPet_Simulator.Windows
|
||||
}
|
||||
}
|
||||
|
||||
private void TextBox_Search_TextChanged(object sender, TextChangedEventArgs e)
|
||||
{
|
||||
if (sender is not TextBox textBox)
|
||||
return;
|
||||
if (string.IsNullOrWhiteSpace(textBox.Text))
|
||||
{
|
||||
DataGridStatic.ItemsSource = StatList;
|
||||
}
|
||||
else
|
||||
{
|
||||
DataGridStatic.ItemsSource = StatList.Where(
|
||||
i =>
|
||||
i.StatName.IndexOf(
|
||||
textBox.Text,
|
||||
StringComparison.InvariantCultureIgnoreCase
|
||||
) >= 0
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Loading…
x
Reference in New Issue
Block a user