mirror of
https://github.com/LorisYounger/VPet.git
synced 2024-08-30 18:42:36 +00:00
328 lines
11 KiB
C#
328 lines
11 KiB
C#
using LinePutScript;
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using LinePutScript.Converter;
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using LinePutScript.Localization.WPF;
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using Panuon.WPF.UI;
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using Steamworks;
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using Steamworks.Data;
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using Steamworks.ServerList;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using System.Threading;
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using System.Threading.Tasks;
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using System.Windows;
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using System.Windows.Controls;
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using System.Windows.Data;
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using System.Windows.Documents;
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using System.Windows.Input;
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using System.Windows.Media;
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using System.Windows.Media.Imaging;
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using VPet_Simulator.Core;
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using VPet_Simulator.Windows.Interface;
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using static VPet_Simulator.Core.GraphInfo;
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using static VPet_Simulator.Windows.Interface.MPMessage;
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namespace VPet_Simulator.Windows;
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/// <summary>
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/// winMutiPlayer.xaml 的交互逻辑
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/// </summary>
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public partial class winMutiPlayer : Window
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{
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Steamworks.Data.Lobby lb;
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MainWindow mw;
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/// <summary>
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/// 好友宠物模块
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/// </summary>
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public List<MPFriends> MPFriends = new List<MPFriends>();
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public List<MPUserControl> MPUserControls = new List<MPUserControl>();
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public winMutiPlayer(MainWindow mw, ulong? lobbyid = null)
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{
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InitializeComponent();
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this.mw = mw;
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if (lobbyid == null)
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CreateLobby();
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else
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JoinLobby(lobbyid.Value);
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}
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public async void JoinLobby(ulong lobbyid)
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{
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var lbt = (await SteamMatchmaking.JoinLobbyAsync((SteamId)lobbyid));
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if (!lbt.HasValue || lbt.Value.Owner.Id.Value == 0)
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{
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MessageBoxX.Show("加入/创建访客表失败,请检查网络连接或重启游戏".Translate());
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Close();
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return;
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}
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lb = lbt.Value;
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ShowLobbyInfo();
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}
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public async void CreateLobby()
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{
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var lbt = (await SteamMatchmaking.CreateLobbyAsync());
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if (!lbt.HasValue)
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{
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MessageBoxX.Show("加入/创建访客表失败,请检查网络连接或重启游戏".Translate());
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Close();
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return;
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}
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lb = lbt.Value;
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lb.SetJoinable(true);
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lb.SetPublic();
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swAllowJoin.Visibility = Visibility.Visible;
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ShowLobbyInfo();
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}
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public static ImageSource ConvertToImageSource(Steamworks.Data.Image? img)
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{
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if (img == null)
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{
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return new BitmapImage(new Uri("pack://application:,,,/Res/vpeticon.png"));
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}
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var image = img.Value;
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int stride = (int)((image.Width * 32 + 7) / 8); // 32 bits per pixel
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// Convert RGBA to BGRA
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for (int i = 0; i < image.Data.Length; i += 4)
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{
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byte r = image.Data[i];
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image.Data[i] = image.Data[i + 2];
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image.Data[i + 2] = r;
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}
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var bitmap = BitmapSource.Create(
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(int)image.Width,
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(int)image.Height,
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96, 96, // dpi x, dpi y
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PixelFormats.Bgra32, // Pixel format
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null, // Bitmap palette
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image.Data, // Pixel data
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stride // Stride
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);
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// Convert to ImageSource
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var stream = new MemoryStream();
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var encoder = new PngBitmapEncoder(); // or use another encoder if you want
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encoder.Frames.Add(BitmapFrame.Create(bitmap));
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encoder.Save(stream);
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stream.Seek(0, SeekOrigin.Begin);
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BitmapFrame result = BitmapFrame.Create(stream, BitmapCreateOptions.PreservePixelFormat, BitmapCacheOption.OnLoad);
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return result;
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}
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ulong owner;
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public void ShowLobbyInfo()
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{
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_ = Task.Run(async () =>
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{
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lb.SetMemberData("save", mw.GameSavesData.GameSave.ToLine().ToString());
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lb.SetMemberData("onmod", mw.Set.FindLine("onmod")?.ToString() ?? "onmod");
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lb.SetMemberData("petgraph", mw.Set.PetGraph);
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SteamMatchmaking.OnLobbyDataChanged += SteamMatchmaking_OnLobbyDataChanged;
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SteamMatchmaking.OnLobbyMemberJoined += SteamMatchmaking_OnLobbyMemberJoined;
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SteamMatchmaking.OnLobbyMemberLeave += SteamMatchmaking_OnLobbyMemberLeave;
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Steamworks.Data.Image? img = await lb.Owner.GetMediumAvatarAsync();
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Dispatcher.Invoke(() =>
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{
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hostName.Text = lb.Owner.Name;
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owner = lb.Owner.Id.Value;
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lbLid.Text = lb.Id.Value.ToString("x");
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HostHead.Source = ConvertToImageSource(img.Value);
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});
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SteamNetworking.AllowP2PPacketRelay(true);
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SteamNetworking.OnP2PSessionRequest = (steamid) =>
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{
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SteamNetworking.AcceptP2PSessionWithUser(steamid);
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};
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//给自己动画添加绑定
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mw.Main.GraphDisplayHandler += Main_GraphDisplayHandler;
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if (lb.Owner.IsMe)
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{
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Dispatcher.Invoke(() =>
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{
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hostPet.Text = mw.GameSavesData.GameSave.Name;
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Title = "{0}的访客表".Translate(mw.GameSavesData.GameSave.Name);
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});
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}
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//获取成员列表
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foreach (var v in lb.Members)
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{
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if (v.Id == SteamClient.SteamId) continue;
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var mpf = Dispatcher.Invoke(() =>
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{
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var mpf = new MPFriends(this, mw, lb, v);
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MPFriends.Add(mpf);
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mpf.Show();
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var mpuc = new MPUserControl(this, mpf);
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MUUCList.Children.Add(mpuc);
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MPUserControls.Add(mpuc);
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return mpf;
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});
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if (v.Id == lb.Owner.Id)
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_ = Task.Run(() =>
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{
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//加载lobby传过来的数据
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while (!mpf.Loaded)
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{
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Thread.Sleep(500);
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}
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Dispatcher.Invoke(() =>
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{
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Title = "{0}的访客表".Translate(mpf.Core.Save.Name);
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hostPet.Text = mpf.Core.Save.Name;
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});
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});
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}
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LoopP2PPacket();
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});
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}
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private void SteamMatchmaking_OnLobbyMemberLeave(Lobby lobby, Friend friend)
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{
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if (friend.Id == owner)
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{
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Task.Run(() => MessageBox.Show("访客表已被房主{0}关闭".Translate(friend.Name)));
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lb = default(Lobby);
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Close();
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}
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else
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{
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var mpuc = MPUserControls.Find(x => x.mpf.friend.Id == friend.Id);
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if (mpuc != null)
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{
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MPUserControls.Remove(mpuc);
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MUUCList.Children.Remove(mpuc);
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MPFriends.Remove(mpuc.mpf);
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mpuc.mpf.Quit();
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}
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}
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}
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private void Main_GraphDisplayHandler(GraphInfo info)
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{
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if (info.Type == GraphType.Shutdown || info.Type == GraphType.Common || info.Type == GraphType.Move
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|| info.Type == GraphType.Raised_Dynamic || info.Type == GraphType.Raised_Static || info.Type == GraphType.Default)
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{
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return;
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}
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MPMessage msg = new MPMessage();
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msg.Type = MSGType.DispayGraph;
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msg.SetContent(info);
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msg.To = SteamClient.SteamId.Value;
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SendMessageALL(msg);
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}
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/// <summary>
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/// 给指定好友发送消息
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/// </summary>
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/// <param name="mpf"></param>
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/// <param name="msg"></param>
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public void SendMessage(ulong friendid, MPMessage msg)
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{
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byte[] data = ConverTo(msg);
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SteamNetworking.SendP2PPacket(friendid, data);
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}
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/// <summary>
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/// 给所有人发送消息
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/// </summary>
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public void SendMessageALL(MPMessage msg)
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{
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byte[] data = ConverTo(msg);
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for (int i = 0; i < MPFriends.Count; i++)
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{
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MPFriends v = MPFriends[i];
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SteamNetworking.SendP2PPacket(v.friend.Id, data);
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}
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}
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private void SteamMatchmaking_OnLobbyMemberJoined(Lobby lobby, Friend friend)
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{
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if (lobby.Id == lb.Id)
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{
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var mpf = new MPFriends(this, mw, lb, friend);
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MPFriends.Add(mpf);
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mpf.Show();
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var mpuc = new MPUserControl(this, mpf);
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MUUCList.Children.Add(mpuc);
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MPUserControls.Add(mpuc);
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}
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}
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private void SteamMatchmaking_OnLobbyDataChanged(Lobby lobby)
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{
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if (lobby.Id == lb.Id)
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{
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}
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}
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private void LoopP2PPacket()
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{
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try
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{
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while (SteamNetworking.IsP2PPacketAvailable())
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{
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var packet = SteamNetworking.ReadP2PPacket();
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if (packet.HasValue)
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{
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var From = packet.Value.SteamId;
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var MSG = ConverTo(packet.Value.Data);
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var To = MPFriends.Find(x => x.friend.Id == MSG.To);
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switch (MSG.Type)
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{
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case MSGType.DispayGraph:
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To.DisplayGraph(MSG.GetContent<GraphInfo>());
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break;
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case MSGType.Chat:
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To.DisplayMessage(MSG.GetContent<Chat>());
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break;
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}
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}
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Thread.Sleep(100);
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}
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Thread.Sleep(1000);
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if (isOPEN)
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LoopP2PPacket();
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}
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catch
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{
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}
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}
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private void Window_Closed(object sender, EventArgs e)
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{
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SteamMatchmaking.OnLobbyDataChanged -= SteamMatchmaking_OnLobbyDataChanged;
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mw.Main.GraphDisplayHandler -= Main_GraphDisplayHandler;
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SteamMatchmaking.OnLobbyMemberJoined -= SteamMatchmaking_OnLobbyMemberJoined;
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lb.Leave();
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for (int i = 0; i < MPFriends.Count; i++)
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{
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MPFriends[i].Quit();
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}
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mw.winMutiPlayer = null;
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}
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bool isOPEN = true;
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private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e)
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{
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if (!lb.Equals(default(Lobby)))
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if (MessageBoxX.Show("确定要关闭访客表吗?".Translate(), "离开游戏", MessageBoxButton.YesNo) != MessageBoxResult.Yes)
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{
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e.Cancel = true;
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return;
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}
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isOPEN = false;
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}
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private void swAllowJoin_Checked(object sender, RoutedEventArgs e)
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{
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lb.SetJoinable(true);
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}
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private void swAllowJoin_Unchecked(object sender, RoutedEventArgs e)
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{
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lb.SetJoinable(false);
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}
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}
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