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Merge branch 'dev' into bug/fix-issue-#106
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commit
374454f11c
@ -7,6 +7,7 @@
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- Toggle Visible servers on status page ([Merge Request](https://gitlab.com/crafty-controller/crafty-4/-/merge_requests/399))
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### Bug fixes
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- Fixes stats recording for Oracle hosts ([Merge Request](https://gitlab.com/crafty-controller/crafty-4/-/merge_requests/397))
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- Improve the use of the object oriented architecture ([Merge Request](https://gitlab.com/crafty-controller/crafty-4/-/merge_requests/400))
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### Tweaks
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None
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### Lang
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@ -7,9 +7,7 @@ import base64
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import typing as t
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from app.classes.shared.null_writer import NullWriter
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from app.classes.minecraft.mc_ping import ping
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from app.classes.models.management import HostStats
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from app.classes.models.servers import HelperServers
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from app.classes.shared.helpers import Helpers
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with redirect_stderr(NullWriter()):
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@ -220,32 +218,6 @@ class Stats:
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return level_total_size
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def get_server_players(self, server_id):
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server = HelperServers.get_server_data_by_id(server_id)
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logger.info(f"Getting players for server {server}")
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# get our settings and data dictionaries
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# server_settings = server.get('server_settings', {})
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# server_data = server.get('server_data_obj', {})
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# TODO: search server properties file for possible override of 127.0.0.1
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internal_ip = server["server_ip"]
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server_port = server["server_port"]
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logger.debug(f"Pinging {internal_ip} on port {server_port}")
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if HelperServers.get_server_type_by_id(server_id) != "minecraft-bedrock":
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int_mc_ping = ping(internal_ip, int(server_port))
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ping_data = {}
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# if we got a good ping return, let's parse it
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if int_mc_ping:
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ping_data = Stats.parse_server_ping(int_mc_ping)
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return ping_data["players"]
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return []
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@staticmethod
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def parse_server_ping(ping_obj: object):
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online_stats = {}
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@ -192,9 +192,9 @@ class PanelHandler(BaseHandler):
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total_players = 0
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for server in page_data["servers"]:
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total_players += len(
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self.controller.servers.stats.get_server_players(
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self.controller.servers.get_server_instance_by_id(
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server["server_data"]["server_id"]
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)
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).get_server_players()
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)
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page_data["num_players"] = total_players
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@ -539,9 +539,7 @@ class PanelHandler(BaseHandler):
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except Exception as e:
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logger.error(f"Failed to get server waiting to start: {e}")
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page_data["waiting_start"] = False
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page_data[
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"get_players"
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] = lambda: self.controller.servers.stats.get_server_players(server_id)
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page_data["get_players"] = server.get_server_players()
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page_data["active_link"] = subpage
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page_data["permissions"] = {
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"Commands": EnumPermissionsServer.COMMANDS,
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@ -877,9 +875,6 @@ class PanelHandler(BaseHandler):
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page_data["schedules"] = HelpersManagement.get_schedules_by_server(
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server_id
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)
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page_data[
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"get_players"
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] = lambda: self.controller.servers.stats.get_server_players(server_id)
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page_data["active_link"] = "schedules"
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page_data["permissions"] = {
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"Commands": EnumPermissionsServer.COMMANDS,
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@ -945,9 +940,6 @@ class PanelHandler(BaseHandler):
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self.redirect("/panel/error?error=Invalid Schedule ID")
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return
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schedule = self.controller.management.get_scheduled_task_model(sch_id)
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page_data[
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"get_players"
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] = lambda: self.controller.servers.stats.get_server_players(server_id)
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page_data["active_link"] = "schedules"
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page_data["permissions"] = {
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"Commands": EnumPermissionsServer.COMMANDS,
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@ -73,7 +73,7 @@
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</style>
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<h2>{{ translate('serverPlayerManagement', 'players', data['lang']) }}:</h2>
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<ul style="list-style: none;padding: 0px;margin: 0px; margin-bottom: 1rem;gap: 1rem;">
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{% for player in data['get_players']() %}
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{% for player in data['get_players'] %}
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<li class="playerItem">
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<h3>{{ player }}</h3>
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<div class="buttons">
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