Merge branch 'bedrock-fixes' into 'dev'

Added translation for backup start/end messages. Finalize bedrock support....

See merge request crafty-controller/crafty-commander!175
This commit is contained in:
Andrew 2022-03-02 00:32:29 +00:00
commit bbe9321516
10 changed files with 391 additions and 126 deletions

View File

@ -0,0 +1,107 @@
import os
import socket
import time
import psutil
class BedrockPing:
magic = b'\x00\xff\xff\x00\xfe\xfe\xfe\xfe\xfd\xfd\xfd\xfd\x12\x34\x56\x78'
fields = { # (len, signed)
"byte": (1, False),
"long": (8, True),
"ulong": (8, False),
"magic": (16, False),
"short": (2, True),
"ushort": (2, False), #unsigned short
"string": (2, False), #strlen is ushort
"bool": (1, False),
"address": (7, False),
"uint24le": (3, False)
}
byte_order = 'big'
def __init__(self, bedrock_addr, bedrock_port, client_guid=0, timeout=5):
self.addr = bedrock_addr
self.port = bedrock_port
self.sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
self.sock.settimeout(timeout)
self.proc = psutil.Process(os.getpid())
self.guid = client_guid
self.guid_bytes = self.guid.to_bytes(8, BedrockPing.byte_order)
@staticmethod
def __byter(in_val, to_type):
f = BedrockPing.fields[to_type]
return in_val.to_bytes(f[0], BedrockPing.byte_order, signed=f[1])
@staticmethod
def __slice(in_bytes, pattern):
ret = []
bi = 0 # bytes index
pi = 0 # pattern index
while bi < len(in_bytes):
try:
f = BedrockPing.fields[pattern[pi]]
except IndexError as index_error:
raise IndexError("Ran out of pattern with additional bytes remaining") from index_error
if pattern[pi] == "string":
shl = f[0] # string header length
sl = int.from_bytes(in_bytes[bi:bi+shl], BedrockPing.byte_order, signed=f[1]) # string length
l = shl+sl
ret.append(in_bytes[bi+shl:bi+shl+sl].decode('ascii'))
elif pattern[pi] == "magic":
l = f[0] # length of field
ret.append(in_bytes[bi:bi+l])
else:
l = f[0] # length of field
ret.append(int.from_bytes(in_bytes[bi:bi+l], BedrockPing.byte_order, signed=f[1]))
bi+=l
pi+=1
return ret
@staticmethod
def __get_time():
#return time.time_ns() // 1000000
return time.perf_counter_ns() // 1000000
def __sendping(self):
pack_id = BedrockPing.__byter(0x01, 'byte')
now = BedrockPing.__byter(BedrockPing.__get_time(), 'ulong')
guid = self.guid_bytes
d2s = pack_id+now+BedrockPing.magic+guid
#print("S:", d2s)
self.sock.sendto(d2s, (self.addr, self.port))
def __recvpong(self):
data = self.sock.recv(4096)
if data[0] == 0x1c:
ret = {}
sliced = BedrockPing.__slice(data,["byte","ulong","ulong","magic","string"])
if sliced[3] != BedrockPing.magic:
raise ValueError(f"Incorrect magic received ({sliced[3]})")
ret["server_guid"] = sliced[2]
ret["server_string_raw"] = sliced[4]
server_info = sliced[4].split(';')
ret["server_edition"] = server_info[0]
ret["server_motd"] = (server_info[1], server_info[7])
ret["server_protocol_version"] = server_info[2]
ret["server_version_name"] = server_info[3]
ret["server_player_count"] = server_info[4]
ret["server_player_max"] = server_info[5]
ret["server_uuid"] = server_info[6]
ret["server_game_mode"] = server_info[8]
ret["server_game_mode_num"] = server_info[9]
ret["server_port_ipv4"] = server_info[10]
ret["server_port_ipv6"] = server_info[11]
return ret
else:
raise ValueError(f"Incorrect packet type ({data[0]} detected")
def ping(self, retries=3):
rtr = retries
while rtr > 0:
try:
self.__sendping()
return self.__recvpong()
except ValueError as e:
print(f"E: {e}, checking next packet. Retries remaining: {rtr}/{retries}")
rtr -= 1

View File

@ -3,9 +3,13 @@ import socket
import base64
import json
import os
import re
import logging.config
import uuid
import random
from app.classes.shared.console import console
from app.classes.minecraft.bedrock_ping import BedrockPing
logger = logging.getLogger(__name__)
@ -168,63 +172,15 @@ def ping(ip, port):
# For the rest of requests see wiki.vg/Protocol
def ping_bedrock(ip, port):
def read_var_int():
i = 0
j = 0
while True:
try:
k = sock.recvfrom(1024)
except:
return False
if not k:
return 0
k = k[0]
i |= (k & 0x7f) << (j * 7)
j += 1
if j > 5:
raise ValueError('var_int too big')
if not k & 0x80:
return i
sock = socket.socket(socket.AF_INET, socket.SOCK_DGRAM)
sock.settimeout(2)
rd = random.Random()
try:
sock.connect((ip, port))
#pylint: disable=consider-using-f-string
rd.seed(''.join(re.findall('..', '%012x' % uuid.getnode())))
client_guid = uuid.UUID(int=rd.getrandbits(32)).int
except:
print("in first except")
return False
client_guid = 0
try:
host = ip.encode('utf-8')
data = b'' # wiki.vg/Server_List_Ping
data += b'\x00' # packet ID
data += b'\x04' # protocol variant
data += struct.pack('>b', len(host)) + host
data += struct.pack('>H', port)
data += b'\x01' # next state
data = struct.pack('>b', len(data)) + data
sock.sendall(data + b'\x01\x00') # handshake + status ping
length = read_var_int() # full packet length
if length < 10:
if length < 0:
return False
else:
return False
try:
sock.recvfrom(1024) # packet type, 0 for pings
except:
return False
length = read_var_int() # string length
data = b''
while len(data) != length:
print("in while")
chunk = sock.recv(length - len(data))
if not chunk:
return False
data += chunk
logger.debug(f"Server reports this data on ping: {data}")
return Server(json.loads(data))
finally:
sock.close()
brp = BedrockPing(ip, port, client_guid)
return brp.ping()
except socket.timeout:
logger.debug("Unable to get RakNet stats")

View File

@ -159,6 +159,26 @@ class Stats:
'server_icon': server_icon
}
return ping_data
@staticmethod
def parse_server_RakNet_ping(ping_obj: object):
try:
server_icon = base64.encodebytes(ping_obj['icon'])
except Exception as e:
server_icon = False
logger.info(f"Unable to read the server icon : {e}")
ping_data = {
'online': ping_obj['server_player_count'],
'max': ping_obj['server_player_max'],
'players': [],
'server_description': ping_obj['server_edition'],
'server_version': ping_obj['server_version_name'],
'server_icon': server_icon
}
return ping_data
def get_server_players(self, server_id):
@ -177,17 +197,16 @@ class Stats:
server_port = server['server_port']
logger.debug("Pinging {internal_ip} on port {server_port}")
if servers_helper.get_server_type_by_id(server_id) == 'minecraft-bedrock':
int_mc_ping = ping_bedrock(internal_ip, int(server_port))
else:
if servers_helper.get_server_type_by_id(server_id) != 'minecraft-bedrock':
int_mc_ping = ping(internal_ip, int(server_port))
ping_data = {}
# if we got a good ping return, let's parse it
if int_mc_ping:
ping_data = self.parse_server_ping(int_mc_ping)
return ping_data['players']
ping_data = {}
# if we got a good ping return, let's parse it
if int_mc_ping:
ping_data = self.parse_server_ping(int_mc_ping)
return ping_data['players']
return []
def get_servers_stats(self):
@ -237,25 +256,47 @@ class Stats:
# if we got a good ping return, let's parse it
if int_mc_ping:
int_data = True
ping_data = self.parse_server_ping(int_mc_ping)
server_stats = {
'id': server_id,
'started': server_obj.get_start_time(),
'running': server_obj.check_running(),
'cpu': p_stats.get('cpu_usage', 0),
'mem': p_stats.get('memory_usage', 0),
"mem_percent": p_stats.get('mem_percentage', 0),
'world_name': world_name,
'world_size': self.get_world_size(world_path),
'server_port': server_port,
'int_ping_results': int_data,
'online': ping_data.get("online", False),
"max": ping_data.get("max", False),
'players': ping_data.get("players", False),
'desc': ping_data.get("server_description", False),
'version': ping_data.get("server_version", False)
}
if servers_helper.get_server_type_by_id(s['server_id']) == 'minecraft-bedrock':
ping_data = self.parse_server_RakNet_ping(int_mc_ping)
else:
ping_data = self.parse_server_ping(int_mc_ping)
#Makes sure we only show stats when a server is online otherwise people have gotten confused.
if server_obj.check_running():
server_stats = {
'id': server_id,
'started': server_obj.get_start_time(),
'running': server_obj.check_running(),
'cpu': p_stats.get('cpu_usage', 0),
'mem': p_stats.get('memory_usage', 0),
"mem_percent": p_stats.get('mem_percentage', 0),
'world_name': world_name,
'world_size': self.get_world_size(world_path),
'server_port': server_port,
'int_ping_results': int_data,
'online': ping_data.get("online", False),
"max": ping_data.get("max", False),
'players': ping_data.get("players", False),
'desc': ping_data.get("server_description", False),
'version': ping_data.get("server_version", False)
}
else:
server_stats = {
'id': server_id,
'started': server_obj.get_start_time(),
'running': server_obj.check_running(),
'cpu': p_stats.get('cpu_usage', 0),
'mem': p_stats.get('memory_usage', 0),
"mem_percent": p_stats.get('mem_percentage', 0),
'world_name': world_name,
'world_size': self.get_world_size(world_path),
'server_port': server_port,
'int_ping_results': int_data,
'online': False,
"max": False,
'players': False,
'desc': False,
'version': False
}
# add this servers data to the stack
server_stats_list.append(server_stats)
@ -264,8 +305,30 @@ class Stats:
def get_raw_server_stats(self, server_id):
try:
self.controller.get_server_obj(server_id)
except:
return { 'id': server_id,
'started': False,
'running': False,
'cpu': 0,
'mem': 0,
"mem_percent": 0,
'world_name': None,
'world_size': None,
'server_port': None,
'int_ping_results': False,
'online': False,
'max': False,
'players': False,
'desc': False,
'version': False,
'icon': False}
server_stats = {}
server = self.controller.get_server_obj(server_id)
if not server:
return {}
server_dt = servers_helper.get_server_data_by_id(server_id)
@ -299,30 +362,98 @@ class Stats:
int_data = False
ping_data = {}
#Makes sure we only show stats when a server is online otherwise people have gotten confused.
if server_obj.check_running():
# if we got a good ping return, let's parse it
if servers_helper.get_server_type_by_id(server_id) != 'minecraft-bedrock':
if int_mc_ping:
int_data = True
ping_data = self.parse_server_ping(int_mc_ping)
# if we got a good ping return, let's parse it
if int_mc_ping:
int_data = True
ping_data = self.parse_server_ping(int_mc_ping)
server_stats = {
'id': server_id,
'started': server_obj.get_start_time(),
'running': server_obj.check_running(),
'cpu': p_stats.get('cpu_usage', 0),
'mem': p_stats.get('memory_usage', 0),
"mem_percent": p_stats.get('mem_percentage', 0),
'world_name': world_name,
'world_size': self.get_world_size(world_path),
'server_port': server_port,
'int_ping_results': int_data,
'online': ping_data.get("online", False),
"max": ping_data.get("max", False),
'players': ping_data.get("players", False),
'desc': ping_data.get("server_description", False),
'version': ping_data.get("server_version", False),
'icon': ping_data.get("server_icon", False)
}
server_stats = {
'id': server_id,
'started': server_obj.get_start_time(),
'running': server_obj.check_running(),
'cpu': p_stats.get('cpu_usage', 0),
'mem': p_stats.get('memory_usage', 0),
"mem_percent": p_stats.get('mem_percentage', 0),
'world_name': world_name,
'world_size': self.get_world_size(world_path),
'server_port': server_port,
'int_ping_results': int_data,
'online': ping_data.get("online", False),
"max": ping_data.get("max", False),
'players': ping_data.get("players", False),
'desc': ping_data.get("server_description", False),
'version': ping_data.get("server_version", False),
'icon': ping_data.get("server_icon", False)
}
else:
if int_mc_ping:
int_data = True
ping_data = self.parse_server_RakNet_ping(int_mc_ping)
try:
server_icon = base64.encodebytes(ping_data['icon'])
except Exception as e:
server_icon = False
logger.info(f"Unable to read the server icon : {e}")
server_stats = {
'id': server_id,
'started': server_obj.get_start_time(),
'running': server_obj.check_running(),
'cpu': p_stats.get('cpu_usage', 0),
'mem': p_stats.get('memory_usage', 0),
"mem_percent": p_stats.get('mem_percentage', 0),
'world_name': world_name,
'world_size': self.get_world_size(world_path),
'server_port': server_port,
'int_ping_results': int_data,
'online': ping_data['online'],
'max': ping_data['max'],
'players': [],
'desc': ping_data['server_description'],
'version': ping_data['server_version'],
'icon': server_icon
}
else:
server_stats = {
'id': server_id,
'started': server_obj.get_start_time(),
'running': server_obj.check_running(),
'cpu': p_stats.get('cpu_usage', 0),
'mem': p_stats.get('memory_usage', 0),
"mem_percent": p_stats.get('mem_percentage', 0),
'world_name': world_name,
'world_size': self.get_world_size(world_path),
'server_port': server_port,
'int_ping_results': int_data,
'online': False,
'max': False,
'players': False,
'desc': False,
'version': False,
'icon': False
}
else:
server_stats = {
'id': server_id,
'started': server_obj.get_start_time(),
'running': server_obj.check_running(),
'cpu': p_stats.get('cpu_usage', 0),
'mem': p_stats.get('memory_usage', 0),
"mem_percent": p_stats.get('mem_percentage', 0),
'world_name': world_name,
'world_size': self.get_world_size(world_path),
'server_port': server_port,
'int_ping_results': int_data,
'online': False,
"max": False,
'players': False,
'desc': False,
'version': False
}
return server_stats

View File

@ -652,8 +652,15 @@ class Helpers:
@staticmethod
def generate_tree(folder, output=""):
dir_list = []
unsorted_files = []
file_list = os.listdir(folder)
file_list = sorted(file_list, key=str.casefold)
for item in file_list:
if os.path.isdir(os.path.join(folder, item)):
dir_list.append(item)
else:
unsorted_files.append(item)
file_list = sorted(dir_list, key=str.casefold) + sorted(unsorted_files, key=str.casefold)
for raw_filename in file_list:
filename = html.escape(raw_filename)
rel = os.path.join(folder, raw_filename)
@ -673,7 +680,7 @@ class Helpers:
else:
if filename != "crafty_managed.txt":
output += f"""<li
class="tree-item tree-ctx-item tree-file"
class="tree-nested d-block tree-ctx-item tree-file"
data-path="{dpath}"
data-name="{filename}"
onclick="clickOnFile(event)"><span style="margin-right: 6px;"><i class="far fa-file"></i></span>{filename}</li>"""
@ -681,8 +688,15 @@ class Helpers:
@staticmethod
def generate_dir(folder, output=""):
dir_list = []
unsorted_files = []
file_list = os.listdir(folder)
file_list = sorted(file_list, key=str.casefold)
for item in file_list:
if os.path.isdir(os.path.join(folder, item)):
dir_list.append(item)
else:
unsorted_files.append(item)
file_list = sorted(dir_list, key=str.casefold) + sorted(unsorted_files, key=str.casefold)
output += \
f"""<ul class="tree-nested d-block" id="{folder}ul">"""\
@ -704,7 +718,7 @@ class Helpers:
else:
if filename != "crafty_managed.txt":
output += f"""<li
class="tree-item tree-ctx-item tree-file"
class="tree-nested d-block tree-ctx-item tree-file"
data-path="{dpath}"
data-name="{filename}"
onclick="clickOnFile(event)"><span style="margin-right: 6px;"><i class="far fa-file"></i></span>{filename}</li>"""

View File

@ -1,9 +1,9 @@
import os
import pathlib
import shutil
import time
import logging
import tempfile
from distutils import dir_util
from typing import Union
from peewee import DoesNotExist
@ -329,7 +329,10 @@ class Controller:
helper.ensure_dir_exists(new_server_dir)
helper.ensure_dir_exists(backup_path)
server_path = helper.get_os_understandable_path(server_path)
dir_util.copy_tree(server_path, new_server_dir)
try:
file_helper.copy_dir(server_path, new_server_dir, True)
except shutil.Error as ex:
logger.error(f"Server import failed with error: {ex}")
has_properties = False
for item in os.listdir(new_server_dir):
@ -374,7 +377,10 @@ class Controller:
if str(item) == 'server.properties':
has_properties = True
try:
file_helper.move_file(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
if not os.path.isdir(os.path.join(tempDir, item)):
file_helper.move_file(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
else:
file_helper.move_dir(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
except Exception as ex:
logger.error(f'ERROR IN ZIP IMPORT: {ex}')
if not has_properties:
@ -415,7 +421,10 @@ class Controller:
helper.ensure_dir_exists(new_server_dir)
helper.ensure_dir_exists(backup_path)
server_path = helper.get_os_understandable_path(server_path)
dir_util.copy_tree(server_path, new_server_dir)
try:
file_helper.copy_dir(server_path, new_server_dir, True)
except shutil.Error as ex:
logger.error(f"Server import failed with error: {ex}")
has_properties = False
for item in os.listdir(new_server_dir):
@ -440,7 +449,9 @@ class Controller:
new_id = self.register_server(server_name, server_id, new_server_dir, backup_path, server_command, server_exe,
server_log_file, server_stop, port, server_type='minecraft-bedrock')
os.chmod(full_jar_path, 2775)
if os.name != "nt":
if helper.check_file_exists(full_jar_path):
os.chmod(full_jar_path, 2775)
return new_id
def import_bedrock_zip_server(self, server_name: str, zip_path: str, server_exe: str, port: int):
@ -457,12 +468,16 @@ class Controller:
helper.ensure_dir_exists(new_server_dir)
helper.ensure_dir_exists(backup_path)
has_properties = False
print(os.listdir(tempDir))
#extracts archive to temp directory
for item in os.listdir(tempDir):
if str(item) == 'server.properties':
has_properties = True
try:
file_helper.move_file(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
if not os.path.isdir(os.path.join(tempDir, item)):
file_helper.move_file(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
else:
file_helper.move_dir(os.path.join(tempDir, item), os.path.join(new_server_dir, item))
except Exception as ex:
logger.error(f'ERROR IN ZIP IMPORT: {ex}')
if not has_properties:
@ -484,7 +499,10 @@ class Controller:
new_id = self.register_server(server_name, server_id, new_server_dir, backup_path, server_command, server_exe,
server_log_file, server_stop, port, server_type='minecraft-bedrock')
os.chmod(full_jar_path, 2775)
if os.name != "nt":
if helper.check_file_exists(full_jar_path):
os.chmod(full_jar_path, 2775)
return new_id
#************************************************************************************************

View File

@ -575,6 +575,11 @@ class Server:
def a_backup_server(self):
logger.info(f"Starting server {self.name} (ID {self.server_id}) backup")
server_users = server_permissions.get_server_user_list(self.server_id)
for user in server_users:
websocket_helper.broadcast_user(user, 'notification', translation.translate('notify',
'backupStarted', users_helper.get_user_lang_by_id(user)) + self.name)
time.sleep(3)
self.is_backingup = True
conf = management_helper.get_backup_config(self.server_id)
try:
@ -611,6 +616,11 @@ class Server:
self.is_backingup = False
file_helper.del_dirs(tempDir)
logger.info(f"Backup of server: {self.name} completed")
server_users = server_permissions.get_server_user_list(self.server_id)
for user in server_users:
websocket_helper.broadcast_user(user, 'notification', translation.translate('notify', 'backupComplete',
users_helper.get_user_lang_by_id(user)) + self.name)
time.sleep(3)
return
except:
logger.exception(f"Failed to create backup of server {self.name} (ID {self.server_id})")

View File

@ -2,12 +2,15 @@ import os
import html
import re
import logging
import time
import tornado.web
import tornado.escape
import bleach
from app.classes.shared.console import console
from app.classes.shared.helpers import helper
from app.classes.web.websocket_helper import websocket_helper
from app.classes.shared.translation import translation
from app.classes.shared.server import ServerOutBuf
from app.classes.web.base_handler import BaseHandler
@ -105,8 +108,15 @@ class AjaxHandler(BaseHandler):
output = ""
dir_list = []
unsorted_files = []
file_list = os.listdir(folder)
file_list = sorted(file_list, key=str.casefold)
for item in file_list:
if os.path.isdir(os.path.join(folder, item)):
dir_list.append(item)
else:
unsorted_files.append(item)
file_list = sorted(dir_list, key=str.casefold) + sorted(unsorted_files, key=str.casefold)
output += \
f"""<ul class="tree-nested d-block" id="{folder}ul">"""\
@ -130,7 +140,7 @@ class AjaxHandler(BaseHandler):
else:
output += f"""<li
class="tree-item tree-ctx-item tree-file"
class="tree-nested d-block tree-ctx-item tree-file"
data-path="{dpath}"
data-name="{filename}"
onclick=""><input type='checkbox' class="checkBoxClass" name='root_path' value="{dpath}" checked><span style="margin-right: 6px;">
@ -152,7 +162,7 @@ class AjaxHandler(BaseHandler):
else:
output += f"""<li
class="tree-item tree-ctx-item tree-file"
class="tree-nested d-block tree-ctx-item tree-file"
data-path="{dpath}"
data-name="{filename}"
onclick=""><input type='checkbox' class="checkBoxClass" name='root_path' value="{dpath}">
@ -166,8 +176,15 @@ class AjaxHandler(BaseHandler):
folder = self.get_argument('path', None)
output = ""
dir_list = []
unsorted_files = []
file_list = os.listdir(folder)
file_list = sorted(file_list, key=str.casefold)
for item in file_list:
if os.path.isdir(os.path.join(folder, item)):
dir_list.append(item)
else:
unsorted_files.append(item)
file_list = sorted(dir_list, key=str.casefold) + sorted(unsorted_files, key=str.casefold)
output += \
f"""<ul class="tree-nested d-block" id="{folder}ul">"""\
@ -331,7 +348,16 @@ class AjaxHandler(BaseHandler):
elif page == "unzip_server":
path = self.get_argument('path', None)
helper.unzipServer(path, exec_user['user_id'])
if helper.check_file_exists(path):
helper.unzipServer(path, exec_user['user_id'])
else:
user_id = exec_user['user_id']
if user_id:
time.sleep(5)
user_lang = self.controller.users.get_user_lang_by_id(user_id)
websocket_helper.broadcast_user(user_id, 'send_start_error',{
'error': translation.translate('error', 'no-file', user_lang)
})
return
elif page == "backup_select":

View File

@ -304,7 +304,7 @@ class ServerHandler(BaseHandler):
return
if import_type == 'import_jar':
good_path = self.controller.verify_jar_server(import_server_path, import_server_jar)
good_path = self.controller.verify_jar_server(import_server_path, import_server_exe)
if not good_path:
self.redirect("/panel/error?error=Server path or Server Jar not found!")

View File

@ -36,7 +36,7 @@
<i class="fas fa-cogs"></i>{{ translate('serverDetails', 'config', data['lang']) }}</a>
</li>
{% end %}
{% if data['permissions']['Players'] in data['user_permissions'] %}
{% if data['permissions']['Players'] in data['user_permissions'] and data['server_data']['type'] != 'minecraft-bedrock' %}
<li class="nav-item term-nav-item">
<a class="nav-link {% if data['active_link'] == 'admin_controls' %}active{% end %}" href="/panel/server_detail?id={{ data['server_stats']['server_id']['server_id'] }}&subpage=admin_controls" role="tab" aria-selected="true">
<i class="fas fa-users"></i>{{ translate('serverDetails', 'playerControls', data['lang']) }}</a>

View File

@ -18,7 +18,8 @@
"eulaMsg": "You must agree to the EULA. A copy of the Mojang EULA is linked under this message.",
"eulaAgree": "Do you agree?",
"noJava": "Server {} failed to start with error code: We have detected Java is not installed. Please install java then start the server.",
"not-downloaded": "We can't seem to find your executable file. Has it finished downloading? Are the permissions set to executable?"
"not-downloaded": "We can't seem to find your executable file. Has it finished downloading? Are the permissions set to executable?",
"no-file": "We can't seem to locate the requested file. Double check the path. Does Crafty have proper permissions?"
},
"404": {
"contact": "Contact Crafty Control Support via Discord",
@ -213,7 +214,9 @@
"logout": "Logout",
"preparingLogs": " Please wait while we prepare your logs... We`ll send a notification when they`re ready. This may take a while for large deployments.",
"downloadLogs": "Download Support Logs?",
"finishedPreparing": "We've finished preparing your support logs. Please click download to download"
"finishedPreparing": "We've finished preparing your support logs. Please click download to download",
"backupComplete": "Backup completed successfully for server ",
"backupStarted": "Backup started for server "
},
"serverBackups": {
"backupNow": "Backup Now!",