ctop/widgets/menu.go
2017-01-21 13:41:28 -05:00

99 lines
1.9 KiB
Go

package widgets
import (
ui "github.com/gizak/termui"
)
type Padding [2]int // x,y padding
type Menu struct {
ui.Block
Items []string
DisplayItems []string
TextFgColor ui.Attribute
TextBgColor ui.Attribute
Selectable bool
CursorPos int
padding Padding
}
func NewMenu(items []string) *Menu {
m := &Menu{
Block: *ui.NewBlock(),
Items: items,
DisplayItems: []string{},
TextFgColor: ui.ThemeAttr("par.text.fg"),
TextBgColor: ui.ThemeAttr("par.text.bg"),
Selectable: false,
CursorPos: 0,
padding: Padding{4, 2},
}
m.calcSize()
return m
}
func (m *Menu) Buffer() ui.Buffer {
var cell ui.Cell
buf := m.Block.Buffer()
for n, item := range m.displayItems() {
x := m.padding[0]
for _, ch := range item {
// invert bg/fg colors on currently selected row
if m.Selectable && n == m.CursorPos {
cell = ui.Cell{Ch: ch, Fg: m.TextBgColor, Bg: m.TextFgColor}
} else {
cell = ui.Cell{Ch: ch, Fg: m.TextFgColor, Bg: m.TextBgColor}
}
buf.Set(x, n+m.padding[1], cell)
x++
}
}
return buf
}
func (m *Menu) Up(ui.Event) {
if m.CursorPos > 0 {
m.CursorPos--
ui.Render(m)
}
}
func (m *Menu) Down(ui.Event) {
if m.CursorPos < (len(m.Items) - 1) {
m.CursorPos++
ui.Render(m)
}
}
// Setup some default handlers for menu navigation
func (m *Menu) NavigationHandlers() {
ui.Handle("/sys/kbd/<up>", m.Up)
ui.Handle("/sys/kbd/<down>", m.Down)
ui.Handle("/sys/kbd/q", func(ui.Event) { ui.StopLoop() })
}
// override display of items, if given
func (m *Menu) displayItems() []string {
if len(m.DisplayItems) == len(m.Items) {
return m.DisplayItems
}
return m.Items
}
// Set width and height based on menu items
func (m *Menu) calcSize() {
m.Width = 8 // minimum width
items := m.displayItems()
for _, s := range items {
if len(s) > m.Width {
m.Width = len(s)
}
}
m.Width += (m.padding[0] * 2)
m.Height = len(items) + (m.padding[1] * 2)
}