fixupfixup enum-dict

This commit is contained in:
Semjon Kerner 2021-05-07 15:16:21 +02:00
parent f790a83acf
commit ac18f3f2cc

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@ -18,17 +18,17 @@ class State(Enum):
DEAD = 15
Colors = {
"IDLE" : [255, 255, 255],
"LOOKAWAY" : [ 76, 0, 76],
"LOOKING" : [101, 69, 0],
"DEPLETED" : [ 0, 76, 76],
"NOBAIT" : [255, 204, 0],
"FISHING" : [ 75, 156, 213],
"REELIN" : [ 0, 204, 0],
"LOOT" : [ 0, 0, 204],
"INVFULL" : [ 0, 0, 51],
"FIGHT" : [204, 0, 0],
"DEAD" : [ 51, 51, 51]
State.IDLE : [255, 255, 255],
State.LOOKAWAY : [ 76, 0, 76],
State.LOOKING : [101, 69, 0],
State.DEPLETED : [ 0, 76, 76],
State.NOBAIT : [255, 204, 0],
State.FISHING : [ 75, 156, 213],
State.REELIN : [ 0, 204, 0],
State.LOOT : [ 0, 0, 204],
State.INVFULL : [ 0, 0, 51],
State.FIGHT : [204, 0, 0],
State.DEAD : [ 51, 51, 51]
}
@ -51,7 +51,7 @@ def loop(rgb):
"""
FishingMode.CurrentMode = State.IDLE
for s in State:
if all(rgb == Colors[s.name]):
if all(rgb == Colors[s]):
FishingMode.CurrentMode = s
if FishingMode.CurrentMode != FishingMode.PrevMode: