2021-12-17 17:04:36 +00:00
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This .txt file documents which manual HEX edits have been made to several binary files in Freelancer: HD Edition.
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2021-12-18 16:45:39 +00:00
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TODO: Add proper formatting
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2021-12-17 17:04:36 +00:00
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Common.dll. Base: Default from the official 1.1 Freelancer patch
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2021-12-17 18:59:51 +00:00
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0E698E: Binary 7C -> EB . Allows many planets to continue spinning.
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2021-12-20 21:21:35 +00:00
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13DFDC: Single (float32) 1,74 -> 3,48 . Increases the fill distance multiplier for asteroid fields.
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2021-12-18 16:45:39 +00:00
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13F48C: Single (float32) 10000 -> 50000 . Increases the maximum docking initiation distance
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2021-12-17 17:04:36 +00:00
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2021-12-17 18:59:51 +00:00
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Freelancer.exe. Base: Default No-CD EXE
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2021-12-17 19:07:22 +00:00
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01AD6F: Binary 80 00 -> 00 20 . Fixes a bug that causes some textures to be shown in a low-quality state.
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2021-12-18 15:54:46 +00:00
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06A440: Int8 80 -> 127 . Increases the maximum number of characters in the chat input box.
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2021-12-18 16:08:30 +00:00
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0691D1: Int8 32 -> 127 . Increases the maximum number of chat lines in the chat history window.
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2021-12-18 15:08:37 +00:00
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0A8004: Binary 05 -> 1A . Shows the current worth in Multiplayer.
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2021-12-17 19:17:20 +00:00
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0B1375: Int8 32 -> 100 . Increases the maximum value for the "TOTAL SOUND ELEMENTS" slider in the audio options menu.
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2021-12-17 19:07:22 +00:00
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0D094B: Binary 0F 85 2A 05 00 00 -> 74 04 FE C8 75 C4 . Includes player ships in the contact list's ship filter.
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2021-12-17 18:59:51 +00:00
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0D2C94: Int24 99999 -> 999999 . Increases the distance at which "Far" is displayed rather than the actual distance for entries in the contact list.
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0D5936: Binary 0F 85 -> 90 E9 . Removes the cruise speed display limit (300).
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0D5984: Binary 7E -> EB . Removes the general speed display limit (999), which can be seen when using a trade lane.
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158A14: Binary D9 1D 0C 0A 61 00 -> 90 90 90 90 90 90 . Prevents intentional framerate drops to 25 from occuring.
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166C2B: Binary 75 -> EB . Bypasses the ESRB notice when entering the Multiplayer menu.
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1ACF6A: Binary 51 8D 4C 24 20 51 8D 8C 24 C8 00 00 00 -> 40 74 63 48 51 8D 54 E4 20 52 83 E9 08 . Prevents IPv6 adresses from being displayed in the server list.
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2021-12-17 19:17:20 +00:00
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1C8910: Single (float32) 20000 -> 40000 . Increases the poly flipping distance, which allows jumpholes to be seen from further away.
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2021-12-18 14:56:56 +00:00
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1D7964: Single (float32) 3 -> 0,5 . Reduces the time between contact list refreshes.
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2021-12-17 18:59:51 +00:00
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1D7E50: Double (float64) 0,8 -> 0,85 . Increases the width of the gauge bars.
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1E6DCC: AnsiChar / char8_t 'F' -> '' . Breaks the CreateMutex IpName, allowing multiple instances of Freelancer to run simultaneously.
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213EC8: Single (float32) 10000 -> 999999 . Increases the maximum draw distance for space objects like battleships and trade lanes.
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Freelancer.exe's default .ico was replaced so it has the "HDE" logo.
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2021-12-17 17:04:36 +00:00
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rendcomp.dll. Base: Default from Freelancer 1.0
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2021-12-17 18:59:51 +00:00
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00C499: Binary 02 -> 00 . Enables high-quality sphere rendering; prevents planets from looking like soccer balls at great distances.
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2021-12-17 17:04:36 +00:00
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rp8.dll. Base: Default from Freelancer 1.0
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2021-12-17 18:59:51 +00:00
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004467: Binary 7D -> EB . Prevents the D3DERR_INVALIDCALL error spam from occuring in FLSpew.txt.
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