05685F: Hex 8A 50 -> EB 0C = Skip story cinematics (excluding space cutscenes) with the Esc key, like in the FL Beta.*
0691D1: Int8 32 -> 127 = Increases the maximum number of chat lines in the chat history window.
06A440: Int8 80 -> 127 = Increases the maximum number of characters in the chat input box.
080499: Hex 74 -> EB = Allows the purchase of equipment below the required level.*
082E95: Hex 74 -> EB = Changes the display of equipment below the required level.*
085D5D: Single (float32) 0.089 -> 0.13 = Increases the clickable area width of the load-save menu buttons (after loading a game) such that the property matches with all other menu-style buttons.
08D89B: Hex 90 90 90 90 90 -> 83 C5 18 EB 50 = Show all group members on the nav map #1.
08D997: Hex 55 -> 00 = Show all group members on the nav map #2.
0AB1C5: Int32 393286 -> 459752 = Changes the final section in the game credits to an extended section in controls.dll, which also contains the HDE credits. This patch essentially changes the string ID it refers to.
16DDEC: Int32 1271 -> 458775 = Changes the "VER. 1.0" text in the bottom-right of the main menu to a custom version number in controls.dll. This patch essentially changes the string ID it refers to #1.
1745D9: Hex DF 6C -> EB 02 = Fixes a bug that causes the clickable area height of the main menu buttons to be incorrect on higher resolutions #1.
1745E6: Hex D8 0D 54 25 -> D9 05 7C 20 = Fixes a bug that causes the clickable area height of the main menu buttons to be incorrect on higher resolutions #2.
174890: Int32 1271 -> 458775 = Changes the "VER. 1.0" text in the bottom-right of the main menu to a custom version number in controls.dll. This patch essentially changes the string ID it refers to #2.
18B2D5: Hex E8 A6 23 EA FF D8 86 7C 03 00 00 D8 15 DC 75 5C 00 D9 96 7C 03 00 00 DF -> 8B 86 85 03 00 00 8D 9E 5E 03 00 00 50 53 E8 38 6C FD FF 83 C4 08 EB 65 = Updates the mouse-hover blinking animation of the load-save menu buttons (after loading a game) such that the colors transition smoothly, like with all other menu-style buttons.
1B2D72: Hex 68 80 -> EB 0F = Never load EBUEula.dll from the root Freelancer folder (Freelancer.exe).
1C8910: Single (float32) 20000 -> 40000 = Increases the poly flipping distance, which allows jumpholes and other effects to be seen from further away.
1D7964: Single (float32) 3 -> 1.5 = Reduces the time between contact list refreshes.
1D7E50: Double (float64) 0.8 -> 0.85 = Increases the width of the gauge bars.
1D8484: Single (float32) 1 -> 0.1 = Reduces the time between weapon list refreshes.
12D279: Hex 90 90 90 90 90 90 90 -> 39 F1 74 03 30 C0 C3 = Prevent Countermeasure droppers from being activated by right-clicking #1.*
1DD5A8: Hex 80 -> 79 = Prevent Countermeasure droppers from being activated by right-clicking #2.*
1E6DCC: AnsiChar / char8_t 'F' -> '' = Changes the CreateMutex lpName parameter to an empty string, allowing multiple instances of Freelancer to run simultaneously.
213EC8: Single (float32) 10000 -> 999999 = Increases the maximum draw distance for space objects like battleships and trade lanes.