Change mine detonation dist to 8

This commit is contained in:
C.S. Melis 2022-01-09 17:03:29 +01:00
parent d2745a4145
commit 00467e6446
2 changed files with 11 additions and 11 deletions

View File

@ -110,7 +110,7 @@
- Disabled the D3D8 error spam in FLSpew (Freelancer log)
- Added flplusplus; allows for configurable draw distances, PNG screenshots, and more
- Fixed uneven edges in HD main menu Freelancer logos
- Set the mine detonation distance to 6 (mitigates the mine collision bug)
- Set the mine detonation distance to 8 (mitigates the mine collision bug)
- Added missing audio files from JFLP v1.25; fixes some incorrect NPC chatter
- Dropped support for installations via Freelancer Mod Manager

View File

@ -1557,7 +1557,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -1617,7 +1617,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -1677,7 +1677,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -1737,7 +1737,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -1797,7 +1797,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_regular
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -1857,7 +1857,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_tracking
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -1917,7 +1917,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_tracking
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -1977,7 +1977,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_tracking
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -2037,7 +2037,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_tracking
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db
@ -2097,7 +2097,7 @@ units_per_container = 10
requires_ammo = true
hit_pts = 2
one_shot_sound = fire_mine_tracking
detonation_dist = 6
detonation_dist = 8
lifetime = 10
force_gun_ori = true
DA_archetype = equipment\models\mines\br_plasma_mine.3db