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https://github.com/BC46/freelancer-hd-edition
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Change mine detonation dist to 8
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d2745a4145
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@ -110,7 +110,7 @@
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- Disabled the D3D8 error spam in FLSpew (Freelancer log)
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- Added flplusplus; allows for configurable draw distances, PNG screenshots, and more
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- Fixed uneven edges in HD main menu Freelancer logos
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- Set the mine detonation distance to 6 (mitigates the mine collision bug)
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- Set the mine detonation distance to 8 (mitigates the mine collision bug)
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- Added missing audio files from JFLP v1.25; fixes some incorrect NPC chatter
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- Dropped support for installations via Freelancer Mod Manager
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@ -1557,7 +1557,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1617,7 +1617,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1677,7 +1677,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1737,7 +1737,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1797,7 +1797,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1857,7 +1857,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1917,7 +1917,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1977,7 +1977,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -2037,7 +2037,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -2097,7 +2097,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 6
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detonation_dist = 8
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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