Reduce time between weapon list refreshes

This commit is contained in:
C.S. Melis 2022-05-07 01:39:37 +02:00
parent 63182add86
commit 1c432ae3fa
2 changed files with 22 additions and 23 deletions

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This .txt file documents which manual HEX edits have been made to several binary files in Freelancer: HD Edition. This .txt file documents the manual HEX edits have been made to several binary files in Freelancer: HD Edition.
TODO: Add proper formatting
Common.dll. Base: Default from the official 1.1 Freelancer patch Common.dll. Base: Default from the official 1.1 Freelancer patch
0E698E: Binary 7C -> EB . Allows many planets to continue spinning. 0E698E: Binary 7C -> EB. Allows many planets to continue spinning.
13DFDC: Single (float32) 1,74 -> 3,48 . Increases the fill distance multiplier for asteroid fields. 13DFDC: Single (float32) 1,74 -> 3,48. Increases the fill distance multiplier for asteroid fields.
13F48C: Single (float32) 10000 -> 50000 . Increases the maximum docking initiation distance 13F48C: Single (float32) 10000 -> 50000. Increases the maximum docking initiation distance
Freelancer.exe. Base: Default No-CD EXE Freelancer.exe. Base: Default No-CD EXE
01AD6F: Binary 80 00 -> 00 20 . Fixes a bug that causes some textures to be shown in a low-quality state. 01AD6F: Binary 80 00 -> 00 20. Fixes a bug that causes some textures to be shown in a low-quality state.
06A440: Int8 80 -> 127 . Increases the maximum number of characters in the chat input box. 06A440: Int8 80 -> 127. Increases the maximum number of characters in the chat input box.
0691D1: Int8 32 -> 127 . Increases the maximum number of chat lines in the chat history window. 0691D1: Int8 32 -> 127. Increases the maximum number of chat lines in the chat history window.
0A8004: Binary 05 -> 1A . Shows the current worth in Multiplayer. 0A8004: Binary 05 -> 1A. Shows the current worth in Multiplayer.
0B1375: Int8 32 -> 100 . Increases the maximum value for the "TOTAL SOUND ELEMENTS" slider in the audio options menu. 0B1375: Int8 32 -> 100. Increases the maximum value for the "TOTAL SOUND ELEMENTS" slider in the audio options menu.
0D094B: Binary 0F 85 2A 05 00 00 -> 74 04 FE C8 75 C4 . Includes player ships in the contact list's ship filter. 0D094B: Binary 0F 85 2A 05 00 00 -> 74 04 FE C8 75 C4. Includes player ships in the contact list's ship filter.
0D2C94: Int24 99999 -> 999999 . Increases the distance at which "Far" is displayed rather than the actual distance for entries in the contact list. 0D2C94: Int24 99999 -> 999999. Increases the distance at which "Far" is displayed rather than the actual distance for entries in the contact list.
0D5936: Binary 0F 85 -> 90 E9 . Removes the cruise speed display limit (300). 0D5936: Binary 0F 85 -> 90 E9. Removes the cruise speed display limit (300).
0D5984: Binary 7E -> EB . Removes the general speed display limit (999), which can be seen when using a trade lane. 0D5984: Binary 7E -> EB. Removes the general speed display limit (999), which can be seen when using a trade lane.
158A14: Binary D9 1D 0C 0A 61 00 -> 90 90 90 90 90 90 . Prevents intentional framerate drops to 25 from occuring. 158A14: Binary D9 1D 0C 0A 61 00 -> 90 90 90 90 90 90. Prevents intentional framerate drops to 25 from occuring.
166C2B: Binary 75 -> EB . Bypasses the ESRB notice when entering the Multiplayer menu. 166C2B: Binary 75 -> EB. Bypasses the ESRB notice when entering the Multiplayer menu.
1ACF6A: Binary 51 8D 4C 24 20 51 8D 8C 24 C8 00 00 00 -> 40 74 63 48 51 8D 54 E4 20 52 83 E9 08 . Prevents IPv6 adresses from being displayed in the server list. 1ACF6A: Binary 51 8D 4C 24 20 51 8D 8C 24 C8 00 00 00 -> 40 74 63 48 51 8D 54 E4 20 52 83 E9 08. Prevents IPv6 adresses from being displayed in the server list.
1C8910: Single (float32) 20000 -> 40000 . Increases the poly flipping distance, which allows jumpholes to be seen from further away. 1C8910: Single (float32) 20000 -> 40000. Increases the poly flipping distance, which allows jumpholes to be seen from further away.
1D7964: Single (float32) 3 -> 0,5 . Reduces the time between contact list refreshes. 1D7964: Single (float32) 3 -> 0,5. Reduces the time between contact list refreshes.
1D7E50: Double (float64) 0,8 -> 0,85 . Increases the width of the gauge bars. 1D8484: Single (float32) 1 -> 0,1. Reduces the time between weapon list refreshes.
1E6DCC: AnsiChar / char8_t 'F' -> '' . Breaks the CreateMutex IpName, allowing multiple instances of Freelancer to run simultaneously. 1D7E50: Double (float64) 0,8 -> 0,85. Increases the width of the gauge bars.
213EC8: Single (float32) 10000 -> 999999 . Increases the maximum draw distance for space objects like battleships and trade lanes. 1E6DCC: AnsiChar / char8_t 'F' -> ''. Breaks the CreateMutex IpName, allowing multiple instances of Freelancer to run simultaneously.
213EC8: Single (float32) 10000 -> 999999. Increases the maximum draw distance for space objects like battleships and trade lanes.
Freelancer.exe's default .ico was replaced so it has the "HDE" logo. Freelancer.exe's default .ico was replaced so it has the "HDE" logo.
rendcomp.dll. Base: Default from Freelancer 1.0 rendcomp.dll. Base: Default from Freelancer 1.0