mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
Update script.xml with mod options
This commit is contained in:
parent
61fbd75ac1
commit
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352
script.xml
352
script.xml
@ -91,7 +91,359 @@ Credits:
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</description>
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</header>
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<options default="1:1, 2:1, 3:1, 4:5, 5:7, 6:2">
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<option name="What would you like to be called by the NPCs in Single Player?" savesafe="true">
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<item id="1" name="Freelancer Alpha 1-1 (Default)">
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</item>
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<item id="2" name="Navy Beta 2-5">
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</item>
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<item id="3" name="Bretonia Police Iota 3-4">
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</item>
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<item id="4" name="Military Epsilon 11-6">
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</item>
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<item id="5" name="Naval Forces Matsu 4-9">
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</item>
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<item id="6" name="IMG Red 18-6">
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</item>
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<item id="7" name="Kishiro Yanagi 7-3">
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</item>
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<item id="8" name="Outcasts Lambda 9-12">
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</item>
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<item id="9" name="Dragons Green 16-13">
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</item>
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<item id="10" name="Spa and Cruise Omega 8-0">
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</item>
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<item id="11" name="Daumann Zeta 11-17">
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</item>
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<item id="12" name="Bowex Gamma 5-7">
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</item>
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<item id="13" name="Order Omicron 0-0">
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</item>
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<item id="14" name="LSF Beta 6-9">
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</item>
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<item id="15" name="Hacker Kappa 4-20">
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</item>
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</option>
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<option name="Fix clipping and geometry issues with planetscapes for 16:9 resolutions (Select No if you play in 4:3)" savesafe="true">
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<item id="1" name="Yes">
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</item>
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<item id="2" name="No">
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</item>
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</option>
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<option name="Add improved reflections" savesafe="true">
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<item id="1" name="Yes">
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</item>
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<item id="2" name="No">
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</item>
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</option>
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<option name="Startup Screen resolution (Higher resolution options may negatively impact startup speed)" savesafe="true">
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<item id="1" name="None">
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</item>
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<item id="2" name="720p 16:9 - 1280x720">
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</item>
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<item id="3" name="960p 4:3 - 1280x960 (Default)">
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</item>
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<item id="4" name="1080p 4:3 - 1440x1080">
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</item>
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<item id="5" name="1080p 16:9 - 1920x1080">
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</item>
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<item id="6" name="1440p 4:3 - 1920x1440">
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</item>
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<item id="7" name="1440p 16:9 - 2560x1440">
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</item>
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<item id="8" name="4K 4:3 - 2880x2160">
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</item>
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<item id="9" name="4K 16:9 - 3840x2160">
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</item>
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</option>
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<option name="Main Menu Freelancer Logo resolution (Higher resolution options may negatively impact startup speed)" savesafe="true">
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<item id="1" name="None">
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</item>
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<item id="2" name="450p 16:9 - 800x450">
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</item>
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<item id="3" name="600p 4:3 - 800x600 (Default)">
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</item>
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<item id="4" name="720p 16:9 - 1280x720">
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</item>
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<item id="5" name="960p 4:3 - 1280x960">
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</item>
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<item id="6" name="1080p 4:3 - 1440x1080">
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</item>
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<item id="7" name="1080p 16:9 - 1920x1080">
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</item>
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<item id="8" name="1440p 4:3 - 1920x1440">
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</item>
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<item id="9" name="1440p 16:9 - 2560x1440">
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</item>
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<item id="10" name="4K 4:3 - 2880x2160">
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</item>
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<item id="11" name="4K 16:9 - 3840x2160">
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</item>
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</option>
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<option name="Apply patch that fixes Windows 10 compatibility issues (broken interior lighting and missing glass reflections.) WARNING: THIS PATCH IS UNSTABLE. IT MAY CAUSE CRASHES, STUTTERS AND BUGS. TRY AT YOUR OWN RISK." savesafe="true">
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<item id="1" name="Yes">
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</item>
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<item id="2" name="No">
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</item>
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</option>
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</options>
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<data file="DLLS\BIN\callsign.dll2" method="renamefile" newfilename="DLLS\BIN\callsign.dll">
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:2">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, li_n 2 2-5
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:3">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, br_p 8 3-4
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:4">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, rh_n 5 11-6
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:5">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, ku_n 22 4-9
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:6">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, gd_im 14 18-6
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:7">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, co_kt 29 7-3
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:8">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, fc_ou 10 9-12
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:9">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, fc_bd 17 16-13
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:10">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, co_os 13 8-0
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:11">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, co_khc 6 11-17
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:12">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, co_be 3 5-7
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:13">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, fc_or 11 0-0
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:14">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, li_lsf 2 6-9
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</source>
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</data>
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<data file="EXE\freelancer.ini" method="filereplace" options="1:15">
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<dest>
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DLL = callsign.dll, player 1 1-1
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</dest>
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<source>
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DLL = callsign.dll, fc_lh 9 4-20
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</source>
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</data>
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<data file="DATA\SCRIPTS\BASES\br_01_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\br_01_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\br_02_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\br_02_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\br_03_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\br_03_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\bw_01_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\bw_01_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\bw_02_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\bw_02_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\hi_01_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\hi_01_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\hi_02_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\hi_02_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\ku_01_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\ku_01_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\ku_02_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\ku_02_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\ku_03_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\ku_03_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\li_01_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\li_01_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\li_02_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\li_02_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\li_03_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\li_03_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\li_04_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\li_04_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\rh_01_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\rh_01_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\rh_02_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\rh_02_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\SCRIPTS\BASES\rh_03_cityscape_hardpoint_01_169.thn" method="renamefile" newfilename="DATA\SCRIPTS\BASES\rh_03_cityscape_hardpoint_01.thn" options="2:1">
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</data>
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<data file="DATA\FX\envmapbasic_new.mat" method="renamefile" newfilename="DATA\FX\envmapbasic.mat" options="3:1">
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</data>
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<data file="DATA\FX\envmapglass_new.mat" method="renamefile" newfilename="DATA\FX\envmapglass.mat" options="3:1">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280_1280x960.tga" options="4:1">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280_1280x720.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280.tga" options="4:3">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280_1440x1080.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280.tga" options="4:4">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280_1920x1080.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280.tga" options="4:5">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280_1920x1440.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280.tga" options="4:6">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280_2560x1440.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280.tga" options="4:7">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280_2880x2160.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280.tga" options="4:8">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280_3840x2160.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\startupscreen_1280.tga" options="4:9">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_800x600.tga" options="5:1">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_800x450.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:3">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_1280x720.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:4">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_1280x960.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:5">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_1440x1080.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:6">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_1920x1080.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:7">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_1920x1440.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:8">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_2560x1440.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:9">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_2880x2160.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:10">
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</data>
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<data file="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo_3840x2160.tga" method="renamefile" newfilename="DATA\INTERFACE\INTRO\IMAGES\front_freelancerlogo.tga" options="5:11">
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</data>
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<data file="EXE\D3D8_compat.dll" method="renamefile" newfilename="EXE\d3d8.dll" options="6:1">
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</data>
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</script>
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