Put Fischer from Mission 10 in a RH Freighter

According to Freelancer's shooting script, Trent should have been approached by a Rheinland Freighter after undocking from New Berlin, while in-game it's actually a Rheinland Light Fighter. Furthermore, when you approach the Frankfurt gate, Fischer mentions he's a Daummann Freighter that's shipping supplies to Holstein. Therefore, his faction has been changed to Daumann and some construction machinery has been added to his cargo hold.
This commit is contained in:
C.S. Melis 2022-12-21 20:34:24 +01:00
parent 533b7343d2
commit 2f6f29cb08
3 changed files with 16 additions and 13 deletions

View File

@ -320,7 +320,7 @@ individual_name = 217002
[NPC] [NPC]
nickname = MSN10_Fischer nickname = MSN10_Fischer
affiliation = rh_n_grp affiliation = co_khc_grp
npc_ship_arch = MSN10_Fischer npc_ship_arch = MSN10_Fischer
space_costume = rh_bartender_head, pl_male1_peasant_body, comm_rh_reichman space_costume = rh_bartender_head, pl_male1_peasant_body, comm_rh_reichman
voice = fischer voice = fischer

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@ -128,7 +128,7 @@ npc_class = lawful, elite_fighter
nickname = MSN10_Fischer nickname = MSN10_Fischer
loadout = MSN10_Fischer loadout = MSN10_Fischer
level = d10 level = d10
ship_archetype = rh_fighter ship_archetype = rh_freighter
pilot = MSN10_Fischer pilot = MSN10_Fischer
state_graph = FIGHTER state_graph = FIGHTER
npc_class = lawful, FIGHTER npc_class = lawful, FIGHTER

View File

@ -1524,23 +1524,24 @@ equip = DockingLightRedSmall, HpDockLight02
[Loadout] [Loadout]
nickname = MSN10_Fischer nickname = MSN10_Fischer
archetype = rh_fighter archetype = rh_freighter
equip = ge_rf_engine_01 equip = ge_rfr_engine_01
equip = npc_shield02_mark05, HpShield01 equip = npc_shield02_mark02, HpShield01
equip = infinite_power equip = infinite_power
equip = ge_s_scanner_02 equip = ge_s_scanner_02
equip = ge_s_tractor_01 equip = ge_s_tractor_01
equip = ge_s_thruster_01, HpThruster01 equip = ge_s_thruster_01, HpThruster01
equip = rh_gun01_mark03, HpWeapon01 equip = armor_scale_2
equip = rh_gun01_mark03, HpWeapon02 equip = co_gun01_mark02, HpWeapon01
equip = rh_gun01_mark03, HpWeapon03 equip = co_gun01_mark02, HpWeapon02
equip = missile01_mark04, HpWeapon04 equip = co_turret01_mark02, HpTurret01
cargo = missile01_mark04_ammo, 20 equip = co_turret01_mark02, HpTurret02
equip = mine01_mark04, HpMine01 equip = co_turret01_mark02, HpTurret03
cargo = mine01_mark04_ammo, 10 equip = co_turret01_mark02, HpTurret04
equip = mine01_mark01, HpMine01
cargo = mine01_mark01_ammo, 20
equip = ge_s_cm_01, HpCM01 equip = ge_s_cm_01, HpCM01
cargo = ge_s_cm_01_ammo, 20 cargo = ge_s_cm_01_ammo, 20
equip = cloak_fighter, HpCloak01
equip = LargeWhiteSpecial, HpHeadlight equip = LargeWhiteSpecial, HpHeadlight
equip = SlowSmallYellow, HpRunningLight01 equip = SlowSmallYellow, HpRunningLight01
equip = SlowSmallYellow, HpRunningLight02 equip = SlowSmallYellow, HpRunningLight02
@ -1548,10 +1549,12 @@ equip = SlowSmallYellow, HpRunningLight03
equip = SlowSmallYellow, HpRunningLight04 equip = SlowSmallYellow, HpRunningLight04
equip = SlowSmallYellow, HpRunningLight05 equip = SlowSmallYellow, HpRunningLight05
equip = SlowSmallYellow, HpRunningLight06 equip = SlowSmallYellow, HpRunningLight06
equip = SlowSmallYellow, HpRunningLight07
equip = contrail01, HpContrail01 equip = contrail01, HpContrail01
equip = contrail01, HpContrail02 equip = contrail01, HpContrail02
equip = DockingLightRedSmall, HpDockLight01 equip = DockingLightRedSmall, HpDockLight01
equip = DockingLightRedSmall, HpDockLight02 equip = DockingLightRedSmall, HpDockLight02
cargo = commodity_construction_machinery, 100, hpcargo01
[Loadout] [Loadout]
nickname = MSN10_Rheinland_Light_Ace nickname = MSN10_Rheinland_Light_Ace