Add 0.5 changelog (WIP)

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C.S. Melis 2021-12-31 11:52:05 +01:00
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# Changelog
## [[0.5] - TBD](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.5)
### Changed
- Added higher quality startup movies
- Added improved HD Nebulae and Fog
- Compressed HQ Music to 320 kbp/s (fixes issues with Freelancer sometimes not looping or playing the music)
- Added an HD Smoke effect
- Added HD weapon models
- Added HD equipment carts
- Replaced Liberty Defender with Juni's Defender in Kress cutscene
- Adjusted the HQ reveal and exposition music so it has the same length as the original
- Reduced vanilla icon sizes in contact list so they no longer overlap
- Added HD Nomad Lair textures
- Added HD Dyson Sphere textures
- Increased asteroid field fill distance
- Multiplied the maximum docking initiation distance by 5x
- Reduced time between contact list refreshes to 0.5 seconds
- Allowed the current worth to be shown in Multiplayer
- Increased max number of characters in the chat input box
- Increased the max number of chat lines in the chat history window
- Improved the zoomed map by adding more, smaller stars to it
- Added many HD weapon and misc effect textures
- Added HD Base Interior tables
- Improved HD Nomad, Pirate, Bretonia, Blood Dragon and Utility ship textures
- Improved texture quality of some original ship textures
- Improved HD cockpits
- Fixed fog colors on the New York nav map
- Added HD cargo crates
- Made both Unknown systems appear on the nav map after visiting them
- Inverted the Moonblu Planet color so it looks more like the original
- Made the Text Strings Revision patch optional
- Added the Territory plugin with a custom config
- Added the Ranks plugin with a custom config
- Added the HUDless plugin
- Replaced manual hex edits with the Factions plugin for making several factions appear in the faction list
- Added updated version of the HD Character Models addon (tremendously improved character textures over the previous versoin)
- Improved the St03b starsphere
- Added a trail-less version of the CSV engine (unused)
- Added HD Base Interiors (Proof of Concept) for the following bases:
- Manhattan
- Pittsburgh
- Liberty Dreadnought
- Ensured the Rowlett's Revenge weapon drop has the correct string name (it used to be called Nomad Prototype)
- When both the Dark HUD and Adv Wide HUD have been selected, the player will now actually get both
- Added HD vanilla HUD
- Added HD mouse cursors
- Added HD button textures and other icons
- Made the Dark HUD optional
- Made the Flat Interface optional
- Add a visit tag to the gravity buoy in Ew01 so it can no longer be selected in the target window
- Reverted the solid gauge bars (made the gaps a bit smaller than the original)
- Removed a purposeless hazard buoy on the outer edge of Bw06
- Added optional shinier reflections
- Improved overall reflections
- Assigned a faction to the Magellan -> New York Jump Gate so its name is displayed properly
- Added an improved explosion texture
- Adjust colors slightly in the Ew05 and Ew06 starspheres
- Centered the nav map animation on 16:9
- Added the latest version of HUD Shift which centers all windows correctly
- Improved station textures:
- Fixed outline for dome trees
- Improved dome grass
- Added new station numbers
- Added HD base windows
- Added HD light panel textures
- Improved texture quality of previously original textures for asteroid stations
- Fixed seams in some Bretonia starspheres
- Added optional single player modes:
- Normal: the player starts on Manhattan with a basic loadout and a default reputation
- Pirate: the player starts on Rochester with a basic loadout and an inverted reputation
- Removed pause in the zone_nebula_nomad ambient sound
- Made the fog in the Liberty Dreadnought deck start right away, instead of 30 seconds later
- Moved Armored Transport in mission 13 cutscene so it's no longer on the same landing pad as the Anubis
- Ensured Bounty Hunter and Corsair ships have Corsair engines (like the NPCs do)
- Added updated Maximized Draw Distances addon (enables high quality sphere rendering)
- Adjusted the cutscene music attenuation according to the differences in volume between the standard and HD music
- Mission 1 cutscene fixes:
- Prevented the Transport ship from tilting downwards at the very start
- Prevented Freeport 7 escorts from colliding with each another off-screen
- Adjusted the angle and position of the 3rd Nomad attacker ship so it can fire torpedoes properly
- Ensure the Nomad attacker ship's engines can't be seen as they are decloaking when the camera zooms out
- Properly despawn Freeport 7 so it can't be seen in New York during mission 1
- Ensured the Planet Houston -> Bering Jump Gate has the correct name
- Assigned a faction to the Alaska -> New York Jump Gate so its name is displayed properly
- Set numerous friendly jumpholes during story missions to neutral
- Prevent cloaked Rheinland Battleships from being visible during mission 7
- Turned down the volume of a rather loud voice line in mission 6
- Removed a screech in the Omicron Battle music
- Replaced Freelancer.exe's application icon with a Freelancer: HD Edition icon
- Added an alternative base interior lighting fix
- Include a copy of ReShade with a basic, optional config (includes HDR, increased saturation, and bloom)
- Replaced d3d8to9 with DxWrapper
- Changed dgVoodoo2 version to 2.54
- Added optional player engine trails
- Added an FLDOCS folder with useful Readmes and documentation
- Include documentation regarding manual hex/binary edits for Freelancer: HD Edition
- Applied engine fixes in the gasminer3.thn main menu script
- Compressed R8G8B8 textures to DXT1 and DXT5 (saves space)
- Added an HD jump effect
- Disabled the D3D8 error spam in FLSpew (Freelancer log)
- Added flplusplus
- Added a new continuous damage effect
- Added HD background stars
- Fixed uneven edges in HD main menu Freelancer logos
- Set the mine detonation distance to 6 (mitigates the mine collision bug)
- Added missing audio files from JFLP v1.25
- Dropped support for installations via Freelancer Mod Manager
## [[0.4.1] - 2021-08-25](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4.1)
### Changed
- Updated zlib.dll for better performance in Multiplayer
- Added HD Missile effects
- Fixed size of 16:9 Freelancer logos
- Added support for installations via a dedicated installer
## [[0.4] - 2021-08-21](https://github.com/BC46/freelancer-hd-edition/releases/tag/0.4)