Document future Anisotropic Filtering edits for the installer

This commit is contained in:
C.S. Melis 2023-02-07 15:41:20 +01:00
parent ed766acd49
commit 38760f8e7d

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@ -45,7 +45,11 @@ rendcomp.dll. Base: Default from Freelancer 1.0.
rp8.dll. Base: Default from Freelancer 1.0.
004467: Hexadecimal 7D -> EB. Prevents the D3DERR_INVALIDCALL error spam from occuring in FLSpew.txt.
01A48C: Int8 2 -> 3. Changes the magnification filtering mode from "linear" to "anisotropic". This edit is applied by the installer.
01A4C5: Int8 2 -> 3. Changes the minification filtering mode from "linear" to "anisotropic". This edit is applied by the installer.
01A4FE: Int8 1 -> 2. Changes the mipmap filtering mode from "nearest" to "linear".
01A4FE: Int8 1 -> 3. Changes the mipmap filtering mode from "nearest" to "anisotropic". This edit is applied by the installer.
01A5B8: Int8 1 -> 2, 4, 8, 16. Changes the maximum anisotropy from 1 to either 2, 4, 8, or 16, respectively. This edit is applied by the installer.
Server.dll. Base: Default from the official 1.1 Freelancer patch.
06E10D: Hexadecimal E4 B4 -> 14 B3. Disables the encryption of save game files when created and saved.