mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
Fix new effect FOV cutoffs
This commit is contained in:
parent
378a9ceac4
commit
436fbefb60
@ -28,7 +28,7 @@ snd_effect = debris_explosion2
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[Effect]
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nickname = explosion_li_fighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_blue_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -37,7 +37,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_li_elite
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_blue_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -46,7 +46,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_li_freighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_blue_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -55,7 +55,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_br_fighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_blue_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -64,7 +64,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_br_elite
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_blue_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -73,7 +73,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_br_freighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_blue_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -82,7 +82,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_ku_fighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_yellow_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -91,7 +91,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_ku_elite
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_yellow_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -100,7 +100,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_ku_freighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_yellow_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -109,7 +109,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_rh_fighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_green_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -118,7 +118,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_rh_elite
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_green_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -127,7 +127,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_rh_freighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_green_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -136,7 +136,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_co_fighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_red_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -145,7 +145,7 @@ lgt_range_scale = 30
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[Effect]
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nickname = explosion_co_elite
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_red_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -154,7 +154,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_co_freighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_red_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -163,7 +163,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_cv_fighter
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_white_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -172,7 +172,7 @@ lgt_radius = 30
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[Effect]
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nickname = explosion_cv_elite
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_white_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -181,7 +181,7 @@ lgt_radius = 30
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[Effect]
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nickname = gf_explosion_smallship03
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_white_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -190,7 +190,7 @@ lgt_radius = 30
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[Effect]
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nickname = gf_explosion_smallship04
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effect_type = EFT_EXPLOSION_SHIP
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_white_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -216,7 +216,7 @@ lgt_radius = 150
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[Effect]
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nickname = shatter_elite
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effect_type = EFT_EXPLOSION_SMALL
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_fighter_explode_blue_small
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snd_effect = med_explosion1
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lgt_effect = elite_flash_to_red
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@ -296,7 +296,7 @@ vis_effect = gf_explosion_rh_battleship_explosionsmall
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[Effect]
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nickname = gf_explosion_rh_battleship_bigexplosion
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_green
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[Effect]
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@ -316,13 +316,13 @@ vis_effect = gf_explosion_rh_battleship__gasgeyser
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[Effect]
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nickname = gf_explosion_rh_cruiser_bigexplosion#1
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_green_small
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[Effect]
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nickname = gf_explosion_rh_cruiser_bigexplosion#2
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effect_type = EFT_EXPLOSION_LARGE
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vis_effect = gf_capital_explode_green_small
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_explosion_rh_cruiser_bigexplosion#2
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[Effect]
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nickname = gf_explosion_rh_cruiser_damage_fire
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@ -341,7 +341,7 @@ vis_effect = gf_explosion_rh_cruiser_bigexplosionsmall
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[Effect]
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nickname = gf_explosion_rh_gunboat_bigexplosion#2
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_green_small
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[Effect]
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@ -366,7 +366,7 @@ vis_effect = gf_explosion_br_gunboat_flashbang#3
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[Effect]
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nickname = gf_explosion_br_gunboat_bigexp
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_blue_small
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[Effect]
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@ -381,7 +381,7 @@ vis_effect = gf_explosion_br_gunboat_smallboom
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[Effect]
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nickname = gf_explosion_br_destroyer_bigexp
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_blue_small
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[Effect]
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@ -406,7 +406,7 @@ vis_effect = gf_explosion_br_destroyer_flashbang#3
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[Effect]
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nickname = gf_explosion_br_battleship_bigexp
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_blue
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[Effect]
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@ -456,7 +456,7 @@ vis_effect = gf_li_capexplosion03bigcircles
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[Effect]
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nickname = gf_li_capexplosion03bigexplosion
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_blue_small
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[Effect]
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@ -491,12 +491,12 @@ vis_effect = gf_explosion_li_battleship_mainexpsmall
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[Effect]
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nickname = gf_explosion_li_battleship_mainexpbig
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_blue
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[Effect]
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nickname = gf_explosion_ku_battleship_smallexp
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effect_type = EFT_EXPLOSION_SMALL
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_yellow
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[Effect]
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@ -516,7 +516,7 @@ vis_effect = gf_explosion_ku_cruiser_flashbang
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[Effect]
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nickname = gf_explosion_ku_cruiser_bigexp
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_yellow_small
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[Effect]
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@ -551,7 +551,7 @@ vis_effect = gf_explosion_ku_gunboat_smallexp
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[Effect]
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nickname = gf_explosion_ku_gunboat_bigexp
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effect_type = EFT_EXPLOSION_LARGE
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effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
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vis_effect = gf_capital_explode_yellow_small
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[Effect]
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