Fix new effect FOV cutoffs

This commit is contained in:
C.S. Melis 2022-08-28 22:53:07 +02:00
parent 378a9ceac4
commit 436fbefb60

View File

@ -28,7 +28,7 @@ snd_effect = debris_explosion2
[Effect] [Effect]
nickname = explosion_li_fighter nickname = explosion_li_fighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_blue_small vis_effect = gf_fighter_explode_blue_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -37,7 +37,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_li_elite nickname = explosion_li_elite
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_blue_small vis_effect = gf_fighter_explode_blue_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -46,7 +46,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_li_freighter nickname = explosion_li_freighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_blue_small vis_effect = gf_fighter_explode_blue_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -55,7 +55,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_br_fighter nickname = explosion_br_fighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_blue_small vis_effect = gf_fighter_explode_blue_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -64,7 +64,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_br_elite nickname = explosion_br_elite
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_blue_small vis_effect = gf_fighter_explode_blue_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -73,7 +73,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_br_freighter nickname = explosion_br_freighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_blue_small vis_effect = gf_fighter_explode_blue_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -82,7 +82,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_ku_fighter nickname = explosion_ku_fighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_yellow_small vis_effect = gf_fighter_explode_yellow_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -91,7 +91,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_ku_elite nickname = explosion_ku_elite
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_yellow_small vis_effect = gf_fighter_explode_yellow_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -100,7 +100,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_ku_freighter nickname = explosion_ku_freighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_yellow_small vis_effect = gf_fighter_explode_yellow_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -109,7 +109,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_rh_fighter nickname = explosion_rh_fighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_green_small vis_effect = gf_fighter_explode_green_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -118,7 +118,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_rh_elite nickname = explosion_rh_elite
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_green_small vis_effect = gf_fighter_explode_green_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -127,7 +127,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_rh_freighter nickname = explosion_rh_freighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_green_small vis_effect = gf_fighter_explode_green_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -136,7 +136,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_co_fighter nickname = explosion_co_fighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_red_small vis_effect = gf_fighter_explode_red_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -145,7 +145,7 @@ lgt_range_scale = 30
[Effect] [Effect]
nickname = explosion_co_elite nickname = explosion_co_elite
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_red_small vis_effect = gf_fighter_explode_red_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -154,7 +154,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_co_freighter nickname = explosion_co_freighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_red_small vis_effect = gf_fighter_explode_red_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -163,7 +163,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_cv_fighter nickname = explosion_cv_fighter
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_white_small vis_effect = gf_fighter_explode_white_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -172,7 +172,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = explosion_cv_elite nickname = explosion_cv_elite
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_white_small vis_effect = gf_fighter_explode_white_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -181,7 +181,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = gf_explosion_smallship03 nickname = gf_explosion_smallship03
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_white_small vis_effect = gf_fighter_explode_white_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -190,7 +190,7 @@ lgt_radius = 30
[Effect] [Effect]
nickname = gf_explosion_smallship04 nickname = gf_explosion_smallship04
effect_type = EFT_EXPLOSION_SHIP effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_white_small vis_effect = gf_fighter_explode_white_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -216,7 +216,7 @@ lgt_radius = 150
[Effect] [Effect]
nickname = shatter_elite nickname = shatter_elite
effect_type = EFT_EXPLOSION_SMALL effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_fighter_explode_blue_small vis_effect = gf_fighter_explode_blue_small
snd_effect = med_explosion1 snd_effect = med_explosion1
lgt_effect = elite_flash_to_red lgt_effect = elite_flash_to_red
@ -296,7 +296,7 @@ vis_effect = gf_explosion_rh_battleship_explosionsmall
[Effect] [Effect]
nickname = gf_explosion_rh_battleship_bigexplosion nickname = gf_explosion_rh_battleship_bigexplosion
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_green vis_effect = gf_capital_explode_green
[Effect] [Effect]
@ -316,13 +316,13 @@ vis_effect = gf_explosion_rh_battleship__gasgeyser
[Effect] [Effect]
nickname = gf_explosion_rh_cruiser_bigexplosion#1 nickname = gf_explosion_rh_cruiser_bigexplosion#1
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_green_small vis_effect = gf_capital_explode_green_small
[Effect] [Effect]
nickname = gf_explosion_rh_cruiser_bigexplosion#2 nickname = gf_explosion_rh_cruiser_bigexplosion#2
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_green_small vis_effect = gf_explosion_rh_cruiser_bigexplosion#2
[Effect] [Effect]
nickname = gf_explosion_rh_cruiser_damage_fire nickname = gf_explosion_rh_cruiser_damage_fire
@ -341,7 +341,7 @@ vis_effect = gf_explosion_rh_cruiser_bigexplosionsmall
[Effect] [Effect]
nickname = gf_explosion_rh_gunboat_bigexplosion#2 nickname = gf_explosion_rh_gunboat_bigexplosion#2
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_green_small vis_effect = gf_capital_explode_green_small
[Effect] [Effect]
@ -366,7 +366,7 @@ vis_effect = gf_explosion_br_gunboat_flashbang#3
[Effect] [Effect]
nickname = gf_explosion_br_gunboat_bigexp nickname = gf_explosion_br_gunboat_bigexp
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue_small vis_effect = gf_capital_explode_blue_small
[Effect] [Effect]
@ -381,7 +381,7 @@ vis_effect = gf_explosion_br_gunboat_smallboom
[Effect] [Effect]
nickname = gf_explosion_br_destroyer_bigexp nickname = gf_explosion_br_destroyer_bigexp
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue_small vis_effect = gf_capital_explode_blue_small
[Effect] [Effect]
@ -406,7 +406,7 @@ vis_effect = gf_explosion_br_destroyer_flashbang#3
[Effect] [Effect]
nickname = gf_explosion_br_battleship_bigexp nickname = gf_explosion_br_battleship_bigexp
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue vis_effect = gf_capital_explode_blue
[Effect] [Effect]
@ -456,7 +456,7 @@ vis_effect = gf_li_capexplosion03bigcircles
[Effect] [Effect]
nickname = gf_li_capexplosion03bigexplosion nickname = gf_li_capexplosion03bigexplosion
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue_small vis_effect = gf_capital_explode_blue_small
[Effect] [Effect]
@ -491,12 +491,12 @@ vis_effect = gf_explosion_li_battleship_mainexpsmall
[Effect] [Effect]
nickname = gf_explosion_li_battleship_mainexpbig nickname = gf_explosion_li_battleship_mainexpbig
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue vis_effect = gf_capital_explode_blue
[Effect] [Effect]
nickname = gf_explosion_ku_battleship_smallexp nickname = gf_explosion_ku_battleship_smallexp
effect_type = EFT_EXPLOSION_SMALL effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_yellow vis_effect = gf_capital_explode_yellow
[Effect] [Effect]
@ -516,7 +516,7 @@ vis_effect = gf_explosion_ku_cruiser_flashbang
[Effect] [Effect]
nickname = gf_explosion_ku_cruiser_bigexp nickname = gf_explosion_ku_cruiser_bigexp
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_yellow_small vis_effect = gf_capital_explode_yellow_small
[Effect] [Effect]
@ -551,7 +551,7 @@ vis_effect = gf_explosion_ku_gunboat_smallexp
[Effect] [Effect]
nickname = gf_explosion_ku_gunboat_bigexp nickname = gf_explosion_ku_gunboat_bigexp
effect_type = EFT_EXPLOSION_LARGE effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_yellow_small vis_effect = gf_capital_explode_yellow_small
[Effect] [Effect]