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Correctly position weapon group buttons on all aspect ratios
Before the WG buttons were hardcoded for 16:9 and 4:3 resolutions only, meaning they'd be positioned incorrectly on other aspect ratios. This patch makes it so that the WG buttons are positioned correctly on all aspect ratios, dynamically. This makes the HudWeaponGroups entry in HudShift.ini obsolete. HudWeaponGroups.dll: 1932F, 31 DB 2D -> 00 90 B8 19336, D8 -> D9 19339, 89 5D A4 DB 45 A4 D8 4E 24 DE -> D8 00 D8 48 04 D8 40 08 EB 27 194BC, AE 47 E1 7A 14 AE 47 E1 FC 3F 00 00 -> 77 BE 1F 3D 66 66 A6 3F CD CC 4C 3C Resolves #159.
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[HUDShift]
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;HudWeaponGroups = true
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Horizontal = auto
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; The calculated values, if you'd like to do some fine tuning.
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