Correctly position weapon group buttons on all aspect ratios

Before the WG buttons were hardcoded for 16:9 and 4:3 resolutions only, meaning they'd be positioned incorrectly on other aspect ratios. This patch makes it so that the WG buttons are positioned correctly on all aspect ratios, dynamically. This makes the HudWeaponGroups entry in HudShift.ini obsolete.

HudWeaponGroups.dll:
1932F, 31 DB 2D -> 00 90 B8
19336, D8 -> D9
19339, 89 5D A4 DB 45 A4 D8 4E 24 DE -> D8 00 D8 48 04 D8 40 08 EB 27
194BC, AE 47 E1 7A 14 AE 47 E1 FC 3F 00 00 -> 77 BE 1F 3D 66 66 A6 3F CD CC 4C 3C

Resolves #159.
This commit is contained in:
C.S. Melis 2024-06-04 15:27:06 +02:00
parent 08119d3fb1
commit 49a359ca55
2 changed files with 0 additions and 1 deletions

View File

@ -1,5 +1,4 @@
[HUDShift]
;HudWeaponGroups = true
Horizontal = auto
; The calculated values, if you'd like to do some fine tuning.

Binary file not shown.