Fix punctuation in BinaryEdits

This commit is contained in:
C.S. Melis 2022-09-28 14:48:59 +02:00
parent fece85e59e
commit 5d830b5c81

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@ -35,7 +35,7 @@ Freelancer.exe. Base: Default No-CD EXE.
1C8910: Single (float32) 20000 -> 40000. Increases the poly flipping distance, which allows jumpholes to be seen from further away. 1C8910: Single (float32) 20000 -> 40000. Increases the poly flipping distance, which allows jumpholes to be seen from further away.
1D7964: Single (float32) 3 -> 1.5. Reduces the time between contact list refreshes. 1D7964: Single (float32) 3 -> 1.5. Reduces the time between contact list refreshes.
1D8484: Single (float32) 1 -> 0.1. Reduces the time between weapon list refreshes. 1D8484: Single (float32) 1 -> 0.1. Reduces the time between weapon list refreshes.
1D7E50: Double (float64) 0,8 -> 0.85. Increases the width of the gauge bars. 1D7E50: Double (float64) 0.8 -> 0.85. Increases the width of the gauge bars.
1E6DCC: AnsiChar / char8_t 'F' -> ''. Breaks the CreateMutex IpName, allowing multiple instances of Freelancer to run simultaneously. 1E6DCC: AnsiChar / char8_t 'F' -> ''. Breaks the CreateMutex IpName, allowing multiple instances of Freelancer to run simultaneously.
213EC8: Single (float32) 10000 -> 999999. Increases the maximum draw distance for space objects like battleships and trade lanes. 213EC8: Single (float32) 10000 -> 999999. Increases the maximum draw distance for space objects like battleships and trade lanes.
Freelancer.exe's default .ico was replaced so it has the "HDE" logo. Freelancer.exe's default .ico was replaced so it has the "HDE" logo.