Move HDE credits to controls.dll

The HDE in-game credits used to be in misctextinfo2_tsr.dll. Though this dll is not loaded when a user doesn't play with the English Text fixes. Moving it to controls.dll ensures the credits are always visible.
This commit is contained in:
C.S. Melis 2023-02-14 21:56:52 +01:00
parent 70913b0fdf
commit 5daeb2eb41
4 changed files with 1 additions and 0 deletions

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@ -21,6 +21,7 @@ Freelancer.exe. Base: Default No-CD EXE.
082E95: Hexadecimal 74 -> EB. Changes the display of equipment below the required level.* 082E95: Hexadecimal 74 -> EB. Changes the display of equipment below the required level.*
0B948D: Hexadecimal 74 -> EB. Allows the purchase of ships below the required level.* 0B948D: Hexadecimal 74 -> EB. Allows the purchase of ships below the required level.*
0A8004: Hexadecimal 05 -> 1A. Shows the current worth in Multiplayer. 0A8004: Hexadecimal 05 -> 1A. Shows the current worth in Multiplayer.
0AB1C5: Int32 393286 -> 459752. Changes the final section in the game credits to an extended section in controls.dll, which also contains the HDE credits. This patch essentially changes the string ID it referes to.
0B1375: Int8 32 -> 100. Increases the maximum value for the "TOTAL SOUND ELEMENTS" slider in the audio options menu. 0B1375: Int8 32 -> 100. Increases the maximum value for the "TOTAL SOUND ELEMENTS" slider in the audio options menu.
0D094B: Hexadecimal 0F 85 2A 05 00 00 -> 74 04 FE C8 75 C4. Includes player ships in the contact list's ship filter. 0D094B: Hexadecimal 0F 85 2A 05 00 00 -> 74 04 FE C8 75 C4. Includes player ships in the contact list's ship filter.
0D2C94: Int24 99999 -> 999999. Increases the distance at which "Far" is displayed rather than the actual distance for entries in the contact list. 0D2C94: Int24 99999 -> 999999. Increases the distance at which "Far" is displayed rather than the actual distance for entries in the contact list.