mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
Add maximized draw distances addon
This commit is contained in:
parent
b75c7d4fe8
commit
610dda8c58
@ -482,7 +482,7 @@ lootable = false
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[LootCrate]
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[LootCrate]
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nickname = ge_s_repair_01_loot
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nickname = ge_s_repair_01_loot
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 50, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -501,7 +501,7 @@ lootable = true
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[LootCrate]
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[LootCrate]
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nickname = ge_s_cm_01_ammo_crate
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nickname = ge_s_cm_01_ammo_crate
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 50, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -555,7 +555,7 @@ lootable = true
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[LootCrate]
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[LootCrate]
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nickname = ge_s_cm_02_ammo_crate
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nickname = ge_s_cm_02_ammo_crate
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 50, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -609,7 +609,7 @@ lootable = true
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[LootCrate]
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[LootCrate]
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nickname = ge_s_cm_03_ammo_crate
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nickname = ge_s_cm_03_ammo_crate
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 50, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -663,7 +663,7 @@ lootable = true
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[LootCrate]
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[LootCrate]
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nickname = ge_s_battery_01_loot
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nickname = ge_s_battery_01_loot
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 50, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -96,7 +96,7 @@ hit_pts_scale = 27.0336
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[CargoPod]
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[CargoPod]
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nickname = attached_research
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nickname = attached_research
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LODranges = 0, 5000
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LODranges = 0, 999999
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DA_archetype = solar\misc\space_research.3db
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DA_archetype = solar\misc\space_research.3db
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material_library = solar\Solar_mat_tink.mat
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material_library = solar\Solar_mat_tink.mat
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hit_pts = -294967296
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hit_pts = -294967296
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@ -108,7 +108,7 @@ debris_type = debris_research
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[CargoPod]
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[CargoPod]
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nickname = attached_shipyard
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nickname = attached_shipyard
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LODranges = 0, 5000
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LODranges = 0, 999999
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DA_archetype = solar\dockable\shipyard_a.3db
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DA_archetype = solar\dockable\shipyard_a.3db
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material_library = solar\Solar_mat_tink.mat
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material_library = solar\Solar_mat_tink.mat
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hit_pts = -294967296
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hit_pts = -294967296
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@ -120,7 +120,7 @@ debris_type = cap_ship_piece
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[CargoPod]
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[CargoPod]
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nickname = attached_shipyard2
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nickname = attached_shipyard2
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LODranges = 0, 5000
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LODranges = 0, 999999
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DA_archetype = solar\dockable\shipyard_a.3db
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DA_archetype = solar\dockable\shipyard_a.3db
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material_library = solar\Solar_mat_tink.mat
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material_library = solar\Solar_mat_tink.mat
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hit_pts = -294967296
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hit_pts = -294967296
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@ -132,7 +132,7 @@ debris_type = debris_shipyard
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[CargoPod]
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[CargoPod]
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nickname = attached_space_dome01
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nickname = attached_space_dome01
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LODranges = 0, 5000
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LODranges = 0, 999999
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DA_archetype = solar\misc\space_dome.cmp
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DA_archetype = solar\misc\space_dome.cmp
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material_library = solar\Solar_mat_dockable03.mat
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material_library = solar\Solar_mat_dockable03.mat
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hit_pts = 40000000
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hit_pts = 40000000
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@ -145,7 +145,7 @@ debris_type = cap_ship_piece
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[CargoPod]
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[CargoPod]
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nickname = attached_space_tanks2
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nickname = attached_space_tanks2
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LODranges = 0, 5000
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LODranges = 0, 999999
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DA_archetype = solar\misc\space_tanks4.3db
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DA_archetype = solar\misc\space_tanks4.3db
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material_library = solar\Solar_mat_space_tank.mat
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material_library = solar\Solar_mat_space_tank.mat
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hit_pts = 40000000
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hit_pts = 40000000
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@ -158,7 +158,7 @@ debris_type = cap_ship_piece
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[CargoPod]
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[CargoPod]
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nickname = attached_space_tankl2x2
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nickname = attached_space_tankl2x2
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LODranges = 0, 5000
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LODranges = 0, 999999
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DA_archetype = solar\misc\space_tankl2x2.3db
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DA_archetype = solar\misc\space_tankl2x2.3db
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material_library = solar\Solar_mat_space_tank.mat
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material_library = solar\Solar_mat_space_tank.mat
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hit_pts = 40000000
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hit_pts = 40000000
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@ -171,7 +171,7 @@ debris_type = cap_ship_piece
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[CargoPod]
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[CargoPod]
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nickname = attached_escape_pod
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nickname = attached_escape_pod
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LODranges = 0, 5000
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LODranges = 0, 999999
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DA_archetype = equipment\models\turret\li_turret01.cmp
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DA_archetype = equipment\models\turret\li_turret01.cmp
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material_library = equipment\models\li_turret.mat
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material_library = equipment\models\li_turret.mat
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HP_child = HpConnect
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HP_child = HpConnect
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@ -194,7 +194,7 @@ explosion_arch = explosion_large_debris
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nickname = cargopod_blue
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nickname = cargopod_blue
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DA_archetype = Equipment\models\commodities\crates\pod_blue.3db
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DA_archetype = Equipment\models\commodities\crates\pod_blue.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 1500
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LODranges = 0, 999999
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -205,7 +205,7 @@ debris_type = debris_pod_blue
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nickname = cargopod_green
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nickname = cargopod_green
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DA_archetype = Equipment\models\commodities\crates\pod_green.3db
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DA_archetype = Equipment\models\commodities\crates\pod_green.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 1500
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LODranges = 0, 999999
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -216,7 +216,7 @@ debris_type = debris_pod_green
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nickname = cargopod_yellow
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nickname = cargopod_yellow
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DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db
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DA_archetype = Equipment\models\commodities\crates\pod_yellow.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 1500
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LODranges = 0, 999999
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -227,7 +227,7 @@ debris_type = debris_pod_yellow
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nickname = cargopod_red
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nickname = cargopod_red
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DA_archetype = Equipment\models\commodities\crates\pod_red.3db
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DA_archetype = Equipment\models\commodities\crates\pod_red.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 1500
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LODranges = 0, 999999
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -238,7 +238,7 @@ debris_type = debris_pod_red
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nickname = cargopod_grey
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nickname = cargopod_grey
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DA_archetype = Equipment\models\commodities\crates\pod_grey.3db
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DA_archetype = Equipment\models\commodities\crates\pod_grey.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 1500
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LODranges = 0, 999999
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -249,7 +249,7 @@ debris_type = debris_pod_grey
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nickname = cargopod_white
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nickname = cargopod_white
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DA_archetype = Equipment\models\commodities\crates\pod_white.3db
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DA_archetype = Equipment\models\commodities\crates\pod_white.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 1500
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LODranges = 0, 999999
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -260,7 +260,7 @@ debris_type = debris_pod_white
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nickname = cargopod_drab
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nickname = cargopod_drab
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DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
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DA_archetype = Equipment\models\commodities\crates\pod_drab.3db
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material_library = Equipment\models\cargo_pods.mat
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material_library = Equipment\models\cargo_pods.mat
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LODranges = 0, 1500
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LODranges = 0, 999999
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HP_child = HpConnect
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HP_child = HpConnect
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hit_pts = 4000
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hit_pts = 4000
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mass = 2000
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mass = 2000
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@ -270,7 +270,7 @@ debris_type = debris_pod_drab
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_blue
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nickname = lootcrate_blue
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DA_archetype = Equipment\models\commodities\crates\crate_blue.3db
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DA_archetype = Equipment\models\commodities\crates\crate_blue.3db
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -278,7 +278,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_green
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nickname = lootcrate_green
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DA_archetype = Equipment\models\commodities\crates\crate_green.3db
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DA_archetype = Equipment\models\commodities\crates\crate_green.3db
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -286,7 +286,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_yellow
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nickname = lootcrate_yellow
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DA_archetype = Equipment\models\commodities\crates\crate_yellow.3db
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DA_archetype = Equipment\models\commodities\crates\crate_yellow.3db
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 25
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hit_pts = 25
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -294,7 +294,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_red
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nickname = lootcrate_red
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DA_archetype = Equipment\models\commodities\crates\crate_red.3db
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DA_archetype = Equipment\models\commodities\crates\crate_red.3db
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -302,7 +302,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_grey
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nickname = lootcrate_grey
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DA_archetype = Equipment\models\commodities\crates\crate_grey.3db
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DA_archetype = Equipment\models\commodities\crates\crate_grey.3db
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -310,7 +310,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_white
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nickname = lootcrate_white
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DA_archetype = Equipment\models\commodities\crates\crate_white.3db
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DA_archetype = Equipment\models\commodities\crates\crate_white.3db
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -318,7 +318,7 @@ explosion_arch = debris_normal
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[LootCrate]
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[LootCrate]
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nickname = lootcrate_drab
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nickname = lootcrate_drab
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DA_archetype = Equipment\models\commodities\crates\crate_drab.3db
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DA_archetype = Equipment\models\commodities\crates\crate_drab.3db
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 250
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hit_pts = 250
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -327,7 +327,7 @@ explosion_arch = debris_normal
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nickname = lootcrate_lair_power_cell
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nickname = lootcrate_lair_power_cell
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DA_archetype = Solar\Dockable\nomad_power_cell.3db
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DA_archetype = Solar\Dockable\nomad_power_cell.3db
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material_library = ships\nomad\nomad_fx.txm
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material_library = ships\nomad\nomad_fx.txm
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 1000
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hit_pts = 1000
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -336,7 +336,7 @@ explosion_arch = debris_normal
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nickname = lootcrate_escape_pod
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nickname = lootcrate_escape_pod
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DA_archetype = Ships\utility\escape_pod\esc_pod.3db
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DA_archetype = Ships\utility\escape_pod\esc_pod.3db
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material_library = ships\utility\utility_misc.mat
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material_library = ships\utility\utility_misc.mat
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LODranges = 0, 150
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LODranges = 0, 999999
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hit_pts = 1000
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hit_pts = 1000
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -345,7 +345,7 @@ explosion_arch = debris_normal
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nickname = lootcrate_lifeboat
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nickname = lootcrate_lifeboat
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DA_archetype = Solar\misc\space_lifeboat.3db
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DA_archetype = Solar\misc\space_lifeboat.3db
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material_library = Solar\Solar_mat_space_dmg.mat
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material_library = Solar\Solar_mat_space_dmg.mat
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LODranges = 0, 3500
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LODranges = 0, 999999
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hit_pts = 1000
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hit_pts = 1000
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mass = 10
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mass = 10
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explosion_arch = debris_normal
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explosion_arch = debris_normal
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@ -1982,7 +1982,7 @@ particles = gf_gasminer_intake
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nickname = TLR_shield_gen01
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nickname = TLR_shield_gen01
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DA_archetype = solar\dockable\TLR_shield.3db
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DA_archetype = solar\dockable\TLR_shield.3db
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material_library = solar\Solar_mat_TLR.mat
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material_library = solar\Solar_mat_TLR.mat
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LODranges = 0, 500
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LODranges = 0, 999999
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ids_name = 0
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ids_name = 0
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ids_info = 0
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ids_info = 0
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mass = 0
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mass = 0
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File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
@ -7,7 +7,7 @@ radius = 20
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visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 15
|
run_time = 15
|
||||||
pbubble = 500, 1000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EXPLOSION_MEDIUM
|
nickname = EFT_EXPLOSION_MEDIUM
|
||||||
@ -18,7 +18,7 @@ radius = 100
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = 15
|
run_time = 15
|
||||||
pbubble = 750, 1250
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EXPLOSION_LARGE
|
nickname = EFT_EXPLOSION_LARGE
|
||||||
@ -29,7 +29,7 @@ radius = 500
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = 20
|
run_time = 20
|
||||||
pbubble = 2000, 7000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EXPLOSION_DEBRIS
|
nickname = EFT_EXPLOSION_DEBRIS
|
||||||
@ -40,7 +40,7 @@ radius = 10
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 15
|
run_time = 15
|
||||||
pbubble = 100, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EXPLOSION_SHIP
|
nickname = EFT_EXPLOSION_SHIP
|
||||||
@ -51,7 +51,7 @@ radius = 50
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 15
|
run_time = 15
|
||||||
pbubble = 1000, 1500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EXPLOSION_MISSILE
|
nickname = EFT_EXPLOSION_MISSILE
|
||||||
@ -62,7 +62,7 @@ radius = 20
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 10
|
run_time = 10
|
||||||
pbubble = 250, 750
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EXPLOSION_MINE
|
nickname = EFT_EXPLOSION_MINE
|
||||||
@ -73,7 +73,7 @@ radius = 20
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 10
|
run_time = 10
|
||||||
pbubble = 250, 750
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_MUZZLE_FLASH
|
nickname = EFT_MUZZLE_FLASH
|
||||||
@ -84,7 +84,7 @@ radius = 5
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 0.5
|
run_time = 0.5
|
||||||
pbubble = 50, 150
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_MUZZLE_LARGE_FLASH
|
nickname = EFT_MUZZLE_LARGE_FLASH
|
||||||
@ -95,7 +95,7 @@ radius = 7.5
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 1
|
run_time = 1
|
||||||
pbubble = 200, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_MISSILE_DRIVE
|
nickname = EFT_MISSILE_DRIVE
|
||||||
@ -106,7 +106,7 @@ radius = 250
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 1000, 2000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_WEAPON_COUNTER_MEASURE
|
nickname = EFT_WEAPON_COUNTER_MEASURE
|
||||||
@ -117,7 +117,7 @@ radius = 7.5
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 200, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_WEAPON_MINE
|
nickname = EFT_WEAPON_MINE
|
||||||
@ -128,7 +128,7 @@ radius = 10
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 200, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_WEAPON_PROJ
|
nickname = EFT_WEAPON_PROJ
|
||||||
@ -139,7 +139,7 @@ radius = 20
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 1000, 1500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_WEAPON_LARGE_PROJ
|
nickname = EFT_WEAPON_LARGE_PROJ
|
||||||
@ -150,7 +150,7 @@ radius = 100
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 1250, 1500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_CODE_PROJ_EFFECT
|
nickname = EFT_CODE_PROJ_EFFECT
|
||||||
@ -161,7 +161,7 @@ radius = 50
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 1250, 2000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_WEAPON_IMPACT
|
nickname = EFT_WEAPON_IMPACT
|
||||||
@ -172,7 +172,7 @@ radius = 7.5
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 0.5
|
run_time = 0.5
|
||||||
pbubble = 100, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_WEAPON_LARGE_IMPACT
|
nickname = EFT_WEAPON_LARGE_IMPACT
|
||||||
@ -183,7 +183,7 @@ radius = 20
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 15
|
run_time = 15
|
||||||
pbubble = 500, 1000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_DAMAGE_HULL
|
nickname = EFT_DAMAGE_HULL
|
||||||
@ -194,7 +194,7 @@ radius = 5
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 0.5
|
run_time = 0.5
|
||||||
pbubble = 100, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_DAMAGE_SHIELD
|
nickname = EFT_DAMAGE_SHIELD
|
||||||
@ -205,7 +205,7 @@ radius = 5
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 0.5
|
run_time = 0.5
|
||||||
pbubble = 150, 600
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_DAMAGE_LARGE_SHIELD
|
nickname = EFT_DAMAGE_LARGE_SHIELD
|
||||||
@ -216,7 +216,7 @@ radius = 100
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 1
|
run_time = 1
|
||||||
pbubble = 500, 1000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_DAMAGE_CRUISE
|
nickname = EFT_DAMAGE_CRUISE
|
||||||
@ -227,7 +227,7 @@ radius = 7.5
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 1
|
run_time = 1
|
||||||
pbubble = 300, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_DAMAGE_SMOKE
|
nickname = EFT_DAMAGE_SMOKE
|
||||||
@ -238,7 +238,7 @@ radius = 20
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 100, 1000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_DAMAGE_LARGE_SMOKE
|
nickname = EFT_DAMAGE_LARGE_SMOKE
|
||||||
@ -249,7 +249,7 @@ radius = 1250
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 1500, 7000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_DEBRIS_TRAIL
|
nickname = EFT_DEBRIS_TRAIL
|
||||||
@ -260,7 +260,7 @@ radius = 5
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 200, 300
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_ENGINE_CONTRAIL
|
nickname = EFT_ENGINE_CONTRAIL
|
||||||
@ -271,7 +271,7 @@ radius = 5
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 100, 400
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_ENGINE_TRAIL
|
nickname = EFT_ENGINE_TRAIL
|
||||||
@ -282,7 +282,7 @@ radius = 100
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 500, 1250
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_ENGINE_LARGE_TRAIL
|
nickname = EFT_ENGINE_LARGE_TRAIL
|
||||||
@ -293,7 +293,7 @@ radius = 200
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 1000, 2000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_ENGINE_FIRE
|
nickname = EFT_ENGINE_FIRE
|
||||||
@ -304,7 +304,7 @@ radius = 7.5
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 75, 450
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_ENGINE_LARGE_FIRE
|
nickname = EFT_ENGINE_LARGE_FIRE
|
||||||
@ -315,7 +315,7 @@ radius = 25
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 1000, 2000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_ENGINE_THRUSTER
|
nickname = EFT_ENGINE_THRUSTER
|
||||||
@ -326,7 +326,7 @@ radius = 7.5
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 100, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EQUIP_CLOAK
|
nickname = EFT_EQUIP_CLOAK
|
||||||
@ -337,7 +337,7 @@ radius = 25
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = 10
|
run_time = 10
|
||||||
pbubble = 1000, 2000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EQUIP_LARGE_CLOAK
|
nickname = EFT_EQUIP_LARGE_CLOAK
|
||||||
@ -348,7 +348,7 @@ radius = 150
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = 15
|
run_time = 15
|
||||||
pbubble = 1500, 3000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EQUIP_ATTACHED
|
nickname = EFT_EQUIP_ATTACHED
|
||||||
@ -359,7 +359,7 @@ radius = 100
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 500, 2000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EQUIP_ATTACHED_LARGE
|
nickname = EFT_EQUIP_ATTACHED_LARGE
|
||||||
@ -370,7 +370,7 @@ radius = 1000
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 3000, 7500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_EQUIP_ATTACHED_INSANELY_LARGE
|
nickname = EFT_EQUIP_ATTACHED_INSANELY_LARGE
|
||||||
@ -381,7 +381,7 @@ radius = 5000
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 10000, 20000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_MISC_DUST
|
nickname = EFT_MISC_DUST
|
||||||
@ -392,7 +392,7 @@ radius = 500
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 100, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_MOTION_DUST
|
nickname = EFT_MOTION_DUST
|
||||||
@ -403,7 +403,7 @@ radius = 500
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 100, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_JUMP_EFFECTS
|
nickname = EFT_JUMP_EFFECTS
|
||||||
@ -414,7 +414,7 @@ radius = 100
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 100, 500
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_JUMP_GATE_EFFECTS
|
nickname = EFT_JUMP_GATE_EFFECTS
|
||||||
@ -425,7 +425,7 @@ radius = 400
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 3000, 4000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_LANE_ACTIVE
|
nickname = EFT_LANE_ACTIVE
|
||||||
@ -436,7 +436,7 @@ radius = 250
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 750, 3000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_LANE_TUBE
|
nickname = EFT_LANE_TUBE
|
||||||
@ -447,7 +447,7 @@ radius = 50
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 500, 2000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_LANE_SHIP
|
nickname = EFT_LANE_SHIP
|
||||||
@ -458,7 +458,7 @@ radius = 50
|
|||||||
visibility = CULL_OFFSCREEN
|
visibility = CULL_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = 15
|
run_time = 15
|
||||||
pbubble = 500, 1000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_LANE_SHIP_TRAVEL
|
nickname = EFT_LANE_SHIP_TRAVEL
|
||||||
@ -469,7 +469,7 @@ radius = 50
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 500, 1000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_TRACTORBEAM
|
nickname = EFT_TRACTORBEAM
|
||||||
@ -480,7 +480,7 @@ radius = 100
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = UPDATE_OFFSCREEN
|
update = UPDATE_OFFSCREEN
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 1000, 1000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
[EffectType]
|
[EffectType]
|
||||||
nickname = EFT_FLASHLIGHT
|
nickname = EFT_FLASHLIGHT
|
||||||
@ -491,5 +491,5 @@ radius = 10
|
|||||||
visibility = EXIST_OFFSCREEN
|
visibility = EXIST_OFFSCREEN
|
||||||
update = CULL_UPDATE
|
update = CULL_UPDATE
|
||||||
run_time = -1
|
run_time = -1
|
||||||
pbubble = 2000, 2000
|
pbubble = 999999, 999999
|
||||||
|
|
||||||
|
@ -1,181 +1,181 @@
|
|||||||
[Ship]
|
[Ship]
|
||||||
nickname = PlayerShip
|
nickname = PlayerShip
|
||||||
LODranges = 0, 50, 100, 300, 600, 1000, 2500
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
|
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_bw_fighter
|
nickname = rtcprop_bw_fighter
|
||||||
LODranges = 0, 75, 125, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp
|
DA_archetype = ships\border_world\bw_fighter\bw_fighter.cmp
|
||||||
material_library = ships\border_world\bw_ships.mat
|
material_library = ships\border_world\bw_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_bw_elite
|
nickname = rtcprop_bw_elite
|
||||||
LODranges = 0, 75, 125, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\border_world\bw_elite\bw_elite.cmp
|
DA_archetype = ships\border_world\bw_elite\bw_elite.cmp
|
||||||
material_library = ships\border_world\bw_ships.mat
|
material_library = ships\border_world\bw_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_bw_freighter
|
nickname = rtcprop_bw_freighter
|
||||||
LODranges = 0, 75, 150, 300, 1200
|
LODranges = 0, 999999
|
||||||
DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp
|
DA_archetype = Ships\border_world\bw_freighter\bw_freighter.cmp
|
||||||
material_library = ships\border_world\bw_ships.mat
|
material_library = ships\border_world\bw_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_fighter
|
nickname = rtcprop_l_fighter
|
||||||
LODranges = 0, 40, 60, 140, 300, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp
|
DA_archetype = ships\liberty\li_fighter\li_fighter.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_juni_elite
|
nickname = rtcprop_juni_elite
|
||||||
LODranges = 0, 75, 150, 1300
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\liberty\li_elite2\li_elite2.cmp
|
DA_archetype = ships\liberty\li_elite2\li_elite2.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_elite
|
nickname = rtcprop_l_elite
|
||||||
LODranges = 0, 75, 150, 1300
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\liberty\li_elite\li_elite.cmp
|
DA_archetype = ships\liberty\li_elite\li_elite.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_freighter
|
nickname = rtcprop_l_freighter
|
||||||
LODranges = 0, 80, 120, 200, 300, 1200
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
|
DA_archetype = ships\liberty\li_freighter\li_freighter.cmp
|
||||||
material_library = ships\liberty\li_playerships.mat
|
material_library = ships\liberty\li_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_cruiser
|
nickname = rtcprop_l_cruiser
|
||||||
LODranges = 0, 200, 400, 600, 1000, 6000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp
|
DA_archetype = ships\liberty\li_cruiser\li_cruiser.cmp
|
||||||
material_library = ships\liberty\li_capships.mat
|
material_library = ships\liberty\li_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_l_dreadnought
|
nickname = rtcprop_l_dreadnought
|
||||||
LODranges = 0, 600, 800, 1000, 1500, 2000, 3000, 20000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
|
DA_archetype = ships\liberty\li_dreadnought\li_dreadnought.cmp
|
||||||
material_library = ships\liberty\li_capships.mat
|
material_library = ships\liberty\li_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_fighter
|
nickname = rtcprop_b_fighter
|
||||||
LODranges = 0, 60, 130, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp
|
DA_archetype = ships\bretonia\br_fighter\br_fighter.cmp
|
||||||
material_library = ships\bretonia\br_playerships.mat
|
material_library = ships\bretonia\br_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_elite
|
nickname = rtcprop_b_elite
|
||||||
LODranges = 0, 80, 160, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\bretonia\br_elite\br_elite.cmp
|
DA_archetype = ships\bretonia\br_elite\br_elite.cmp
|
||||||
material_library = ships\bretonia\br_playerships.mat
|
material_library = ships\bretonia\br_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_freighter
|
nickname = rtcprop_b_freighter
|
||||||
LODranges = 0, 150, 240, 1200
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp
|
DA_archetype = ships\bretonia\br_freighter\br_freighter.cmp
|
||||||
material_library = ships\bretonia\br_playerships.mat
|
material_library = ships\bretonia\br_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_gunboat
|
nickname = rtcprop_b_gunboat
|
||||||
LODranges = 0, 300, 600, 4000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\bretonia\br_gunship\br_gunship.cmp
|
DA_archetype = ships\bretonia\br_gunship\br_gunship.cmp
|
||||||
material_library = ships\bretonia\br_capships.mat
|
material_library = ships\bretonia\br_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_destroyer
|
nickname = rtcprop_b_destroyer
|
||||||
LODranges = 0, 350, 550, 6000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\bretonia\br_destroyer\br_destroyer.cmp
|
DA_archetype = ships\bretonia\br_destroyer\br_destroyer.cmp
|
||||||
material_library = ships\bretonia\br_capships.mat
|
material_library = ships\bretonia\br_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_b_battleship
|
nickname = rtcprop_b_battleship
|
||||||
LODranges = 0, 500, 1000, 3000, 20000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp
|
DA_archetype = ships\bretonia\br_battleship\br_battleship.cmp
|
||||||
material_library = ships\bretonia\br_capships.mat
|
material_library = ships\bretonia\br_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_fighter
|
nickname = rtcprop_k_fighter
|
||||||
LODranges = 0, 40, 80, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp
|
DA_archetype = ships\kusari\ku_fighter\ku_fighter.cmp
|
||||||
material_library = ships\kusari\ku_playerships.mat
|
material_library = ships\kusari\ku_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_elite
|
nickname = rtcprop_k_elite
|
||||||
LODranges = 0, 40, 80, 180, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\kusari\ku_elite\ku_elite.cmp
|
DA_archetype = ships\kusari\ku_elite\ku_elite.cmp
|
||||||
material_library = ships\kusari\ku_playerships.mat
|
material_library = ships\kusari\ku_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_freighter
|
nickname = rtcprop_k_freighter
|
||||||
LODranges = 0, 80, 160, 1200
|
LODranges = 0, 999999
|
||||||
type = FREIGHTER
|
type = FREIGHTER
|
||||||
DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp
|
DA_archetype = ships\kusari\ku_freighter\ku_freighter.cmp
|
||||||
material_library = ships\kusari\ku_playerships.mat
|
material_library = ships\kusari\ku_playerships.mat
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_dragon
|
nickname = rtcprop_k_dragon
|
||||||
LODranges = 0, 40, 80, 180, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp
|
DA_archetype = ships\kusari\ku_blood_dragon\ku_dragon.cmp
|
||||||
material_library = ships\kusari\ku_blood_dragon.mat
|
material_library = ships\kusari\ku_blood_dragon.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_gunboat
|
nickname = rtcprop_k_gunboat
|
||||||
LODranges = 0, 100, 300, 500, 3000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\kusari\ku_gunship\ku_gunship.cmp
|
DA_archetype = ships\kusari\ku_gunship\ku_gunship.cmp
|
||||||
material_library = ships\kusari\ku_capships.mat
|
material_library = ships\kusari\ku_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_destroyer
|
nickname = rtcprop_k_destroyer
|
||||||
LODranges = 0, 150, 300, 600, 6000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\kusari\ku_destroyer\ku_destroyer.cmp
|
DA_archetype = ships\kusari\ku_destroyer\ku_destroyer.cmp
|
||||||
material_library = ships\kusari\ku_capships.mat
|
material_library = ships\kusari\ku_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_k_battleship
|
nickname = rtcprop_k_battleship
|
||||||
LODranges = 0, 900, 1500, 2500, 20000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
|
DA_archetype = ships\kusari\ku_battleship\ku_battleship.cmp
|
||||||
material_library = ships\kusari\ku_capships.mat
|
material_library = ships\kusari\ku_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_r_fighter
|
nickname = rtcprop_r_fighter
|
||||||
LODranges = 0, 60, 140, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp
|
DA_archetype = ships\rheinland\rh_fighter\rh_fighter.cmp
|
||||||
material_library = ships\rheinland\rh_playerships.mat
|
material_library = ships\rheinland\rh_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_r_elite
|
nickname = rtcprop_r_elite
|
||||||
LODranges = 0, 60, 150, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp
|
DA_archetype = ships\rheinland\rh_elite\rh_elite.cmp
|
||||||
material_library = ships\rheinland\rh_playerships.mat
|
material_library = ships\rheinland\rh_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_r_freighter
|
nickname = rtcprop_r_freighter
|
||||||
LODranges = 0, 50, 150, 250, 1200
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp
|
DA_archetype = ships\rheinland\rh_freighter\rh_freighter.cmp
|
||||||
material_library = ships\rheinland\rh_playerships.mat
|
material_library = ships\rheinland\rh_playerships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
@ -184,12 +184,12 @@ type = FIGHTER
|
|||||||
nickname = rtcprop_r_gunboat
|
nickname = rtcprop_r_gunboat
|
||||||
DA_archetype = ships\rheinland\rh_gunship\rh_gunship.cmp
|
DA_archetype = ships\rheinland\rh_gunship\rh_gunship.cmp
|
||||||
material_library = ships\rheinland\rh_capships.mat
|
material_library = ships\rheinland\rh_capships.mat
|
||||||
LODranges = 0, 150, 300, 450, 4000
|
LODranges = 0, 999999
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_r_cruiser
|
nickname = rtcprop_r_cruiser
|
||||||
LODranges = 0, 200, 400, 700, 6000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp
|
DA_archetype = ships\rheinland\rh_cruiser\rh_cruiser.cmp
|
||||||
material_library = ships\rheinland\rh_capships.mat
|
material_library = ships\rheinland\rh_capships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
@ -198,124 +198,124 @@ type = FIGHTER
|
|||||||
nickname = rtcprop_r_battleship
|
nickname = rtcprop_r_battleship
|
||||||
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
|
DA_archetype = ships\rheinland\rh_battleship\rh_battleship.cmp
|
||||||
material_library = ships\rheinland\rh_capships.mat
|
material_library = ships\rheinland\rh_capships.mat
|
||||||
LODranges = 0, 900, 1200, 3500, 4000, 20000
|
LODranges = 0, 999999
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_p_fighter
|
nickname = rtcprop_p_fighter
|
||||||
LODranges = 0, 80, 120, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp
|
DA_archetype = Ships\corsair\co_fighter\co_fighter.cmp
|
||||||
material_library = ships\corsair\co_ships.mat
|
material_library = ships\corsair\co_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_p_elite
|
nickname = rtcprop_p_elite
|
||||||
LODranges = 0, 60, 120, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = Ships\corsair\co_elite\co_elite.cmp
|
DA_archetype = Ships\corsair\co_elite\co_elite.cmp
|
||||||
material_library = ships\corsair\co_ships.mat
|
material_library = ships\corsair\co_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_p_elite_akira
|
nickname = rtcprop_p_elite_akira
|
||||||
LODranges = 0, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\border_world\bw_fighter\bw_fighter_rtc.cmp
|
DA_archetype = ships\border_world\bw_fighter\bw_fighter_rtc.cmp
|
||||||
material_library = ships\border_world\bw_ships.mat
|
material_library = ships\border_world\bw_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_p_freighter
|
nickname = rtcprop_p_freighter
|
||||||
LODranges = 0, 60, 120, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp
|
DA_archetype = Ships\corsair\co_freighter\co_freighter.cmp
|
||||||
material_library = ships\corsair\co_ships.mat
|
material_library = ships\corsair\co_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_civ_fighter
|
nickname = rtcprop_civ_fighter
|
||||||
LODranges = 0, 60, 120, 250, 500, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp
|
DA_archetype = ships\civilian\cv_starflier\cv_starflier.cmp
|
||||||
material_library = ships\civilian\cv_ships.mat
|
material_library = ships\civilian\cv_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_civ_elite
|
nickname = rtcprop_civ_elite
|
||||||
LODranges = 0, 60, 120, 250, 500, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp
|
DA_archetype = ships\civilian\cv_startracker\cv_startracker.cmp
|
||||||
material_library = ships\civilian\cv_ships.mat
|
material_library = ships\civilian\cv_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_civ_freighter
|
nickname = rtcprop_civ_freighter
|
||||||
LODranges = 0, 60, 120, 250, 500, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp
|
DA_archetype = ships\civilian\cv_starblazer\cv_starblazer.cmp
|
||||||
material_library = ships\civilian\cv_ships.mat
|
material_library = ships\civilian\cv_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_luxury_liner
|
nickname = rtcprop_luxury_liner
|
||||||
LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp
|
DA_archetype = ships\utility\luxury_liner\luxury_liner.cmp
|
||||||
material_library = ships\utility\utility_liner.mat
|
material_library = ships\utility\utility_liner.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_prison
|
nickname = rtcprop_prison
|
||||||
LODranges = 0, 500, 750, 1000, 1500, 2250, 2500, 15000
|
LODranges = 0, 999999
|
||||||
DA_archetype = Ships\utility\prison_liner\prison_liner.cmp
|
DA_archetype = Ships\utility\prison_liner\prison_liner.cmp
|
||||||
material_library = ships\utility\utility_liner.mat
|
material_library = ships\utility\utility_liner.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_mining
|
nickname = rtcprop_mining
|
||||||
LODranges = 0, 200, 450, 1100, 10000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\utility\mining\mining.cmp
|
DA_archetype = ships\utility\mining\mining.cmp
|
||||||
material_library = ships\utility\utility_ships.mat
|
material_library = ships\utility\utility_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_repair
|
nickname = rtcprop_repair
|
||||||
LODranges = 0, 150, 250, 400, 1200
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\utility\repair\repair.cmp
|
DA_archetype = ships\utility\repair\repair.cmp
|
||||||
material_library = ships\utility\utility_ships.mat
|
material_library = ships\utility\utility_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_lifter
|
nickname = rtcprop_lifter
|
||||||
LODranges = 0, 300, 600, 900, 4000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\utility\heavy_lifter\heavy_lifter.cmp
|
DA_archetype = ships\utility\heavy_lifter\heavy_lifter.cmp
|
||||||
material_library = ships\utility\utility_ships.mat
|
material_library = ships\utility\utility_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_armored_transport
|
nickname = rtcprop_armored_transport
|
||||||
LODranges = 0, 200, 300, 2000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\utility\transport_armored\transport_armored_nobay.3db
|
DA_archetype = ships\utility\transport_armored\transport_armored_nobay.3db
|
||||||
material_library = ships\utility\utility_misc.mat
|
material_library = ships\utility\utility_misc.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_transport
|
nickname = rtcprop_transport
|
||||||
LODranges = 0, 300, 900, 4500
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\utility\transport_small\transport_small.cmp
|
DA_archetype = ships\utility\transport_small\transport_small.cmp
|
||||||
material_library = ships\utility\utility_transport.mat
|
material_library = ships\utility\utility_transport.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_large_transport
|
nickname = rtcprop_large_transport
|
||||||
LODranges = 0, 300, 600, 4500
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\utility\transport_large\transport_large.cmp
|
DA_archetype = ships\utility\transport_large\transport_large.cmp
|
||||||
material_library = ships\utility\utility_transport.mat
|
material_library = ships\utility\utility_transport.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = rtcprop_csv
|
nickname = rtcprop_csv
|
||||||
LODranges = 0, 60, 150, 250, 800, 1000
|
LODranges = 0, 999999
|
||||||
DA_archetype = ships\utility\csv\csv.cmp
|
DA_archetype = ships\utility\csv\csv.cmp
|
||||||
material_library = ships\utility\utility_ships.mat
|
material_library = ships\utility\utility_ships.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
|
||||||
[Ship]
|
[Ship]
|
||||||
nickname = depot
|
nickname = depot
|
||||||
LODranges = 0, 800, 1200, 2000, 15000
|
LODranges = 0, 999999
|
||||||
DA_archetype = solar\dockable\depot_lod.cmp
|
DA_archetype = solar\dockable\depot_lod.cmp
|
||||||
material_library = solar\solar_mat_dockable02.mat
|
material_library = solar\solar_mat_dockable02.mat
|
||||||
type = FIGHTER
|
type = FIGHTER
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1650
|
fill_dist = 3300
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@ -38,7 +38,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 3200
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@ -37,7 +37,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 3200
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@ -38,7 +38,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1200
|
fill_dist = 2400
|
||||||
diffuse_color = 128, 53, 25
|
diffuse_color = 128, 53, 25
|
||||||
ambient_color = 128, 53, 25
|
ambient_color = 128, 53, 25
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1550
|
fill_dist = 3100
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@ -40,7 +40,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\debris_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1800
|
fill_dist = 3600
|
||||||
diffuse_color = 220, 220, 180
|
diffuse_color = 220, 220, 180
|
||||||
ambient_color = 120, 120, 120
|
ambient_color = 120, 120, 120
|
||||||
ambient_increase = 70, 40, 30
|
ambient_increase = 70, 40, 30
|
||||||
@ -46,7 +46,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 200
|
count = 200
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.3
|
fade_dist_percent = 0.3
|
||||||
shape = debris_tri
|
shape = debris_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1450
|
fill_dist = 2900
|
||||||
diffuse_color = 210, 210, 210
|
diffuse_color = 210, 210, 210
|
||||||
ambient_color = 90, 50, 90
|
ambient_color = 90, 50, 90
|
||||||
ambient_increase = 70, 50, 70
|
ambient_increase = 70, 50, 70
|
||||||
@ -41,7 +41,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_carbon
|
shape = asteroid_ice_carbon
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\mine_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 275
|
cube_size = 275
|
||||||
fill_dist = 1000
|
fill_dist = 2000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
|
|
||||||
[Exclusion Zones]
|
[Exclusion Zones]
|
||||||
@ -39,7 +39,7 @@ vert_increase = 1
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 800
|
count = 800
|
||||||
start_dist = 700
|
start_dist = 1400
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = spike_mine_tri
|
shape = spike_mine_tri
|
||||||
size = 190, 190
|
size = 190, 190
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 180, 200, 220
|
diffuse_color = 180, 200, 220
|
||||||
ambient_color = 70, 70, 70
|
ambient_color = 70, 70, 70
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@ -46,7 +46,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.6, 0.6, 0.6
|
color_shift = 0.6, 0.6, 0.6
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1500
|
fill_dist = 3000
|
||||||
diffuse_color = 190, 200, 210
|
diffuse_color = 190, 200, 210
|
||||||
ambient_color = 90, 90, 90
|
ambient_color = 90, 90, 90
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@ -37,7 +37,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 90, 90, 90
|
ambient_color = 90, 90, 90
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@ -24,7 +24,7 @@ asteroid = beryl_asteroid10, 0.3, 0.4, 0.6, 50, 30, 130
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_beryl
|
shape = asteroid_beryl
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 2600
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 90, 90, 90
|
ambient_color = 90, 90, 90
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@ -40,7 +40,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 450
|
cube_size = 450
|
||||||
fill_dist = 1600
|
fill_dist = 1920
|
||||||
diffuse_color = 150, 200, 255
|
diffuse_color = 150, 200, 255
|
||||||
ambient_color = 120, 140, 160
|
ambient_color = 120, 140, 160
|
||||||
ambient_increase = 20, 30, 40
|
ambient_increase = 20, 30, 40
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 150, 200, 255
|
diffuse_color = 150, 200, 255
|
||||||
ambient_color = 120, 140, 160
|
ambient_color = 120, 140, 160
|
||||||
ambient_increase = 20, 30, 40
|
ambient_increase = 20, 30, 40
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1650
|
fill_dist = 3300
|
||||||
tint_field = 108, 108, 108
|
tint_field = 108, 108, 108
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
@ -34,7 +34,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1700
|
fill_dist = 3400
|
||||||
tint_field = 160, 225, 200
|
tint_field = 160, 225, 200
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@ -33,7 +33,7 @@ asteroid = uranium_asteroid30, -0.8, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 500
|
count = 500
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = uranium_tri
|
shape = uranium_tri
|
||||||
color_shift = 0.75, 0.75, 0.75
|
color_shift = 0.75, 0.75, 0.75
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 55, 100, 50
|
diffuse_color = 55, 100, 50
|
||||||
ambient_color = 0, 40, 30
|
ambient_color = 0, 40, 30
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 1560
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 1
|
empty_cube_frequency = 1
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 2600
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.2
|
empty_cube_frequency = 0.2
|
||||||
|
|
||||||
@ -19,7 +19,7 @@ asteroid = rock_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 800
|
count = 800
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 3200
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 410
|
cube_size = 410
|
||||||
fill_dist = 1600
|
fill_dist = 3200
|
||||||
tint_field = 200, 200, 210
|
tint_field = 200, 200, 210
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
@ -27,7 +27,7 @@ asteroid = minedout_asteroid30, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 700
|
count = 700
|
||||||
start_dist = 1100
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.8, 0.75, 0.75
|
color_shift = 0.8, 0.75, 0.75
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1700
|
fill_dist = 3400
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@ -26,7 +26,7 @@ asteroid = mineable2_asteroid60, -0.7, 0.7, -0.6, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 1000
|
count = 1000
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1700
|
fill_dist = 3400
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@ -39,7 +39,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 700
|
count = 700
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 350
|
cube_size = 350
|
||||||
fill_dist = 1500
|
fill_dist = 3000
|
||||||
tint_field = 100, 100, 100
|
tint_field = 100, 100, 100
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@ -67,7 +67,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 500
|
count = 500
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 1.5, 1.5, 1.5
|
color_shift = 1.5, 1.5, 1.5
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1700
|
fill_dist = 3400
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@ -36,7 +36,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 900
|
count = 900
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1650
|
fill_dist = 3300
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.6
|
empty_cube_frequency = 0.6
|
||||||
|
|
||||||
@ -36,7 +36,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1900
|
fill_dist = 2280
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.8
|
empty_cube_frequency = 0.8
|
||||||
|
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1900
|
fill_dist = 2280
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.8
|
empty_cube_frequency = 0.8
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
@ -23,7 +23,7 @@ asteroid = ice_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 700
|
count = 700
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1500
|
fill_dist = 3000
|
||||||
diffuse_color = 220, 255, 255
|
diffuse_color = 220, 255, 255
|
||||||
ambient_color = 70, 70, 70
|
ambient_color = 70, 70, 70
|
||||||
ambient_increase = 40, 40, 40
|
ambient_increase = 40, 40, 40
|
||||||
@ -44,7 +44,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 0.8, 0.8, 0.9
|
color_shift = 0.8, 0.8, 0.9
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 200, 220, 255
|
diffuse_color = 200, 220, 255
|
||||||
ambient_color = 70, 70, 100
|
ambient_color = 70, 70, 100
|
||||||
ambient_increase = 60, 60, 60
|
ambient_increase = 60, 60, 60
|
||||||
@ -41,7 +41,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_carbon
|
shape = asteroid_ice_carbon
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 1920
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 140, 140, 140
|
ambient_color = 140, 140, 140
|
||||||
ambient_increase = 50, 40, 70
|
ambient_increase = 50, 40, 70
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 2600
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 70, 70, 100
|
ambient_color = 70, 70, 100
|
||||||
ambient_increase = 80, 60, 40
|
ambient_increase = 80, 60, 40
|
||||||
@ -37,7 +37,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_carbon
|
shape = asteroid_ice_carbon
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 3200
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 110, 110, 130
|
ambient_color = 110, 110, 130
|
||||||
ambient_increase = 40, 40, 40
|
ambient_increase = 40, 40, 40
|
||||||
@ -41,7 +41,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.2
|
empty_cube_frequency = 0.2
|
||||||
|
|
||||||
@ -43,7 +43,7 @@ asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 600
|
count = 600
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 2600
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.2
|
empty_cube_frequency = 0.2
|
||||||
|
|
||||||
@ -40,7 +40,7 @@ asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 600
|
count = 600
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 1560
|
||||||
diffuse_color = 255, 140, 30
|
diffuse_color = 255, 140, 30
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 1560
|
||||||
diffuse_color = 255, 150, 0
|
diffuse_color = 255, 150, 0
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 1560
|
||||||
diffuse_color = 255, 160, 0
|
diffuse_color = 255, 160, 0
|
||||||
ambient_color = 255, 200, 200
|
ambient_color = 255, 200, 200
|
||||||
ambient_increase = 70, 40, 0
|
ambient_increase = 70, 40, 0
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 255, 200, 200
|
ambient_color = 255, 200, 200
|
||||||
ambient_increase = 70, 40, 0
|
ambient_increase = 70, 40, 0
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 1560
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 255, 200, 200
|
diffuse_color = 255, 200, 200
|
||||||
ambient_color = 40, 20, 0
|
ambient_color = 40, 20, 0
|
||||||
ambient_increase = 60, 30, 10
|
ambient_increase = 60, 30, 10
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 30, 20
|
ambient_color = 40, 30, 20
|
||||||
ambient_increase = 50, 50, 50
|
ambient_increase = 50, 50, 50
|
||||||
@ -31,7 +31,7 @@ asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1100
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 30, 20
|
ambient_color = 40, 30, 20
|
||||||
ambient_increase = 50, 50, 50
|
ambient_increase = 50, 50, 50
|
||||||
@ -31,7 +31,7 @@ asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1100
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 30, 20
|
ambient_color = 40, 30, 20
|
||||||
ambient_increase = 50, 50, 50
|
ambient_increase = 50, 50, 50
|
||||||
@ -27,7 +27,7 @@ asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1100
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 300
|
cube_size = 300
|
||||||
fill_dist = 1600
|
fill_dist = 3200
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 140, 140, 140
|
ambient_color = 140, 140, 140
|
||||||
ambient_increase = 90, 60, 30
|
ambient_increase = 90, 60, 30
|
||||||
@ -26,7 +26,7 @@ asteroid = lava02_asteroid30, -0.8, -0.3, 0.5, 30, 0, -70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 600
|
count = 600
|
||||||
start_dist = 900
|
start_dist = 1800
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_lava02
|
shape = asteroid_lava02
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 30, 20
|
ambient_color = 40, 30, 20
|
||||||
ambient_increase = 50, 50, 50
|
ambient_increase = 50, 50, 50
|
||||||
@ -31,7 +31,7 @@ asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1100
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1100
|
fill_dist = 1320
|
||||||
diffuse_color = 100, 150, 255
|
diffuse_color = 100, 150, 255
|
||||||
ambient_color = 100, 200, 255
|
ambient_color = 100, 200, 255
|
||||||
ambient_increase = 20, 30, 255
|
ambient_increase = 20, 30, 255
|
||||||
|
@ -3,7 +3,7 @@ exclusion = Zone_Bw05_03_exclusion
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 255, 255, 255
|
ambient_color = 255, 255, 255
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -11,7 +11,7 @@ flag = Object_density_low
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1800
|
fill_dist = 3600
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 255, 255, 255
|
ambient_color = 255, 255, 255
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@ -24,7 +24,7 @@ asteroid = debris_small2, 0.1, -0.9, -0.8, 42, 178, 5
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 200
|
count = 200
|
||||||
start_dist = 1100
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.3
|
fade_dist_percent = 0.3
|
||||||
shape = debris_tri
|
shape = debris_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1800
|
fill_dist = 3600
|
||||||
diffuse_color = 150, 200, 255
|
diffuse_color = 150, 200, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 0, 50, 80
|
ambient_increase = 0, 50, 80
|
||||||
@ -37,7 +37,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 600
|
count = 600
|
||||||
start_dist = 800
|
start_dist = 1600
|
||||||
fade_dist_percent = 0.2
|
fade_dist_percent = 0.2
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.5, 0.8, 1
|
color_shift = 0.5, 0.8, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1650
|
fill_dist = 3300
|
||||||
diffuse_color = 255, 200, 0
|
diffuse_color = 255, 200, 0
|
||||||
ambient_color = 100, 50, 50
|
ambient_color = 100, 50, 50
|
||||||
ambient_increase = 100, 50, 50
|
ambient_increase = 100, 50, 50
|
||||||
@ -29,7 +29,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 1000
|
count = 1000
|
||||||
start_dist = 500
|
start_dist = 1000
|
||||||
fade_dist_percent = 0.2
|
fade_dist_percent = 0.2
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1500
|
fill_dist = 3000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1350
|
fill_dist = 2700
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 60, 60
|
ambient_color = 40, 60, 60
|
||||||
ambient_increase = 60, 50, 40
|
ambient_increase = 60, 50, 40
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 3200
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@ -48,7 +48,7 @@ asteroid = nonmineable_asteroid30, -0.7, 0.4, -0.4, 81, 30, 60
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = mine_rock_tri
|
shape = mine_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1500
|
fill_dist = 3000
|
||||||
diffuse_color = 160, 220, 255
|
diffuse_color = 160, 220, 255
|
||||||
ambient_color = 0, 0, 0
|
ambient_color = 0, 0, 0
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@ -32,7 +32,7 @@ asteroid = ice_block_asteroid30, -0.8, 0.5, -0.4, 71, 33, 77
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1550
|
fill_dist = 3100
|
||||||
diffuse_color = 130, 200, 255
|
diffuse_color = 130, 200, 255
|
||||||
ambient_color = 30, 30, 30
|
ambient_color = 30, 30, 30
|
||||||
ambient_increase = 40, 50, 60
|
ambient_increase = 40, 50, 60
|
||||||
@ -41,7 +41,7 @@ asteroid = ice_carbon_asteroid10, -0.2, 0.8, 0.3, 30, 40, 80
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_carbon
|
shape = asteroid_ice_carbon
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1700
|
fill_dist = 3400
|
||||||
diffuse_color = 120, 180, 255
|
diffuse_color = 120, 180, 255
|
||||||
ambient_color = 30, 40, 70
|
ambient_color = 30, 40, 70
|
||||||
ambient_increase = 40, 50, 70
|
ambient_increase = 40, 50, 70
|
||||||
@ -37,7 +37,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 0.7, 0.8, 0.9
|
color_shift = 0.7, 0.8, 0.9
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1250
|
fill_dist = 2500
|
||||||
diffuse_color = 75, 125, 215
|
diffuse_color = 75, 125, 215
|
||||||
ambient_color = 30, 40, 120
|
ambient_color = 30, 40, 120
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1450
|
fill_dist = 2900
|
||||||
diffuse_color = 200, 255, 255
|
diffuse_color = 200, 255, 255
|
||||||
ambient_color = 80, 100, 120
|
ambient_color = 80, 100, 120
|
||||||
ambient_increase = 30, 40, 60
|
ambient_increase = 30, 40, 60
|
||||||
@ -30,7 +30,7 @@ asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 300
|
cube_size = 300
|
||||||
fill_dist = 1250
|
fill_dist = 2500
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 255, 255, 255
|
ambient_color = 255, 255, 255
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@ -82,7 +82,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 800
|
count = 800
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 1920
|
||||||
diffuse_color = 170, 220, 255
|
diffuse_color = 170, 220, 255
|
||||||
ambient_color = 60, 70, 100
|
ambient_color = 60, 70, 100
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1200
|
fill_dist = 1440
|
||||||
diffuse_color = 170, 220, 255
|
diffuse_color = 170, 220, 255
|
||||||
ambient_color = 60, 60, 60
|
ambient_color = 60, 60, 60
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 500
|
cube_size = 500
|
||||||
fill_dist = 2400
|
fill_dist = 4800
|
||||||
diffuse_color = 170, 220, 255
|
diffuse_color = 170, 220, 255
|
||||||
ambient_color = 60, 70, 100
|
ambient_color = 60, 70, 100
|
||||||
ambient_increase = 70, 120, 160
|
ambient_increase = 70, 120, 160
|
||||||
@ -24,7 +24,7 @@ asteroid = ice_block_asteroid30, -0.2, -0.8, -0.6, 0, 80, 45
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 200
|
count = 200
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 220, 200, 220
|
diffuse_color = 220, 200, 220
|
||||||
ambient_color = 40, 40, 50
|
ambient_color = 40, 40, 50
|
||||||
ambient_increase = 70, 70, 70
|
ambient_increase = 70, 70, 70
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 200, 200, 200
|
diffuse_color = 200, 200, 200
|
||||||
ambient_color = 110, 110, 110
|
ambient_color = 110, 110, 110
|
||||||
ambient_increase = 80, 80, 80
|
ambient_increase = 80, 80, 80
|
||||||
@ -26,7 +26,7 @@ asteroid = mine_spike_minedout, -0.5, -0.2, 0.6, 75, 30, 70, mine
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1200
|
start_dist = 2400
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 200, 200, 200
|
diffuse_color = 200, 200, 200
|
||||||
ambient_color = 110, 110, 110
|
ambient_color = 110, 110, 110
|
||||||
ambient_increase = 80, 80, 80
|
ambient_increase = 80, 80, 80
|
||||||
@ -45,7 +45,7 @@ asteroid = planet_frag_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1200
|
start_dist = 2400
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 200, 200, 200
|
diffuse_color = 200, 200, 200
|
||||||
ambient_color = 110, 110, 110
|
ambient_color = 110, 110, 110
|
||||||
ambient_increase = 80, 80, 80
|
ambient_increase = 80, 80, 80
|
||||||
@ -26,7 +26,7 @@ asteroid = mine_spike_minedout, -0.5, -0.2, 0.6, 75, 30, 70, mine
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1200
|
start_dist = 2400
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 200, 255, 200
|
diffuse_color = 200, 255, 200
|
||||||
ambient_color = 40, 60, 50
|
ambient_color = 40, 60, 50
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 200, 230, 255
|
diffuse_color = 200, 230, 255
|
||||||
ambient_color = 40, 80, 120
|
ambient_color = 40, 80, 120
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 200, 255, 220
|
diffuse_color = 200, 255, 220
|
||||||
ambient_color = 40, 40, 50
|
ambient_color = 40, 40, 50
|
||||||
ambient_increase = 70, 70, 70
|
ambient_increase = 70, 70, 70
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 90, 90, 90
|
diffuse_color = 90, 90, 90
|
||||||
ambient_color = 40, 40, 40
|
ambient_color = 40, 40, 40
|
||||||
ambient_increase = 30, 30, 30
|
ambient_increase = 30, 30, 30
|
||||||
@ -27,7 +27,7 @@ asteroid = planet_frag_asteroid10, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1200
|
start_dist = 2400
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 500
|
cube_size = 500
|
||||||
fill_dist = 2500
|
fill_dist = 5000
|
||||||
diffuse_color = 200, 255, 255
|
diffuse_color = 200, 255, 255
|
||||||
ambient_color = 20, 70, 80
|
ambient_color = 20, 70, 80
|
||||||
ambient_increase = 40, 50, 50
|
ambient_increase = 40, 50, 50
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\debris_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 2000
|
fill_dist = 4000
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.8
|
empty_cube_frequency = 0.8
|
||||||
|
|
||||||
@ -18,7 +18,7 @@ asteroid = debris_large1, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 600
|
count = 600
|
||||||
start_dist = 900
|
start_dist = 1800
|
||||||
fade_dist_percent = 0.3
|
fade_dist_percent = 0.3
|
||||||
shape = debris_tri
|
shape = debris_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1800
|
fill_dist = 3600
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 1
|
empty_cube_frequency = 1
|
||||||
|
|
||||||
@ -27,7 +27,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 1000
|
count = 1000
|
||||||
start_dist = 800
|
start_dist = 1600
|
||||||
fade_dist_percent = 0.2
|
fade_dist_percent = 0.2
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.7, 0.7, 0.7
|
color_shift = 0.7, 0.7, 0.7
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 255, 200, 150
|
ambient_color = 255, 200, 150
|
||||||
ambient_increase = 50, 40, 30
|
ambient_increase = 50, 40, 30
|
||||||
|
@ -1,6 +1,6 @@
|
|||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 1680
|
||||||
diffuse_color = 200, 230, 255
|
diffuse_color = 200, 230, 255
|
||||||
ambient_color = 40, 80, 120
|
ambient_color = 40, 80, 120
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\debris_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1500
|
fill_dist = 3000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 20, 30, 60
|
ambient_color = 20, 30, 60
|
||||||
ambient_increase = 30, 40, 50
|
ambient_increase = 30, 40, 50
|
||||||
@ -25,7 +25,7 @@ asteroid = debris_large1, -0.2, -0.1, -0.6, 105, 160, 25
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 500
|
count = 500
|
||||||
start_dist = 900
|
start_dist = 1800
|
||||||
fade_dist_percent = 0.3
|
fade_dist_percent = 0.3
|
||||||
shape = debris_tri
|
shape = debris_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 40, 60, 60
|
ambient_color = 40, 60, 60
|
||||||
ambient_increase = 60, 50, 40
|
ambient_increase = 60, 50, 40
|
||||||
@ -28,7 +28,7 @@ asteroid = rock_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1200
|
start_dist = 2400
|
||||||
fade_dist_percent = 0.5
|
fade_dist_percent = 0.5
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
diffuse_color = 230, 230, 200
|
diffuse_color = 230, 230, 200
|
||||||
ambient_color = 100, 100, 80
|
ambient_color = 100, 100, 80
|
||||||
ambient_increase = 70, 60, 30
|
ambient_increase = 70, 60, 30
|
||||||
@ -53,7 +53,7 @@ asteroid = rock_asteroid60, 0.5, 0.5, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1100
|
start_dist = 2200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.9, 0.9, 0.9
|
color_shift = 0.9, 0.9, 0.9
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1500
|
fill_dist = 3000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 20, 50, 50
|
ambient_color = 20, 50, 50
|
||||||
ambient_increase = 20, 30, 70
|
ambient_increase = 20, 30, 70
|
||||||
@ -37,7 +37,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 400
|
count = 400
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1650
|
fill_dist = 3300
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 100, 100, 100
|
ambient_color = 100, 100, 100
|
||||||
ambient_increase = 20, 40, 60
|
ambient_increase = 20, 40, 60
|
||||||
@ -38,7 +38,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1500
|
fill_dist = 3000
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 20, 50, 50
|
ambient_color = 20, 50, 50
|
||||||
ambient_increase = 120, 70, 20
|
ambient_increase = 120, 70, 20
|
||||||
@ -37,7 +37,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = roid_rock_tri
|
shape = roid_rock_tri
|
||||||
color_shift = 0.8, 0.8, 0.8
|
color_shift = 0.8, 0.8, 0.8
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 2000
|
fill_dist = 2400
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.5
|
empty_cube_frequency = 0.5
|
||||||
|
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1400
|
fill_dist = 2800
|
||||||
tint_field = 255, 255, 255
|
tint_field = 255, 255, 255
|
||||||
empty_cube_frequency = 0.2
|
empty_cube_frequency = 0.2
|
||||||
|
|
||||||
@ -31,7 +31,7 @@ asteroid = ice_asteroid60, -0.7, 0.4, -0.4, 75, 30, 70
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 800
|
count = 800
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_4
|
shape = asteroid_ice_4
|
||||||
color_shift = 0.5, 0.5, 0.5
|
color_shift = 0.5, 0.5, 0.5
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1200
|
fill_dist = 2400
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 140, 140, 140
|
ambient_color = 140, 140, 140
|
||||||
ambient_increase = 30, 50, 80
|
ambient_increase = 30, 50, 80
|
||||||
@ -40,7 +40,7 @@ vert_increase = 2
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 2000
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_ice_block
|
shape = asteroid_ice_block
|
||||||
color_shift = 1, 1, 1
|
color_shift = 1, 1, 1
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 1920
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 140, 140, 140
|
ambient_color = 140, 140, 140
|
||||||
ambient_increase = 30, 50, 80
|
ambient_increase = 30, 50, 80
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\ice_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1600
|
fill_dist = 1920
|
||||||
diffuse_color = 255, 255, 255
|
diffuse_color = 255, 255, 255
|
||||||
ambient_color = 120, 130, 140
|
ambient_color = 120, 130, 140
|
||||||
ambient_increase = 20, 30, 40
|
ambient_increase = 20, 30, 40
|
||||||
|
@ -3,7 +3,7 @@ file = solar\asteroids\rock_shapes.ini
|
|||||||
|
|
||||||
[Field]
|
[Field]
|
||||||
cube_size = 400
|
cube_size = 400
|
||||||
fill_dist = 1300
|
fill_dist = 1560
|
||||||
diffuse_color = 70, 70, 80
|
diffuse_color = 70, 70, 80
|
||||||
ambient_color = 0, 0, 0
|
ambient_color = 0, 0, 0
|
||||||
ambient_increase = 0, 0, 0
|
ambient_increase = 0, 0, 0
|
||||||
@ -33,7 +33,7 @@ color_shift = 1, 1, 1
|
|||||||
|
|
||||||
[AsteroidBillboards]
|
[AsteroidBillboards]
|
||||||
count = 300
|
count = 300
|
||||||
start_dist = 1000
|
start_dist = 1200
|
||||||
fade_dist_percent = 0.35
|
fade_dist_percent = 0.35
|
||||||
shape = asteroid_planet_frag
|
shape = asteroid_planet_frag
|
||||||
color_shift = 0.5, 0.6, 0.7
|
color_shift = 0.5, 0.6, 0.7
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user