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https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
Fix mine collision bug entirely
For every mine the detonation_dist has been reverted to '4' and 'phantom_physics = true' has been added.
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1d4b496333
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@ -1557,7 +1557,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1572,6 +1572,7 @@ seek_dist = 400
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top_speed = 60
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acceleration = 200
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const_effect = li_mine01
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phantom_physics = true
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[MineDropper]
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nickname = mine01_mark01
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@ -1617,7 +1618,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1632,6 +1633,7 @@ seek_dist = 400
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top_speed = 60
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acceleration = 200
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const_effect = br_mine01
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phantom_physics = true
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[MineDropper]
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nickname = mine01_mark02
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@ -1677,7 +1679,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1692,6 +1694,7 @@ seek_dist = 400
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top_speed = 60
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acceleration = 200
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const_effect = ku_mine01
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phantom_physics = true
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[MineDropper]
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nickname = mine01_mark03
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@ -1737,7 +1740,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1752,6 +1755,7 @@ seek_dist = 400
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top_speed = 60
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acceleration = 200
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const_effect = rh_mine01
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phantom_physics = true
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[MineDropper]
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nickname = mine01_mark04
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@ -1797,7 +1801,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_regular
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1812,6 +1816,7 @@ seek_dist = 400
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top_speed = 60
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acceleration = 200
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const_effect = pi_mine01
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phantom_physics = true
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[MineDropper]
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nickname = mine01_mark05
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@ -1857,7 +1862,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1872,6 +1877,7 @@ seek_dist = 400
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top_speed = 80
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acceleration = 200
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const_effect = li_mine02
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phantom_physics = true
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[MineDropper]
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nickname = mine02_mark01
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@ -1917,7 +1923,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1932,6 +1938,7 @@ seek_dist = 400
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top_speed = 80
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acceleration = 200
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const_effect = br_mine02
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phantom_physics = true
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[MineDropper]
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nickname = mine02_mark02
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@ -1977,7 +1984,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -1992,6 +1999,7 @@ seek_dist = 400
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top_speed = 80
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acceleration = 200
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const_effect = ku_mine02
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phantom_physics = true
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[MineDropper]
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nickname = mine02_mark03
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@ -2037,7 +2045,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -2052,6 +2060,7 @@ seek_dist = 400
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top_speed = 80
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acceleration = 200
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const_effect = rh_mine02
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phantom_physics = true
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[MineDropper]
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nickname = mine02_mark04
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@ -2097,7 +2106,7 @@ units_per_container = 10
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requires_ammo = true
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hit_pts = 2
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one_shot_sound = fire_mine_tracking
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detonation_dist = 8
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detonation_dist = 4
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lifetime = 10
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force_gun_ori = true
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DA_archetype = equipment\models\mines\br_plasma_mine.3db
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@ -2112,6 +2121,7 @@ seek_dist = 400
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top_speed = 80
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acceleration = 200
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const_effect = pi_mine02
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phantom_physics = true
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[MineDropper]
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nickname = mine02_mark05
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