mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
Resolve conflicts
This commit is contained in:
commit
6ee005101e
BIN
DATA/AUDIO/SOUNDS/AMBIENCES/zone_nebula_nomad.wav
Normal file
BIN
DATA/AUDIO/SOUNDS/AMBIENCES/zone_nebula_nomad.wav
Normal file
Binary file not shown.
@ -796,32 +796,32 @@ attenuation = 0
|
|||||||
nickname = rtc_music_awe_and_wonderment
|
nickname = rtc_music_awe_and_wonderment
|
||||||
file = audio\music\music_awe_and_wonderment.wav
|
file = audio\music\music_awe_and_wonderment.wav
|
||||||
type = music
|
type = music
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_danger
|
nickname = rtc_music_danger
|
||||||
file = audio\music\music_danger.wav
|
file = audio\music\music_danger.wav
|
||||||
type = music
|
type = music
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
streamer = true
|
streamer = true
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_dangerous_chase
|
nickname = rtc_music_dangerous_chase
|
||||||
file = audio\music\music_dangerous_chase.wav
|
file = audio\music\music_dangerous_chase.wav
|
||||||
type = music
|
type = music
|
||||||
attenuation = -8
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_death
|
nickname = rtc_music_death
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_death.wav
|
file = audio\music\music_death.wav
|
||||||
attenuation = 0
|
attenuation = 1
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_discordant_psychosis
|
nickname = rtc_music_discordant_psychosis
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_discordant_psych.wav
|
file = audio\music\music_discordant_psych.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_failure
|
nickname = rtc_music_failure
|
||||||
@ -833,19 +833,19 @@ attenuation = 0
|
|||||||
nickname = rtc_music_friendly_encouragement
|
nickname = rtc_music_friendly_encouragement
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_friendly_encourage.wav
|
file = audio\music\music_friendly_encourage.wav
|
||||||
attenuation = 0
|
attenuation = 4
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_reveal_and_exposition
|
nickname = rtc_music_reveal_and_exposition
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_reveal_and_exposition.wav
|
file = audio\music\music_reveal_and_exposition.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_reveal_challenging
|
nickname = rtc_music_reveal_challenging
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_reveal_challenging.wav
|
file = audio\music\music_reveal_challenging.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_reveal_contraband
|
nickname = rtc_music_reveal_contraband
|
||||||
@ -857,7 +857,7 @@ attenuation = 0
|
|||||||
nickname = rtc_music_reveal_enemy_position_of_strength
|
nickname = rtc_music_reveal_enemy_position_of_strength
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_reveal_enemy_pos.wav
|
file = audio\music\music_reveal_enemy_pos.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_reveal_special_mystery
|
nickname = rtc_music_reveal_special_mystery
|
||||||
@ -869,7 +869,7 @@ attenuation = 0
|
|||||||
nickname = rtc_music_solemn_and_grave
|
nickname = rtc_music_solemn_and_grave
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_solemn_and_grave.wav
|
file = audio\music\music_solemn_and_grave.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_stab_comedy
|
nickname = rtc_music_stab_comedy
|
||||||
@ -881,7 +881,7 @@ attenuation = 0
|
|||||||
nickname = rtc_music_stab_danger
|
nickname = rtc_music_stab_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_stab_danger.wav
|
file = audio\music\music_stab_danger.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_upcoming_action_heavy
|
nickname = rtc_music_upcoming_action_heavy
|
||||||
@ -905,37 +905,37 @@ attenuation = 0
|
|||||||
nickname = rtc_music_cambridge
|
nickname = rtc_music_cambridge
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_cambridge.wav
|
file = audio\music\music_cambridge.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_leeds
|
nickname = rtc_music_leeds
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_leeds.wav
|
file = audio\music\music_leeds.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_newlondon
|
nickname = rtc_music_newlondon
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_newlondon.wav
|
file = audio\music\music_newlondon.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_honshu
|
nickname = rtc_music_honshu
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_honshu.wav
|
file = audio\music\music_honshu.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_kyushu
|
nickname = rtc_music_kyushu
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_kyushu.wav
|
file = audio\music\music_kyushu.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_newtokyo
|
nickname = rtc_music_newtokyo
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_newtokyo.wav
|
file = audio\music\music_newtokyo.wav
|
||||||
attenuation = 0
|
attenuation = 1
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_houston
|
nickname = rtc_music_houston
|
||||||
@ -977,25 +977,25 @@ attenuation = 0
|
|||||||
nickname = rtc_music_hamburg
|
nickname = rtc_music_hamburg
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_hamburg.wav
|
file = audio\music\music_hamburg.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_newberlin
|
nickname = rtc_music_newberlin
|
||||||
file = audio\music\music_newberlin.wav
|
file = audio\music\music_newberlin.wav
|
||||||
type = music
|
type = music
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_stuttgart
|
nickname = rtc_music_stuttgart
|
||||||
file = audio\music\music_stuttgart.wav
|
file = audio\music\music_stuttgart.wav
|
||||||
type = music
|
type = music
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_vogtland
|
nickname = rtc_music_vogtland
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_vogtland.wav
|
file = audio\music\music_vogtland.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_cadiz
|
nickname = rtc_music_cadiz
|
||||||
@ -1007,61 +1007,61 @@ attenuation = 0
|
|||||||
nickname = rtc_music_malta
|
nickname = rtc_music_malta
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_malta.wav
|
file = audio\music\music_malta.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_crete
|
nickname = rtc_music_crete
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_crete.wav
|
file = audio\music\music_crete.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_harris
|
nickname = rtc_music_harris
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_harris.wav
|
file = audio\music\music_harris.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_kurile
|
nickname = rtc_music_kurile
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_kurile.wav
|
file = audio\music\music_kurile.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_li_space
|
nickname = rtc_music_li_space
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_li_space.wav
|
file = audio\music\music_li_space.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_li_danger
|
nickname = rtc_music_li_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_li_danger.wav
|
file = audio\music\music_li_danger.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_li_battle
|
nickname = rtc_music_li_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_li_battle.wav
|
file = audio\music\music_li_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_iw_space
|
nickname = rtc_music_iw_space
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_iw_space.wav
|
file = audio\music\music_iw_space.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_iw_danger
|
nickname = rtc_music_iw_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_iw_danger.wav
|
file = audio\music\music_iw_danger.wav
|
||||||
attenuation = 0
|
attenuation = 4
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_iw_battle
|
nickname = rtc_music_iw_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_iw_battle.wav
|
file = audio\music\music_iw_battle.wav
|
||||||
attenuation = 0
|
attenuation = 4
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_br_space
|
nickname = rtc_music_br_space
|
||||||
@ -1085,55 +1085,55 @@ attenuation = 0
|
|||||||
nickname = rtc_music_ku_space
|
nickname = rtc_music_ku_space
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_ku_space.wav
|
file = audio\music\music_ku_space.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_ku_danger
|
nickname = rtc_music_ku_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_ku_danger.wav
|
file = audio\music\music_ku_danger.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_ku_battle
|
nickname = rtc_music_ku_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_ku_battle.wav
|
file = audio\music\music_ku_battle.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_rh_space
|
nickname = rtc_music_rh_space
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_rh_space.wav
|
file = audio\music\music_rh_space.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_rh_danger
|
nickname = rtc_music_rh_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_rh_danger.wav
|
file = audio\music\music_rh_danger.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_rh_battle
|
nickname = rtc_music_rh_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_rh_battle.wav
|
file = audio\music\music_rh_battle.wav
|
||||||
attenuation = 0
|
attenuation = 1
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_omega_space
|
nickname = rtc_music_omega_space
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_omega_space.wav
|
file = audio\music\music_omega_space.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_omega_danger
|
nickname = rtc_music_omega_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_omega_danger.wav
|
file = audio\music\music_omega_danger.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_omega_battle
|
nickname = rtc_music_omega_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_omega_battle.wav
|
file = audio\music\music_omega_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_sigma_space
|
nickname = rtc_music_sigma_space
|
||||||
@ -1151,85 +1151,85 @@ attenuation = 0
|
|||||||
nickname = rtc_music_sigma_battle
|
nickname = rtc_music_sigma_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_sigma_battle.wav
|
file = audio\music\music_sigma_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_tau_space
|
nickname = rtc_music_tau_space
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_tau_space.wav
|
file = audio\music\music_tau_space.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_tau_danger
|
nickname = rtc_music_tau_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_tau_danger.wav
|
file = audio\music\music_tau_danger.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_tau_battle
|
nickname = rtc_music_tau_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_tau_battle.wav
|
file = audio\music\music_tau_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_omicron_space
|
nickname = rtc_music_omicron_space
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_omicron_space.wav
|
file = audio\music\music_omicron_space.wav
|
||||||
attenuation = 0
|
attenuation = 1
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_omicron_danger
|
nickname = rtc_music_omicron_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_omicron_danger.wav
|
file = audio\music\music_omicron_danger.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_omicron_battle
|
nickname = rtc_music_omicron_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_omicron_battle.wav
|
file = audio\music\music_omicron_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_race_start
|
nickname = rtc_music_race_start
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_race_start.wav
|
file = audio\music\music_race_start.wav
|
||||||
attenuation = 0
|
attenuation = 1
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_race_loop
|
nickname = rtc_music_race_loop
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_race_loop.wav
|
file = audio\music\music_race_loop.wav
|
||||||
attenuation = 0
|
attenuation = 4
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_no_ally_danger
|
nickname = rtc_music_no_ally_danger
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_li_danger.wav
|
file = audio\music\music_li_danger.wav
|
||||||
attenuation = 0
|
attenuation = 3
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_no_ally_battle
|
nickname = rtc_music_no_ally_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_li_battle.wav
|
file = audio\music\music_li_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_no_lair_battle
|
nickname = rtc_music_no_lair_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_li_battle.wav
|
file = audio\music\music_li_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_no_battle
|
nickname = rtc_music_no_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_li_battle.wav
|
file = audio\music\music_li_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_no_dyson_battle
|
nickname = rtc_music_no_dyson_battle
|
||||||
type = music
|
type = music
|
||||||
file = audio\music\music_li_battle.wav
|
file = audio\music\music_li_battle.wav
|
||||||
attenuation = 0
|
attenuation = 2
|
||||||
|
|
||||||
[Sound]
|
[Sound]
|
||||||
nickname = rtc_music_m13_hypergate_scene
|
nickname = rtc_music_m13_hypergate_scene
|
||||||
|
@ -350,9 +350,9 @@ max_force = 48000
|
|||||||
linear_drag = 599
|
linear_drag = 599
|
||||||
power_usage = 0
|
power_usage = 0
|
||||||
reverse_fraction = 0.2
|
reverse_fraction = 0.2
|
||||||
flame_effect = gf_li_smallengine01_fire
|
flame_effect = gf_co_smallengine01_fire
|
||||||
trail_effect = gf_li_smallengine01_trail
|
trail_effect = gf_co_smallengine01_trail
|
||||||
trail_effect_player = gf_li_smallengine01_playtrail
|
trail_effect_player = gf_co_smallengine01_playtrail
|
||||||
cruise_charge_time = 5
|
cruise_charge_time = 5
|
||||||
cruise_power_usage = 20
|
cruise_power_usage = 20
|
||||||
character_start_sound = engine_bw_fighter_start
|
character_start_sound = engine_bw_fighter_start
|
||||||
@ -382,9 +382,9 @@ max_force = 48000
|
|||||||
linear_drag = 599
|
linear_drag = 599
|
||||||
power_usage = 0
|
power_usage = 0
|
||||||
reverse_fraction = 0.2
|
reverse_fraction = 0.2
|
||||||
flame_effect = gf_li_smallengine01_fire
|
flame_effect = gf_co_smallengine01_fire
|
||||||
trail_effect = gf_li_smallengine01_trail
|
trail_effect = gf_co_smallengine01_trail
|
||||||
trail_effect_player = gf_li_smallengine01_playtrail
|
trail_effect_player = gf_co_smallengine01_playtrail
|
||||||
cruise_charge_time = 5
|
cruise_charge_time = 5
|
||||||
cruise_power_usage = 20
|
cruise_power_usage = 20
|
||||||
character_start_sound = engine_bw_fighter_start
|
character_start_sound = engine_bw_fighter_start
|
||||||
@ -414,9 +414,9 @@ max_force = 48000
|
|||||||
linear_drag = 599
|
linear_drag = 599
|
||||||
power_usage = 0
|
power_usage = 0
|
||||||
reverse_fraction = 0.2
|
reverse_fraction = 0.2
|
||||||
flame_effect = gf_li_smallengine01_fire
|
flame_effect = gf_co_smallengine01_fire
|
||||||
trail_effect = gf_li_smallengine01_trail
|
trail_effect = gf_co_smallengine01_trail
|
||||||
trail_effect_player = gf_li_smallengine01_playtrail
|
trail_effect_player = gf_co_smallengine01_playtrail
|
||||||
cruise_charge_time = 5
|
cruise_charge_time = 5
|
||||||
cruise_power_usage = 20
|
cruise_power_usage = 20
|
||||||
character_start_sound = engine_bw_fighter_start
|
character_start_sound = engine_bw_fighter_start
|
||||||
@ -446,9 +446,9 @@ max_force = 48000
|
|||||||
linear_drag = 599
|
linear_drag = 599
|
||||||
power_usage = 0
|
power_usage = 0
|
||||||
reverse_fraction = 0.2
|
reverse_fraction = 0.2
|
||||||
flame_effect = gf_li_smallengine01_fire
|
flame_effect = gf_co_smallengine01_fire
|
||||||
trail_effect = gf_li_smallengine01_trail
|
trail_effect = gf_co_smallengine01_trail
|
||||||
trail_effect_player = gf_li_smallengine01_playtrail
|
trail_effect_player = gf_co_smallengine01_playtrail
|
||||||
cruise_charge_time = 5
|
cruise_charge_time = 5
|
||||||
cruise_power_usage = 20
|
cruise_power_usage = 20
|
||||||
character_start_sound = engine_bw_fighter_start
|
character_start_sound = engine_bw_fighter_start
|
||||||
@ -478,9 +478,9 @@ max_force = 48000
|
|||||||
linear_drag = 599
|
linear_drag = 599
|
||||||
power_usage = 0
|
power_usage = 0
|
||||||
reverse_fraction = 0.2
|
reverse_fraction = 0.2
|
||||||
flame_effect = gf_li_smallengine01_fire
|
flame_effect = gf_co_smallengine01_fire
|
||||||
trail_effect = gf_li_smallengine01_trail
|
trail_effect = gf_co_smallengine01_trail
|
||||||
trail_effect_player = gf_li_smallengine01_playtrail
|
trail_effect_player = gf_co_smallengine01_playtrail
|
||||||
cruise_charge_time = 5
|
cruise_charge_time = 5
|
||||||
cruise_power_usage = 20
|
cruise_power_usage = 20
|
||||||
character_start_sound = engine_bw_fighter_start
|
character_start_sound = engine_bw_fighter_start
|
||||||
@ -510,9 +510,9 @@ max_force = 48000
|
|||||||
linear_drag = 599
|
linear_drag = 599
|
||||||
power_usage = 0
|
power_usage = 0
|
||||||
reverse_fraction = 0.2
|
reverse_fraction = 0.2
|
||||||
flame_effect = gf_li_smallengine01_fire
|
flame_effect = gf_co_smallengine01_fire
|
||||||
trail_effect = gf_li_smallengine01_trail
|
trail_effect = gf_co_smallengine01_trail
|
||||||
trail_effect_player = gf_li_smallengine01_playtrail
|
trail_effect_player = gf_co_smallengine01_playtrail
|
||||||
cruise_charge_time = 5
|
cruise_charge_time = 5
|
||||||
cruise_power_usage = 20
|
cruise_power_usage = 20
|
||||||
character_start_sound = engine_bw_fighter_start
|
character_start_sound = engine_bw_fighter_start
|
||||||
|
1647
DATA/EQUIPMENT/engine_equip_player_trails.ini
Normal file
1647
DATA/EQUIPMENT/engine_equip_player_trails.ini
Normal file
File diff suppressed because it is too large
Load Diff
1647
DATA/EQUIPMENT/engine_equip_player_trails_color_changes.ini
Normal file
1647
DATA/EQUIPMENT/engine_equip_player_trails_color_changes.ini
Normal file
File diff suppressed because it is too large
Load Diff
@ -338,7 +338,7 @@ position = 45c522, -0.005 ; Player Status
|
|||||||
position = 45c554, -0.005 ; Current Information
|
position = 45c554, -0.005 ; Current Information
|
||||||
;position = 45c586, 0 ; Chat
|
;position = 45c586, 0 ; Chat
|
||||||
;position = 45c5b8, 0 ; Attention Required
|
;position = 45c5b8, 0 ; Attention Required
|
||||||
position = 45c5ea, -0.005 ; Nav Map animation
|
;position = 45c5ea, 0 ; Nav Map animation
|
||||||
position = 45c61c, -0.005 ; Inventory animation
|
position = 45c61c, -0.005 ; Inventory animation
|
||||||
position = 45c64e, -0.005 ; Neural Net Log animation
|
position = 45c64e, -0.005 ; Neural Net Log animation
|
||||||
position = 45c680, -0.005 ; Player Status animation
|
position = 45c680, -0.005 ; Player Status animation
|
||||||
|
@ -471,7 +471,7 @@ Act_SpawnSolar = freeport7_space_dome3
|
|||||||
Act_GCSClamp = true
|
Act_GCSClamp = true
|
||||||
Act_RandomPop = false
|
Act_RandomPop = false
|
||||||
Act_MovePlayer = 3254, 1354, -21807, 1
|
Act_MovePlayer = 3254, 1354, -21807, 1
|
||||||
Act_SpawnShip = fp7_transport1, transport_creeps, 3535, 1110, -21071, 0.99879, 0, 0.04903, 0
|
Act_SpawnShip = fp7_transport1, transport_creeps, 3535, 1110, -21071, 0.99879, 0.03, 0.04903, 0
|
||||||
Act_CallThorn = missions\m01a\m01a_fp7_01.thn, fp7base
|
Act_CallThorn = missions\m01a\m01a_fp7_01.thn, fp7base
|
||||||
Act_PlaySoundEffect = depot_wallah_srtc
|
Act_PlaySoundEffect = depot_wallah_srtc
|
||||||
Act_ActTrig = tr_fp7_cam_end
|
Act_ActTrig = tr_fp7_cam_end
|
||||||
@ -735,9 +735,9 @@ Act_ActTrig = fp7_attacker_recloak
|
|||||||
nickname = fp7_attacker_recloak
|
nickname = fp7_attacker_recloak
|
||||||
system = FP7_system
|
system = FP7_system
|
||||||
Cnd_True = no_params
|
Cnd_True = no_params
|
||||||
Act_Cloak = fp7base_attacker1, true
|
Act_Destroy = fp7base_attacker1, SILENT
|
||||||
Act_Cloak = fp7base_attacker3, true
|
Act_Destroy = fp7base_attacker3, SILENT
|
||||||
Act_Cloak = fp7base_attacker2, true
|
Act_Destroy = fp7base_attacker2, SILENT
|
||||||
Act_ActTrig = play_sad_music
|
Act_ActTrig = play_sad_music
|
||||||
|
|
||||||
[Trigger]
|
[Trigger]
|
||||||
@ -904,7 +904,7 @@ Act_LockDock = Player, Li01_to_Li03, lock
|
|||||||
Act_LockDock = Player, Li01_to_Li04, lock
|
Act_LockDock = Player, Li01_to_Li04, lock
|
||||||
Act_LockDock = Player, Li01_to_Li05, lock
|
Act_LockDock = Player, Li01_to_Li05, lock
|
||||||
Act_LockDock = Player, Li01_to_Iw03, lock
|
Act_LockDock = Player, Li01_to_Iw03, lock
|
||||||
Act_Destroy = fp7base
|
Act_Destroy = fp7base, SILENT
|
||||||
Act_ActTrig = tm_order_ambush
|
Act_ActTrig = tm_order_ambush
|
||||||
Act_SetVibe = escort, Player, REP_FRIEND_THRESHOLD
|
Act_SetVibe = escort, Player, REP_FRIEND_THRESHOLD
|
||||||
|
|
||||||
|
207
DATA/MISSIONS/M13/m13_opensp.ini
Normal file
207
DATA/MISSIONS/M13/m13_opensp.ini
Normal file
@ -0,0 +1,207 @@
|
|||||||
|
[Trigger]
|
||||||
|
nickname = bse_initialize_init_li01
|
||||||
|
InitState= Active
|
||||||
|
Cnd_True= no_params
|
||||||
|
system = Li01
|
||||||
|
Act_ForceLand = Li01_01_Base
|
||||||
|
Cnd_BaseEnter = Li01_01_Base
|
||||||
|
Cnd_SpaceExit = no_params
|
||||||
|
Act_SetShipAndLoadout = ge_fighter, msn_playerloadout
|
||||||
|
|
||||||
|
Act_LockDock = Player, Li01_to_Li02, unlock
|
||||||
|
Act_LockDock = Player, Li02_to_Li01, unlock
|
||||||
|
Act_LockDock = Player, Li03_to_Li01, unlock
|
||||||
|
Act_LockDock = Player, Li01_to_Li03, unlock
|
||||||
|
Act_LockDock = Player, Li01_to_Li04, unlock
|
||||||
|
Act_LockDock = Player, Li04_to_Li01, unlock
|
||||||
|
Act_LockDock = Player, Li01_to_Li03_hole, unlock
|
||||||
|
Act_LockDock = Player, Li01_to_Li04_hole, unlock
|
||||||
|
Act_LockDock = Player, Li02_to_Li04_hole, unlock
|
||||||
|
Act_LockDock = Player, Li03_to_Li01_hole, unlock
|
||||||
|
Act_LockDock = Player, Li04_to_Li01_hole, unlock
|
||||||
|
Act_LockDock = Player, Li04_to_Li02_hole, unlock
|
||||||
|
Act_LockDock = Player, Li01_08, unlock
|
||||||
|
Act_LockDock = Player, Li01_09, unlock
|
||||||
|
Act_LockDock = Player, Dock_Ring_Li01_01, unlock
|
||||||
|
Act_LockDock = Player, Li01_09, unlock
|
||||||
|
Act_LockDock = Player, Iw03_02, unlock
|
||||||
|
Act_LockDock = Player, Br02_to_Iw03_hole, unlock
|
||||||
|
Act_LockDock = Player, Iw03_to_Br02_hole, unlock
|
||||||
|
Act_LockDock = Player, Iw03_to_Li02, unlock
|
||||||
|
Act_LockDock = Player, Li02_to_Iw03, unlock
|
||||||
|
Act_LockDock = Player, Iw03_to_Br04_hole, unlock
|
||||||
|
Act_LockDock = Player, Br04_to_Iw03_hole, unlock
|
||||||
|
Act_LockDock = Player, Li04_to_Iw01, unlock
|
||||||
|
Act_LockDock = Player, Li04_to_Iw02, unlock
|
||||||
|
Act_LockDock = Player, Li04_to_Iw02_hole, unlock
|
||||||
|
Act_LockDock = Player, Li03_to_Iw05, unlock
|
||||||
|
Act_LockDock = Player, Li03_to_Iw05_hole, unlock
|
||||||
|
Act_LockDock = Player, Li03_to_Iw06, unlock
|
||||||
|
Act_LockDock = Player, Li03_to_Iw06_hole, unlock
|
||||||
|
Act_LockDock = Player, Li02_to_Iw04, unlock
|
||||||
|
Act_LockDock = Player, Li02_to_Iw04_hole, unlock
|
||||||
|
Act_LockDock = Player, Iw01_to_Li04, unlock
|
||||||
|
Act_LockDock = Player, Iw02_to_Li04, unlock
|
||||||
|
Act_LockDock = Player, Iw02_to_Li04_hole, unlock
|
||||||
|
Act_LockDock = Player, Iw04_to_Li02, unlock
|
||||||
|
Act_LockDock = Player, Iw04_to_Li02_hole, unlock
|
||||||
|
Act_LockDock = Player, Iw05_to_Li03, unlock
|
||||||
|
Act_LockDock = Player, Iw05_to_Li03_hole, unlock
|
||||||
|
Act_LockDock = Player, Iw06_to_Li03, unlock
|
||||||
|
Act_LockDock = Player, Iw06_to_Li03_hole, unlock
|
||||||
|
Act_LockDock = Player, Iw03_to_Li01, unlock
|
||||||
|
Act_LockDock = Player, Li01_to_Iw03, unlock
|
||||||
|
Act_LockDock = Player, Br03_to_Bw01_hole, unlock
|
||||||
|
Act_LockDock = Player, Bw01_to_Br03_hole, unlock
|
||||||
|
Act_LockDock = Player, Bw01_to_Br03, unlock
|
||||||
|
Act_LockDock = Player, Br04_to_Br03_hole, unlock
|
||||||
|
Act_LockDock = Player, Br03_to_Br04_hole, unlock
|
||||||
|
Act_LockDock = Player, Br04_trade_lane_ring_4, unlock
|
||||||
|
Act_LockDock = Player, bw01_01_dock_ring_1, unlock
|
||||||
|
Act_LockDock = Player, osiris, unlock
|
||||||
|
Act_LockDock = Player, Ku06_to_Bw05_hole, unlock
|
||||||
|
Act_LockDock = Player, Bw05_to_Ku06_hole, unlock
|
||||||
|
Act_LockDock = Player, Bw05_to_Rh01_hole, unlock
|
||||||
|
Act_LockDock = Player, Rh01_to_Bw05_hole, unlock
|
||||||
|
Act_LockDock = Player, Rh01_to_Rh04, unlock
|
||||||
|
Act_LockDock = Player, Rh04_to_Rh01, unlock
|
||||||
|
Act_LockDock = Player, Rh04_to_Rh05_hole, unlock
|
||||||
|
Act_LockDock = Player, Rh04_to_Bw05_hole, unlock
|
||||||
|
Act_LockDock = Player, Rh04_to_Bw05, unlock
|
||||||
|
Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock
|
||||||
|
Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock
|
||||||
|
Act_LockDock = Player, Rh04_01_dock_ring, unlock
|
||||||
|
Act_LockDock = Player, Rh04_01, unlock
|
||||||
|
Act_LockDock = Player, Rh04_03, unlock
|
||||||
|
Act_LockDock = Player, Rh04_02, unlock
|
||||||
|
Act_LockDock = Player, Rh04_05, unlock
|
||||||
|
Act_LockDock = Player, Rh04_05, unlock
|
||||||
|
Act_LockDock = Player, Li01_to_Li05, unlock
|
||||||
|
Act_LockDock = Player, Li05_prison_1, unlock
|
||||||
|
Act_LockDock = Player, Li05_to_Li01, unlock
|
||||||
|
Act_LockDock = Player, Li01_to_Li04_hole, unlock
|
||||||
|
Act_LockDock = Player, Li04_to_Li01_hole, unlock
|
||||||
|
Act_LockDock = Player, Li01_12, unlock
|
||||||
|
Act_LockDock = Player, Li01a_to_Li01b_hole, unlock
|
||||||
|
Act_LockDock = Player, Li01b_to_Li01a_hole, unlock
|
||||||
|
Act_LockDock = Player, St02c_core_exit, unlock
|
||||||
|
Act_LockDock = Player, St02_lair_exit, unlock
|
||||||
|
Act_LockDock = Player, St02_to_St01_hole, unlock
|
||||||
|
Act_LockDock = Player, St01_dock_ring_1, unlock
|
||||||
|
Act_LockDock = Player, St01_to_St03_hole, unlock
|
||||||
|
Act_LockDock = Player, Ku06_to_Ku07_hole, unlock
|
||||||
|
Act_LockDock = Player, Ku01, unlock
|
||||||
|
Act_LockDock = Player, Ku01_to_Ku04_hole, unlock
|
||||||
|
Act_LockDock = Player, Ku04_to_Ku06_hole, unlock
|
||||||
|
Act_LockDock = Player,St01_to_St02_hole, unlock
|
||||||
|
Act_LockDock = Player,St01_to_St03_hole, unlock
|
||||||
|
Act_LockDock = Player,St02_to_St01_hole, unlock
|
||||||
|
Act_LockDock = Player,St03_to_St01_hole, unlock
|
||||||
|
Act_LockDock = Player,Li05_to_Li01, unlock
|
||||||
|
Act_LockDock = Player,Li01_to_Li05, unlock
|
||||||
|
Act_LockDock = Player,Ku06_to_Ku07_hole, unlock
|
||||||
|
Act_LockDock = Player,Ku07_to_Ku05_hole, unlock
|
||||||
|
Act_LockDock = Player,Ku05_to_Ku07_hole, unlock
|
||||||
|
Act_LockDock = Player,Iw03_to_Li01, unlock
|
||||||
|
Act_LockDock = Player,Li01_to_Iw03, unlock
|
||||||
|
Act_LockDock = Player,Iw03_to_Br04_hole, unlock
|
||||||
|
Act_LockDock = Player,Br04_to_Iw03_hole, unlock
|
||||||
|
Act_LockDock = Player,Bw01_to_br03_hole, unlock
|
||||||
|
Act_LockDock = Player,Br03_to_br04_hole, unlock
|
||||||
|
Act_LockDock = Player,Br03_to_bw01_hole, unlock
|
||||||
|
Act_LockDock = Player,Br04_to_br03_hole, unlock
|
||||||
|
Act_LockDock = Player,Br04_to_br05_hole, unlock
|
||||||
|
Act_LockDock = Player,Br05_to_br04_hole, unlock
|
||||||
|
Act_LockDock = Player,Bw05_to_Ku06_hole, unlock
|
||||||
|
Act_LockDock = Player,Bw05_to_rh01_hole, unlock
|
||||||
|
Act_LockDock = Player,Ku06_to_bw05_hole, unlock
|
||||||
|
Act_LockDock = Player,Rh01_to_Bw05_hole, unlock
|
||||||
|
Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock
|
||||||
|
Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock
|
||||||
|
Act_LockDock = Player,Li01a_to_Li01b_hole, unlock
|
||||||
|
Act_LockDock = Player,Li01b_to_Li01a_hole, unlock
|
||||||
|
Act_LockDock = Player,Br05_to_br04_hole, unlock
|
||||||
|
Act_LockDock = Player,Br04_to_br05_hole, unlock
|
||||||
|
Act_LockDock = Player,Br03_to_br04_hole, unlock
|
||||||
|
Act_LockDock = Player,Br04_to_br03_hole, unlock
|
||||||
|
Act_LockDock = Player,Bw01_to_br03_hole, unlock
|
||||||
|
Act_LockDock = Player,Br03_to_bw01_hole, unlock
|
||||||
|
Act_LockDock = Player,Ku06_to_bw05_hole, unlock
|
||||||
|
Act_LockDock = Player,Bw05_to_Ku06_hole, unlock
|
||||||
|
Act_LockDock = Player,Bw05_to_rh01_hole, unlock
|
||||||
|
Act_LockDock = Player,Rh01_to_Bw05_hole, unlock
|
||||||
|
Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock
|
||||||
|
Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock
|
||||||
|
Act_LockDock = Player,Li01_to_Li05, unlock
|
||||||
|
Act_LockDock = Player,Li05_to_Li01, unlock
|
||||||
|
Act_LockDock = Player,Li01a_to_Li01b_hole, unlock
|
||||||
|
Act_LockDock = Player,Li01b_to_Li01a_hole, unlock
|
||||||
|
Act_LockDock = Player,Ku05_to_Ku07_hole, unlock
|
||||||
|
Act_LockDock = Player,Ku07_to_Ku05_hole, unlock
|
||||||
|
Act_LockDock = Player,Ku06_to_Ku07_hole, unlock
|
||||||
|
Act_LockDock = Player,Ku07_to_Ku06_hole, unlock
|
||||||
|
Act_LockDock = Player,St01_to_St02_hole, unlock
|
||||||
|
Act_LockDock = Player,St02_to_St01_hole, unlock
|
||||||
|
Act_LockDock = Player,St01_to_St03_hole, unlock
|
||||||
|
Act_LockDock = Player,St03_to_St01_hole, unlock
|
||||||
|
Act_LockDock = Player,Li01_to_Iw03, unlock
|
||||||
|
Act_LockDock = Player,Iw03_to_Li01, unlock
|
||||||
|
Act_LockDock = Player,Hi02_to_Ew06_hole, unlock
|
||||||
|
Act_LockDock = Player,Hi01_to_Ew05_hole, unlock
|
||||||
|
Act_LockDock = Player,Ew01_to_Li01_hole, unlock
|
||||||
|
Act_LockDock = Player,Li04_to_Bw05_hole, unlock
|
||||||
|
Act_LockDock = Player,Ew04_to_Hi01_hole, unlock
|
||||||
|
Act_LockDock = Player,Bw05_to_Li04_hole, unlock
|
||||||
|
Act_LockDock = Player,Hi01_to_Ew04_hole, unlock
|
||||||
|
Act_LockDock = Player,Li01_to_Ew01_hole, unlock
|
||||||
|
|
||||||
|
Act_SetRep = Player, li_n_grp, 0.910000
|
||||||
|
Act_SetRep = Player, li_lsf_grp, 0.910000
|
||||||
|
Act_SetRep = Player, li_p_grp, 0.650000
|
||||||
|
Act_SetRep = Player, br_n_grp, 0
|
||||||
|
Act_SetRep = Player, br_p_grp, 0
|
||||||
|
Act_SetRep = Player, ku_n_grp, 0
|
||||||
|
Act_SetRep = Player, ku_p_grp, 0
|
||||||
|
Act_SetRep = Player, rh_n_grp, 0
|
||||||
|
Act_SetRep = Player, rh_p_grp, 0
|
||||||
|
Act_SetRep = Player, co_alg_grp, 0
|
||||||
|
Act_SetRep = Player, co_be_grp, 0
|
||||||
|
Act_SetRep = Player, br_m_grp, 0
|
||||||
|
Act_SetRep = Player, co_nws_grp, 0
|
||||||
|
Act_SetRep = Player, co_hsp_grp, 0
|
||||||
|
Act_SetRep = Player, co_ic_grp, 0.650000
|
||||||
|
Act_SetRep = Player, co_khc_grp, -0.300000
|
||||||
|
Act_SetRep = Player, co_kt_grp, -0.300000
|
||||||
|
Act_SetRep = Player, rh_m_grp, 0
|
||||||
|
Act_SetRep = Player, co_me_grp, 0.650000
|
||||||
|
Act_SetRep = Player, co_ni_grp, 0.650000
|
||||||
|
Act_SetRep = Player, co_os_grp, 0
|
||||||
|
Act_SetRep = Player, co_rs_grp, -0.300000
|
||||||
|
Act_SetRep = Player, co_shi_grp, -0.300000
|
||||||
|
Act_SetRep = Player, co_ss_grp, 0.650000
|
||||||
|
Act_SetRep = Player, co_ti_grp, 0
|
||||||
|
Act_SetRep = Player, co_vr_grp, 0.650000
|
||||||
|
Act_SetRep = Player, fc_bd_grp, 0.650000
|
||||||
|
Act_SetRep = Player, fc_b_grp, -0.300000
|
||||||
|
Act_SetRep = Player, fc_c_grp, -0.650000
|
||||||
|
Act_SetRep = Player, fc_fa_grp, -0.300000
|
||||||
|
Act_SetRep = Player, fc_g_grp, -0.300000
|
||||||
|
Act_SetRep = Player, fc_gc_grp, -0.300000
|
||||||
|
Act_SetRep = Player, fc_h_grp, -0.300000
|
||||||
|
Act_SetRep = Player, fc_j_grp, -0.300000
|
||||||
|
Act_SetRep = Player, fc_lh_grp, -0.650000
|
||||||
|
Act_SetRep = Player, fc_lr_grp, -0.650000
|
||||||
|
Act_SetRep = Player, fc_lwb_grp, -0.300000
|
||||||
|
Act_SetRep = Player, fc_m_grp, -0.650000
|
||||||
|
Act_SetRep = Player, fc_ou_grp, -0.650000
|
||||||
|
Act_SetRep = Player, fc_rh_grp, -0.650000
|
||||||
|
Act_SetRep = Player, fc_u_grp, -0.650000
|
||||||
|
Act_SetRep = Player, fc_x_grp, -0.650000
|
||||||
|
Act_SetRep = Player, gd_gm_grp, 0
|
||||||
|
Act_SetRep = Player, gd_im_grp, 0
|
||||||
|
Act_SetRep = Player, gd_z_grp, 0
|
||||||
|
Act_SetRep = Player, gd_bh_grp, -0.300000
|
||||||
|
|
||||||
|
Act_GCSClamp = false
|
||||||
|
|
||||||
|
Act_ChangeState = SUCCEED
|
BIN
DATA/SCRIPTS/BASES/li_05_deck_ambi_int_01.thn
Normal file
BIN
DATA/SCRIPTS/BASES/li_05_deck_ambi_int_01.thn
Normal file
Binary file not shown.
Binary file not shown.
@ -20,6 +20,28 @@ equip = DockingLightRedSmall, HpDockLight02
|
|||||||
cargo = ge_s_battery_01, 3
|
cargo = ge_s_battery_01, 3
|
||||||
cargo = ge_s_repair_01, 3
|
cargo = ge_s_repair_01, 3
|
||||||
|
|
||||||
|
[Loadout]
|
||||||
|
nickname = msn_pirateplayerloadout
|
||||||
|
archetype = ge_fighter
|
||||||
|
equip = ge_gf1_engine_01
|
||||||
|
equip = shield01_mark01_lf, HpShield01
|
||||||
|
equip = ge_fighter_power01
|
||||||
|
equip = ge_s_scanner_01
|
||||||
|
equip = ge_s_tractor_01
|
||||||
|
equip = ge_s_thruster_01, HpThruster01
|
||||||
|
equip = fc_lr_gun01_mark01, HpWeapon01
|
||||||
|
equip = fc_lr_gun01_mark01, HpWeapon02
|
||||||
|
equip = LargeWhiteSpecial, HpHeadlight
|
||||||
|
equip = SlowSmallOrange, HpRunningLight01
|
||||||
|
equip = SlowSmallOrange, HpRunningLight02
|
||||||
|
equip = SlowSmallOrange, HpRunningLight05
|
||||||
|
equip = contrail01, HpContrail01
|
||||||
|
equip = contrail01, HpContrail02
|
||||||
|
equip = DockingLightRedSmall, HpDockLight01
|
||||||
|
equip = DockingLightRedSmall, HpDockLight02
|
||||||
|
cargo = ge_s_battery_01, 3
|
||||||
|
cargo = ge_s_repair_01, 3
|
||||||
|
|
||||||
[Loadout]
|
[Loadout]
|
||||||
nickname = msn_playerloadout_faux
|
nickname = msn_playerloadout_faux
|
||||||
archetype = ge_fighter
|
archetype = ge_fighter
|
||||||
|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
EXE/HudShift.dll
BIN
EXE/HudShift.dll
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -10,7 +10,8 @@
|
|||||||
; 6 = 6x
|
; 6 = 6x
|
||||||
; 7 = 7x
|
; 7 = 7x
|
||||||
; 8 = 8x
|
; 8 = 8x
|
||||||
lod_scale = 0
|
; 9 = maximized
|
||||||
|
lod_scale = 9
|
||||||
; save_folder_name
|
; save_folder_name
|
||||||
; Name of the save folder in Documents/My Games
|
; Name of the save folder in Documents/My Games
|
||||||
save_folder_name = Freelancer
|
save_folder_name = Freelancer
|
||||||
|
233
EXE/newplayer.fl
233
EXE/newplayer.fl
File diff suppressed because one or more lines are too long
BIN
EXE/rendcomp.dll
Normal file
BIN
EXE/rendcomp.dll
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user