California minor beta correction (#216)

* California minor beta correction

Several patrols and an exclusion zone were pointed to the wrong place because the position of California Minor changed in the final version.
Re-routed one Navy patrol path with a flyby of California Minor
Re-routed one Bounty Hunter patrol path with a flyby of California Minor
Re-routed one exclusion zone to point to California Minor
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FireFlyEx 2023-12-30 20:12:15 -05:00 committed by GitHub
parent 7d8ef7c826
commit 781a5e0021
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@ -1243,10 +1243,10 @@ sort = 99.5
[zone]
nickname = zone_Li02_exclusion_004
pos = -12420, 0, 31439
rotate = 0, 5, 0
pos = -3184, 0, 43325
rotate = 0, -46, 0
shape = BOX
size = 2500, 2500, 28000
size = 2500, 2500, 18000
property_flags = 131072
sort = 99.5
@ -2892,10 +2892,10 @@ faction = gd_bh_grp, 1
[zone]
nickname = zone_Li02_path_bounty4_1
pos = -26007, 0, -1088
rotate = 90, -33, 180
pos = -22486, 0, 7041
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 26436
size = 750, 43836
sort = 99
toughness = 4
density = 3
@ -2916,10 +2916,10 @@ faction = gd_bh_grp, 1
[zone]
nickname = zone_Li02_path_bounty4_2
pos = -17137, 0, 14661
rotate = 90, -21, 180
pos = -5487, 0, 31441
rotate = -270, -49, 180
shape = CYLINDER
size = 750, 9472
size = 750, 15972
sort = 99
toughness = 4
density = 3
@ -2940,10 +2940,10 @@ faction = gd_bh_grp, 1
[zone]
nickname = zone_Li02_path_bounty4_3
pos = 7101, 0, 18134
rotate = -90, -87, 0
pos = 15177, 0, 26948
rotate = -90, -56, 0
shape = CYLINDER
size = 750, 44931
size = 750, 34931
sort = 99
toughness = 4
density = 3
@ -3300,10 +3300,10 @@ faction = li_n_grp, 1
[zone]
nickname = zone_Li02_path_navy1_5
pos = -21291, 0, 23316
rotate = -90, -53, 0
pos = -13311, 0, 31836
rotate = -270, -74, 180
shape = CYLINDER
size = 750, 14521
size = 750, 28621
sort = 99
toughness = 4
density = 3
@ -3324,10 +3324,10 @@ faction = li_n_grp, 1
[zone]
nickname = zone_Li02_path_navy1_6
pos = -24786, 0, 3203
rotate = -90, 31, 0
pos = -16877, 0, 11716
rotate = -90, 36, 0
shape = CYLINDER
size = 750, 36424
size = 750, 59224
sort = 99
toughness = 4
density = 3