Remove new capital explosion effects

The new capital explosion effects have been removed because they looked too dense when stacked. Moreover, it still hasn't been possible to fix the cutoff issue with these effects. Feel free to re-add them once it is possible to fix this.
This commit is contained in:
C.S. Melis 2023-05-05 22:02:05 +02:00
parent e0f8624cc0
commit 7be813e67e
8 changed files with 23 additions and 77 deletions

View File

@ -1286,60 +1286,6 @@ textures = fx\smoke.txm
textures = fx\standardeffects.txm
textures = fx\beam.txm
[VisEffect]
nickname = gf_capital_explode_blue
alchemy = fx\explosions\gf_capital_explode_blue.ale
effect_crc = 103459503
textures = fx\lightbeam.txm
textures = fx\smoke.txm
textures = fx\sarma.txm
textures = fx\planetflare.txm
[VisEffect]
nickname = gf_capital_explode_yellow
alchemy = fx\explosions\gf_capital_explode_yellow.ale
effect_crc = 300994534
textures = fx\lightbeam.txm
textures = fx\smoke.txm
textures = fx\sarma.txm
textures = fx\planetflare.txm
[VisEffect]
nickname = gf_capital_explode_green
alchemy = fx\explosions\gf_capital_explode_green.ale
effect_crc = 3772528934
textures = fx\lightbeam.txm
textures = fx\smoke.txm
textures = fx\sarma.txm
textures = fx\planetflare.txm
[VisEffect]
nickname = gf_capital_explode_blue_small
alchemy = fx\explosions\gf_capital_explode_blue_small.ale
effect_crc = 4031279948
textures = fx\lightbeam.txm
textures = fx\smoke.txm
textures = fx\sarma.txm
textures = fx\planetflare.txm
[VisEffect]
nickname = gf_capital_explode_yellow_small
alchemy = fx\explosions\gf_capital_explode_yellow_small.ale
effect_crc = 4244737230
textures = fx\lightbeam.txm
textures = fx\smoke.txm
textures = fx\sarma.txm
textures = fx\planetflare.txm
[VisEffect]
nickname = gf_capital_explode_green_small
alchemy = fx\explosions\gf_capital_explode_green_small.ale
effect_crc = 212414310
textures = fx\lightbeam.txm
textures = fx\smoke.txm
textures = fx\sarma.txm
textures = fx\planetflare.txm
[VisEffect]
nickname = gf_fighter_explode_blue_small
alchemy = fx\explosions\gf_fighter_explode_blue_small.ale

View File

@ -296,8 +296,8 @@ vis_effect = gf_explosion_rh_battleship_explosionsmall
[Effect]
nickname = gf_explosion_rh_battleship_bigexplosion
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_green
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_rh_battleship_bigexplosion
[Effect]
nickname = gf_explosion_rh_battleship_flashbang
@ -316,12 +316,12 @@ vis_effect = gf_explosion_rh_battleship__gasgeyser
[Effect]
nickname = gf_explosion_rh_cruiser_bigexplosion#1
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_green_small
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_rh_cruiser_bigexplosion#1
[Effect]
nickname = gf_explosion_rh_cruiser_bigexplosion#2
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_rh_cruiser_bigexplosion#2
[Effect]
@ -341,8 +341,8 @@ vis_effect = gf_explosion_rh_cruiser_bigexplosionsmall
[Effect]
nickname = gf_explosion_rh_gunboat_bigexplosion#2
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_green_small
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_rh_gunboat_bigexplosion#2
[Effect]
nickname = gf_explosion_rh_gunboat_bigexplosionsmall
@ -366,8 +366,8 @@ vis_effect = gf_explosion_br_gunboat_flashbang#3
[Effect]
nickname = gf_explosion_br_gunboat_bigexp
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue_small
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_br_gunboat_bigexp
[Effect]
nickname = gf_explosion_br_gunboat_damage
@ -381,8 +381,8 @@ vis_effect = gf_explosion_br_gunboat_smallboom
[Effect]
nickname = gf_explosion_br_destroyer_bigexp
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue_small
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_br_destroyer_bigexp
[Effect]
nickname = gf_explosion_br_destroyer_damage
@ -406,8 +406,8 @@ vis_effect = gf_explosion_br_destroyer_flashbang#3
[Effect]
nickname = gf_explosion_br_battleship_bigexp
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_br_battleship_bigexp
[Effect]
nickname = gf_explosion_br_battleship_damage
@ -456,8 +456,8 @@ vis_effect = gf_li_capexplosion03bigcircles
[Effect]
nickname = gf_li_capexplosion03bigexplosion
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue_small
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_li_capexplosion03bigexplosion
[Effect]
nickname = gf_li_capexplosion03bigflash
@ -491,13 +491,13 @@ vis_effect = gf_explosion_li_battleship_mainexpsmall
[Effect]
nickname = gf_explosion_li_battleship_mainexpbig
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_blue
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_li_battleship_mainexpbig
[Effect]
nickname = gf_explosion_ku_battleship_smallexp
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_yellow
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_ku_battleship_smallexp
[Effect]
nickname = gf_explosion_ku_battleship_damagestar
@ -516,8 +516,8 @@ vis_effect = gf_explosion_ku_cruiser_flashbang
[Effect]
nickname = gf_explosion_ku_cruiser_bigexp
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_yellow_small
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_ku_cruiser_bigexp
[Effect]
nickname = gf_explosion_ku_cruiser_smallexp
@ -551,8 +551,8 @@ vis_effect = gf_explosion_ku_gunboat_smallexp
[Effect]
nickname = gf_explosion_ku_gunboat_bigexp
effect_type = EFT_EQUIP_ATTACHED_INSANELY_LARGE
vis_effect = gf_capital_explode_yellow_small
effect_type = EFT_EXPLOSION_LARGE
vis_effect = gf_explosion_ku_gunboat_bigexp
[Effect]
nickname = explosion_large_mine