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https://github.com/BC46/freelancer-hd-edition
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Add Engine Throttle Sync Fix
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6804008416
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BIN
EXE/EngineThrottleSyncFix.dll
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BIN
EXE/EngineThrottleSyncFix.dll
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@ -38,6 +38,7 @@ Zone.dll upper
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HUDless.dll
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HUDless.dll
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libcurl.dll
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libcurl.dll
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gls_workaround.dll
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gls_workaround.dll
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EngineThrottleSyncFix.dll
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;HudFacility.dll
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;HudFacility.dll
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;HudWeaponGroups.dll
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;HudWeaponGroups.dll
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;HudTarget.dll
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;HudTarget.dll
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@ -51,7 +51,7 @@ Freelancer.exe. Base: Default No-CD EXE.
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1D7964: Single (float32) 3 -> 1.5. Reduces the time between contact list refreshes.
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1D7964: Single (float32) 3 -> 1.5. Reduces the time between contact list refreshes.
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1D7E50: Double (float64) 0.8 -> 0.85. Increases the width of the gauge bars.
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1D7E50: Double (float64) 0.8 -> 0.85. Increases the width of the gauge bars.
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1D8484: Single (float32) 1 -> 0.1. Reduces the time between weapon list refreshes.
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1D8484: Single (float32) 1 -> 0.1. Reduces the time between weapon list refreshes.
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1E6DCC: AnsiChar / char8_t 'F' -> ''. Breaks the CreateMutex IpName, allowing multiple instances of Freelancer to run simultaneously.
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1E6DCC: AnsiChar / char8_t 'F' -> ''. Changes the CreateMutex lpName parameter to an empty string, allowing multiple instances of Freelancer to run simultaneously.
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213EC8: Single (float32) 10000 -> 999999. Increases the maximum draw distance for space objects like battleships and trade lanes.
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213EC8: Single (float32) 10000 -> 999999. Increases the maximum draw distance for space objects like battleships and trade lanes.
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Freelancer.exe's default .ico was replaced so it has the "HDE" logo. Also a custom Manifest section has been added to make the game DPI-aware.
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Freelancer.exe's default .ico was replaced so it has the "HDE" logo. Also a custom Manifest section has been added to make the game DPI-aware.
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