Remove torpedo_dlg in m01a.ini

The torpedo_dlg is obsolete since it's meant to be played right after the previous dialog. The torpedo voice line has been added to the previous dialog which does the same thing and ensures the latter voice line is always played.
This commit is contained in:
C.S. Melis 2023-11-18 16:08:16 +01:00
parent 07b40ae36d
commit 97378ae41d

View File

@ -645,6 +645,7 @@ Act_SetVibe = fp7base_attacker3, lifeboat, REP_FRIEND_MAXIMUM
nickname = FP7_victims_whine
system = FP7_system
Line = fp7_transport1, Player, DX_M01_0025_FREEPORT_7_BRIDGE
Line = fp7_transport1, Player, DX_M01_0030_FREEPORT_7_BRIDGE
[Trigger]
nickname = fp7_attacker_decloak
@ -680,12 +681,6 @@ nickname = Attack_Dialog
system = FP7_system
Cnd_Timer = 7
Act_ActTrig = FP7_last_words
Act_StartDialog = torpedo_dlg
[Dialog]
nickname = torpedo_dlg
system = FP7_system
Line = fp7_transport1, Player, DX_M01_0030_FREEPORT_7_BRIDGE
[Trigger]
nickname = FP7_last_words