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https://github.com/BC46/freelancer-hd-edition
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Remove torpedo_dlg in m01a.ini
The torpedo_dlg is obsolete since it's meant to be played right after the previous dialog. The torpedo voice line has been added to the previous dialog which does the same thing and ensures the latter voice line is always played.
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@ -645,6 +645,7 @@ Act_SetVibe = fp7base_attacker3, lifeboat, REP_FRIEND_MAXIMUM
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nickname = FP7_victims_whine
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system = FP7_system
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Line = fp7_transport1, Player, DX_M01_0025_FREEPORT_7_BRIDGE
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Line = fp7_transport1, Player, DX_M01_0030_FREEPORT_7_BRIDGE
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[Trigger]
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nickname = fp7_attacker_decloak
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@ -680,12 +681,6 @@ nickname = Attack_Dialog
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system = FP7_system
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Cnd_Timer = 7
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Act_ActTrig = FP7_last_words
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Act_StartDialog = torpedo_dlg
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[Dialog]
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nickname = torpedo_dlg
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system = FP7_system
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Line = fp7_transport1, Player, DX_M01_0030_FREEPORT_7_BRIDGE
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[Trigger]
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nickname = FP7_last_words
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