Fix Q's Men firing player properly

It turns out that after the previous changes made in this file, the issue where the Q's Men ships fire at the player after the race still occurs. Unfortunately I wasn't able to fix this, even after 5 hours of trying because the FL mission scripting engine doesn't really seem to agree (one of the two ships just always kept firing at the player, despite it being friendly to the player, no matter what). Instead, I've made the ships fly away at cruise speed to a different location. This way they just mind their own business and don't attack the player.
This commit is contained in:
C.S. Melis 2022-09-18 01:28:53 +02:00
parent 6b96291946
commit ddc524fe3c

View File

@ -1868,9 +1868,7 @@ Act_ActTrig = winner_init
[ObjList] [ObjList]
nickname = ol_dockdie nickname = ol_dockdie
SetLifetime = 25 SetLifetime = 25
GotoShip = goto_no_cruise, Br05_01, 800, false, 15 GotoVec = goto_cruise, -7886, 0, -33793, 800, true, -1
Delay = 10
Dock = Br05_01
[Trigger] [Trigger]
nickname = dst_lastgate_nocheat nickname = dst_lastgate_nocheat
@ -1882,7 +1880,6 @@ Act_DeactTrig = tm_fail
Act_PlaySoundEffect = ui_info_card_open Act_PlaySoundEffect = ui_info_card_open
Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM
Act_SetVibeLbltoShip = dexplat, Player, REP_FRIEND_MAXIMUM Act_SetVibeLbltoShip = dexplat, Player, REP_FRIEND_MAXIMUM
Act_SetVibeLbltoShip = dexboys, Player, REP_FRIEND_MAXIMUM
Act_ActTrig = pjh_plat1 Act_ActTrig = pjh_plat1
Act_ActTrig = pjh_plat2 Act_ActTrig = pjh_plat2
Act_ActTrig = pjh_plat3 Act_ActTrig = pjh_plat3
@ -2349,7 +2346,6 @@ Act_RelocateShip = Player, -11231, 0, -11180, 0.35, 0, 0.85, 0
Act_SpawnFormation = dexboys, -11550, 100, -12190, 0, 0, 1, 0 Act_SpawnFormation = dexboys, -11550, 100, -12190, 0, 0, 1, 0
Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM Act_SetVibe = Br05_01, Player, REP_FRIEND_MAXIMUM
Act_SetVibeLbltoShip = dexboys, Player, REP_FRIEND_THRESHOLD Act_SetVibeLbltoShip = dexboys, Player, REP_FRIEND_THRESHOLD
Act_SetVibeLbl = dexboys, Player, REP_FRIEND_MAXIMUM
Act_ActTrig = pjh_plat1 Act_ActTrig = pjh_plat1
Act_ActTrig = pjh_plat2 Act_ActTrig = pjh_plat2
Act_ActTrig = pjh_plat3 Act_ActTrig = pjh_plat3