Increase attenuation of nomad ship hull hit sounds

This commit is contained in:
Erik R 2023-03-22 23:59:57 +01:00
parent 8dd701ca50
commit de671224d5

View File

@ -568,21 +568,21 @@ crv_pitch = 5
[Sound] [Sound]
nickname = hh_nomad_medium01 nickname = hh_nomad_medium01
file = audio\sounds\fx\hh_nobs_medium01.wav file = audio\sounds\fx\hh_nobs_medium01.wav
attenuation = -4 attenuation = -2
range = 20, 500 range = 20, 500
crv_pitch = 10 crv_pitch = 10
[Sound] [Sound]
nickname = hh_nomad_medium02 nickname = hh_nomad_medium02
file = audio\sounds\fx\hh_nobs_medium02.wav file = audio\sounds\fx\hh_nobs_medium02.wav
attenuation = -4 attenuation = -2
range = 20, 500 range = 20, 500
crv_pitch = 10 crv_pitch = 10
[Sound] [Sound]
nickname = hh_nomad_medium03 nickname = hh_nomad_medium03
file = audio\sounds\fx\hh_nobs_medium03.wav file = audio\sounds\fx\hh_nobs_medium03.wav
attenuation = -4 attenuation = -2
range = 20, 500 range = 20, 500
crv_pitch = 10 crv_pitch = 10