Fix broken BS Schiller cloak animation in Mission 7

I noticed that when BS Schiller uncloaks, its cloaking animation wouldn't play. This has been fixed by ensuring it's actually cloaked before uncloaking.
This commit is contained in:
C.S. Melis 2022-11-19 11:51:44 +01:00
parent fceba641a0
commit fc696fc352

View File

@ -2258,6 +2258,7 @@ nickname = tr_to_base
Cnd_True = no_params
Act_PlayerEnemyClamp = 2, 2
Act_SpawnSolar = sluthammer1
Act_Cloak = sluthammer1, true
Act_SpawnFormation = rh_fleet_wingB_formation, -22187, 0, -17608
Act_SpawnFormation = rh_fleet_wingC_formation, -22687, 100, -18108
Act_SpawnFormation = rh_fleet_wingD_formation, -21687, 0, -17608
@ -2320,6 +2321,7 @@ line = quintaine, Player, DX_M07_1170_QUINTAINE
[Trigger]
nickname = start_near_fleet_battle_dialog
Cnd_DistVec = inside, Player, -22214, -5, -17148, 3000
Act_ActTrig = tr_to_base
Act_StartDialog = near_fleet_battle_dialog
Act_ActTrig = commcomplete_DX_M07_1200_SINCLAIR
@ -2332,7 +2334,6 @@ line = sinclair, Player, DX_M07_1200_SINCLAIR
[Trigger]
nickname = commcomplete_DX_M07_1200_SINCLAIR
Cnd_CommComplete = DX_M07_1200_SINCLAIR
Act_ActTrig = tr_to_base
Act_ActTrig = juni_sights_sluthammer
[Trigger]