C.S. Melis
f80ebb0270
Remove all ocean detailmaps
2024-01-28 01:29:32 +01:00
C.S. Melis
722e8570d2
Update planet gas and ice detail textures
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Reference issue: #113 .
2024-01-07 17:23:05 +01:00
C.S. Melis
07c6bae8e3
Fix seams in crater textures
2024-01-07 17:19:29 +01:00
C.S. Melis
2c1b002111
Update detailmap_city.txm
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Reduced sharpness of the texture's mipmaps.
2024-01-07 17:09:18 +01:00
C.S. Melis
b07334a460
Update solar_mat_co_base.mat
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Set correct texture for ice_detail.tga
2024-01-07 17:03:20 +01:00
C.S. Melis
e3b2f8d985
Fix seams in nebula exclusions
2023-11-18 16:41:38 +01:00
Erik R
68f1c17c34
Add wrong exclusion zone assignment for Nome Base
2023-11-08 17:27:28 +01:00
Erik R
c47577cf0a
Remove duplicated exclusion zone from Tau-31
2023-11-08 17:27:28 +01:00
Erik R
3fa4c41424
Add missing exclusion zone entries for Tau-31 and Omega-41
2023-11-08 17:27:28 +01:00
C.S. Melis
4389fd9c45
Improve nebula textures
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Made all nebula textures appear smoother and a bit more vanilla-like. Resolves #172 .
2023-11-08 15:46:43 +01:00
C.S. Melis
e118c4e742
Improve gas mine texture
2023-11-08 15:45:40 +01:00
Erik R
d0a9369a2d
Fix Kyoto gas exclusion to keep asteroids and have billboards
2023-10-28 13:14:46 +02:00
Erik R
918aadba60
Add billboards in the asteroids surrounding Kyoto directly
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By adding billboards to the nebula exclusion of Kyoto it adds the illusion of a more dense asteroid field around it.
2023-10-28 13:14:46 +02:00
Erik R
5bf17b6ea3
Adjust asteroid field bands to better match their contents
2023-10-28 01:33:22 +02:00
C.S. Melis
8d1f132138
Update freeport7.mat
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Ensure the correct illum textures are used.
2023-10-22 23:47:36 +02:00
C.S. Melis
45691d6428
Update asteroid_dock.mat
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Replaced STAWINILLUM.tga with a correct version from the other modified mat files.
2023-08-17 10:07:40 +02:00
Erik R
fb0b5ed7e5
Correct Nago station having its Exclusion used instead of Shinkaku
2023-08-15 16:14:59 +02:00
C.S. Melis
89004dfd56
Update solar_mat_co_base.mat
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Replaced STAWINILLUM.tga with a correct version from the other modified mat files.
2023-08-15 16:07:58 +02:00
Erik R
fb2b1b135e
Change self illum window textures of solars to be more vanilla like in brightness
2023-08-15 16:07:58 +02:00
Erik R
3ac96dcb0c
Correct Schwefelwolke Lavafeld exclusion zones
2023-08-15 16:02:50 +02:00
C.S. Melis
d10ee8a6ba
Update solar_mat_ring.mat
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Updated GTDTL_128 and ET to make the thextures look a bit more realistic.
2023-07-18 11:37:18 +02:00
C.S. Melis
060bc4ea41
Update solar_mat_ring.mat
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Removed unnecessary and unused entries. Also updated GTDTL_128.TGA and ET.TGA so both images have a more realistic looking metal texture for the black and yellow stripes.
2023-07-09 18:02:26 +02:00
Erik R
2dab13f35d
Correct jumping animation of Manufacturing Platform
2023-05-23 19:44:43 +02:00
DragonFire
fed9ffc419
Update ew01_torres_ice_crystal_field.ini
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Performed edits based on f01bce336e (r1160892605)
and f01bce336e (r1160891697)
2023-04-07 23:14:22 +02:00
DragonFire
c3b611975a
Add asteroid band to Torres Ice Field in Tau-37
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In the base game and JFLP, this entry is missing. Adding it enabled players to see the field from a far away distance instead of it just "popping" in when flying towards FP10.
2023-04-07 23:14:22 +02:00
Erik R
f9c65fb166
Add an asteroid band to the Harris exclusion zone
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The Harris exclusion zone is so big that you cannot see the
asteroid billboards anymore at the planet.
To still show that it is entirely surrounded, an asteroid
band as done at other places in the game gives the impression.
2023-04-07 20:59:40 +02:00
Erik R
a0c1233e1b
Fix solar plant LOD1 - credits to Thaddeus
2023-03-29 02:04:41 +02:00
Erik R
057cfd35f2
Improved space_research sur file - including 3db for correct positioning and radius
2023-03-29 01:35:47 +02:00
Erik R
e04306a3c1
Correct light positions and turret rotation limits to match vanilla FL logics
2023-03-29 00:35:25 +02:00
Erik R
be5bbfbc38
Correct large streched texture on space_factory2 - credits to Thaddeus
2023-03-28 21:16:24 +02:00
C.S. Melis
f80dcadf6c
Update rings.txm
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Added more mips for ring_exteriors to make the texture look better from far distances.
2023-01-17 00:59:35 +01:00
C.S. Melis
e259cbc7b2
Add HD vanilla trade lane textures
2022-12-26 12:30:02 +01:00
C.S. Melis
9195048916
Reduce water sharpness for some water planets
2022-12-23 17:53:05 +01:00
C.S. Melis
6e5c6c6167
Reduce tile rates for some planets
2022-12-23 17:19:41 +01:00
C.S. Melis
6f088dae89
Fix material libraries for planet_icemntcld
2022-12-23 16:59:16 +01:00
C.S. Melis
2284eb3fe7
Halve tile rates for gas and ice planets
2022-12-23 15:36:45 +01:00
C.S. Melis
159091b730
Fix greenwater detail placements
2022-12-23 14:55:32 +01:00
C.S. Melis
d76ebda48d
Update ocean detailmaps
2022-12-23 14:55:05 +01:00
C.S. Melis
0f0607b1dc
Use gas and ice detail maps for the correct planets
2022-12-23 11:10:34 +01:00
C.S. Melis
9ceac0e355
Fix planet and ring bugs
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One value in shapes.ini still had an incorrect value which has been updated. Also, a few detail map placements in planet_watgrncld.txm have been corrected.
2022-12-22 10:03:47 +01:00
C.S. Melis
fceba641a0
Add HD ring exteriors
2022-11-16 12:35:26 +01:00
C.S. Melis
b05aba799f
Fix planet texture seams
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In this commit the alpha detail map placements have also been remastered manually. Now there's no more rock detail map placements where there's supposed to be water, etc.
2022-11-10 13:25:27 +01:00
C.S. Melis
81b0ab8d26
Improve ground and rock detail maps
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Increased the detail.
2022-11-06 22:43:51 +01:00
C.S. Melis
bc04d6427a
Update solar_mat_tink
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Replace liner_64.dds.
2022-10-18 13:51:36 +02:00
C.S. Melis
b50ab5720d
Update planet ground detailmap
2022-10-13 12:56:32 +02:00
C.S. Melis
46225d97cf
Add HD vanilla planets - #113
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This commit replaces the current planet textures with upscaled originals. Therefore, the issues caused after adding the updated planet detailmaps are now fixed. However, there are still some minor issues and other inconsistencies with the new textures. Those will be fixed in future commits.
2022-10-11 23:37:09 +02:00
C.S. Melis
32d01a01b8
Improve sharpness for ice and rock detail textures
2022-10-11 23:32:05 +02:00
C.S. Melis
b9468b4c83
Update exporter date for detailmap_ocean_light
2022-10-08 17:02:53 +02:00
C.S. Melis
c58cd56a37
Increase sharpness for detailmap_ground01
2022-10-08 16:54:02 +02:00
C.S. Melis
6ea1059511
Re-compress new planet detailmaps
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The planet detailmaps were previously compressed with the NVIDIA texture tools. However, the mipmaps weren't sharp, which caused the detailmaps to look a bit blurry at great distances. Therefore, Crunch was used to recompress the texture files with more a more accurate and sharper downscaling algorithm.
2022-10-08 12:10:35 +02:00