freelancer-hd-edition/DATA/SOLAR/ASTEROIDS/bw08_beryllium.ini

48 lines
1.3 KiB
INI

[TexturePanels]
file = solar\asteroids\rock_shapes.ini
[Field]
cube_size = 400
fill_dist = 3000
diffuse_color = 255, 255, 255
ambient_color = 30, 30, 30
ambient_increase = 0, 0, 0
empty_cube_frequency = 0.4
[properties]
flag = rock_objects
flag = Object_density_med
[Exclusion Zones]
exclusion = Zone_Bw08_tradelane_construct
[Cube]
asteroid = beryl_asteroid10, 0.5, 0.2, -0.2, 35, 10, 20
asteroid = beryl_asteroid60, 0.2, 0.8, 0.3, 45, 20, 0
asteroid = beryl_asteroid60, 0.4, -0.7, -0.2, 15, 90, 120
asteroid = beryl_asteroid30, -0.3, -0.3, 0.3, 85, 0, 185
asteroid = beryl_asteroid90, -0.2, -0.1, -0.6, 105, 160, 25
asteroid = beryl_asteroid60, -0.7, 0.6, 0.8, 120, 30, 10
asteroid = beryl_asteroid10, -0.7, -0.2, -0.4, 60, 20, 70
asteroid = beryl_asteroid10, 0.3, 0.4, -0.6, 50, 30, 130
[DynamicAsteroids]
asteroid = DAsteroid_beryllium
count = 30
placement_radius = 120
placement_offset = 80
max_velocity = 15
max_angular_velocity = 3
color_shift = 1, 1, 1
[LootableZone]
asteroid_loot_container = lootcrate_ast_loot_beryl
asteroid_loot_commodity = commodity_beryllium
dynamic_loot_container = lootcrate_ast_loot_beryl
dynamic_loot_commodity = commodity_beryllium
asteroid_loot_count = 0, 0
dynamic_loot_count = 1, 1
asteroid_loot_difficulty = 50
dynamic_loot_difficulty = 4