freelancer-hd-edition/DATA/UNIVERSE/SYSTEMS/KU01/ku01.ini
C.S. Melis 26f024ee79 Add ring to Planet Kitadake
Planet Kitadake's infocard mentions that it has a ring system, while the planet itself doesn't actually have one. This commit adds the Weisser ring to it. In addition to this, the Planet Aso ring type has been changed to Aso, because the Ice ring type doesn't have any cloud effects. The Ice ring was added in JFLP and apart from this, this ring type was never used in vanilla anyway.
2023-01-18 10:45:19 +01:00

5390 lines
116 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = ku_p_grp
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini
[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini
[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini
[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini
[EncounterParameters]
nickname = patrolp_gunboats
filename = missions\encounters\patrolp_gunboats.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_ku_space
danger = music_ku_danger
battle = music_ku_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\Ku01_Kanto_rock_asteroid_field.ini
zone = Zone_Ku01_Kanto_rock_asteroid_field
[Asteroids]
file = solar\asteroids\Ku01_Chiba_rock_asteroid_field.ini
zone = Zone_Ku01_Chiba_rock_asteroid_field
[Ambient]
color = 40, 70, 100
[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_ku01_stars.cmp
nebulae = solar\starsphere\starsphere_ku01.cmp
[LightSource]
nickname = Ku01_system_light
pos = -31, 0, -48
color = 150, 170, 255
range = 200000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Ku01_Sun
ids_name = 261020
pos = 0, 0, 0
ambient_color = 255, 255, 255
archetype = sun_2000
star = Ku01_Sun
atmosphere_range = 11000
ids_info = 66159
[Object]
nickname = Ku01_to_Ku02
ids_name = 260687
pos = 10469, 0, 97369
rotate = 0, 20, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
goto = Ku02, Ku02_to_Ku01, gate_tunnel_bretonia
loadout = jumpgate_ku_01
pilot = pilot_solar_hardest
[Object]
nickname = Ku01_to_Ku03
ids_name = 260688
pos = -88571, 0, 3278
rotate = 0, -90, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku03
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
goto = Ku03, Ku03_to_Ku01, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_to_Ku04
ids_name = 260690
pos = 94486, 0, -1023
rotate = 0, 125, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku04
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 8
goto = Ku04, Ku04_to_Ku01, gate_tunnel_bretonia
loadout = jumpgate_ku_02
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_to_Ku05
ids_name = 260692
pos = -7817, 0, -99136
rotate = 0, -170, 0
archetype = jumpgate
msg_id_prefix = gcs_refer_system_Ku05
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = ku_n_grp
behavior = NOTHING
difficulty_level = 7
goto = Ku05, Ku05_to_Ku01, gate_tunnel_bretonia
loadout = jumpgate_ku_01
pilot = pilot_solar_hardest
[Object]
nickname = Ku01_dock_ring_1
ids_name = 261177
pos = -4755, 0, 49962
rotate = 0, 110, 0
archetype = dock_ring
ids_info = 66141
dock_with = Ku01_01_Base
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 7
loadout = docking_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_04
ids_name = 196738
pos = -2362, 0, 50736
rotate = 0, 70, 0
archetype = largestation1
ids_info = 65737
dock_with = Ku01_04_Base
base = Ku01_04_Base
reputation = co_ic_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = li_rockford_head, li_rockford_body
difficulty_level = 7
loadout = space_station_co_02
pilot = pilot_solar_easy
[Object]
nickname = Ku01_06
ids_name = 196740
pos = -46047, 0, 2378
archetype = smallstation1
ids_info = 65741
dock_with = Ku01_06_Base
base = Ku01_06_Base
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = pl_male5_head, sh_male3_body
difficulty_level = 8
loadout = smallstation_co_01
pilot = pilot_solar_hardest
[Object]
nickname = Ku01_01
ids_name = 196735
pos = -8596, 0, 51613
archetype = planet_watdrkcld_4000
ids_info = 65735
spin = 0, 0.01, 0
atmosphere_range = 4200
burn_color = 255, 222, 160
base = Ku01_01_Base
reputation = ku_p_grp
[zone]
nickname = Zone_Ku01_06
pos = -46521, 0, 2950
rotate = 0, 91, 0
shape = SPHERE
size = 1500
sort = 99.5
[zone]
nickname = Zone_Ku01_03
pos = 192, 0, -49811
rotate = 0, 9, 0
shape = SPHERE
size = 1500
sort = 99.5
[zone]
nickname = Zone_Ku01_02
pos = 29789, 0, -13120
rotate = 0, -173, 0
shape = SPHERE
size = 1200
sort = 99.5
[zone]
nickname = Zone_Ku01_to_Ku02
pos = 10120, 0, 96482
rotate = 0, 17, 0
shape = SPHERE
size = 2000
sort = 99.5
[zone]
nickname = Zone_Ku01_to_Ku03
pos = -87571, 0, 3225
shape = SPHERE
size = 2000
sort = 99.5
[zone]
nickname = Zone_Ku01_to_Ku05
pos = -7774, 0, -98198
shape = SPHERE
size = 2000
sort = 99.5
[zone]
nickname = Zone_Ku01_to_Ku04
pos = 94486, 0, -1023
rotate = 0, 125, 0
shape = SPHERE
size = 2000
sort = 99.5
[zone]
nickname = Zone_Ku01_07
pos = -47770, 0, 27157
shape = SPHERE
size = 500
property_flags = 131072
sort = 99.5
[Object]
nickname = Ku01_Fuji_planet
ids_name = 261133
pos = 56342, 0, 42043
archetype = planet_gasgrncld_5000
ids_info = 66071
spin = 0, 0.01, 0
atmosphere_range = 5200
burn_color = 255, 222, 160
ring = Zone_Ku01_Fuji_planet_ring, solar\rings\aso.ini
[zone]
nickname = Zone_Ku01_Fuji_planet_ring
pos = 56342, 0, 42043
rotate = 10, 0, 0
shape = ring
size = 12000, 6000, 300
sort = 99.5
[zone]
nickname = Zone_Ku01_Chiba_rock_asteroid_field
ids_name = 261252
pos = 62825, 0, -25854
rotate = 0, 25, 0
shape = ELLIPSOID
size = 28000, 10000, 35000
property_flags = 65
ids_info = 65994
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 50
sort = 99.5
Music = zone_field_asteroid_rock
[zone]
nickname = Zone_Ku01_Kanto_rock_asteroid_field
ids_name = 261253
pos = -54653, 0, 42303
rotate = 0, 35, 0
shape = ELLIPSOID
size = 22000, 10000, 40000
property_flags = 65
ids_info = 65995
visit = 32
spacedust = asteroiddust
spacedust_maxparticles = 50
comment = Kanto Field
sort = 22
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_scout, 7, 0.67
faction = fc_h_grp, 1
Music = zone_field_asteroid_rock
[Object]
nickname = Ku01_Kitadake_planet
ids_name = 261135
pos = -4336, 0, -51808
archetype = planet_gasblucld_3000
ids_info = 66073
spin = 0, 0.02, 0
atmosphere_range = 3200
burn_color = 255, 222, 160
ring = Zone_Ku01_Kitadake_planet_ring, solar\rings\weisser.ini
[zone]
nickname = Zone_Ku01_Kitadake_planet_ring
pos = -4336, 0, -51808
rotate = 20, 113, 50
shape = ring
size = 7600, 4000, 300
sort = 99.5
[Object]
nickname = Ku01_Trade_Lane_Ring_1
ids_name = 260694
pos = -5603, 0, 47653
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_2
tradelane_space_name = 196735
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_2
ids_name = 260694
pos = -10650, 0, 42105
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_1
next_ring = Ku01_Trade_Lane_Ring_3
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_3
ids_name = 260694
pos = -15697, 0, 36557
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_2
next_ring = Ku01_Trade_Lane_Ring_4
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_4
ids_name = 260694
pos = -20744, 0, 31009
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_3
next_ring = Ku01_Trade_Lane_Ring_5
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_5
ids_name = 260694
pos = -25790, 0, 25461
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_4
next_ring = Ku01_Trade_Lane_Ring_6
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_6
ids_name = 260694
pos = -30837, 0, 19913
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_5
next_ring = Ku01_Trade_Lane_Ring_7
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_7
ids_name = 260694
pos = -35884, 0, 14365
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_6
next_ring = Ku01_Trade_Lane_Ring_8
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_8
ids_name = 260694
pos = -40931, 0, 8817
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_7
next_ring = Ku01_Trade_Lane_Ring_9
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_9
ids_name = 260694
pos = -45978, 0, 3269
rotate = 0, 42, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_8
tradelane_space_name = 196740
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku01_Tradelane_8
pos = -25790, 0, 25461
rotate = 0, 42, 0
shape = BOX
size = 500, 500, 60489
comment = . Tradelane to New Tokyo
lane_id = ku01_8
tradelane_down = 15
sort = 13
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 7, 0.04
faction = ku_p_grp, 1
encounter = tradelane_trade_freighter, 7, 0.13
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = tradelane_trade_transport, 7, 0.16
faction = co_be_grp, 0.2
faction = co_kt_grp, 0.2
faction = co_me_grp, 0.2
faction = co_shi_grp, 0.2
faction = co_ss_grp, 0.2
[Object]
nickname = Ku01_Trade_Lane_Ring_10
ids_name = 260693
pos = 9590, 0, 94649
rotate = 0, 17, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_11
tradelane_space_name = 261678
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_11
ids_name = 260693
pos = 7359, 0, 87489
rotate = 0, 17, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_10
next_ring = Ku01_Trade_Lane_Ring_12
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_12
ids_name = 260693
pos = 5129, 0, 80328
rotate = 0, 17, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_11
next_ring = Ku01_Trade_Lane_Ring_13
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_13
ids_name = 260693
pos = 2898, 0, 73167
rotate = 0, 17, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_12
next_ring = Ku01_Trade_Lane_Ring_14
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_14
ids_name = 260693
pos = 667, 0, 66007
rotate = 0, 17, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_13
next_ring = Ku01_Trade_Lane_Ring_15
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_15
ids_name = 260693
pos = -1563, 0, 58846
rotate = 0, 17, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_14
next_ring = Ku01_Trade_Lane_Ring_16
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_16
ids_name = 260693
pos = -3794, 0, 51686
rotate = 0, 17, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_15
tradelane_space_name = 196735
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku01_Tradelane_1
pos = 2898, 0, 73167
rotate = 0, 17, 0
shape = BOX
size = 500, 500, 45489
comment = . Tradelane from Tokyo
lane_id = ku01_1
tradelane_down = 10
sort = 17
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 7, 0.05
faction = ku_p_grp, 1
encounter = tradelane_trade_freighter, 7, 0.14
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = tradelane_trade_transport, 7, 0.14
faction = co_kt_grp, 0.25
faction = co_ni_grp, 0.25
faction = co_shi_grp, 0.25
faction = co_ss_grp, 0.25
[Object]
nickname = Ku01_Trade_Lane_Ring_17
ids_name = 260695
pos = -2640, 0, 49170
rotate = 0, -70, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_18
tradelane_space_name = 196735
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_18
ids_name = 260695
pos = 4414, 0, 46623
rotate = 0, -70, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_17
next_ring = Ku01_Trade_Lane_Ring_19
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_19
ids_name = 260695
pos = 11469, 0, 44076
rotate = 0, -70, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_18
next_ring = Ku01_Trade_Lane_Ring_20
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_20
ids_name = 260695
pos = 18523, 0, 41529
rotate = 0, -70, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_19
next_ring = Ku01_Trade_Lane_Ring_21
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_21
ids_name = 260695
pos = 25577, 0, 38982
rotate = 0, -70, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_20
next_ring = Ku01_Trade_Lane_Ring_22
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_22
ids_name = 260695
pos = 32632, 0, 36436
rotate = 0, -70, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_21
next_ring = Ku01_Trade_Lane_Ring_23
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_23
ids_name = 260695
pos = 39686, 0, 33889
rotate = 0, -70, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_22
next_ring = Ku01_Trade_Lane_Ring_24
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_24
ids_name = 260695
pos = 46740, 0, 31342
rotate = 0, -70, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_23
tradelane_space_name = 196739
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku01_Tradelane_2
pos = 22050, 0, 40256
rotate = 0, -70, 0
shape = BOX
size = 500, 500, 52989
comment = . Tradelane to Shinagawa
lane_id = ku01_2
tradelane_down = 5
sort = 3
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 7, 0.05
faction = ku_p_grp, 1
encounter = tradelane_trade_freighter, 7, 0.14
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = tradelane_trade_transport, 7, 0.14
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_ni_grp, 0.25
faction = co_shi_grp, 0.25
[Object]
nickname = Ku01_Trade_Lane_Ring_25
ids_name = 260699
pos = 92424, 0, 486
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_26
tradelane_space_name = 261677
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_26
ids_name = 260699
pos = 86254, 0, 4751
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_25
next_ring = Ku01_Trade_Lane_Ring_27
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_27
ids_name = 260699
pos = 80084, 0, 9015
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_26
next_ring = Ku01_Trade_Lane_Ring_28
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_28
ids_name = 260699
pos = 73915, 0, 13280
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_27
next_ring = Ku01_Trade_Lane_Ring_29
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_29
ids_name = 260699
pos = 67745, 0, 17544
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_28
next_ring = Ku01_Trade_Lane_Ring_30
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_30
ids_name = 260699
pos = 61576, 0, 21808
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_29
next_ring = Ku01_Trade_Lane_Ring_31
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_31
ids_name = 260699
pos = 55406, 0, 26073
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_30
next_ring = Ku01_Trade_Lane_Ring_32
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_32
ids_name = 260699
pos = 49236, 0, 30337
rotate = 0, 125, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_31
tradelane_space_name = 196739
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Ku01_Tradelane_3
pos = 70830, 0, 15412
rotate = 0, 125, 0
shape = BOX
size = 500, 500, 52989
comment = . Tradelane from Shinagawa
lane_id = ku01_3
tradelane_down = 10
sort = 19
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 7, 0.04
faction = ku_p_grp, 1
encounter = tradelane_trade_freighter, 7, 0.13
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = tradelane_trade_transport, 7, 0.16
faction = co_be_grp, 0.2
faction = co_kt_grp, 0.2
faction = co_ni_grp, 0.2
faction = co_rs_grp, 0.2
faction = co_shi_grp, 0.2
[Object]
nickname = Ku01_Trade_Lane_Ring_33
ids_name = 260698
pos = 47283, 0, 29713
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_34
tradelane_space_name = 196739
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_34
ids_name = 260698
pos = 44426, 0, 22779
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_33
next_ring = Ku01_Trade_Lane_Ring_35
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_35
ids_name = 260698
pos = 41569, 0, 15844
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_34
next_ring = Ku01_Trade_Lane_Ring_36
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_36
ids_name = 260698
pos = 38712, 0, 8910
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_35
next_ring = Ku01_Trade_Lane_Ring_37
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_37
ids_name = 260698
pos = 35854, 0, 1975
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_36
next_ring = Ku01_Trade_Lane_Ring_38
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_38
ids_name = 260698
pos = 32997, 0, -4959
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_37
next_ring = Ku01_Trade_Lane_Ring_39
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_39
ids_name = 260698
pos = 30140, 0, -11893
rotate = 0, 22, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_38
tradelane_space_name = 196736
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku01_Tradelane_4
pos = 38712, 0, 8910
rotate = 0, 22, 0
shape = BOX
size = 500, 500, 45489
comment = . Tradelane to Narita
lane_id = ku01_4
tradelane_down = 5
sort = 5
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_freighter, 7, 0.17
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = tradelane_trade_transport, 7, 0.17
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_rs_grp, 0.25
faction = co_shi_grp, 0.25
[Object]
nickname = Ku01_Trade_Lane_Ring_40
ids_name = 260700
pos = 29662, 0, -13344
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_41
tradelane_space_name = 196736
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_41
ids_name = 260700
pos = 24959, 0, -19186
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_40
next_ring = Ku01_Trade_Lane_Ring_42
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_42
ids_name = 260700
pos = 20256, 0, -25028
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_41
next_ring = Ku01_Trade_Lane_Ring_43
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_43
ids_name = 260700
pos = 15553, 0, -30870
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_42
next_ring = Ku01_Trade_Lane_Ring_44
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_44
ids_name = 260700
pos = 10850, 0, -36712
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_43
next_ring = Ku01_Trade_Lane_Ring_45
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_45
ids_name = 260700
pos = 6147, 0, -42555
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_44
next_ring = Ku01_Trade_Lane_Ring_46
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_46
ids_name = 260700
pos = 1444, 0, -48397
rotate = 0, 39, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_45
tradelane_space_name = 196737
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku01_Tradelane_5
pos = 15553, 0, -30870
rotate = 0, 39, 0
shape = BOX
size = 500, 500, 45489
reputation = ku_p_grp
comment = . Tradelane to Yokohama
lane_id = ku01_5
tradelane_down = 15
sort = 8
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_freighter, 7, 0.13
faction = co_shi_grp, 1
encounter = tradelane_trade_transport, 7, 0.2
faction = co_be_grp, 0.33
faction = co_nws_grp, 0.33
faction = co_shi_grp, 0.33
[Object]
nickname = Ku01_Trade_Lane_Ring_47
ids_name = 260701
pos = -486, 0, -51810
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_n_grp
next_ring = Ku01_Trade_Lane_Ring_48
tradelane_space_name = 196737
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_48
ids_name = 260701
pos = -1625, 0, -59223
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_n_grp
prev_ring = Ku01_Trade_Lane_Ring_47
next_ring = Ku01_Trade_Lane_Ring_49
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_49
ids_name = 260701
pos = -2764, 0, -66636
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_n_grp
prev_ring = Ku01_Trade_Lane_Ring_48
next_ring = Ku01_Trade_Lane_Ring_50
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_50
ids_name = 260701
pos = -3903, 0, -74049
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_n_grp
prev_ring = Ku01_Trade_Lane_Ring_49
next_ring = Ku01_Trade_Lane_Ring_51
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_51
ids_name = 260701
pos = -5042, 0, -81462
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_n_grp
prev_ring = Ku01_Trade_Lane_Ring_50
next_ring = Ku01_Trade_Lane_Ring_52
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_52
ids_name = 260701
pos = -6181, 0, -88875
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_n_grp
prev_ring = Ku01_Trade_Lane_Ring_51
next_ring = Ku01_Trade_Lane_Ring_53
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_53
ids_name = 260701
pos = -7320, 0, -96288
rotate = 0, 9, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_n_grp
prev_ring = Ku01_Trade_Lane_Ring_52
tradelane_space_name = 261676
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku01_Tradelane_6
pos = -3903, 0, -74049
rotate = 0, 9, 0
shape = BOX
size = 500, 500, 45489
comment = . Tradelane from Yokohama
lane_id = ku01_6
tradelane_down = 10
sort = 21
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 7, 0.09
faction = ku_p_grp, 1
encounter = tradelane_trade_freighter, 7, 0.12
faction = co_shi_grp, 1
encounter = tradelane_trade_transport, 7, 0.12
faction = co_me_grp, 0.5
faction = co_shi_grp, 0.5
[Object]
nickname = Ku01_Trade_Lane_Ring_54
ids_name = 260696
pos = -48083, 0, 2626
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_55
tradelane_space_name = 196740
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_55
ids_name = 260696
pos = -55582, 0, 2703
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_54
next_ring = Ku01_Trade_Lane_Ring_56
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_56
ids_name = 260696
pos = -63082, 0, 2779
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_55
next_ring = Ku01_Trade_Lane_Ring_57
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_57
ids_name = 260696
pos = -70582, 0, 2856
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_56
next_ring = Ku01_Trade_Lane_Ring_58
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_58
ids_name = 260696
pos = -78081, 0, 2932
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_57
next_ring = Ku01_Trade_Lane_Ring_59
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_59
ids_name = 260696
pos = -85581, 0, 3009
rotate = 0, 91, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_58
tradelane_space_name = 261679
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Ku01_Tradelane_9
pos = -66832, 0, 2817
rotate = 0, 91, 0
shape = BOX
size = 500, 500, 37989
comment = . Tradelane from Shinjoku
lane_id = ku01_9
tradelane_down = 10
sort = 15
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 7, 0.05
faction = ku_p_grp, 1
encounter = tradelane_trade_freighter, 7, 0.14
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = tradelane_trade_transport, 7, 0.14
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25
[Object]
nickname = Ku01_Trade_Lane_Ring_60
ids_name = 260697
pos = -1210, 0, -49124
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
next_ring = Ku01_Trade_Lane_Ring_61
tradelane_space_name = 196737
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_61
ids_name = 260697
pos = -6201, 0, -43525
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_60
next_ring = Ku01_Trade_Lane_Ring_62
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_62
ids_name = 260697
pos = -11191, 0, -37926
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_61
next_ring = Ku01_Trade_Lane_Ring_63
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_63
ids_name = 260697
pos = -16182, 0, -32328
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_62
next_ring = Ku01_Trade_Lane_Ring_64
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_64
ids_name = 260697
pos = -21172, 0, -26729
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_63
next_ring = Ku01_Trade_Lane_Ring_65
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_65
ids_name = 260697
pos = -26162, 0, -21130
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_64
next_ring = Ku01_Trade_Lane_Ring_66
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_66
ids_name = 260697
pos = -31153, 0, -15531
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_65
next_ring = Ku01_Trade_Lane_Ring_67
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_67
ids_name = 260697
pos = -36143, 0, -9933
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_66
next_ring = Ku01_Trade_Lane_Ring_68
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[Object]
nickname = Ku01_Trade_Lane_Ring_68
ids_name = 260697
pos = -41133, 0, -4334
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_67
next_ring = Ku01_Trade_Lane_Ring_69
behavior = NOTHING
difficulty_level = 7
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easiest
[Object]
nickname = Ku01_Trade_Lane_Ring_69
ids_name = 260697
pos = -46124, 0, 1265
rotate = 0, 138, 0
archetype = Trade_Lane_Ring
ids_info = 66170
reputation = ku_p_grp
prev_ring = Ku01_Trade_Lane_Ring_68
tradelane_space_name = 196740
behavior = NOTHING
difficulty_level = 8
loadout = trade_lane_ring_ku_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Ku01_Tradelane_7
pos = -23667, 0, -23929
rotate = 0, 138, 0
shape = BOX
size = 500, 500, 67989
comment = . Tradelane to Shinjuku
lane_id = ku01_7
tradelane_down = 20
sort = 11
toughness = 7
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 7, 0.06
faction = ku_p_grp, 1
encounter = tradelane_trade_freighter, 7, 0.08
faction = co_shi_grp, 1
encounter = tradelane_trade_transport, 7, 0.2
faction = co_be_grp, 0.2
faction = co_me_grp, 0.2
faction = co_nws_grp, 0.2
faction = co_shi_grp, 0.2
faction = co_ss_grp, 0.2
[Object]
nickname = Ku01_to_Ku03_hole
ids_name = 260689
pos = -42214, 0, 39073
rotate = 0, -90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ku03
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku03, Ku03_to_Ku01_hole, gate_tunnel_bretonia
[Object]
nickname = Ku01_to_Ku04_hole
ids_name = 260691
pos = 74039, 0, -6810
rotate = 0, 120, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ku04
jump_effect = jump_effect_hole
ids_info = 66146
visit = 0
goto = Ku04, Ku04_to_Ku01_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Ku01_to_Ku04_hole
pos = 74039, 0, -6810
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = Zone_Ku01_to_Ku03_hole
pos = -42285, 0, 39005
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.5
[Object]
nickname = Ku01_07
ids_name = 196741
pos = -47778, 0, 27164
archetype = depot
ids_info = 65731
dock_with = Ku01_07_Base
base = Ku01_07_Base
reputation = fc_h_grp
visit = 0
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_captain_head, pi_pirate3_body
difficulty_level = 8
loadout = depot_pi_01
pilot = pilot_solar_hardest
[Object]
nickname = Ku01_02
ids_name = 196736
pos = 30915, 0, -13162
rotate = 0, 30, 0
archetype = space_shipping01
ids_info = 65733
dock_with = Ku01_02_Base
base = Ku01_02_Base
reputation = ku_p_grp
behavior = NOTHING
voice = atc_leg_f01a
space_costume = , robot_body_D
difficulty_level = 8
loadout = space_shipping01_ku_01
pilot = pilot_solar_hardest
[Object]
nickname = Ku01_Yokohama_2
ids_name = 60231
pos = 1401, 0, -49950
archetype = shipyard
reputation = co_shi_grp
ids_info = 60232
parent = ku01_03
[Object]
nickname = ku01_03
ids_name = 196737
pos = 916, 210, -50402
archetype = space_factory01
ids_info = 65743
dock_with = Ku01_03_Base
base = Ku01_03_Base
reputation = co_shi_grp
behavior = NOTHING
voice = atc_leg_m01
space_costume = ku_bartender_head, sh_male3_body
difficulty_level = 8
loadout = space_factory01_co_02
pilot = pilot_solar_hardest
[Object]
nickname = Ku01_Yokohama_1
ids_name = 60231
pos = 1402, 0, -50880
rotate = 0, 180, 0
archetype = shipyard
reputation = co_shi_grp
ids_info = 60232
parent = ku01_03
[Object]
nickname = Ku01_large transport_1
pos = 1453, 0, -51425
rotate = 0, 70, 0
archetype = large_transport
parent = ku01_03
[Object]
nickname = Ku01_large transport_2
pos = 1413, 30, -50879
archetype = large_transport
parent = ku01_03
[Object]
nickname = Ku01_large transport_3
pos = 1413, 30, -50629
archetype = large_transport
parent = ku01_03
[Object]
nickname = Ku01_large transport_4
pos = 1391, 30, -50050
archetype = large_transport
parent = ku01_03
[Object]
nickname = Ku01_large transport_5
pos = 1402, 30, -49685
archetype = large_transport
parent = ku01_03
[Object]
nickname = Ku01_large transport_6
pos = 1458, 20, -51507
rotate = 0, 70, 0
archetype = large_transport
parent = ku01_03
[Object]
nickname = Ku01_large transport_7
pos = 1470, 40, -51596
rotate = 0, 70, 0
archetype = large_transport
parent = ku01_03
[Object]
nickname = Ku01_05
ids_name = 196739
pos = 48096, 0, 31185
rotate = 0, -60, 0
archetype = space_factory02
ids_info = 65739
dock_with = Ku01_05_Base
base = Ku01_05_Base
reputation = co_kt_grp
behavior = NOTHING
voice = atc_leg_f01
space_costume = pl_female6_head, sc_female1_body
difficulty_level = 8
loadout = space_factory02_co_01
pilot = pilot_solar_hardest
[Object]
nickname = Ku01_shinagawa_mplatform
ids_name = 60213
pos = 48673, -22, 31690
rotate = 0, -150, 0
archetype = mplatform
reputation = co_kt_grp
difficulty_level = 8
loadout = mplatform_red_co_02
pilot = pilot_solar_hard
parent = Ku01_05
[Object]
nickname = Ku01_planet_icemoon_800_1
ids_name = 261134
pos = 48657, 0, 34328
archetype = planet_icemoon_800
ids_info = 66072
spin = 0, 0.01, 0
atmosphere_range = 900
burn_color = 255, 222, 160
[zone]
nickname = Zone_Ku01_moon_death
pos = 48657, 0, 34328
shape = SPHERE
size = 950
damage = 2000000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = Zone_Ku01_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 10000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = Zone_Ku01_Kitadake_death
pos = -4336, 0, -51808
shape = SPHERE
size = 3100
damage = 2000000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = Zone_Ku01_Tokyo_death
pos = -8596, 0, 51613
shape = SPHERE
size = 4100
damage = 2000000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = Zone_Ku01_Fuji_death
pos = 56342, 0, 42043
shape = SPHERE
size = 5100
damage = 2000000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = zone_ku01_pop_shikoku_gate
pos = 10053, 0, 96570
shape = SPHERE
size = 4000
comment = Shikoku Jumpgate
sort = 16
toughness = 7
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.01
faction = ku_p_grp, 1
encounter = area_armored_prisoner, 7, 0.04
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.11
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = area_trade_transport, 7, 0.11
faction = co_kt_grp, 0.25
faction = co_ni_grp, 0.25
faction = co_shi_grp, 0.25
faction = co_ss_grp, 0.25
encounter = area_trade_armored, 7, 0.07
faction = co_os_grp, 1
[zone]
nickname = zone_ku01_pop_new_tokyo
pos = -3319, 0, 50042
shape = SPHERE
size = 5000
comment = New Tokyo
sort = 1
toughness = 7
density = 12
repop_time = 10
max_battle_size = 8
pop_type = ku_p_grp, co_ic_grp, base_cluster_law
relief_time = 10
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.06
faction = ku_p_grp, 1
encounter = area_armored_prisoner, 7, 0.04
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.07
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = area_trade_transport, 7, 0.11
faction = co_be_grp, 0.17
faction = co_kt_grp, 0.17
faction = co_me_grp, 0.17
faction = co_ni_grp, 0.17
faction = co_shi_grp, 0.17
faction = co_ss_grp, 0.17
encounter = area_trade_armored, 7, 0.04
faction = co_os_grp, 1
encounter = area_lifter, 7, 0.04
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = area_repair, 7, 0.04
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
[zone]
nickname = zone_ku01_pop_shinagawa
pos = 48228, 0, 31661
shape = SPHERE
size = 5000
comment = Shinagawa
sort = 4
toughness = 7
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_kt_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.05
faction = ku_p_grp, 0.16
faction = co_kt_grp, 0.84
encounter = area_armored_prisoner, 7, 0.03
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.07
faction = co_kt_grp, 0.38
faction = co_shi_grp, 0.62
encounter = area_trade_transport, 7, 0.11
faction = co_be_grp, 0.22
faction = co_kt_grp, 0.13
faction = co_ni_grp, 0.22
faction = co_rs_grp, 0.22
faction = co_shi_grp, 0.22
encounter = area_trade_armored, 7, 0.06
faction = co_os_grp, 1
encounter = area_lifter, 7, 0.05
faction = co_kt_grp, 1
encounter = area_repair, 7, 0.05
faction = co_kt_grp, 1
[zone]
nickname = zone_ku01_pop_narita
pos = 29679, 0, -13238
shape = SPHERE
size = 4000
comment = Narita
sort = 6
toughness = 7
density = 9
repop_time = 10
max_battle_size = 6
pop_type = ku_p_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.11
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.11
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = area_trade_transport, 7, 0.13
faction = co_be_grp, 0.2
faction = co_kt_grp, 0.2
faction = co_nws_grp, 0.2
faction = co_rs_grp, 0.2
faction = co_shi_grp, 0.2
[zone]
nickname = zone_ku01_pop_yokohama
pos = -1197, 0, -50573
shape = SPHERE
size = 5000
comment = Yokohama
sort = 9
toughness = 7
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.11
faction = ku_n_grp, 0.49
faction = ku_p_grp, 0.1
faction = co_shi_grp, 0.42
encounter = area_armored_prisoner, 7, 0.03
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.03
faction = co_shi_grp, 1
encounter = area_trade_transport, 7, 0.14
faction = co_be_grp, 0.22
faction = co_me_grp, 0.22
faction = co_nws_grp, 0.22
faction = co_shi_grp, 0.11
faction = co_ss_grp, 0.22
encounter = area_lifter, 7, 0.06
faction = co_shi_grp, 1
encounter = area_repair, 7, 0.06
faction = co_shi_grp, 1
[zone]
nickname = zone_ku01_pop_shinjuku
pos = -46553, 0, 2623
shape = SPHERE
size = 5000
comment = Shinjuku
sort = 12
toughness = 7
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_shi_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.05
faction = ku_p_grp, 0.19
faction = co_shi_grp, 0.81
encounter = area_armored_prisoner, 7, 0.04
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.08
faction = co_kt_grp, 0.67
faction = co_shi_grp, 0.33
encounter = area_trade_transport, 7, 0.15
faction = co_be_grp, 0.18
faction = co_kt_grp, 0.18
faction = co_me_grp, 0.18
faction = co_nws_grp, 0.18
faction = co_shi_grp, 0.09
faction = co_ss_grp, 0.18
encounter = area_lifter, 7, 0.05
faction = co_shi_grp, 1
encounter = area_repair, 7, 0.05
faction = co_shi_grp, 1
[zone]
nickname = zone_ku01_pop_kyushu_gate
pos = -86763, 0, 3233
shape = SPHERE
size = 4000
comment = Kyushu Jumpgate
sort = 14
toughness = 7
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.01
faction = ku_p_grp, 1
encounter = area_armored_prisoner, 7, 0.05
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.14
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = area_trade_transport, 7, 0.14
faction = co_be_grp, 0.25
faction = co_kt_grp, 0.25
faction = co_nws_grp, 0.25
faction = co_shi_grp, 0.25
[zone]
nickname = zone_ku01_pop_hokkaido_gate
pos = -7420, 0, -97546
shape = SPHERE
size = 4000
comment = Hokkaido Jumpgate
sort = 20
toughness = 7
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.11
faction = ku_n_grp, 0.86
faction = ku_p_grp, 0.14
encounter = area_armored_prisoner, 7, 0.06
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.09
faction = co_shi_grp, 1
encounter = area_trade_transport, 7, 0.09
faction = co_me_grp, 0.5
faction = co_shi_grp, 0.5
[zone]
nickname = zone_ku01_pop_honshu_gate
pos = 93943, 0, -549
shape = SPHERE
size = 4000
comment = Honshu Jumpgate
sort = 18
toughness = 7
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 7, 0.07
faction = ku_p_grp, 1
encounter = area_armored_prisoner, 7, 0.03
faction = ku_p_grp, 1
encounter = area_trade_freighter, 7, 0.09
faction = co_kt_grp, 0.5
faction = co_shi_grp, 0.5
encounter = area_trade_transport, 7, 0.11
faction = co_be_grp, 0.2
faction = co_kt_grp, 0.2
faction = co_ni_grp, 0.2
faction = co_rs_grp, 0.2
faction = co_shi_grp, 0.2
encounter = area_trade_armored, 7, 0.05
faction = co_os_grp, 1
[zone]
nickname = zone_ku01_pop_honshu_hole
pos = 74018, 0, -6634
shape = SPHERE
size = 4000
comment = . Honshu hole
sort = 29
toughness = 8
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 8, 0.24
faction = fc_bd_grp, 0.59
faction = fc_h_grp, 0.41
encounter = area_trade_trader, 8, 0.41
faction = fc_bd_grp, 0.59
faction = fc_h_grp, 0.41
[zone]
nickname = zone_ku01_pop_kyushu_hole
pos = -42208, 0, 39050
shape = SPHERE
size = 4000
comment = . Kyushu hole
sort = 26
toughness = 8
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 8, 0.24
faction = fc_bd_grp, 0.31
faction = fc_gc_grp, 0.47
faction = fc_h_grp, 0.22
encounter = area_trade_trader, 8, 0.41
faction = fc_bd_grp, 0.31
faction = fc_gc_grp, 0.47
faction = fc_h_grp, 0.22
[zone]
nickname = zone_ku01_pop_hogosha_base
pos = -47770, 0, 27160
shape = SPHERE
size = 4000
comment = . Hogosha base
sort = 23
toughness = 8
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_h_grp, single_base_unlaw
relief_time = 20
density_restriction = 4, lawfuls
encounter = area_scout, 8, 0.12
faction = fc_h_grp, 1
encounter = area_defend, 8, 0.22
faction = fc_h_grp, 1
encounter = area_trade_trader, 8, 0.27
faction = fc_h_grp, 1
[zone]
nickname = zone_ku01_pop_kanto_core
pos = -42128, 0, 51203
shape = ELLIPSOID
size = 14000, 7000, 21000
comment = . South
sort = 24
toughness = 7
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
encounter = area_scout, 7, 0.67
faction = fc_gc_grp, 0.68
faction = fc_h_grp, 0.32
[zone]
nickname = zone_ku01_pop_kyushu_hole_extend
pos = -42128, 0, 41306
shape = SPHERE
size = 10000
comment = . South core
sort = 25
toughness = 8
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
encounter = area_scout, 8, 0.67
faction = fc_bd_grp, 0.31
faction = fc_gc_grp, 0.47
faction = fc_h_grp, 0.22
[zone]
nickname = zone_ku01_pop_honshu_hole_extend
pos = 70941, 0, -15129
shape = ELLIPSOID
size = 16000, 7000, 16000
comment = . Chiba core
sort = 28
toughness = 8
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
encounter = area_scout, 8, 0.67
faction = fc_bd_grp, 0.59
faction = fc_h_grp, 0.41
[zone]
nickname = zone_ku01_pop_chiba_core
pos = 68684, 0, -12548
shape = ELLIPSOID
size = 20000, 12000, 20000
comment = Chiba Field
sort = 27
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_scout, 7, 0.67
faction = fc_h_grp, 1
[zone]
nickname = zone_ku01_pop_narita_extend
pos = 32124, 0, -13205
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = . Extend
sort = 7
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
encounter = area_scout, 7, 0.67
faction = ku_p_grp, 1
[zone]
nickname = zone_ku01_pop_new_tokyo_extend
pos = -6940, 0, 51316
shape = ELLIPSOID
size = 11000, 7000, 11000
comment = . Extend
sort = 2
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
encounter = area_scout, 7, 0.67
faction = ku_p_grp, 1
[zone]
nickname = zone_ku01_pop_yokohama_extend
pos = 223, 0, -50290
shape = ELLIPSOID
size = 10000, 7000, 10000
comment = . Extend
sort = 10
toughness = 7
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
encounter = area_scout, 7, 0.67
faction = ku_n_grp, 1
[zone]
nickname = Zone_Ku01_path_police1_1
pos = 15735, 0, -31885
rotate = -90, 39, 0
shape = CYLINDER
size = 750, 49105
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police2_1
pos = 39760, 0, 9294
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 49415
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police3_1
pos = 38576, 0, -19386
rotate = -90, -52, 0
shape = CYLINDER
size = 750, 22114
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police3_2
pos = 63200, 0, -26103
rotate = -90, -90, 0
shape = CYLINDER
size = 750, 31730
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police3_3
pos = 80354, 0, -13892
rotate = 90, -6, 180
shape = CYLINDER
size = 750, 24495
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police3_4
pos = 55580, 0, -7223
rotate = -90, 78, 0
shape = CYLINDER
size = 750, 53277
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police4_1
pos = 22844, 0, 40780
rotate = -90, -70, 0
shape = CYLINDER
size = 750, 56017
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police4_2
pos = 72147, 0, 15365
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 55866
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police5_1
pos = 3855, 0, 73641
rotate = 90, -17, 180
shape = CYLINDER
size = 750, 48928
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police5, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police6_1
pos = -24388, 0, 25896
rotate = -90, 43, 0
shape = CYLINDER
size = 750, 65434
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police6, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police6_2
pos = -67810, 0, 2000
rotate = 90, 89, 180
shape = CYLINDER
size = 750, 42607
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police6, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police7_1
pos = -5502, 0, 48045
rotate = -90, 49, 0
shape = CYLINDER
size = 750, 5387
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police7_2
pos = -30443, 0, 30680
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 55428
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police7_3
pos = -48790, 0, 31487
rotate = 90, -16, 180
shape = CYLINDER
size = 750, 34047
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police7_4
pos = -24639, 0, 54110
rotate = 90, -72, 180
shape = CYLINDER
size = 750, 41104
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_police7_5
pos = -4253, 0, 55155
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 10477
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = police7, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = ku_p_grp, 1
[zone]
nickname = Zone_Ku01_path_navy1_1
pos = -3219, 0, -74301
rotate = -90, 9, 0
shape = CYLINDER
size = 750, 50096
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_n_grp, 1
[zone]
nickname = Zone_Ku01_path_navy2_1
pos = -22437, 0, -24300
rotate = 90, 42, 180
shape = CYLINDER
size = 750, 72995
sort = 99
toughness = 7
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 7, 0.33
faction = ku_n_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers1_1
pos = -45055, 0, 33050
rotate = -90, 25, 0
shape = CYLINDER
size = 750, 12345
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = farmers1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1
faction = fc_fa_grp, 0.59
faction = fc_h_grp, 0.41
[zone]
nickname = Zone_Ku01_path_farmers3_1
pos = -27671, 0, 53361
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 41782
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers3_2
pos = 17066, 0, 66527
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 59928
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers3_3
pos = 46745, 0, 49674
rotate = -90, 1, 0
shape = CYLINDER
size = 750, 30581
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers3_4
pos = 47607, 0, 32501
rotate = -90, -30, 0
shape = CYLINDER
size = 750, 4371
attack_ids = ku01_2, ku01_3, ku01_4
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers2_1
pos = -31376, 0, 52063
rotate = 90, -40, 180
shape = CYLINDER
size = 750, 34662
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 1, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers2_2
pos = 24219, 0, 62898
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 89274
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 2, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers2_3
pos = 64046, 0, 42426
rotate = -90, 15, 0
shape = CYLINDER
size = 750, 37106
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers2_4
pos = 77211, 0, 12096
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 43547
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers2_5
pos = 81966, 0, 29897
rotate = -90, -23, 0
shape = CYLINDER
size = 750, 66247
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers2, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers4_1
pos = -34274, 0, 51050
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 29538
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 1, 8
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers4_2
pos = -10220, 0, 61679
rotate = -90, -84, 0
shape = CYLINDER
size = 750, 31996
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 2, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers4_3
pos = 23774, 0, 58721
rotate = -90, -86, 0
shape = CYLINDER
size = 750, 36258
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers4_4
pos = 41496, 0, 45777
rotate = -90, 2, 0
shape = CYLINDER
size = 750, 23362
attack_ids = ku01_2
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers4_5
pos = 24655, 0, 40177
rotate = 90, 70, 180
shape = CYLINDER
size = 750, 35126
attack_ids = ku01_2
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers4_6
pos = 6932, 0, 53121
rotate = 90, 10, 180
shape = CYLINDER
size = 750, 13959
attack_ids = ku01_2
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers4, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers5_1
pos = -21353, 0, 49710
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 47715
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers5, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers5_2
pos = 4380, 0, 75212
rotate = 90, -18, 180
shape = CYLINDER
size = 750, 30356
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers5, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers5_3
pos = -12161, 0, 81689
rotate = -90, 69, 0
shape = CYLINDER
size = 750, 45163
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers5, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers5_4
pos = -37834, 0, 56167
rotate = -90, 15, 0
shape = CYLINDER
size = 750, 36219
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers5, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers6_1
pos = -37255, 0, -541
rotate = -90, -21, 0
shape = CYLINDER
size = 750, 59698
attack_ids = ku01_8, ku01_8, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers6, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers6_2
pos = 8544, 0, -32046
rotate = -90, -84, 0
shape = CYLINDER
size = 750, 70630
attack_ids = ku01_5, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers6, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_farmers6_3
pos = 36863, 0, -24047
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 26946
attack_ids = ku01_4, ku01_5
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = farmers6, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_fa_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha1_1
pos = -27456, 0, 36703
rotate = 90, -65, 180
shape = CYLINDER
size = 750, 44257
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha1_2
pos = -5518, 0, 47965
rotate = 90, -48, 180
shape = CYLINDER
size = 750, 5261
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha1, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha2_1
pos = -25875, 0, 46381
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 57714
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha2, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha2_2
pos = 30201, 0, 59839
rotate = -90, -81, 0
shape = CYLINDER
size = 750, 69561
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha2, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha2_3
pos = 69256, 0, 23910
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 61535
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hogosha2, 3
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha3_1
pos = 52127, 0, -9801
rotate = -90, 82, 0
shape = CYLINDER
size = 750, 44858
attack_ids = ku01_4, ku01_5
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha4_1
pos = -20217, 0, 19551
rotate = 90, -57, 180
shape = CYLINDER
size = 750, 63658
attack_ids = ku01_8, ku01_8, ku01_9, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha4_2
pos = 27758, 0, 34261
rotate = -90, -83, 0
shape = CYLINDER
size = 750, 43013
attack_ids = ku01_2, ku01_3, ku01_4
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha5_1
pos = -15173, 0, -23853
rotate = -90, -50, 0
shape = CYLINDER
size = 750, 82589
attack_ids = ku01_8, ku01_8, ku01_5, ku01_9, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha5, 1, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha5_2
pos = 23616, 0, -31357
rotate = 90, -21, 180
shape = CYLINDER
size = 750, 40716
attack_ids = ku01_4, ku01_5
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha5, 2
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha5_3
pos = 38147, 0, -23274
rotate = -90, -34, 0
shape = CYLINDER
size = 750, 26425
attack_ids = ku01_4, ku01_5
tradelane_attack = 5
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha5, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_hogosha5_4
pos = 30981, 0, -42479
rotate = -90, 60, 0
shape = CYLINDER
size = 750, 33401
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hogosha5, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_h_grp, 1
[zone]
nickname = Zone_Ku01_path_golden1_1
pos = -37489, 0, 3904
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 71681
attack_ids = ku01_8, ku01_8, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_gc_grp, 1
[zone]
nickname = Zone_Ku01_path_golden1_2
pos = -15340, 0, -41459
rotate = -90, -60, 0
shape = CYLINDER
size = 750, 39742
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_gc_grp, 1
[zone]
nickname = Zone_Ku01_path_golden2_1
pos = -44270, 0, 20541
rotate = -90, 6, 0
shape = CYLINDER
size = 750, 37816
attack_ids = ku01_8, ku01_8, ku01_9, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_gc_grp, 1
[zone]
nickname = Zone_Ku01_path_golden3_1
pos = -60937, 0, 20763
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 52964
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_gc_grp, 1
[zone]
nickname = Zone_Ku01_path_golden3_2
pos = -67719, 0, 2059
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 24318
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_gc_grp, 1
[zone]
nickname = Zone_Ku01_path_golden3_3
pos = -48830, 0, 20611
rotate = 90, -20, 180
shape = CYLINDER
size = 750, 39836
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_gc_grp, 1
[zone]
nickname = Zone_Ku01_path_golden4_1
pos = -40528, 0, 24779
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 29061
attack_ids = ku01_8, ku01_8
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 0.5
faction = fc_gc_grp, 0.5
[zone]
nickname = Zone_Ku01_path_golden4_2
pos = -30953, 0, 18658
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 22236
attack_ids = ku01_8, ku01_8
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 0.5
faction = fc_gc_grp, 0.5
[zone]
nickname = Zone_Ku01_path_golden4_3
pos = -18159, 0, 32678
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 15621
attack_ids = ku01_8, ku01_8
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 0.5
faction = fc_gc_grp, 0.5
[zone]
nickname = Zone_Ku01_path_golden4_4
pos = -27762, 0, 38853
rotate = 90, 88, 180
shape = CYLINDER
size = 750, 29742
attack_ids = ku01_8, ku01_8
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden4, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 0.5
faction = fc_gc_grp, 0.5
[zone]
nickname = Zone_Ku01_path_golden5_1
pos = -21330, 0, 49990
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 48152
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 0.5
faction = fc_gc_grp, 0.5
[zone]
nickname = Zone_Ku01_path_golden5_2
pos = 3465, 0, 72452
rotate = 90, -17, 180
shape = CYLINDER
size = 750, 23506
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 0.5
faction = fc_gc_grp, 0.5
[zone]
nickname = Zone_Ku01_path_golden5_3
pos = -17814, 0, 61225
rotate = -90, 48, 0
shape = CYLINDER
size = 750, 66873
attack_ids = ku01_1, ku01_1
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = golden5, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 0.5
faction = fc_gc_grp, 0.5
[zone]
nickname = Zone_Ku01_path_golden6_1
pos = -23688, 0, 48583
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 42674
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden6, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1
faction = fc_gc_grp, 1
[zone]
nickname = Zone_Ku01_path_golden6_2
pos = -3484, 0, 54336
rotate = -90, -18, 0
shape = CYLINDER
size = 750, 9007
sort = 96
toughness = 7
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = golden6, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 7, 1
faction = fc_gc_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons1_1
pos = 64331, 0, -31982
rotate = -90, 21, 0
shape = CYLINDER
size = 750, 54568
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 1, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons1_2
pos = 23740, 0, -78100
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 74085
attack_ids = ku01_6
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 2
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons1_3
pos = -5021, 0, -86226
rotate = 90, -9, 180
shape = CYLINDER
size = 750, 25407
attack_ids = ku01_6
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons1_4
pos = 25672, 0, -65536
rotate = 90, -74, 180
shape = CYLINDER
size = 750, 59847
attack_ids = ku01_6
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons1, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons2_1
pos = 68679, 0, -13178
rotate = -90, 39, 0
shape = CYLINDER
size = 750, 18107
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 1, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons2_2
pos = 50780, 0, -34414
rotate = -90, 41, 0
shape = CYLINDER
size = 750, 37442
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons2_3
pos = 19310, 0, -49362
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 38603
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons2_4
pos = 1546, 0, -48911
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 3847
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons2_5
pos = 14281, 0, -33626
rotate = 90, -39, 180
shape = CYLINDER
size = 750, 36002
attack_ids = ku01_5
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons2_6
pos = 44236, 0, -19932
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 37366
attack_ids = ku01_5
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons2, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons3_1
pos = 84526, 0, -3757
rotate = 90, -72, 180
shape = CYLINDER
size = 750, 22411
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons3_2
pos = 78622, 0, 11025
rotate = 90, 55, 180
shape = CYLINDER
size = 750, 40258
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons3_3
pos = 67942, 0, 7609
rotate = -90, -22, 0
shape = CYLINDER
size = 750, 31905
attack_ids = ku01_3
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons7_1
pos = -41081, 0, 17309
rotate = -90, -3, 0
shape = CYLINDER
size = 750, 44160
attack_ids = ku01_8, ku01_8, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons7, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons7_2
pos = -28539, 0, -17437
rotate = -90, -41, 0
shape = CYLINDER
size = 750, 33883
attack_ids = ku01_7
tradelane_attack = 20
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons7, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons7_3
pos = -29832, 0, 4588
rotate = 90, 20, 180
shape = CYLINDER
size = 750, 73823
attack_ids = ku01_8, ku01_8, ku01_7
tradelane_attack = 15
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons7, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons8_1
pos = -55051, 0, 33137
rotate = -90, 66, 0
shape = CYLINDER
size = 750, 28790
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons8_2
pos = -69385, 0, 14659
rotate = -90, 6, 0
shape = CYLINDER
size = 750, 25187
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons8_3
pos = -79710, 0, 2185
rotate = -90, 90, 0
shape = CYLINDER
size = 750, 18206
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons8_4
pos = -83244, 0, 12004
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 22470
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons8_5
pos = -72947, 0, 24449
rotate = 90, -60, 180
shape = CYLINDER
size = 750, 10875
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons8, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons9_3
pos = -22306, 0, -55940
rotate = -90, -40, 0
shape = CYLINDER
size = 750, 29237
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons9_4
pos = -6717, 0, -61943
rotate = 90, -50, 180
shape = CYLINDER
size = 750, 16300
attack_ids = ku01_6
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons9_5
pos = 340, 0, -53042
rotate = 90, -13, 180
shape = CYLINDER
size = 750, 7503
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons9_6
pos = -517, 0, -48174
rotate = 90, 54, 180
shape = CYLINDER
size = 750, 4121
attack_ids = ku01_5, ku01_6, ku01_7
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons9_7
pos = -16916, 0, -45876
rotate = 90, 86, 180
shape = CYLINDER
size = 750, 29537
attack_ids = ku01_7
tradelane_attack = 20
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons9_1
pos = -57635, 0, 26863
rotate = -90, 51, 0
shape = CYLINDER
size = 750, 39750
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 1, 9
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[zone]
nickname = Zone_Ku01_path_dragons9_2
pos = -52452, 0, -15114
rotate = -90, -35, 0
shape = CYLINDER
size = 750, 72058
attack_ids = ku01_9
tradelane_attack = 10
sort = 99
toughness = 8
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = dragons9, 2, 8
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 8, 0.29
faction = fc_bd_grp, 1
[Object]
nickname = Ku01_space_tankl4_3
pos = 31391, 0, -13623
rotate = 0, 30, 0
archetype = space_tankl4
parent = Ku01_02
[Object]
nickname = Ku01_space_tankl4_2
pos = 31551, 0, -13347
rotate = 0, 30, 0
archetype = space_tankl4
parent = Ku01_02
[Object]
nickname = Ku01_space_tankl4_1
pos = 31611, 0, -13564
rotate = 0, -60, 0
archetype = space_tankl4
parent = Ku01_02
[Object]
nickname = Ku01_depot_high_temp_alloys_1
ids_name = 261161
pos = 32613, 0, -13302
archetype = depot_high_temp_alloys
ids_info = 66150
reputation = ku_p_grp
behavior = NOTHING
[Object]
nickname = Ku01_depot_copper_1
ids_name = 261161
pos = 32741, 0, -13427
archetype = depot_copper
ids_info = 66150
reputation = ku_p_grp
behavior = NOTHING
[Object]
nickname = Ku01_depot_Hfuel_1
ids_name = 261161
pos = 32741, 0, -13175
archetype = depot_Hfuel
ids_info = 66150
reputation = ku_p_grp
behavior = NOTHING
[Object]
nickname = Ku01_depot_optronics_1
ids_name = 261161
pos = 32864, 0, -13302
archetype = depot_optronics
ids_info = 66150
reputation = ku_p_grp
behavior = NOTHING
[Object]
nickname = Ku01_depot_toxic_waste_1
ids_name = 261161
pos = 900, 0, -50715
archetype = depot_toxic_waste
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING
[Object]
nickname = Ku01_depot_scrap_metal_1
ids_name = 261161
pos = 901, 0, -50588
archetype = depot_scrap_metal
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING
[Object]
nickname = Ku01_depot_scrap_metal_2
ids_name = 261161
pos = 902, 0, -50463
archetype = depot_scrap_metal
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING
[Object]
nickname = Ku01_depot_basic_alloys_1
ids_name = 261161
pos = 902, 0, -50337
archetype = depot_basic_alloys
ids_info = 66150
reputation = co_shi_grp
behavior = NOTHING
[Object]
nickname = Ku01_space_tankl4_dmg_1
pos = -35438, 100, 42856
rotate = 0, 0, -25
archetype = space_tankl4_dmg
[Object]
nickname = Ku01_space_tankl4_dmg_2
pos = -35302, 0, 43009
rotate = -25, -90, 0
archetype = space_tankl4_dmg
[Object]
nickname = Ku01_space_habitat_dmg_1
pos = -45036, 100, 33239
rotate = 0, 0, 80
archetype = space_habitat_dmg
[Object]
nickname = Ku01_space_beamx_dmg_1
pos = -44785, 100, 33199
rotate = 85, 10, 100
archetype = space_beamx_dmg
[Object]
nickname = Ku01_space_tanklx4_dmg_1
pos = -48196, -300, 23895
rotate = 40, 20, 20
archetype = space_tanklx4_dmg
[Object]
nickname = Ku01_space_tankl_2dmg_1
pos = -53387, -200, 30668
rotate = 50, 20, 20
archetype = space_tankl_2dmg
[Object]
nickname = Ku01_space_tankl_1dmg_1
pos = -52829, 100, 31095
rotate = 30, 70, 20
archetype = space_tankl_1dmg
[Object]
nickname = Ku01_space_tankl4x4_dmg_1
pos = 68911, 300, -7577
rotate = 40, 30, 45
archetype = space_tankl4x4_dmg
[Object]
nickname = Ku01_space_tanks_1dmg_1
pos = 44492, -200, -17608
rotate = 80, 30, 30
archetype = space_tanks_1dmg
[Object]
nickname = Ku01_space_tanks_1dmg_2
pos = 45736, 0, -19664
rotate = -20, 80, 20
archetype = space_tanks_1dmg
[Object]
nickname = Ku01_space_tanks_2dmg_1
pos = 43370, 100, -19870
rotate = 30, 30, 30
archetype = space_tanks_2dmg
[Object]
nickname = Ku01_space_tanks_3dmg_1
pos = 46195, 0, -16616
rotate = 10, -30, 80
archetype = space_tanks_3dmg
[Object]
nickname = Ku01_space_beamx_dmg_2
pos = 61849, 300, -21688
rotate = -40, -40, -40
archetype = space_beamx_dmg
[Object]
nickname = Ku01_space_industrial_dmg_1
pos = -50364, -350, 43921
rotate = 40, 40, 40
archetype = space_industrial_dmg
[LightSource]
nickname = Tokyo_light
pos = -7811, 0, 47991
color = 179, 226, 255
range = 8000
type = POINT
attenuation = 1, 0, 250e-9
[LightSource]
nickname = Fuji_light
pos = 53366, 0, 38525
color = 162, 219, 232
range = 12000
type = POINT
attenuation = 1, 0, 111.111e-9
[LightSource]
nickname = Kitadake_light
pos = -3465, 0, -49139
color = 48, 165, 235
range = 6000
type = POINT
attenuation = 1, 0, 444.444e-9
[zone]
nickname = zone_ku01_pop_ambient_ne
pos = 41255, 0, -22545
rotate = 0, 25, 0
shape = ELLIPSOID
size = 53515, 14469, 102777
comment = Ambient Pop
sort = 50
toughness = 7
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 7, 0.67
faction = ku_p_grp, 0.37
faction = fc_bd_grp, 0.37
faction = fc_h_grp, 0.26
[zone]
nickname = zone_ku01_pop_ambient_sw
pos = -33145, 0, 27512
rotate = 0, 30, 0
shape = ELLIPSOID
size = 53515, 16371, 105347
comment = Ambient Pop
sort = 50
toughness = 7
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 7, 0.67
faction = ku_p_grp, 0.42
faction = fc_gc_grp, 0.29
faction = fc_h_grp, 0.29
[Object]
nickname = Ku01_space_habitat_tall_1
pos = -46046, 200, 2377
archetype = space_habitat_tall
reputation = co_shi_grp
parent = Ku01_06
[Object]
nickname = Ku01_space_habitat_wide_1
pos = -46164, 89, 2506
archetype = space_habitat_wide
parent = Ku01_06
[Object]
nickname = Ku01_space_habitat_tall_2
pos = -46164, 265, 2506
archetype = space_habitat_tall
parent = Ku01_06
[Object]
nickname = Ku01_space_habitat_wide_2
pos = -45923, 89, 2493
archetype = space_habitat_wide
parent = Ku01_06
[Object]
nickname = Ku01_space_habitat_tall_3
pos = -45923, 159, 2493
archetype = space_habitat_tall
parent = Ku01_06
[Object]
nickname = Ku01_space_habitat_wide_3
pos = -45925, 89, 2253
archetype = space_habitat_wide
parent = Ku01_06
[Object]
nickname = Ku01_space_habitat_tall_4
pos = -45924, 126, 2253
archetype = space_habitat_tall
parent = Ku01_06
[Object]
nickname = Ku01_space_habitat_wide_5
pos = 31246, 116, -13353
rotate = 0, 30, 0
archetype = space_habitat_wide
parent = Ku01_02
[Object]
nickname = Ku01_space_habitat_wide_6
pos = 30962, 116, -13189
rotate = 0, 30, 0
archetype = space_habitat_wide
parent = Ku01_02
[Object]
nickname = Ku01_space_habitat_tall_6
pos = 30679, 178, -13025
rotate = 0, 30, 0
archetype = space_habitat_tall
parent = Ku01_02
[Object]
nickname = Ku01_space_habitat_tall_7
pos = 30395, 178, -12861
rotate = 0, 30, 0
archetype = space_habitat_tall
parent = Ku01_02
[Object]
nickname = Ku01_space_habitat_tall_8
pos = 31246, 244, -13353
rotate = 0, 30, 0
archetype = space_habitat_tall
parent = Ku01_02
[Object]
nickname = Ku01_space_habitat_tall_9
pos = 30962, 244, -13189
rotate = 0, 30, 0
archetype = space_habitat_tall
parent = Ku01_02
[Object]
nickname = Ku01_docking_fixture_1
ids_name = 261166
pos = -4708, 350, 49946
rotate = 0, 110, 0
archetype = docking_fixture
ids_info = 66489
dock_with = Ku01_01_Base
reputation = ku_p_grp
behavior = NOTHING
base = Ku01_01_Base
[zone]
nickname = zone_ku01_destroy_vignette_1
pos = 42711, 0, -51624
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_ku01_destroy_vignette_2
pos = 33195, 0, -43509
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_ku01_destroy_vignette_3
pos = 35851, 0, -32688
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_ku01_destroy_vignette_4
pos = 49572, 0, -1803
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_ku01_destroy_vignette_5
pos = 52261, 0, 9736
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_6
pos = -7524, 0, -23896
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_7
pos = 4426, 0, -25699
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_8
pos = 12614, 0, -14653
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_9
pos = -58203, 0, 13977
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
mission_type = unlawful, lawful
[zone]
nickname = zone_ku01_destroy_vignette_10
pos = -78120, 0, 14428
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
mission_type = unlawful, lawful
[zone]
nickname = zone_ku01_destroy_vignette_11
pos = -85202, 0, 23671
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
mission_type = unlawful, lawful
[zone]
nickname = zone_ku01_destroy_vignette_12
pos = -68161, 0, 20740
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
mission_type = unlawful, lawful
[zone]
nickname = zone_ku01_destroy_vignette_13
pos = -33202, 0, 41417
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
mission_type = unlawful, lawful
[zone]
nickname = zone_ku01_destroy_vignette_14
pos = -25884, 0, 50602
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
mission_type = unlawful, lawful
[zone]
nickname = zone_ku01_destroy_vignette_15
pos = -28497, 0, 62982
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
mission_type = unlawful, lawful
[zone]
nickname = zone_ku01_destroy_vignette_16
pos = 9138, 0, 32232
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_17
pos = -5760, 0, 28771
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_18
pos = 32006, 0, 23979
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_19
pos = 40108, 0, 46875
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_20
pos = 70294, 0, 32632
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_21
pos = 64283, 0, 5210
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_ku01_destroy_vignette_22
pos = 88328, 0, -13959
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_ku01_destroy_vignette_23
pos = 101003, 0, 11333
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_24
pos = 19722, 0, 85479
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_25
pos = -3669, 0, 91070
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_26
pos = -56201, 0, -9300
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_27
pos = -18958, 0, -88504
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_28
pos = 6263, 0, -90102
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_ku01_destroy_vignette_29
pos = -29657, 0, 2464
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = ZONE_Ku01_vignette12_exclusion
pos = -68158, 0, 20743
shape = SPHERE
size = 600
property_flags = 131072
sort = 99.5
visit = 128
[Object]
nickname = Ku01_space_habitat_tall_10
pos = -46162, 150, 2269
rotate = 0, -30, 0
archetype = space_habitat_tall
parent = Ku01_06