freelancer-hd-edition/DATA/UNIVERSE/SYSTEMS/BW02/bw02.ini
C.S. Melis 10606d7fc4 Fix Ronneburg Base exclusion
Increased the size of the exclusion to match it with other small asteroid base exclusions, and made sure its position is the same as the base.
2023-02-23 13:43:06 +01:00

2240 lines
46 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini
[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_omega_space
danger = music_omega_danger
battle = music_omega_battle
[Dust]
spacedust = Dust
[asteroids]
file = solar\asteroids\Bw02_ice_asteroid_field.ini
zone = Zone_Bw02_ice_asteroids
[asteroids]
file = solar\asteroids\Bw02_minefield.ini
zone = Zone_Bw02_minefield
[Ambient]
color = 20, 50, 60
[Background]
basic_stars = solar\starsphere\starsphere_stars_noband.cmp
complex_stars = solar\starsphere\starsphere_bw02_stars.cmp
nebulae = solar\starsphere\starsphere_bw02.cmp
[LightSource]
nickname = Bw02_system_light
pos = 0, 0, -7812
color = 80, 88, 135
range = 50000
type = DIRECTIONAL
direction = 0.259161, -0.431934, 0.863868
[Object]
nickname = Bw02_02_Base
ids_name = 196696
pos = 11560, 0, -4979
archetype = miningbase_small_ice
ids_info = 65793
dock_with = Bw02_02_Base
base = Bw02_02_Base
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pi_pirate2_head, pi_pirate2_body, prop_neuralnet_C_right
difficulty_level = 14
loadout = miningbase_small_ice_pi_03
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Bw02_02_exclusion
pos = 11560, 0, -4979
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99
[zone]
nickname = Zone_Bw02_Hammen_hole
ids_name = 261304
pos = 4174, 0, 5038
shape = SPHERE
size = 6000
property_flags = 131072
ids_info = 66013
sort = 99
[zone]
nickname = Zone_Bw02_minefield
pos = 3632, 0, 2547
rotate = 0, -50, 0
shape = ELLIPSOID
size = 16000, 10000, 9000
property_flags = 274
comment = Ambient (sorta)
sort = 9
toughness = 12
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 12, 0.67
faction = fc_c_grp, 0.5
faction = fc_rh_grp, 0.5
Music = zone_field_asteroid_mine
[zone]
nickname = Zone_Bw02_01_exclusion
pos = -7863, 100, 10593
shape = ELLIPSOID
size = 1500, 1000, 1000
property_flags = 131072
visit = 128
sort = 99
[Object]
nickname = Bw02_01
ids_name = 196695
pos = -7861, 0, 10585
archetype = co_base_ice_large02
ids_info = 65791
dock_with = Bw02_01_Base
base = Bw02_01_Base
reputation = fc_c_grp
behavior = NOTHING
visit = 0
voice = atc_leg_f01
space_costume = sh_female2_head_gen, pl_female1_journeyman_body
difficulty_level = 14
loadout = co_base_ice_large02_pi_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Bw02_ice_asteroids
pos = 466, 0, -346
shape = SPHERE
size = 90000, 90000, 90000
property_flags = 258
visit = 32
spacedust = icedust
spacedust_maxparticles = 100
sort = 99
Music = zone_field_asteroid_ice
[Object]
nickname = Bw02_to_Bw01_hole
ids_name = 260841
pos = -9094, 0, -15706
rotate = 0, -140, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw01
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw01, Bw01_to_Bw02_hole, gate_tunnel_bretonia
[Object]
nickname = Bw02_to_Br03_hole
ids_name = 260840
pos = -15991, 0, 8815
rotate = 0, -90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Br03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Br03, Br03_to_Bw02_hole, gate_tunnel_bretonia
[Object]
nickname = Bw02_to_Ew03_hole
ids_name = 260844
pos = -1324, 0, 17110
rotate = 0, 45, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ew03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ew03, Ew03_to_Bw02_hole, gate_tunnel_bretonia
[Object]
nickname = Bw02_to_Bw04_hole
ids_name = 260843
pos = 17622, 0, -4038
rotate = 0, 90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw04, Bw04_to_Bw02_hole, gate_tunnel_bretonia
[Object]
nickname = Bw02_to_Bw03_hole
ids_name = 260842
pos = -6082, 0, -16123
rotate = 0, 140, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw03
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw03, Bw03_to_Bw02_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Bw02_to_Bw03_hole
pos = -6063, 0, -16065
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99
[zone]
nickname = Zone_Bw02_to_Bw01_hole
pos = -9147, 0, -15599
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99
[zone]
nickname = Zone_Bw02_to_Bw04_hole
pos = 17620, 0, -4038
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99
[zone]
nickname = Zone_Bw02_to_Ew03_hole
pos = -1329, 0, 17150
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99
[zone]
nickname = Zone_Bw02_to_Br03_hole
pos = -15997, 0, 8821
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99
[LightSource]
nickname = Bw02_walker_light
pos = 10828, 0, -226
color = 225, 100, 6
range = 100000
type = DIRECTIONAL
direction = -0.845085, 0.430582, 0.316907
[zone]
nickname = zone_bw02_pop_omega11_hole
pos = 17657, 0, -4038
shape = SPHERE
size = 3800
sort = 5
toughness = 13
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 13, 0.24
faction = fc_rh_grp, 1
encounter = area_trade_trader, 13, 0.41
faction = fc_rh_grp, 1
[zone]
nickname = zone_bw02_pop_omega3_7_holes
pos = -7507, 0, -15845
shape = SPHERE
size = 4000
sort = 6
toughness = 13
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 13, 0.24
faction = fc_c_grp, 0.5
faction = fc_rh_grp, 0.5
encounter = area_trade_trader, 13, 0.41
faction = fc_c_grp, 0.5
faction = fc_rh_grp, 0.5
[zone]
nickname = zone_bw02_pop_omega41_hole
pos = -1277, 0, 17303
shape = SPHERE
size = 4000
sort = 7
toughness = 13
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 13, 0.24
faction = fc_c_grp, 1
encounter = area_trade_trader, 13, 0.41
faction = fc_c_grp, 1
[zone]
nickname = zone_bw02_pop_cadiz
pos = -7873, 0, 10688
shape = SPHERE
size = 4000
comment = Cadiz base
sort = 1
toughness = 14
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_c_grp, single_base_unlaw
relief_time = 20
density_restriction = 4, lawfuls
encounter = area_scout, 14, 0.12
faction = fc_c_grp, 1
encounter = area_defend, 14, 0.22
faction = fc_c_grp, 1
encounter = area_trade_trader, 14, 0.27
faction = fc_c_grp, 1
[zone]
nickname = zone_bw02_pop_cambridge_hole
pos = -16081, 0, 8884
shape = SPHERE
size = 4000
sort = 2
toughness = 13
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 13, 0.24
faction = fc_c_grp, 1
encounter = area_trade_trader, 13, 0.41
faction = fc_c_grp, 1
[zone]
nickname = zone_bw02_pop_ronneburg
pos = 11549, 0, -4975
shape = SPHERE
size = 4000
comment = Ronneburb base
sort = 8
toughness = 14
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_rh_grp, single_base_unlaw
relief_time = 20
density_restriction = 4, lawfuls
encounter = area_scout, 14, 0.12
faction = fc_rh_grp, 1
encounter = area_defend, 14, 0.22
faction = fc_rh_grp, 1
encounter = area_trade_trader, 14, 0.27
faction = fc_rh_grp, 1
[zone]
nickname = zone_bw02_pop_corsairs_area
pos = 15513, 0, -8390
rotate = 0, 50, 0
shape = ELLIPSOID
size = 14000, 10000, 24000
sort = 3
toughness = 12
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
encounter = area_scout, 12, 0.67
faction = fc_c_grp, 1
[zone]
nickname = zone_bw02_pop_hessians_area
pos = -9576, 0, 7716
rotate = 0, 15, 0
shape = ELLIPSOID
size = 14000, 10000, 28000
sort = 4
toughness = 12
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
encounter = area_scout, 12, 0.67
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_zoners1_1
pos = -8358, 0, -2858
rotate = 90, -2, 180
shape = CYLINDER
size = 750, 24594
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 12, 0.2
faction = gd_z_grp, 1
encounter = tradep_trade_trader, 12, 0.5
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_zoners2_1
pos = -4924, 0, 7367
rotate = 90, -21, 180
shape = CYLINDER
size = 750, 19914
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners2, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 12, 0.4
faction = gd_z_grp, 1
[zone]
nickname = Zone_Bw02_path_zoners2_2
pos = -8787, 0, -8635
rotate = -90, 3, 0
shape = CYLINDER
size = 750, 13321
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners2, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 12, 0.4
faction = gd_z_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians1_1
pos = 2855, 0, -10549
rotate = -90, 58, 0
shape = CYLINDER
size = 750, 20004
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians2_1
pos = -7605, 0, -15802
rotate = 90, 82, 180
shape = CYLINDER
size = 750, 2143
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians2, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_c_grp, 0.5
faction = fc_rh_grp, 0.5
[zone]
nickname = Zone_Bw02_path_hessians3_1
pos = -4661, 0, -14082
rotate = 90, -73, 180
shape = CYLINDER
size = 750, 8479
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians3, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians3_2
pos = 5326, 0, -9057
rotate = 90, -58, 180
shape = CYLINDER
size = 750, 14067
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians3, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians4_1
pos = 14503, 0, -4471
rotate = 90, -81, 180
shape = CYLINDER
size = 750, 5371
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = hessians4, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians5_1
pos = 7236, 0, -6813
rotate = -90, 72, 0
shape = CYLINDER
size = 750, 9539
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians5_2
pos = 2758, 0, -6725
rotate = 90, -2, 180
shape = CYLINDER
size = 750, 3138
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians5_3
pos = 8026, 0, 967
rotate = 90, -40, 180
shape = CYLINDER
size = 750, 16082
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians5_4
pos = 14176, 0, 4165
rotate = -90, -18, 0
shape = CYLINDER
size = 750, 6144
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians5_5
pos = 13398, 0, -2047
rotate = -90, 28, 0
shape = CYLINDER
size = 750, 7415
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians5, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians6_1
pos = 6003, 0, -2123
rotate = 90, 62, 180
shape = CYLINDER
size = 750, 13244
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians6_2
pos = 4145, 0, 4951
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 11299
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians6_3
pos = 9984, 0, 1863
rotate = -90, -15, 0
shape = CYLINDER
size = 750, 14622
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians6, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians7_1
pos = 5636, 0, -8829
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 14775
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians7_2
pos = -2082, 0, -14538
rotate = -90, 42, 0
shape = CYLINDER
size = 750, 4549
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians7_3
pos = -7422, 0, -15346
rotate = 90, 77, 180
shape = CYLINDER
size = 750, 7848
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians7_4
pos = -9969, 0, -12559
rotate = 90, -34, 180
shape = CYLINDER
size = 750, 4575
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_hessians7_5
pos = -4654, 0, -11751
rotate = -90, -75, 0
shape = CYLINDER
size = 750, 8369
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians7, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs1_1
pos = -8052, 0, 551
rotate = -90, 4, 0
shape = CYLINDER
size = 750, 17871
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs1_2
pos = -7403, 0, -11983
rotate = -90, -19, 0
shape = CYLINDER
size = 750, 7638
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs3_1
pos = -12391, 0, 9829
rotate = -90, 75, 0
shape = CYLINDER
size = 750, 6596
sort = 74
toughness = 12
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs3, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs4_1
pos = -4355, 0, 14078
rotate = 90, -44, 180
shape = CYLINDER
size = 750, 7634
sort = 74
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density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
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path_label = corsairs4, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 12, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs5_1
pos = -8973, 0, 2160
rotate = -90, 7, 0
shape = CYLINDER
size = 750, 19431
sort = 76
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density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
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mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs5_2
pos = -7196, 0, -9691
rotate = -90, -53, 0
shape = CYLINDER
size = 750, 7376
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs5, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs5_3
pos = -1166, 0, -11582
rotate = 90, -84, 180
shape = CYLINDER
size = 750, 6181
sort = 76
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density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
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usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs5_4
pos = 2516, 0, -13675
rotate = -90, -14, 0
shape = CYLINDER
size = 750, 4966
sort = 76
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density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
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path_label = corsairs5, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs5_5
pos = -247, 0, -16235
rotate = -90, 87, 0
shape = CYLINDER
size = 750, 6748
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs5, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs5_6
pos = -7436, 0, -15494
rotate = 90, 77, 180
shape = CYLINDER
size = 750, 7843
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs5, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs5_7
pos = -10736, 0, -11046
rotate = 90, -8, 180
shape = CYLINDER
size = 750, 7182
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs5, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs6_2
pos = 722, 0, -1923
rotate = -90, -51, 0
shape = CYLINDER
size = 750, 7457
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs6, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs7_1
pos = -391, 0, 11716
rotate = 90, -85, 180
shape = CYLINDER
size = 750, 17381
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs7, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs7_2
pos = 10753, 0, 9846
rotate = -90, -43, 0
shape = CYLINDER
size = 750, 7351
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs7, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs7_3
pos = 15582, 0, 1361
rotate = -90, -22, 0
shape = CYLINDER
size = 750, 12476
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs7, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs7_4
pos = 14680, 0, -4927
rotate = -90, 81, 0
shape = CYLINDER
size = 750, 6555
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs7, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs7_5
pos = 12340, 0, 881
rotate = 90, -8, 180
shape = CYLINDER
size = 750, 12749
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs7, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs6_1
pos = -5360, 0, 5944
rotate = 90, 29, 180
shape = CYLINDER
size = 750, 12854
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs6, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs6_3
pos = 7817, 0, -4808
rotate = -90, -83, 0
shape = CYLINDER
size = 750, 8527
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs6, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs8_1
pos = -5386, 0, 9933
rotate = -90, -70, 0
shape = CYLINDER
size = 750, 7462
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs8, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs8_2
pos = -948, 0, 4775
rotate = -90, -13, 0
shape = CYLINDER
size = 750, 8014
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs8, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs8_3
pos = 4057, 0, 4915
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 11477
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs8, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs8_4
pos = 3102, 0, 8869
rotate = -90, 88, 0
shape = CYLINDER
size = 750, 9956
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs8, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs9_1
pos = -3270, 0, 13914
rotate = 90, -60, 180
shape = CYLINDER
size = 750, 13541
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs9_2
pos = 3143, 0, 15568
rotate = -90, -18, 0
shape = CYLINDER
size = 750, 3714
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs9_3
pos = 414, 0, 11416
rotate = -90, 54, 0
shape = CYLINDER
size = 750, 8143
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs9_4
pos = -5625, 0, 3541
rotate = -90, 27, 0
shape = CYLINDER
size = 750, 12270
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
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path_label = corsairs9, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Bw02_path_corsairs9_5
pos = -8748, 0, 4402
rotate = 90, 3, 180
shape = CYLINDER
size = 750, 12724
sort = 76
toughness = 13
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 13, 0.29
faction = fc_c_grp, 1
[Object]
nickname = Bw02_wplatform_ice_2
ids_name = 261164
pos = 1654, 0, 13695
archetype = wplatform_ice
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy
[Object]
nickname = Bw02_wplatform_ice_3
ids_name = 261164
pos = -1001, 0, 11669
archetype = wplatform_ice
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 13
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_hard
[Object]
nickname = Bw02_wplatform_ice_4
ids_name = 261164
pos = -2908, 0, 10107
archetype = wplatform_ice
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy
[Object]
nickname = Bw02_wplatform_ice_5
ids_name = 261164
pos = -4317, 0, 8151
archetype = wplatform_ice
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy
[Object]
nickname = Bw02_wplatform_ice_6
ids_name = 261164
pos = -5523, 0, 5803
archetype = wplatform_ice
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 13
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_hard
[Object]
nickname = Bw02_wplatform_ice_7
ids_name = 261164
pos = -6561, 0, 3609
archetype = wplatform_ice
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy
[Object]
nickname = Bw02_wplatform_ice_9
ids_name = 261164
pos = 7111, 0, -1601
archetype = wplatform_ice
ids_info = 66171
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy
[Object]
nickname = Bw02_wplatform_ice_10
ids_name = 261164
pos = 5620, 0, -3360
archetype = wplatform_ice
ids_info = 66171
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy
[Object]
nickname = Bw02_wplatform_ice_11
ids_name = 261164
pos = 3962, 0, -5512
archetype = wplatform_ice
ids_info = 66171
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy
[Object]
nickname = Bw02_wplatform_ice_13
ids_name = 261164
pos = 8904, 0, 308
archetype = wplatform_ice
ids_info = 66171
reputation = fc_rh_grp
behavior = NOTHING
visit = 0
difficulty_level = 12
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easy
[Object]
nickname = Bw02_wplatform_ice_14
ids_name = 261164
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