mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
33fcba5648
For some reason, during Mission 7 when the player reaches the gas pocket field, the player is made invulnerable. Because of this, the player doesn't take any damage from the gas balls, despite Juni saying that they may damage your ship. Hence this could teach the player that the gas balls only show a cool effect and not actually do damage to the ship. This is unfortunately false and so the invulnerable state has been removed. These gas balls specifically do very little damage anyway.
3070 lines
98 KiB
INI
3070 lines
98 KiB
INI
[Mission]
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npc_ship_file = missions\m07\npcships.ini
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[NNObjective]
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nickname = mlog_awaiting_objective
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state = HIDDEN
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type = ids, 21660
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[NNObjective]
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nickname = mlog_fly_in_the_border_worlds_to_find_kress
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state = HIDDEN
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type = navmarker, Br04, 23215, 26215, 13215, 0, 35862
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[NNObjective]
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nickname = mlog_destroy_the_rhineland_agents
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state = HIDDEN
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type = ids, 23220
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[NNObjective]
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nickname = mlog_take_the_tradelane_to_stokes
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state = HIDDEN
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type = rep_inst, Br04, 23225, 26225, 14521, 0, 30571, Br04_Trade_Lane_Ring_8
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[NNObjective]
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nickname = mlog_engage_the_rheinland_fighters
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state = HIDDEN
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type = ids, 23230
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[NNObjective]
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nickname = mlog_take_the_tradelane_to_the_tau31_gate
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state = HIDDEN
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type = rep_inst, Br04, 23235, 26235, 37182, 0, -21598, Br04_Trade_Lane_Ring_16
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[NNObjective]
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nickname = mlog_destroy_the_rheinland_blockade_ships
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state = HIDDEN
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type = ids, 23240
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[NNObjective]
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nickname = mlog_take_the_tradelane_to_the_tau31_gate_2
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state = HIDDEN
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type = rep_inst, Br04, 23349, 26349, 37182, 0, -21598, Br04_Trade_Lane_Ring_16
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[NNObjective]
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nickname = mlog_dock_with_the_jumpgate_to_tau31
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state = HIDDEN
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type = rep_inst, Br04, 23245, 26245, 40887, 0, -69523, Br04_to_Bw10
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[NNObjective]
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nickname = mlog_dock_with_the_jumpgate_to_tau31_on_glasgow
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state = HIDDEN
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type = navmarker, Br04, 23245, 26245, 40887, 0, -69523
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[NNObjective]
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nickname = mlog_take_the_tradelane_to_holman
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state = HIDDEN
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type = rep_inst, Bw10, 23250, 26250, -30149, 0, 34536, Bw10_Trade_Lane_Ring_1
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[NNObjective]
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nickname = mlog_take_the_tradelane_to_the_tau29_gate
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state = HIDDEN
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type = rep_inst, Bw10, 23255, 26255, 22944, 0, 16142, Bw10_Trade_Lane_Ring_12
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[NNObjective]
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nickname = mlog_fly_to_the_tradelane
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state = HIDDEN
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type = rep_inst, Bw10, 23260, 26260, 16207, 0, 18233, Bw10_Trade_Lane_Ring_Construct_A_8
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[NNObjective]
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nickname = mlog_take_the_tradelane_to_the_tau23_gate
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state = HIDDEN
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type = rep_inst, Bw10, 23265, 26265, 16236, 0, 10733, Bw10_Trade_Lane_Ring_Construct_A_7
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[NNObjective]
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nickname = mlog_hold_off_the_rheinland_gunships
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state = HIDDEN
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type = ids, 23270
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[NNObjective]
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nickname = mlog_meet_up_with_the_others_at_the_tau29_hole
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state = HIDDEN
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type = rep_inst, Bw10, 23275, 26275, 22000, 0, -13750, Bw10_to_Bw09_hole
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[NNObjective]
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nickname = mlog_take_the_jumphole_to_tau29
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state = HIDDEN
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type = rep_inst, Bw10, 23280, 26280, 22000, 0, -13750, Bw10_to_Bw09_hole
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[NNObjective]
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nickname = mlog_fly_to_shinkaku
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state = HIDDEN
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type = rep_inst, Bw09, 23285, 26285, -20505, 0, 2897, Bw09_02
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[NNObjective]
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nickname = mlog_dock_with_shinkaku
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state = HIDDEN
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type = rep_inst, Bw09, 23290, 26290, -20505, 0, 2897, Bw09_02
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[NNObjective]
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nickname = mlog_meet_quintaine_in_space_outside_shinkaku
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state = HIDDEN
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type = navmarker, Bw09, 23348, 23348, -20505, 0, 2897
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[NNObjective]
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nickname = mlog_fly_to_coordinate_of_kress_base
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state = HIDDEN
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type = navmarker, Bw09, 23295, 26295, -22214, -5, -17148
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[NNObjective]
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nickname = mlog_help_the_order_destroy_the_rhineland_fleet
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state = HIDDEN
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type = ids, 23300
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[NNObjective]
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nickname = mlog_rendezvous_with_quintaine_and_sinclair
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state = HIDDEN
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type = navmarker, Bw09, 23305, 26305, -11975, 0, -22860
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[NNObjective]
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nickname = mlog_fly_to_the_tau23_jumphole
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state = HIDDEN
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type = rep_inst, Bw09, 23310, 26310, -4878, 0, -30114, Bw09_to_Bw08_hole
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[NNObjective]
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nickname = mlog_dock_with_tau23_jumphole
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state = HIDDEN
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type = rep_inst, Bw09, 23315, 26315, -4878, 0, -30114, Bw09_to_Bw08_hole
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[NNObjective]
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nickname = mlog_fly_to_kress_base
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state = HIDDEN
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type = rep_inst, Bw08, 23320, 26320, 15888, 0, -5780, Bw08_01
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[NNObjective]
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nickname = mlog_land_on_cali_base
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state = HIDDEN
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type = rep_inst, Bw08, 23325, 26325, 15888, 0, -5780, Bw08_01
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[NNObjective]
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nickname = mlog_launch_and_meet_razor_one_in_space
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state = HIDDEN
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type = navmarker, Bw08, 23330, 26330, 15888, 0, -5780
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[NNObjective]
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nickname = mlog_follow_razor_one_to_kyushu_jumphole
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state = HIDDEN
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type = rep_inst, Bw08, 23335, 26335, 21711, 0, -14178, Bw08_to_Ku03_hole
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[NNObjective]
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nickname = mlog_take_the_jumphole_to_the_kyushu_system
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state = HIDDEN
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type = rep_inst, Bw08, 23340, 26340, 21711, 0, -14178, Bw08_to_Ku03_hole
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[NPC]
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nickname = juni_m07
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npc_ship_arch = MSN07_Juni
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voice = juni
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space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female
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affiliation = fc_uk_grp
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individual_name = 216702
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[NPC]
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nickname = sinclair_m07
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npc_ship_arch = MSN07_Sinclair
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voice = sinclair
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space_costume = pl_female3_head, sc_female1_body
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affiliation = fc_uk_grp
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individual_name = 216700
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[NPC]
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nickname = quintaine_m07
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npc_ship_arch = MSN07_Quintaine
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affiliation = fc_uk_grp
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individual_name = 216703
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space_costume = rh_reichman_head, pi_pirate2_body
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voice = quintaine
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[NPC]
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nickname = tobias_m07
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npc_ship_arch = MSN07_Tobias
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affiliation = fc_uk_grp
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individual_name = 216704
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space_costume = br_tobias_head, br_tobias_body, comm_ku_kym
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voice = tobias
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[NPC]
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nickname = tobias_escort_1
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npc_ship_arch = MSN07_Tobias_Escort
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affiliation = fc_uk_grp
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individual_name = 216722
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space_costume = rh_reichman_head, pi_pirate2_body, comm_ku_kym
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voice = pilot_c_leg_m01a
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[NPC]
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nickname = tobias_escort_2
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npc_ship_arch = MSN07_Tobias_Escort
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affiliation = fc_uk_grp
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individual_name = 216723
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space_costume = rh_reichman_head, pi_pirate2_body, comm_ku_kym
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voice = pilot_c_leg_m01a
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[NPC]
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nickname = rcruiser_m07
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Rheinland_Cruiser
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voice = pilot_c_leg_m01
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individual_name = 216709
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[NPC]
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nickname = rh_agent1_m07
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Heavy_Fighter
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space_costume = rh_hassler_head, rh_male_elite_body, comm_rh_reichman
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voice = botzler
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individual_name = 216706
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[NPC]
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nickname = rh_fighter_m07
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Heavy_Fighter
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voice = pilot_c_leg_m01
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individual_name = 1
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[NPC]
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nickname = rh_gunboat_m07_1
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat
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space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_c_leg_m01
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individual_name = 216710
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[NPC]
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nickname = rh_gunboat_m07_2
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat
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space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_c_leg_m01
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individual_name = 216711
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[NPC]
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nickname = rh_gunboat_m07_3
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat_Tradelane
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space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_c_leg_m01
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individual_name = 216712
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[NPC]
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nickname = rh_gunboat_m07_4
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat_Tradelane
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space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_c_leg_m01
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individual_name = 216713
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[NPC]
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nickname = rh_gunboat_m07_5
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat
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space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_c_leg_m01
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individual_name = 216714
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[NPC]
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nickname = rh_gunboat_m07_6
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Gunboat
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space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_c_leg_m01
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individual_name = 216715
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[NPC]
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nickname = rh_fleet_wing1_1_pilot
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Cruiser
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space_costume = rh_captain_head, rh_male_elite_body, prop_neuralnet_D
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voice = pilot_c_leg_m01
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individual_name = 216708
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[NPC]
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nickname = rh_fleet_wing2_1_pilot
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Cruiser
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space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_c_leg_m01
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individual_name = 216720
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[NPC]
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nickname = rh_fleet_wing3_1_pilot
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affiliation = rh_n_grp
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npc_ship_arch = MSN07_Nomad_Rheinland_Cruiser
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space_costume = rh_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_c_leg_m01
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individual_name = 216721
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[NPC]
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nickname = razor_one_m07
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affiliation = fc_ouk_grp
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npc_ship_arch = MSN07_Kress_Escort
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space_costume = pi_pirate1_head, pi_pirate3_body, comm_pl_player
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voice = pilot_f_leg_m01
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individual_name = 216705
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[NPC]
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nickname = razor_one_escort1_m07
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affiliation = fc_ouk_grp
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npc_ship_arch = MSN07_Kress_Escort
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space_costume = li_newscaster_head_gen_hat, br_female_guard_body, comm_pi_pirate_female
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voice = pilot_c_ill_f01
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individual_name = 216724
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[NPC]
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nickname = razor_one_escort2_m07
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affiliation = fc_ouk_grp
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npc_ship_arch = MSN07_Kress_Escort
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space_costume = pi_pirate1_head, pi_pirate3_body, comm_pi_pirate
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voice = pilot_c_ill_m02
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individual_name = 216725
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[MsnSolar]
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nickname = sluthammer1
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position = -22187, 150, -18508
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orientation = -0.039383, -0.002138, 0.999208, 0.00535
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radius = 0
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string_id = 216707
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faction = rh_n_grp
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archetype = MSN_d_r_battleship
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loadout = MSN07_Nomad_Rheinland_Battleship
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label = sluthammer
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label = lbl_rh_fleet
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label = lbl_hostile_to_player_and_juni
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label = lbl_must_die_to_end_fleet_battle
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voice = pilot_f_mil_m02
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[MsnShip]
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nickname = juni
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NPC = juni_m07
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position = 12743, 0, 35870
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jumper = true
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label = lbl_friends
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label = lbl_heal_me
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[MsnShip]
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nickname = sinclair
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NPC = sinclair_m07
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position = 12000, 100, 35000
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jumper = true
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label = lbl_friends
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label = cleanup_friends_at_cali
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label = lbl_heal_me
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[MsnShip]
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nickname = quintaine
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NPC = quintaine_m07
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position = 11800, 100, 35870
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jumper = true
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label = lbl_friends
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label = cleanup_friends_at_cali
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label = lbl_heal_me
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[MsnShip]
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nickname = tobias
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NPC = tobias_m07
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position = 39685, 100, -58457
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jumper = true
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label = lbl_friends
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label = tobias_wing
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label = lbl_heal_me
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[MsnShip]
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nickname = tobias_escort1
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NPC = tobias_escort_1
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jumper = true
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label = lbl_friends
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|
label = lbl_tobias_escort
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|
label = tobias_wing
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[MsnShip]
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nickname = tobias_escort2
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NPC = tobias_escort_2
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jumper = true
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label = lbl_friends
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label = lbl_tobias_escort
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|
label = tobias_wing
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|
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[MsnShip]
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nickname = rh_force_guarding_tau31_gate_cruiser
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NPC = rcruiser_m07
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position = 40628, 500, -68662
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orientation = 0.8271, 0.0031, 0.562, 0.0016
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label = lbl_rh_force_guarding_tau31_gate_wing
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label = lbl_hostile_to_player_and_juni
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label = lbl_rh_force_guarding_tau31_gate
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|
|
|
[MsnShip]
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|
nickname = rh_force_guarding_tau31_gate_wing_2
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NPC = rh_agent1_m07
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|
label = lbl_rh_force_guarding_tau31_gate_wing
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|
label = lbl_rh_force_guarding_tau31_gate_cruiser_escort
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|
label = lbl_hostile_to_player_and_juni
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|
label = lbl_rh_force_guarding_tau31_gate_fighter
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|
label = lbl_rh_force_guarding_tau31_gate
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|
|
|
[MsnShip]
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|
nickname = rh_force_guarding_tau31_gate_wing_3
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NPC = rh_fighter_m07
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|
label = lbl_rh_force_guarding_tau31_gate_wing
|
|
label = lbl_rh_force_guarding_tau31_gate_cruiser_escort
|
|
label = lbl_hostile_to_player_and_juni
|
|
label = lbl_rh_force_guarding_tau31_gate_fighter
|
|
label = lbl_rh_force_guarding_tau31_gate
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|
random_name = true
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|
|
|
[MsnShip]
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|
nickname = rh_force_guarding_tau31_gate_wing_4
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NPC = rh_fighter_m07
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|
label = lbl_rh_force_guarding_tau31_gate_wing
|
|
label = lbl_rh_force_guarding_tau31_gate_cruiser_escort
|
|
label = lbl_hostile_to_player_and_juni
|
|
label = lbl_rh_force_guarding_tau31_gate_fighter
|
|
label = lbl_rh_force_guarding_tau31_gate
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|
random_name = true
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|
|
|
[MsnShip]
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|
nickname = rh_force_guarding_tau31_gate_wing_5
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|
NPC = rh_fighter_m07
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|
label = lbl_rh_force_guarding_tau31_glasgow_attackers
|
|
label = lbl_hostile_to_player_and_juni
|
|
label = lbl_rh_force_guarding_tau31_gate_fighter
|
|
label = lbl_rh_force_guarding_tau31_gate
|
|
random_name = true
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|
|
|
[MsnShip]
|
|
nickname = rh_force_guarding_tau31_gate_wing_6
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_guarding_tau31_glasgow_attackers
|
|
label = lbl_hostile_to_player_and_juni
|
|
label = lbl_rh_force_guarding_tau31_gate_fighter
|
|
label = lbl_rh_force_guarding_tau31_gate
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_guarding_tau31_gate_wing_7
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_guarding_tau31_glasgow_attackers
|
|
label = lbl_hostile_to_player_and_juni
|
|
label = lbl_rh_force_guarding_tau31_gate_fighter
|
|
label = lbl_rh_force_guarding_tau31_gate
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_agent1
|
|
NPC = rh_agent1_m07
|
|
label = lbl_rh_agent_wing
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_agent2
|
|
NPC = rh_agent1_m07
|
|
label = lbl_rh_agent_wing
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing1_1
|
|
NPC = rh_agent1_m07
|
|
label = lbl_rh_force_wing1
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing1_2
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_wing1
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing1_3
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_wing1
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing1_4
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_wing1
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnSolar]
|
|
nickname = rh_battleship_force_wing2
|
|
position = 22584, 0, 16518
|
|
orientation = -0.039383, -0.002138, 0.999208, 0.00535
|
|
string_id = 216701
|
|
faction = rh_n_grp
|
|
archetype = MSN_d_r_battleship
|
|
loadout = MSN07_Nomad_Rheinland_Battleship
|
|
voice = pilot_f_mil_m02
|
|
label = lbl_rh_force_wing2_battleship
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_gunship_force_wing2_1
|
|
NPC = rh_gunboat_m07_1
|
|
position = 22833, 150, 16719
|
|
label = lbl_rh_force_wing2_gunboat
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_gunship_force_wing2_2
|
|
NPC = rh_gunboat_m07_2
|
|
position = 22358, 150, 16234
|
|
label = lbl_rh_force_wing2_gunboat
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing2_1
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_wing2
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing2_2
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_wing2
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing2_3
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_wing2
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing2_4
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_wing2
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing2_5
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_force_wing2
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing3_1
|
|
NPC = rh_gunboat_m07_3
|
|
label = lbl_rh_force_wing3
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wing3_2
|
|
NPC = rh_gunboat_m07_4
|
|
label = lbl_rh_force_wing3
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_chase_wing2_1
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_chase_wing2
|
|
label = lbl_rh_chase_wing
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_chase_wing2_2
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_chase_wing2
|
|
label = lbl_rh_chase_wing
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_chase_wing2_3
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_chase_wing2
|
|
label = lbl_rh_chase_wing
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_fleet_wingB_1
|
|
NPC = rh_fleet_wing1_1_pilot
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
label = lbl_rh_cruiser
|
|
label = lbl_must_die_to_end_fleet_battle
|
|
|
|
[MsnShip]
|
|
nickname = rh_fleet_wingB_2
|
|
NPC = rh_gunboat_m07_5
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_fleet_wingB_3
|
|
NPC = rh_gunboat_m07_6
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
|
|
[MsnShip]
|
|
nickname = rh_fleet_wingC_1
|
|
NPC = rh_fleet_wing2_1_pilot
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
label = lbl_rh_cruiser
|
|
label = lbl_must_die_to_end_fleet_battle
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wingC_fighter_1
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wingC_fighter_2
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wingC_fighter_3
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_fleet_wingD_1
|
|
NPC = rh_fleet_wing3_1_pilot
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
label = lbl_rh_cruiser
|
|
label = lbl_must_die_to_end_fleet_battle
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wingD_fighter_1
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wingD_fighter_2
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = rh_force_wingD_fighter_3
|
|
NPC = rh_fighter_m07
|
|
label = lbl_rh_fleet
|
|
label = lbl_hostile_to_player_and_juni
|
|
random_name = true
|
|
|
|
[MsnShip]
|
|
nickname = order_wing1_1
|
|
NPC = razor_one_m07
|
|
label = lbl_order_wing1
|
|
label = lbl_friends
|
|
label = cleanup_friends_at_cali
|
|
init_objectives = no_ol
|
|
jumper = true
|
|
label = lbl_heal_me
|
|
|
|
[MsnShip]
|
|
nickname = order_wing1_2
|
|
NPC = razor_one_escort1_m07
|
|
label = lbl_order_wing1
|
|
label = lbl_order_wing1_wingman
|
|
label = lbl_order_wing1_wingman1
|
|
init_objectives = no_ol
|
|
label = lbl_friends
|
|
label = cleanup_friends_at_cali
|
|
jumper = true
|
|
|
|
[MsnShip]
|
|
nickname = order_wing1_3
|
|
NPC = razor_one_escort2_m07
|
|
label = lbl_order_wing1
|
|
label = lbl_order_wing1_wingman
|
|
label = lbl_order_wing1_wingman2
|
|
init_objectives = no_ol
|
|
label = lbl_friends
|
|
label = cleanup_friends_at_cali
|
|
jumper = true
|
|
|
|
[MsnShip]
|
|
nickname = order_wing1_4
|
|
NPC = razor_one_escort2_m07
|
|
label = lbl_order_wing1
|
|
label = lbl_order_wing1_wingman
|
|
label = lbl_order_wing1_wingman3
|
|
init_objectives = no_ol
|
|
random_name = true
|
|
label = lbl_friends
|
|
label = cleanup_friends_at_cali
|
|
jumper = true
|
|
|
|
[MsnShip]
|
|
nickname = order_wing2_1
|
|
NPC = razor_one_m07
|
|
label = order_wing2
|
|
init_objectives = no_ol
|
|
label = lbl_friends
|
|
|
|
[MsnFormation]
|
|
nickname = rh_agent_wing_formation
|
|
position = 14297, 100, 31190
|
|
orientation = 0.206917, 0, 0.978359, 0
|
|
formation = fighter_basic
|
|
ship = rh_agent1
|
|
ship = rh_agent2
|
|
|
|
[MsnFormation]
|
|
nickname = tobias_wing
|
|
position = 39785, 100, -58457
|
|
formation = fighter_basic
|
|
ship = tobias_escort1
|
|
ship = tobias_escort2
|
|
|
|
[MsnFormation]
|
|
nickname = rh_force_guarding_tau31_gate_wing_formation
|
|
position = 40628, 0, -68662
|
|
formation = gunboat_rh_n
|
|
ship = rh_force_guarding_tau31_gate_wing_2
|
|
ship = rh_force_guarding_tau31_gate_wing_3
|
|
ship = rh_force_guarding_tau31_gate_wing_4
|
|
|
|
[MsnFormation]
|
|
nickname = rh_force_attacking_glasgow_wing_formation
|
|
position = 39528, 400, -67988
|
|
formation = fighter_rh_n
|
|
ship = rh_force_guarding_tau31_gate_wing_5
|
|
ship = rh_force_guarding_tau31_gate_wing_6
|
|
ship = rh_force_guarding_tau31_gate_wing_7
|
|
|
|
[MsnFormation]
|
|
nickname = rh_force_wing1_formation
|
|
position = 37779, -275, -29685
|
|
orientation = -0.0326, 0.0033, 0.9992, 0.0231
|
|
formation = fighter_rh_n
|
|
ship = rh_force_wing1_1
|
|
ship = rh_force_wing1_2
|
|
ship = rh_force_wing1_3
|
|
ship = rh_force_wing1_4
|
|
|
|
[MsnFormation]
|
|
nickname = rh_force_wing2_formation
|
|
position = 22326, -150, 16680
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_rh_n
|
|
ship = rh_force_wing2_1
|
|
ship = rh_force_wing2_2
|
|
ship = rh_force_wing2_3
|
|
ship = rh_force_wing2_4
|
|
ship = rh_force_wing2_5
|
|
|
|
[MsnFormation]
|
|
nickname = rh_force_wing3_formation
|
|
position = 15737, -350, -8586
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_rh_n
|
|
ship = rh_force_wing3_1
|
|
ship = rh_force_wing3_2
|
|
|
|
[MsnFormation]
|
|
nickname = order_wing1_formation
|
|
position = -19790, 1000, -20400
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_basic
|
|
ship = order_wing1_1
|
|
ship = order_wing1_2
|
|
ship = order_wing1_3
|
|
ship = order_wing1_4
|
|
|
|
[MsnFormation]
|
|
nickname = rh_fleet_wingB_formation
|
|
formation = M07fleet_rh_n
|
|
orientation = -0.039383, -0.002138, 0.999208, 0.00535
|
|
ship = rh_fleet_wingB_1
|
|
ship = rh_fleet_wingB_2
|
|
ship = rh_fleet_wingB_3
|
|
|
|
[MsnFormation]
|
|
nickname = rh_fleet_wingC_formation
|
|
formation = M07fleet_rh_n_no_gunboat
|
|
orientation = -0.039383, -0.002138, 0.999208, 0.00535
|
|
ship = rh_fleet_wingC_1
|
|
ship = rh_force_wingC_fighter_1
|
|
ship = rh_force_wingC_fighter_2
|
|
ship = rh_force_wingC_fighter_3
|
|
|
|
[MsnFormation]
|
|
nickname = rh_fleet_wingD_formation
|
|
formation = M07fleet_rh_n_no_gunboat
|
|
orientation = -0.039383, -0.002138, 0.999208, 0.00535
|
|
ship = rh_fleet_wingD_1
|
|
ship = rh_force_wingD_fighter_1
|
|
ship = rh_force_wingD_fighter_2
|
|
ship = rh_force_wingD_fighter_3
|
|
|
|
[ObjList]
|
|
nickname = cruise_to_player_obj
|
|
GotoShip = goto, Player, 500, true
|
|
|
|
[ObjList]
|
|
nickname = no_cruise_to_player_obj
|
|
StayInRange = Br04_02, 2500
|
|
GotoShip = goto_no_cruise, Player, 500, true
|
|
|
|
[ObjList]
|
|
nickname = break_formation
|
|
BreakFormation = no_params
|
|
|
|
[ObjList]
|
|
nickname = Idle
|
|
Idle = no_params
|
|
|
|
[ObjList]
|
|
nickname = make_a_formation
|
|
MakeNewFormation = fighter_basic, sinclair, quintaine
|
|
|
|
[ObjList]
|
|
nickname = dock_with_Bw09_02
|
|
system = Bw09
|
|
BreakFormation = no_params
|
|
Dock = Bw09_02
|
|
|
|
[Trigger]
|
|
nickname = general_triggers
|
|
system = Br04
|
|
Cnd_True = no_params
|
|
Act_RandomPop = false
|
|
|
|
[Trigger]
|
|
nickname = setup_juni
|
|
Cnd_True = no_params
|
|
Act_MarkObj = juni, 1
|
|
Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD
|
|
Act_ActTrig = juni_dies
|
|
Act_Invulnerable = juni, true, false, 0.99
|
|
|
|
[Trigger]
|
|
nickname = setup_quintaine
|
|
Cnd_True = no_params
|
|
Act_MarkObj = quintaine, 1
|
|
Act_SetVibe = quintaine, Player, REP_FRIEND_THRESHOLD
|
|
Act_ActTrig = quintaine_damaged
|
|
Act_ActTrig = quintaine_hurt
|
|
Act_ActTrig = quintaine_dies
|
|
Act_Invulnerable = quintaine, true, false, 0.99
|
|
|
|
[Trigger]
|
|
nickname = setup_sinclair
|
|
Cnd_True = no_params
|
|
Act_MarkObj = sinclair, 1
|
|
Act_SetVibe = sinclair, Player, REP_FRIEND_THRESHOLD
|
|
Act_ActTrig = sinclair_damaged
|
|
Act_ActTrig = sinclair_hurt
|
|
Act_ActTrig = sinclair_dies
|
|
Act_Invulnerable = sinclair, true, false, 0.99
|
|
|
|
[Trigger]
|
|
nickname = setup_tobias
|
|
Cnd_True = no_params
|
|
Act_ActTrig = tobias_dies
|
|
Act_MarkObj = tobias, 1
|
|
Act_SetVibe = tobias, Player, REP_FRIEND_THRESHOLD
|
|
Act_Invulnerable = tobias, true, false, 0.99
|
|
|
|
[Trigger]
|
|
nickname = setup_razor_one
|
|
Cnd_True = no_params
|
|
Act_MarkObj = order_wing1_1, 1
|
|
Act_ActTrig = razor_one_dies
|
|
Act_Invulnerable = order_wing1_1, true, false, 0.99
|
|
Act_SetVibe = order_wing1_1, Player, REP_FRIEND_THRESHOLD
|
|
|
|
[Trigger]
|
|
nickname = setup_razor_one_alone
|
|
Cnd_True = no_params
|
|
Act_MarkObj = order_wing2_1, 1
|
|
Act_ActTrig = razor_one_alone_dies
|
|
Act_Invulnerable = order_wing2_1, true, false, 0.99
|
|
Act_SetVibe = order_wing2_1, Player, REP_FRIEND_THRESHOLD
|
|
|
|
[Trigger]
|
|
nickname = juni_dies
|
|
Cnd_Destroyed = juni, 1, EXPLODE
|
|
Act_ChangeState = FAIL, 23388
|
|
|
|
[Trigger]
|
|
nickname = quintaine_damaged
|
|
Cnd_HealthDec = quintaine, 0.5
|
|
Act_SendComm = quintaine, Player, DX_M07_0720_QUINTAINE
|
|
|
|
[Trigger]
|
|
nickname = quintaine_hurt
|
|
Cnd_HealthDec = quintaine, 0.2
|
|
Act_DeactTrig = quintaine_damaged
|
|
Act_SendComm = quintaine, Player, DX_M07_0730_QUINTAINE
|
|
|
|
[Trigger]
|
|
nickname = quintaine_dies
|
|
Cnd_Destroyed = quintaine, 1, EXPLODE
|
|
Act_DeactTrig = quintaine_damaged
|
|
Act_DeactTrig = quintaine_hurt
|
|
Act_SendComm = quintaine, Player, DX_M07_0740_QUINTAINE
|
|
Act_ActTrig = commcomplete_DX_M07_0740_QUINTAINE
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0740_QUINTAINE
|
|
Cnd_CommComplete = DX_M07_0740_QUINTAINE
|
|
Act_ChangeState = FAIL, 23392
|
|
|
|
[Trigger]
|
|
nickname = sinclair_damaged
|
|
Cnd_HealthDec = sinclair, 0.5
|
|
Act_SendComm = sinclair, Player, DX_M07_0750_SINCLAIR
|
|
|
|
[Trigger]
|
|
nickname = sinclair_hurt
|
|
Cnd_HealthDec = sinclair, 0.2
|
|
Act_DeactTrig = sinclair_damaged
|
|
Act_SendComm = sinclair, Player, DX_M07_0760_SINCLAIR
|
|
|
|
[Trigger]
|
|
nickname = sinclair_dies
|
|
Cnd_Destroyed = sinclair, 1, EXPLODE
|
|
Act_DeactTrig = sinclair_damaged
|
|
Act_DeactTrig = sinclair_hurt
|
|
Act_SendComm = sinclair, Player, DX_M07_0770_SINCLAIR
|
|
Act_ActTrig = commcomplete_DX_M07_0770_SINCLAIR
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0770_SINCLAIR
|
|
Cnd_CommComplete = DX_M07_0770_SINCLAIR
|
|
Act_ChangeState = FAIL, 23386
|
|
|
|
[Trigger]
|
|
nickname = tobias_dies
|
|
Cnd_Destroyed = tobias, 1, EXPLODE
|
|
Act_ChangeState = FAIL, 23390
|
|
|
|
[Trigger]
|
|
nickname = razor_one_dies
|
|
Cnd_Destroyed = order_wing1_1, 1, EXPLODE
|
|
Act_ChangeState = FAIL, 23384
|
|
|
|
[Trigger]
|
|
nickname = razor_one_alone_dies
|
|
Cnd_Destroyed = order_wing2_1, 1, EXPLODE
|
|
Act_ChangeState = FAIL, 23384
|
|
|
|
[Trigger]
|
|
nickname = tr_offer
|
|
InitState = ACTIVE
|
|
Cnd_True = no_params
|
|
Act_AddRTC = missions\m07\M007_s037a_Br04_01_offer.ini
|
|
Act_ActTrig = mrp_reject
|
|
Act_ActTrig = mrp_accept
|
|
Act_ActTrig = always_friendly_leeds
|
|
|
|
[Trigger]
|
|
nickname = always_friendly_leeds
|
|
Cnd_True = no_params
|
|
repeatable = true
|
|
Act_SetVibeOfferBaseHack = Br04_01_dock_ring
|
|
|
|
[Trigger]
|
|
nickname = mrp_reject
|
|
Cnd_MsnResponse = reject
|
|
Act_RemoveRTC = missions\m07\M007_s037a_Br04_01_offer.ini
|
|
Act_AddRTC = missions\m07\M007_s037d_Br04_01_reoffer.ini, repeatable
|
|
Act_NNIds = 30705, HISTORY
|
|
|
|
[Trigger]
|
|
nickname = mrp_accept
|
|
Cnd_MsnResponse = accept
|
|
Act_RemoveRTC = missions\m07\M007_s037d_Br04_01_reoffer.ini
|
|
Act_DeactTrig = mrp_reject
|
|
Act_SetTitle = 23200
|
|
Act_SetOffer = 23205
|
|
Act_ActTrig = give_postaccept_objective
|
|
Act_ActTrig = lce_cityscape_br04_01
|
|
Act_RandomPop = false
|
|
Act_PlayerCanTradelane = false
|
|
Act_NNIds = 30700, HISTORY
|
|
Act_DeactTrig = always_friendly_leeds
|
|
|
|
[Trigger]
|
|
nickname = give_postaccept_objective
|
|
Cnd_True = no_params
|
|
Act_SetNNObj = mlog_fly_in_the_border_worlds_to_find_kress
|
|
|
|
[Trigger]
|
|
nickname = lce_cityscape_br04_01
|
|
Cnd_LocEnter = cityscape, Br04_01_base
|
|
Act_ActTrig = spe_Br04_01
|
|
|
|
[Trigger]
|
|
nickname = spe_Br04_01
|
|
Cnd_SpaceEnter = no_params
|
|
Act_PlayerCanDock = false
|
|
Act_SpawnShip = sinclair, creep_to_agents, 12832, -10, 35638, 0.987351, 0, -0.15855, 0
|
|
Act_ActTrig = setup_sinclair
|
|
Act_SpawnShip = quintaine, creep_to_agents, 12823, -34, 35572, 0.987351, 0, -0.15855, 0
|
|
Act_ActTrig = setup_quintaine
|
|
Act_SpawnShip = juni, creep_to_agents, 12864, 0, 35593, 0.987351, 0, -0.15855, 0
|
|
Act_ActTrig = setup_juni
|
|
Act_PlayMusic = music_danger, none, none, none
|
|
Act_CallThorn = missions\m07\M07_Intro.thn, Player
|
|
Act_ActTrig = general_triggers
|
|
Act_ActTrig = tr_to_space
|
|
Act_ActTrig = Cam2_Timer
|
|
|
|
[ObjList]
|
|
nickname = creep_to_agents
|
|
GotoVec = goto_no_cruise, 14392, 100, 30957, 1, false, 23
|
|
|
|
[Trigger]
|
|
nickname = Cam2_Timer
|
|
Cnd_Timer = 15
|
|
Act_CallThorn = missions\m07\M07_Intro2.thn, juni
|
|
Act_GiveObjList = juni, make_a_formation
|
|
Act_GiveObjList = juni, new_goto_agents
|
|
Act_ActTrig = Cam3_Timer
|
|
|
|
[ObjList]
|
|
nickname = new_goto_agents
|
|
GotoVec = goto_cruise, 14392, 100, 30957, 1, true
|
|
|
|
[Trigger]
|
|
nickname = Cam3_Timer
|
|
Cnd_CommComplete = DX_M07_0130_QUINTAINE
|
|
Act_CallThorn = missions\m07\M07_Intro2b.thn, Player
|
|
|
|
[Trigger]
|
|
nickname = tr_to_space
|
|
Cnd_True = no_params
|
|
Act_GCSClamp = true
|
|
Act_StartDialog = intro_dialog
|
|
Act_SpawnFormation = rh_agent_wing_formation
|
|
Act_MarkObj = lbl_rh_agent_wing, 1
|
|
Act_GiveObjList = rh_agent1, break_formation
|
|
Act_GiveObjList = Player, follow_juni
|
|
Act_SetVibeLbl = lbl_friends, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_agent_wing, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_agent_wing, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_agent_wing, Player, REP_FRIEND_MAXIMUM
|
|
Act_ActTrig = rh_agent1_dead
|
|
Act_ActTrig = rh_agent2_dead
|
|
Act_ActTrig = rh_agents_detected
|
|
|
|
[ObjList]
|
|
nickname = follow_juni
|
|
avoidance = false
|
|
Follow = juni, 15, 0, -45, 105
|
|
|
|
[Dialog]
|
|
nickname = intro_dialog
|
|
system = Br04
|
|
line = juni, Player, DX_M07_0100_JUNI
|
|
line = Player, juni, DX_M07_0110_TRENT
|
|
line = juni, Player, DX_M07_0120_JUNI
|
|
line = quintaine, Player, DX_M07_0130_QUINTAINE
|
|
|
|
[Trigger]
|
|
nickname = rh_agents_detected
|
|
Cnd_DistShip = inside, juni, rh_agent1, 350
|
|
Act_CallThorn = missions\m07\M07_Intro3.thn, Player
|
|
Act_GiveObjList = juni, stop_for_agents
|
|
Act_StartDialog = rh_agents_detected_dialog
|
|
Act_Cloak = lbl_rh_agent_wing, false
|
|
Act_ActTrig = engage_rheinlanders_outside_leeds
|
|
Act_PlayMusic = music_reveal_challenging, none, none, none
|
|
|
|
[ObjList]
|
|
nickname = stop_for_agents
|
|
GotoVec = goto_no_cruise, 14392, 100, 30957, 1, false, 1
|
|
|
|
[Dialog]
|
|
nickname = rh_agents_detected_dialog
|
|
system = Br04
|
|
line = juni, Player, DX_M07_0140_JUNI
|
|
line = rh_agent1, Player, DX_M07_0150_RH_AGENT_01
|
|
line = juni, Player, DX_M07_0160_JUNI
|
|
line = rh_agent1, Player, DX_M07_0170_RH_AGENT_01
|
|
|
|
[Trigger]
|
|
nickname = engage_rheinlanders_outside_leeds
|
|
Cnd_CommComplete = DX_M07_0170_RH_AGENT_01
|
|
Act_RevertCam = no_params
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_agent_wing, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_agent_wing, lbl_friends, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_agent_wing, Player, REP_HOSTILE_MAXIMUM
|
|
Act_GiveObjList = juni, break_formation
|
|
Act_GiveObjList = Player, Idle
|
|
Act_SetNNObj = mlog_destroy_the_rhineland_agents
|
|
|
|
[Trigger]
|
|
nickname = rh_agent1_dead
|
|
system = Br04
|
|
Cnd_Destroyed = rh_agent1, 1
|
|
Act_DeactTrig = rh_agent2_dead
|
|
Act_Invulnerable = rh_agent2, true, false
|
|
Act_MarkObj = rh_agent2, 0
|
|
Act_Cloak = rh_agent2, true
|
|
Act_ActTrig = agent_runs1
|
|
Act_GiveObjList = rh_agent2, cloaked_ships_flee
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
|
|
[Trigger]
|
|
nickname = rh_agent2_dead
|
|
system = Br04
|
|
Cnd_Destroyed = rh_agent2, 1
|
|
Act_DeactTrig = rh_agent1_dead
|
|
Act_Invulnerable = rh_agent1, true, false
|
|
Act_MarkObj = rh_agent1, 0
|
|
Act_Cloak = rh_agent1, true
|
|
Act_GiveObjList = rh_agent1, cloaked_ships_flee
|
|
Act_ActTrig = agent_runs1
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
|
|
[ObjList]
|
|
nickname = cloaked_ships_flee
|
|
SetLifeTime = 5
|
|
GotoVec = goto, 0, 0, 0, 500, false
|
|
|
|
[Trigger]
|
|
nickname = agent_runs1
|
|
Cnd_True = no_params
|
|
Act_EtherComm = botzler, 216706, Player, DX_M07_0180_RH_AGENT_01, -1, rh_hassler_head, rh_male_elite_body, comm_rh_reichman
|
|
Act_ActTrig = commcomplete_DX_M07_0180_RH_AGENT_01
|
|
Act_PlayMusic = music_anticipation_motivated, none, none, none
|
|
Act_AdjHealth = lbl_heal_me, 0.75
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0180_RH_AGENT_01
|
|
Cnd_CommComplete = DX_M07_0180_RH_AGENT_01
|
|
Act_StartDialog = start_end_agent_battle_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_0200_JUNI
|
|
|
|
[Dialog]
|
|
nickname = start_end_agent_battle_dialog
|
|
system = Br04
|
|
line = sinclair, Player, DX_M07_0190_SINCLAIR
|
|
line = juni, Player, DX_M07_0200_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0200_JUNI
|
|
system = Br04
|
|
Cnd_CommComplete = DX_M07_0200_JUNI
|
|
Act_GCSClamp = false
|
|
Act_ActTrig = dialog_to_stokes
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_stokes
|
|
Act_SetVibeLblToShip = Br04_Trade_Lane_Ring_8, Player, REP_FRIEND_MAXIMUM
|
|
Act_NagDistLeaving = at_tradelane_to_stokes, juni, Br04_Trade_Lane_Ring_8, 23350
|
|
Act_Save = launch_key_save_after_agents, 32705
|
|
Act_GiveObjList = Player, formup_friends
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_8, Br04_Trade_Lane_Ring_9
|
|
|
|
[ObjList]
|
|
nickname = formup_friends
|
|
SetPriority = NORMAL
|
|
FollowPlayer = y_formation, sinclair, quintaine, juni
|
|
|
|
[Trigger]
|
|
nickname = launch_key_save_after_agents
|
|
Cnd_PlayerLaunch = no_params
|
|
Act_SetInitialPlayerPos = 13854, -49, 32149, 0.9799, 0.015, -0.1988, 0.0017
|
|
Act_ActTrig = spe_key_save_after_agents
|
|
|
|
[Trigger]
|
|
nickname = spe_key_save_after_agents
|
|
system = Br04
|
|
Cnd_SpaceEnter = Br04
|
|
Act_SpawnShip = juni, no_ol, 13860, -100, 32135, 0.984, 0.0008, -0.1782, -0.0001
|
|
Act_ActTrig = setup_juni
|
|
Act_SpawnShip = sinclair, no_ol, 13912, 0, 32140, 0.9706, -0.1476, -0.1885, -0.0248
|
|
Act_ActTrig = setup_sinclair
|
|
Act_SpawnShip = quintaine, no_ol, 13811, 0, 32123, 0.9874, -0.1092, -0.1136, -0.0141
|
|
Act_ActTrig = setup_quintaine
|
|
Act_PlayMusic = music_anticipation_motivated, none, none, none
|
|
Act_GiveObjList = Player, formup_friends
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_stokes
|
|
Act_SetVibeLblToShip = Br04_Trade_Lane_Ring_8, Player, REP_FRIEND_MAXIMUM
|
|
Act_NagDistLeaving = at_tradelane_to_stokes, juni, Br04_Trade_Lane_Ring_8, 23350
|
|
Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_8, Br04_Trade_Lane_Ring_9
|
|
Act_ActTrig = dialog_to_stokes
|
|
Act_ActTrig = general_triggers
|
|
|
|
[Trigger]
|
|
nickname = dialog_to_stokes
|
|
Cnd_TLEntered = Player, Br04_Trade_Lane_Ring_8, Br04_Trade_Lane_Ring_9
|
|
Act_ActTrig = spawn_rh_force_wing1
|
|
Act_NagOff = at_tradelane_to_stokes
|
|
Act_GCSClamp = true
|
|
Act_LockManeuvers = true
|
|
Act_StartDialog = dialog_in_tradelane_to_stokes
|
|
Act_ActTrig = commcomplete_DX_M07_0240_JUNI
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
Act_SetVibeShipToLbl = Br04_02, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_friends, Br04_02, REP_FRIEND_MAXIMUM
|
|
Act_SetVibe = Br04_02, Player, REP_FRIEND_MAXIMUM
|
|
|
|
[Dialog]
|
|
nickname = dialog_in_tradelane_to_stokes
|
|
system = Br04
|
|
line = quintaine, Player, DX_M07_0210_QUINTAINE
|
|
line = juni, Player, DX_M07_0220_JUNI
|
|
line = sinclair, Player, DX_M07_0230_SINCLAIR
|
|
line = juni, Player, DX_M07_0240_JUNI
|
|
line = juni, Player, DX_M07_0250_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0240_JUNI
|
|
Cnd_CommComplete = DX_M07_0240_JUNI
|
|
Act_PlayMusic = music_upcoming_action_light, none, none, none
|
|
|
|
[Trigger]
|
|
nickname = spawn_rh_force_wing1
|
|
Cnd_DistShip = inside, Player, Br04_02, 10000
|
|
Act_SpawnFormation = rh_force_wing1_formation
|
|
Act_GiveObjList = rh_force_wing1_formation, formation_take_tradelane_to_stokes
|
|
Act_Cloak = lbl_rh_force_wing1, false
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_force_wing1, lbl_friends, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_force_wing1, Player, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = Br04_02, lbl_rh_force_wing1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_force_wing1, Br04_02, REP_HOSTILE_THRESHOLD
|
|
Act_ActTrig = send_in_rh_force_wing1
|
|
Act_ActTrig = rh_force_wing1_move_to_player
|
|
|
|
[ObjList]
|
|
nickname = formation_take_tradelane_to_stokes
|
|
Dock = Br04_Trade_Lane_Ring_17, Br04_Trade_Lane_Ring_16
|
|
|
|
[Trigger]
|
|
nickname = rh_force_wing1_move_to_player
|
|
Cnd_TLExited = rh_force_wing1_1, Br04_Trade_Lane_Ring_16
|
|
Act_GiveObjList = rh_force_wing1_formation, no_cruise_to_player_obj
|
|
Act_ActTrig = rh_force_wing1_one_down
|
|
Act_ActTrig = rh_force_wing1_two_down
|
|
Act_EtherComm = botzler, 216706, Player, DX_M07_0290_RH_AGENT_01, -1, rh_hassler_head, rh_male_elite_body, comm_rh_reichman
|
|
Act_EtherComm = stokes_mining_station, 196676, rh_force_wing1_1, DX_M07_0260_STOKES, -1, li_captain_head, li_male_elite_body
|
|
Act_ActTrig = commcomplete_DX_M07_0290_RH_AGENT_01
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0290_RH_AGENT_01
|
|
Cnd_CommComplete = DX_M07_0290_RH_AGENT_01
|
|
Act_SendComm = juni, Player, DX_M07_0300_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_0300_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0300_JUNI
|
|
Cnd_CommComplete = DX_M07_0300_JUNI
|
|
Act_SendComm = juni, Player, DX_M07_0280_JUNI
|
|
Act_SetNNObj = mlog_engage_the_rheinland_fighters
|
|
Act_MarkObj = lbl_rh_force_wing1, 1
|
|
Act_ActTrig = commcomplete_DX_M07_0280_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0280_JUNI
|
|
Cnd_CommComplete = DX_M07_0280_JUNI
|
|
Act_EtherComm = stokes_mining_station, 196676, Player, DX_M07_0310_STOKES, -1, br_newscaster_head_gen, br_female_elite_body
|
|
|
|
[Trigger]
|
|
nickname = send_in_rh_force_wing1
|
|
system = Br04
|
|
Cnd_TLExited = Player, Br04_Trade_Lane_Ring_15
|
|
Act_NagDistLeaving = at_stokes, juni, position, 37995, 0, -19398, 23351, 3000, NAG_ALWAYS
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_the_tau31_gate
|
|
Act_PlayerCanTradelane = false
|
|
Act_LockManeuvers = false
|
|
|
|
[Trigger]
|
|
nickname = rh_force_wing1_one_down
|
|
system = Br04
|
|
Cnd_Destroyed = lbl_rh_force_wing1, 1
|
|
Act_SendComm = juni, Player, DX_M07_0320_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_0320_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0320_JUNI
|
|
Cnd_CommComplete = DX_M07_0320_JUNI
|
|
Act_EtherComm = stokes_mining_station, 196676, Player, DX_M07_0330_STOKES, -1, br_newscaster_head_gen, br_female_elite_body
|
|
|
|
[Trigger]
|
|
nickname = rh_force_wing1_two_down
|
|
system = Br04
|
|
Cnd_Destroyed = lbl_rh_force_wing1, 2
|
|
Act_StartDialog = rh_force_wing1_survivors_cloak
|
|
Act_Cloak = lbl_rh_force_wing1, true
|
|
Act_MarkObj = lbl_rh_force_wing1, 0
|
|
Act_SetLifeTime = lbl_rh_force_wing1, 5
|
|
Act_GiveObjList = rh_force_wing1_formation, cloaked_ships_flee
|
|
Act_ActTrig = commcomplete_DX_M07_0350_QUINTAINE
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
Act_PlayMusic = music_anticipation_motivated, none, none, none
|
|
Act_AdjHealth = lbl_heal_me, 0.75
|
|
|
|
[Dialog]
|
|
nickname = rh_force_wing1_survivors_cloak
|
|
system = Br04
|
|
line = juni, Player, DX_M07_0340_JUNI
|
|
line = quintaine, Player, DX_M07_0350_QUINTAINE
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0350_QUINTAINE
|
|
Cnd_CommComplete = DX_M07_0350_QUINTAINE
|
|
Act_EtherComm = stokes_mining_station, 196676, Player, DX_M07_0370_STOKES, -1, br_newscaster_head_gen, br_female_elite_body
|
|
Act_ActTrig = commcomplete_DX_M07_0370_STOKES
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0370_STOKES
|
|
Cnd_CommComplete = DX_M07_0370_STOKES
|
|
Act_SendComm = juni, Player, DX_M07_0380_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_0380_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0380_JUNI
|
|
system = Br04
|
|
Cnd_CommComplete = DX_M07_0380_JUNI
|
|
Act_GCSClamp = false
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_the_tau31_gate_2
|
|
Act_SetVibeLblToShip = Br04_Trade_Lane_Ring_16, Player, REP_FRIEND_MAXIMUM
|
|
Act_NagOff = at_stokes
|
|
Act_NagDistTowards = OBJ, towards_tradelane_to_glasgow, juni, Br04_Trade_Lane_Ring_16, 23350, 2000
|
|
Act_ActTrig = tr_to_tradelane2
|
|
Act_Save = launch_key_save_after_stokes, 32710
|
|
Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_16, Br04_Trade_Lane_Ring_17
|
|
|
|
[Trigger]
|
|
nickname = launch_key_save_after_stokes
|
|
Cnd_PlayerLaunch = no_params
|
|
Act_SetInitialPlayerPos = 36918, -72, -20125, 0.9957, 0.0248, -0.0891, 0.0064
|
|
Act_ActTrig = spe_key_save_after_stokes
|
|
|
|
[Trigger]
|
|
nickname = spe_key_save_after_stokes
|
|
system = Br04
|
|
Cnd_SpaceEnter = Br04
|
|
Act_ActTrig = general_triggers
|
|
Act_SpawnShip = juni, no_ol, 36920, -122, -20133, 0.994, 0.0687, -0.0851, 0.0051
|
|
Act_ActTrig = setup_juni
|
|
Act_SpawnShip = sinclair, no_ol, 36970, -23, -20130, 0.9939, -0.0797, -0.076, -0.0061
|
|
Act_ActTrig = setup_sinclair
|
|
Act_SpawnShip = quintaine, no_ol, 36869, -21, -20134, 0.9943, -0.0645, -0.0852, -0.0043
|
|
Act_ActTrig = setup_quintaine
|
|
Act_PlayMusic = music_anticipation_motivated, none, none, none
|
|
Act_GiveObjList = Player, formup_friends
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_the_tau31_gate_2
|
|
Act_SetVibeLblToShip = Br04_Trade_Lane_Ring_16, Player, REP_FRIEND_MAXIMUM
|
|
Act_NagDistLeaving = at_tradelane_to_glasgow, juni, Br04_Trade_Lane_Ring_16, 23350
|
|
Act_PlayerCanTradelane = false, Br04_Trade_Lane_Ring_16, Br04_Trade_Lane_Ring_17
|
|
Act_LightFuse = Br04_04, fuse_outpost_burning
|
|
Act_ActTrig = tl_enter_to_tau31_jumpgate
|
|
|
|
[Trigger]
|
|
nickname = tr_to_tradelane2
|
|
Cnd_DistShip = inside, Player, Br04_Trade_Lane_Ring_16, 1500
|
|
Act_NagOff = towards_tradelane_to_glasgow
|
|
Act_NagDistLeaving = at_tradelane_to_glasgow, juni, Br04_Trade_Lane_Ring_16, 23350
|
|
Act_LightFuse = Br04_04, fuse_outpost_burning
|
|
Act_ActTrig = tl_enter_to_tau31_jumpgate
|
|
|
|
[Trigger]
|
|
nickname = tl_enter_to_tau31_jumpgate
|
|
Cnd_TLEntered = Player, Br04_Trade_Lane_Ring_16, Br04_Trade_Lane_Ring_17
|
|
Act_NagOff = at_tradelane_to_glasgow
|
|
Act_GCSClamp = true
|
|
Act_LockManeuvers = true
|
|
Act_SpawnFormation = rh_force_guarding_tau31_gate_wing_formation
|
|
Act_SpawnFormation = rh_force_attacking_glasgow_wing_formation
|
|
Act_GiveObjList = rh_force_attacking_glasgow_wing_formation, break_formation
|
|
Act_SpawnShip = rh_force_guarding_tau31_gate_cruiser
|
|
Act_GiveObjList = rh_force_guarding_tau31_gate_cruiser, stay_near_tau31_gate
|
|
Act_GiveObjList = rh_force_guarding_tau31_gate_wing_formation, stay_near_tau31_gate
|
|
Act_GiveObjList = rh_force_guarding_tau31_gate_wing_formation, gate_guarding_fighter_delay
|
|
Act_GiveObjList = rh_force_attacking_glasgow_wing_formation, stay_near_tau31_gate
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_guarding_tau31_gate_wing, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_rh_force_guarding_tau31_gate_wing, lbl_friends, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_gate_wing, Player, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Br04_04, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_force_guarding_tau31_glasgow_attackers, lbl_friends, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Br04_to_Bw10, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_guarding_tau31_glasgow_attackers, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeShipToLbl = Br04_04, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeShipToLbl = Br04_to_Bw10, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_friends, Br04_04, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_friends, Br04_to_Bw10, REP_FRIEND_MAXIMUM
|
|
Act_SetVibe = Br04_04, Player, REP_FRIEND_MAXIMUM
|
|
Act_Cloak = lbl_rh_force_guarding_tau31_gate_wing, false
|
|
Act_Cloak = lbl_rh_force_guarding_tau31_glasgow_attackers, false
|
|
Act_ActTrig = rh_force_guarding_tau31_gate_detected
|
|
Act_ActTrig = near_tau31_gate
|
|
Act_ActTrig = start_tl_to_tau31_jumpgate_dialog
|
|
Act_PlayMusic = music_upcoming_action_heavy, none, none, none
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
|
|
[ObjList]
|
|
nickname = gate_guarding_fighter_delay
|
|
Delay = 100000
|
|
|
|
[ObjList]
|
|
nickname = stay_near_tau31_gate
|
|
StayInRange = Br04_to_Bw10, 2500
|
|
|
|
[Trigger]
|
|
nickname = start_tl_to_tau31_jumpgate_dialog
|
|
Cnd_DistShip = inside, Player, Br04_to_Bw10, 40000
|
|
Act_StartDialog = tl_to_tau31_jumpgate_dialog
|
|
|
|
[Dialog]
|
|
nickname = tl_to_tau31_jumpgate_dialog
|
|
system = Br04
|
|
line = sinclair, Player, DX_M07_0390_SINCLAIR
|
|
line = juni, Player, DX_M07_0400_JUNI
|
|
|
|
[Trigger]
|
|
nickname = near_tau31_gate
|
|
Cnd_DistShip = inside, Player, Br04_to_Bw10, 3500
|
|
Act_SendComm = juni, Player, DX_M07_0410_JUNI
|
|
|
|
[Trigger]
|
|
nickname = rh_force_guarding_tau31_gate_detected
|
|
Cnd_TLExited = Player, Br04_Trade_Lane_ring_22
|
|
Act_SetVibeShipToLbl = Br04_04, lbl_rh_force_guarding_tau31_gate, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeShipToLbl = Br04_04, lbl_rh_force_guarding_tau31_glasgow_attackers, REP_HOSTILE_MAXIMUM
|
|
Act_NagDistLeaving = at_blockade_battle, juni, position, 40887, 0, -69523, 23352, 3000, NAG_ALWAYS
|
|
Act_MarkObj = lbl_rh_force_guarding_tau31_gate_wing, 1
|
|
Act_MarkObj = lbl_rh_force_guarding_tau31_glasgow_attackers, 1
|
|
Act_SendComm = quintaine, Player, DX_M07_0420_QUINTAINE
|
|
Act_ActTrig = pjh_rh_force_guarding_tau31_gate
|
|
Act_ActTrig = rh_force_guarding_tau31_gate_dies
|
|
Act_ActTrig = rh_force_fighters_guarding_tau31_gate_dies
|
|
Act_ActTrig = two_ships_defending_gate_die
|
|
Act_ActTrig = pjh_rh_force_guarding_tau31_gate_wing_5
|
|
Act_ActTrig = pjh_rh_force_guarding_tau31_gate_wing_6
|
|
Act_ActTrig = pjh_rh_force_guarding_tau31_gate_wing_7
|
|
Act_ActTrig = commcomplete_DX_M07_0420_QUINTAINE
|
|
Act_PlayerCanTradelane = false
|
|
Act_LockManeuvers = false
|
|
|
|
[Trigger]
|
|
nickname = two_ships_defending_gate_die
|
|
Cnd_Destroyed = lbl_rh_force_guarding_tau31_gate_wing, 2, EXPLODE
|
|
Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Br04_04, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_rh_force_guarding_tau31_glasgow_attackers, lbl_friends, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_force_guarding_tau31_glasgow_attackers, Player, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_force_guarding_tau31_glasgow_attackers, tobias_wing, REP_HOSTILE_MAXIMUM
|
|
|
|
[Trigger]
|
|
nickname = pjh_rh_force_guarding_tau31_gate_wing_5
|
|
Cnd_HealthDec = rh_force_guarding_tau31_gate_wing_5, 0.8
|
|
Act_SetVibe = rh_force_guarding_tau31_gate_wing_5, Player, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_5, lbl_friends, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_5, tobias_wing, REP_HOSTILE_MAXIMUM
|
|
|
|
[Trigger]
|
|
nickname = pjh_rh_force_guarding_tau31_gate_wing_6
|
|
Cnd_HealthDec = rh_force_guarding_tau31_gate_wing_6, 0.8
|
|
Act_SetVibe = rh_force_guarding_tau31_gate_wing_6, Player, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_6, lbl_friends, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_6, tobias_wing, REP_HOSTILE_MAXIMUM
|
|
|
|
[Trigger]
|
|
nickname = pjh_rh_force_guarding_tau31_gate_wing_7
|
|
Cnd_HealthDec = rh_force_guarding_tau31_gate_wing_7, 0.8
|
|
Act_SetVibe = rh_force_guarding_tau31_gate_wing_7, Player, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_7, lbl_friends, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = rh_force_guarding_tau31_gate_wing_7, tobias_wing, REP_HOSTILE_MAXIMUM
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0420_QUINTAINE
|
|
Cnd_CommComplete = DX_M07_0420_QUINTAINE
|
|
Act_EtherComm = glasgow_outpost, 196678, quintaine, DX_M07_0430_GLASGOW, -1, br_quigly_head, br_quigly_body
|
|
Act_StartDialog = agent_at_tau31_gate_warning
|
|
Act_ActTrig = commcomplete_DX_M07_0450_JUNI
|
|
|
|
[Dialog]
|
|
nickname = agent_at_tau31_gate_warning
|
|
system = Br04
|
|
line = rh_force_guarding_tau31_gate_wing_2, Player, DX_M07_0440_RH_AGENT_01
|
|
line = juni, Player, DX_M07_0450_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0450_JUNI
|
|
Cnd_CommComplete = DX_M07_0450_JUNI
|
|
Act_ActTrig = have_we_attacked_the_enemy
|
|
Act_SetNNObj = mlog_destroy_the_rheinland_blockade_ships
|
|
|
|
[Trigger]
|
|
nickname = have_we_attacked_the_enemy
|
|
Cnd_WatchTrigger = pjh_rh_force_guarding_tau31_gate, ACTIVE
|
|
Act_ActTrig = wait_for_us_to_attack_enemy
|
|
|
|
[Trigger]
|
|
nickname = wait_for_us_to_attack_enemy
|
|
Cnd_Timer = 5
|
|
Act_DeactTrig = pjh_rh_force_guarding_tau31_gate
|
|
Act_GiveObjList = rh_force_guarding_tau31_gate_wing_formation, break_delay
|
|
Act_ActTrig = rh_force_guarding_tau31_gate_wing_attacks
|
|
|
|
[Trigger]
|
|
nickname = pjh_rh_force_guarding_tau31_gate
|
|
Cnd_DistShip = inside, Player, rh_force_guarding_tau31_gate_wing_2, 750
|
|
Act_DeactTrig = wait_for_us_to_attack_enemy
|
|
Act_SetNNObj = mlog_destroy_the_rheinland_blockade_ships
|
|
Act_ActTrig = rh_force_guarding_tau31_gate_wing_attacks
|
|
Act_GiveObjList = rh_force_guarding_tau31_gate_wing_formation, break_delay
|
|
|
|
[ObjList]
|
|
nickname = break_delay
|
|
Idle = no_params
|
|
|
|
[Trigger]
|
|
nickname = rh_force_guarding_tau31_gate_wing_attacks
|
|
Cnd_True = no_params
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_guarding_tau31_gate_wing, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_guarding_tau31_glasgow_attackers, REP_HOSTILE_THRESHOLD
|
|
Act_SendComm = rh_force_guarding_tau31_gate_wing_2, Player, DX_M07_0460_RH_AGENT_01
|
|
Act_ActTrig = commcomplete_DX_M07_0460_RH_AGENT_01
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0460_RH_AGENT_01
|
|
Cnd_CommComplete = DX_M07_0460_RH_AGENT_01
|
|
Act_EtherComm = glasgow_outpost, 196678, Player, DX_M07_0470_GLASGOW, -1, br_quigly_head, br_quigly_body
|
|
Act_ActTrig = bring_in_tobias
|
|
|
|
[Trigger]
|
|
nickname = bring_in_tobias
|
|
Cnd_True = no_params
|
|
Act_SpawnShip = tobias
|
|
Act_ActTrig = setup_tobias
|
|
Act_SpawnFormation = tobias_wing
|
|
Act_GiveObjList = tobias_escort1, break_formation
|
|
Act_Invulnerable = tobias_escort1, true, true, 0.99
|
|
Act_Invulnerable = tobias_escort2, true, true, 0.99
|
|
Act_SetVibeShipToLbl = Br04_04, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeShipToLbl = Br04_to_Bw10, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = tobias_wing, Br04_04, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = tobias_wing, Br04_to_Bw10, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = tobias_wing, Player, REP_FRIEND_THRESHOLD
|
|
Act_GiveObjList = tobias, tobias_wing_to_tau31_gate
|
|
Act_ActTrig = tobias_at_tau31_gate
|
|
|
|
[ObjList]
|
|
nickname = tobias_wing_to_tau31_gate
|
|
MakeNewFormation = fighter_basic, tobias_escort1, tobias_escort2
|
|
Dock = Br04_Trade_Lane_Ring_21, Br04_Trade_Lane_ring_22
|
|
GotoShip = goto_cruise, rh_force_guarding_tau31_gate_cruiser, 500, true
|
|
|
|
[Trigger]
|
|
nickname = tobias_at_tau31_gate
|
|
Cnd_TLExited = tobias, Br04_Trade_Lane_ring_22
|
|
Act_MarkObj = tobias, 1
|
|
Act_StartDialog = tobias_at_tau31_gate_dialog
|
|
Act_SetVibeLblToShip = tobias_wing, rh_force_guarding_tau31_gate_cruiser, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_force_guarding_tau31_gate_wing, tobias_wing, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_force_guarding_tau31_glasgow_attackers, tobias_wing, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = tobias_wing, lbl_rh_force_guarding_tau31_glasgow_attackers, REP_HOSTILE_THRESHOLD
|
|
Act_ActTrig = cruiser_destroyed
|
|
|
|
[Dialog]
|
|
nickname = tobias_at_tau31_gate_dialog
|
|
system = Br04
|
|
line = tobias, Player, DX_M07_0480_TOBIAS
|
|
line = juni, Player, DX_M07_0490_JUNI
|
|
|
|
[Trigger]
|
|
nickname = cruiser_destroyed
|
|
Cnd_Destroyed = rh_force_guarding_tau31_gate_cruiser, 1, EXPLODE
|
|
Act_SetVibeLbl = tobias_wing, lbl_rh_force_guarding_tau31_gate_wing, REP_HOSTILE_MAXIMUM
|
|
Act_StartDialog = cruiser_destroyed_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_0510_TOBIAS
|
|
|
|
[Dialog]
|
|
nickname = cruiser_destroyed_dialog
|
|
system = Br04
|
|
line = juni, Player, DX_M07_0500_JUNI
|
|
line = tobias, Player, DX_M07_0510_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0510_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0510_TOBIAS
|
|
Act_ActTrig = play_destroy_fighters_comm
|
|
|
|
[Trigger]
|
|
nickname = play_destroy_fighters_comm
|
|
Cnd_WatchTrigger = rh_force_fighters_guarding_tau31_gate_dies, ACTIVE
|
|
Act_DeactTrig = rh_force_fighters_guarding_tau31_gate_dies
|
|
Act_SendComm = tobias, Player, DX_M07_0510B_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = rh_force_fighters_guarding_tau31_gate_dies
|
|
Cnd_Destroyed = lbl_rh_force_guarding_tau31_gate_fighter, -1, EXPLODE
|
|
|
|
[Trigger]
|
|
nickname = rh_force_guarding_tau31_gate_dies
|
|
Cnd_Destroyed = lbl_rh_force_guarding_tau31_gate, -1, EXPLODE
|
|
Act_EtherComm = glasgow_outpost, 196678, Player, DX_M07_0520_GLASGOW, -1, br_quigly_head, br_quigly_body
|
|
Act_ActTrig = commcomplete_DX_M07_0520_GLASGOW
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
Act_DeactTrig = pjh_rh_force_guarding_tau31_gate_wing_5
|
|
Act_DeactTrig = pjh_rh_force_guarding_tau31_gate_wing_6
|
|
Act_DeactTrig = pjh_rh_force_guarding_tau31_gate_wing_7
|
|
Act_NagOff = at_blockade_battle
|
|
Act_PlayMusic = no_params
|
|
Act_AdjHealth = lbl_heal_me, 0.75
|
|
Act_AdjHealth = lbl_tobias_escort, 0.75
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0520_GLASGOW
|
|
Cnd_CommComplete = DX_M07_0520_GLASGOW
|
|
Act_SendComm = tobias, Player, DX_M07_0530_TOBIAS
|
|
Act_ActTrig = commcomplete_DX_M07_0530_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0530_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0530_TOBIAS
|
|
Act_EtherComm = glasgow_outpost, 196678, Player, DX_M07_0540_GLASGOW, -1, br_quigly_head, br_quigly_body
|
|
Act_ActTrig = commcomplete_DX_M07_0540_GLASGOW
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0540_GLASGOW
|
|
Cnd_CommComplete = DX_M07_0540_GLASGOW
|
|
Act_SendComm = tobias, Player, DX_M07_0550_TOBIAS
|
|
Act_ActTrig = commcomplete_DX_M07_0550_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0550_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0550_TOBIAS
|
|
Act_ActTrig = jumped_to_tau31
|
|
Act_GiveObjList = tobias, tobias_formation_sits_in_front_of_tau31_gate
|
|
Act_ActTrig = syx_Br04
|
|
Act_PlayerCanDock = false, Br04_to_Bw10, Br04_04
|
|
Act_SetNNObj = mlog_dock_with_the_jumpgate_to_tau31
|
|
Act_SetVibeLblToShip = Br04_to_Bw10, Player, REP_FRIEND_MAXIMUM
|
|
Act_NagDistLeaving = at_tau31_jumpgate, juni, Br04_to_Bw10, 23353
|
|
Act_NNIds = 30710, HISTORY
|
|
Act_DeactTrig = play_destroy_fighters_comm
|
|
Act_ActTrig = enter_glasgow
|
|
|
|
[Trigger]
|
|
nickname = enter_glasgow
|
|
Cnd_BaseEnter = Br04_04_base
|
|
Act_SetNNObj = mlog_dock_with_the_jumpgate_to_tau31_on_glasgow
|
|
Act_ActTrig = exit_glasgow
|
|
|
|
[Trigger]
|
|
nickname = exit_glasgow
|
|
Cnd_SpaceEnter = Br04
|
|
Act_SetNNObj = mlog_dock_with_the_jumpgate_to_tau31
|
|
Act_NagGreet = greet_after_exit_glasgow, tobias
|
|
Act_ActTrig = enter_glasgow
|
|
|
|
[ObjList]
|
|
nickname = tobias_formation_sits_in_front_of_tau31_gate
|
|
BreakFormation = no_params
|
|
MakeNewFormation = fighter_basic, sinclair, quintaine, juni, tobias_escort1, tobias_escort2
|
|
GotoVec = goto_no_cruise, 40566, 200, -67968, 500, false
|
|
|
|
[Trigger]
|
|
nickname = syx_Br04
|
|
Cnd_SystemExit = Br04
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
Act_NagOff = greet_after_exit_glasgow
|
|
|
|
[Trigger]
|
|
nickname = jumped_to_tau31
|
|
system = Bw10
|
|
Cnd_NPCSystemEnter = Bw10, Player, juni, sinclair, quintaine, tobias, tobias_escort1, tobias_escort2
|
|
Act_GiveObjList = tobias, break_formation
|
|
Act_NagOff = at_tau31_jumpgate
|
|
Act_PlayerCanDock = false
|
|
Act_ActTrig = tr_to_tau31
|
|
Act_GCSClamp = true
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
Act_PlayMusic = music_anticipation_light, none, none, none
|
|
Act_DeactTrig = enter_glasgow
|
|
|
|
[Trigger]
|
|
nickname = tr_to_tau31
|
|
Cnd_True = no_params
|
|
Act_StartDialog = follow_juni_to_tradelane_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_0595_JUNI
|
|
Act_SpawnShip = rh_gunship_force_wing2_1, gunboats_stay_near_holman_battleship
|
|
Act_SpawnShip = rh_gunship_force_wing2_2, gunboats_stay_near_holman_battleship
|
|
Act_SpawnFormation = rh_force_wing2_formation
|
|
Act_GiveObjList = rh_force_wing2_1, gunboats_stay_near_holman_battleship
|
|
Act_SetVibeLbl = lbl_rh_force_wing2, lbl_friends, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing2, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_rh_force_wing2_battleship, lbl_friends, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_rh_force_wing2_gunboat, lbl_friends, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing2_battleship, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing2_gunboat, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLblToShip = lbl_rh_force_wing2, Player, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLblToShip = lbl_rh_force_wing2_battleship, Player, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLblToShip = lbl_rh_force_wing2_gunboat, Player, REP_NEUTRAL_HOSTILE
|
|
Act_GiveObjList = Player, formup_friends_with_escorts
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
|
|
[ObjList]
|
|
nickname = formup_friends_with_escorts
|
|
SetPriority = NORMAL
|
|
FollowPlayer = pentagram_with_escorts, juni, tobias, quintaine, sinclair, tobias_escort1, tobias_escort2
|
|
|
|
[ObjList]
|
|
nickname = gunboats_stay_near_holman_battleship
|
|
StayInRange = 22584, 0, 16518, 1750
|
|
|
|
[Dialog]
|
|
nickname = follow_juni_to_tradelane_dialog
|
|
system = Bw10
|
|
line = quintaine, Player, DX_M07_0560_QUINTAINE
|
|
line = tobias, Player, DX_M07_0570_TOBIAS
|
|
line = sinclair, Player, DX_M07_0580_SINCLAIR
|
|
line = tobias, Player, DX_M07_0590_TOBIAS
|
|
line = juni, Player, DX_M07_0595_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0595_JUNI
|
|
Cnd_CommComplete = DX_M07_0595_JUNI
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_holman
|
|
Act_SetVibeLblToShip = Bw10_Trade_Lane_Ring_1, Player, REP_FRIEND_MAXIMUM
|
|
Act_NagDistLeaving = at_tradelane_to_holman, juni, Bw10_Trade_Lane_Ring_1, 23350
|
|
Act_ActTrig = tl_enter_to_holman
|
|
Act_PlayerCanTradelane = false, Bw10_Trade_Lane_Ring_1, Bw10_Trade_Lane_Ring_2
|
|
|
|
[Trigger]
|
|
nickname = tl_enter_to_holman
|
|
Cnd_TLEntered = Player, Bw10_Trade_Lane_Ring_1, Bw10_Trade_Lane_Ring_2
|
|
Act_NagOff = at_tradelane_to_holman
|
|
Act_LockManeuvers = true
|
|
Act_StartDialog = tl_to_holman_dialog
|
|
Act_ActTrig = tl_exit_at_holman
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
|
|
[Dialog]
|
|
nickname = tl_to_holman_dialog
|
|
system = Bw10
|
|
line = tobias, Player, DX_M07_0600_TOBIAS
|
|
line = quintaine, Player, DX_M07_0610_QUINTAINE
|
|
line = tobias, Player, DX_M07_0620_TOBIAS
|
|
line = tobias, Player, DX_M07_0630_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = tl_exit_at_holman
|
|
Cnd_TLExited = tobias, Bw10_Trade_Lane_Ring_7
|
|
Act_StartDialog = tl_exit_at_holman_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_0650_TOBIAS
|
|
Act_PlayerCanTradelane = false
|
|
Act_LockManeuvers = false
|
|
|
|
[Dialog]
|
|
nickname = tl_exit_at_holman_dialog
|
|
system = Bw10
|
|
line = juni, Player, DX_M07_0640_JUNI
|
|
line = tobias, Player, DX_M07_0650_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0650_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0650_TOBIAS
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_the_tau29_gate
|
|
Act_NagDistTowards = OBJ, towards_tradelane_to_holman, juni, Bw10_Trade_Lane_Ring_12, 23350
|
|
Act_ActTrig = juni_cautious
|
|
|
|
[Trigger]
|
|
nickname = juni_cautious
|
|
Cnd_DistVec = inside, Player, 22584, 0, 16518, 4500
|
|
Act_SendComm = juni, Player, DX_M07_0660_JUNI
|
|
Act_ActTrig = wait_for_holman_response
|
|
Act_PlayMusic = music_awe_and_wonderment, none, none, none
|
|
|
|
[Trigger]
|
|
nickname = wait_for_holman_response
|
|
Cnd_Timer = 3
|
|
Act_SendComm = juni, Player, DX_M07_0670_JUNI
|
|
Act_SpawnSolar = rh_battleship_force_wing2
|
|
Act_ActTrig = rh_force_wing2_detected
|
|
|
|
[Trigger]
|
|
nickname = rh_force_wing2_detected
|
|
Cnd_DistShip = inside, Player, rh_battleship_force_wing2, 3000
|
|
Act_Cloak = rh_battleship_force_wing2, false
|
|
Act_Cloak = rh_gunship_force_wing2_1, false
|
|
Act_Cloak = rh_gunship_force_wing2_2, false
|
|
Act_Cloak = lbl_rh_force_wing2, false
|
|
Act_SetVibeLbl = lbl_rh_force_wing2, lbl_friends, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing2, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_force_wing2, lbl_tobias_escort, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_tobias_escort, lbl_rh_force_wing2_gunboat, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_tobias_escort, lbl_rh_force_wing2_battleship, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_force_wing2, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_rh_force_wing2_battleship, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_rh_force_wing2_gunboat, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_rh_force_wing2_battleship, lbl_friends, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_rh_force_wing2_gunboat, lbl_friends, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_rh_force_wing2_battleship, lbl_tobias_escort, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_rh_force_wing2_gunboat, lbl_tobias_escort, REP_HOSTILE_MAXIMUM
|
|
Act_GiveObjList = rh_force_wing2_1, cruise_to_player_obj
|
|
Act_GiveObjList = tobias_escort1, break_follow_on_tobias_escorts
|
|
Act_GiveObjList = tobias_escort2, break_follow_on_tobias_escorts
|
|
Act_SendComm = tobias, Player, DX_M07_0680_TOBIAS
|
|
Act_ActTrig = commcomplete_DX_M07_0680_TOBIAS
|
|
Act_PlayMusic = music_reveal_enemy_position_of_strength, none, none, none
|
|
|
|
[ObjList]
|
|
nickname = break_follow_on_tobias_escorts
|
|
StayInRange = 22584, 0, 16518, 1750
|
|
Idle = no_params
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0680_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0680_TOBIAS
|
|
Act_SetNNObj = mlog_fly_to_the_tradelane
|
|
Act_NagOff = towards_tradelane_to_holman
|
|
Act_NagDistTowards = POS, towards_broken_tradelane_to_tau29_jumphole, tobias, 16207, 0, 18233, 23354, 1000, NAG_ALWAYS
|
|
Act_SendComm = tobias_escort1, Player, DX_M07_0710_TOBIAS_FRIEND
|
|
Act_ActTrig = commcomplete_DX_M07_0710_TOBIAS_FRIEND
|
|
Act_SetVibeLbl = lbl_heal_me, lbl_hostile_to_player_and_juni, REP_NEUTRAL_HOSTILE
|
|
Act_GiveObjList = juni, run_for_broken_tradelane_juni
|
|
Act_GiveObjList = quintaine, run_for_broken_tradelane_quintaine
|
|
Act_GiveObjList = sinclair, run_for_broken_tradelane_sinclair
|
|
Act_GiveObjList = tobias, run_for_broken_tradelane
|
|
Act_ActTrig = tobias_at_broken_tl_to_tau23_gate
|
|
Act_PlayMusic = music_dangerous_chase, none, none, none
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0710_TOBIAS_FRIEND
|
|
Cnd_CommComplete = DX_M07_0710_TOBIAS_FRIEND
|
|
Act_SendComm = tobias, Player, DX_M07_0710_TOBIAS
|
|
Act_Invulnerable = tobias_escort1, false
|
|
Act_Invulnerable = tobias_escort2, false
|
|
|
|
[ObjList]
|
|
nickname = run_for_broken_tradelane
|
|
SetPriority = ALWAYS_EXECUTE
|
|
GotoShip = goto, Bw10_Trade_Lane_Ring_Construct_A_8, 500, true
|
|
|
|
[ObjList]
|
|
nickname = run_for_broken_tradelane_juni
|
|
Follow = tobias, 10000, -50, 0, 50
|
|
Idle = no_params
|
|
|
|
[ObjList]
|
|
nickname = run_for_broken_tradelane_quintaine
|
|
Follow = tobias, 10000, -30, 0, 125
|
|
Idle = no_params
|
|
|
|
[ObjList]
|
|
nickname = run_for_broken_tradelane_sinclair
|
|
Follow = tobias, 10000, 30, 0, 125
|
|
Idle = no_params
|
|
|
|
[Trigger]
|
|
nickname = tobias_at_broken_tl_to_tau23_gate
|
|
Cnd_DistShip = inside, Player, Bw10_Trade_Lane_Ring_Construct_A_8, 1750
|
|
Act_NagOff = towards_broken_tradelane_to_tau29_jumphole
|
|
Act_ActTrig = tr_to_path_to_jumpgate23
|
|
Act_Save = launch_key_save_to_broken_tradelane, 32715
|
|
Act_AdjHealth = lbl_heal_me, 0.75
|
|
|
|
[Trigger]
|
|
nickname = launch_key_save_to_broken_tradelane
|
|
Cnd_PlayerLaunch = no_params
|
|
Act_SetInitialPlayerPos = 16124, -67, 17204, 0.9994, 0.0232, -0.0236, -0.005
|
|
Act_ActTrig = spe_key_save_to_broken_tradelane
|
|
|
|
[Trigger]
|
|
nickname = spe_key_save_to_broken_tradelane
|
|
system = Bw10
|
|
Cnd_SpaceEnter = Bw10
|
|
Act_SpawnShip = juni, no_ol, 16073, -94, 17221, 0.9998, 0.018, -0.0018, -0.0031
|
|
Act_ActTrig = setup_juni
|
|
Act_SpawnShip = sinclair, no_ol, 16194, 27, 17331, 0.9973, -0.0714, -0.0148, 0.0055
|
|
Act_ActTrig = setup_sinclair
|
|
Act_SpawnShip = quintaine, no_ol, 16044, 29, 17325, 0.9978, -0.0243, 0.0619, 0.0016
|
|
Act_ActTrig = setup_quintaine
|
|
Act_SpawnShip = tobias, no_ol, 16173, -94, 17225, 0.9998, -0.0164, -0.0098, -0.0041
|
|
Act_ActTrig = setup_tobias
|
|
Act_PlayMusic = music_dangerous_chase, none, none, none
|
|
Act_GiveObjList = Player, formup_friends_with_escorts
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_the_tau23_gate
|
|
Act_SetVibeLblToShip = Bw10_Trade_Lane_Ring_Construct_A_7, Player, REP_FRIEND_MAXIMUM
|
|
Act_NagDistTowards = OBJ, towards_tradelane_to_tau29_jumphole, tobias, Bw10_Trade_Lane_Ring_Construct_A_7, 23350
|
|
Act_PlayerCanTradelane = false, Bw10_Trade_Lane_Ring_Construct_A_7, Bw10_Trade_Lane_Ring_Construct_A_6
|
|
Act_SpawnFormation = rh_force_wing3_formation
|
|
Act_Cloak = lbl_rh_force_wing3, false
|
|
Act_SetVibeLbl = lbl_rh_force_wing3, lbl_friends, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing3, REP_NEUTRAL_HOSTILE
|
|
Act_ActTrig = one_rh_force_wing3_gunship_dies
|
|
Act_ActTrig = player_hit_the_gunships
|
|
Act_GiveObjList = rh_force_wing3_1, keep_enemy_away_from_jumphole
|
|
Act_ActTrig = tobias_at_active_tl_to_tau23_gate
|
|
Act_ActTrig = general_triggers
|
|
|
|
[Trigger]
|
|
nickname = tr_to_path_to_jumpgate23
|
|
system = Bw10
|
|
Cnd_True = no_params
|
|
Act_SendComm = tobias, Player, DX_M07_0700_TOBIAS
|
|
Act_ActTrig = commcomplete_DX_M07_0700_TOBIAS
|
|
Act_GiveObjList = Player, formup_friends_without_escorts
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_SpawnFormation = rh_force_wing3_formation
|
|
Act_Cloak = lbl_rh_force_wing3, false
|
|
Act_SetVibeLbl = lbl_rh_force_wing3, lbl_friends, REP_NEUTRAL_HOSTILE
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_force_wing3, REP_NEUTRAL_HOSTILE
|
|
Act_ActTrig = one_rh_force_wing3_gunship_dies
|
|
Act_ActTrig = player_hit_the_gunships
|
|
Act_GiveObjList = rh_force_wing3_1, keep_enemy_away_from_jumphole
|
|
Act_Cloak = rh_force_wing3_1, false
|
|
Act_ActTrig = tobias_at_active_tl_to_tau23_gate
|
|
|
|
[ObjList]
|
|
nickname = formup_friends_without_escorts
|
|
SetPriority = NORMAL
|
|
FollowPlayer = pentagram_with_escorts, juni, tobias, quintaine, sinclair
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0700_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0700_TOBIAS
|
|
Act_SetNNObj = mlog_take_the_tradelane_to_the_tau23_gate
|
|
Act_SetVibeLblToShip = Bw10_Trade_Lane_Ring_Construct_A_7, Player, REP_FRIEND_MAXIMUM
|
|
Act_NagDistTowards = OBJ, towards_tradelane_to_tau29_jumphole, tobias, Bw10_Trade_Lane_Ring_Construct_A_7, 23350
|
|
Act_PlayerCanTradelane = false, Bw10_Trade_Lane_Ring_Construct_A_7, Bw10_Trade_Lane_Ring_Construct_A_6
|
|
|
|
[ObjList]
|
|
nickname = keep_enemy_away_from_jumphole
|
|
StayInRange = 15737, -350, -8586, 4000
|
|
|
|
[Trigger]
|
|
nickname = one_rh_force_wing3_gunship_dies
|
|
Cnd_Destroyed = lbl_rh_force_wing3, 1, EXPLODE
|
|
Act_SendComm = tobias, Player, DX_M07_0900_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = player_hit_the_gunships
|
|
Cnd_ProjHitShipToLbl = lbl_rh_force_wing3, 30, Player
|
|
|
|
[Trigger]
|
|
nickname = tobias_at_active_tl_to_tau23_gate
|
|
Cnd_DistShip = inside, Player, Bw10_Trade_Lane_Ring_Construct_A_7, 1000
|
|
Act_NagOff = towards_tradelane_to_tau29_jumphole
|
|
Act_NagDistLeaving = at_tradelane_to_tau29_jumphole, tobias, Bw10_Trade_Lane_Ring_Construct_A_7, 23350
|
|
Act_SendComm = tobias, Player, DX_M07_0780_TOBIAS
|
|
Act_ActTrig = enter_tl_to_tau23_gate
|
|
|
|
[Trigger]
|
|
nickname = enter_tl_to_tau23_gate
|
|
Cnd_TLEntered = Player, Bw10_Trade_Lane_Ring_Construct_A_7, Bw10_Trade_Lane_Ring_Construct_A_6
|
|
Act_NagOff = at_tradelane_to_tau29_jumphole
|
|
Act_DisableTradelane = Bw10_Trade_Lane_Ring_Construct_A_4
|
|
Act_StartDialog = in_tl_to_tau23_gate
|
|
Act_ActTrig = gunships_break_tradelane
|
|
Act_LockManeuvers = true
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
|
|
[Dialog]
|
|
nickname = in_tl_to_tau23_gate
|
|
system = Bw10
|
|
line = juni, Player, DX_M07_0790_JUNI
|
|
line = tobias, Player, DX_M07_0800_TOBIAS
|
|
line = quintaine, Player, DX_M07_0810_QUINTAINE
|
|
|
|
[Trigger]
|
|
nickname = gunships_break_tradelane
|
|
Cnd_TLExited = Player, ANY, Bw10_Trade_Lane_Ring_Construct_A_7
|
|
Act_SendComm = juni, Player, DX_M07_0820_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_0820_JUNI
|
|
Act_SetVibeLbl = lbl_hostile_to_player_and_juni, lbl_friends, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_friends, lbl_hostile_to_player_and_juni, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_hostile_to_player_and_juni, Player, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_hostile_to_player_and_juni, tobias, REP_HOSTILE_MAXIMUM
|
|
Act_GiveObjList = rh_force_wing3_1, cruise_to_player_obj
|
|
Act_PlayerCanTradelane = false
|
|
Act_LockManeuvers = false
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0820_JUNI
|
|
Cnd_CommComplete = DX_M07_0820_JUNI
|
|
Act_MarkObj = lbl_rh_force_wing3, 1
|
|
Act_StartDialog = two_more_gunships_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_0850_TOBIAS
|
|
|
|
[Dialog]
|
|
nickname = two_more_gunships_dialog
|
|
system = Bw10
|
|
line = sinclair, Player, DX_M07_0830_SINCLAIR
|
|
line = tobias, Player, DX_M07_0840_TOBIAS
|
|
line = tobias, Player, DX_M07_0850_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0850_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0850_TOBIAS
|
|
Act_SetNNObj = mlog_hold_off_the_rheinland_gunships
|
|
Act_NagDistLeaving = at_tradelane_break_battle, tobias, position, 16294, 0, -4267, 23355, 8000, NAG_ALWAYS
|
|
Act_StartDialog = friends_leave_and_we_fight_dialog
|
|
Act_ActTrig = friends_leave_and_we_fight
|
|
Act_ActTrig = yell_at_trent_for_leaving
|
|
|
|
[Trigger]
|
|
nickname = yell_at_trent_for_leaving
|
|
Cnd_DistVec = outside, Player, 15737, -350, -8586, 6000
|
|
Act_SendComm = tobias, Player, DX_M07_0855_TOBIAS
|
|
|
|
[Dialog]
|
|
nickname = friends_leave_and_we_fight_dialog
|
|
system = Bw10
|
|
line = quintaine, Player, DX_M07_0860_QUINTAINE
|
|
line = tobias, Player, DX_M07_0870_TOBIAS
|
|
line = tobias, Player, DX_M07_0880_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = friends_leave_and_we_fight
|
|
Cnd_True = no_params
|
|
Act_GiveObjList = juni, leave_to_tau29_hole_juni
|
|
Act_GiveObjList = quintaine, leave_to_tau29_hole_quintaine
|
|
Act_GiveObjList = sinclair, leave_to_tau29_hole_sinclair
|
|
Act_ActTrig = friends_at_tau29_hole
|
|
Act_ActTrig = all_gunships_dead
|
|
Act_SetVibeShipToLbl = juni, lbl_hostile_to_player_and_juni, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeShipToLbl = quintaine, lbl_hostile_to_player_and_juni, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeShipToLbl = sinclair, lbl_hostile_to_player_and_juni, REP_FRIEND_MAXIMUM
|
|
|
|
[ObjList]
|
|
nickname = leave_to_tau29_hole_juni
|
|
SetPriority = ALWAYS_EXECUTE
|
|
GotoShip = goto, Bw10_to_Bw09_hole, 300, false
|
|
|
|
[ObjList]
|
|
nickname = leave_to_tau29_hole_sinclair
|
|
SetPriority = ALWAYS_EXECUTE
|
|
Follow = juni, 10000, -45, 0, 14
|
|
|
|
[ObjList]
|
|
nickname = leave_to_tau29_hole_quintaine
|
|
SetPriority = ALWAYS_EXECUTE
|
|
Follow = juni, 10000, 45, 0, 14
|
|
|
|
[Trigger]
|
|
nickname = friends_at_tau29_hole
|
|
Cnd_DistShip = inside, juni, Bw10_to_Bw09_hole, 500
|
|
Act_DeactTrig = all_gunships_dead
|
|
Act_ActTrig = get_back_to_our_friends
|
|
|
|
[Trigger]
|
|
nickname = all_gunships_dead
|
|
Cnd_Destroyed = lbl_rh_force_wing3, 2, EXPLODE
|
|
Act_DeactTrig = friends_at_tau29_hole
|
|
Act_ActTrig = get_back_to_our_friends
|
|
|
|
[Trigger]
|
|
nickname = get_back_to_our_friends
|
|
Cnd_True = no_params
|
|
Act_DeactTrig = yell_at_trent_for_leaving
|
|
Act_SendComm = tobias, Player, DX_M07_0890_TOBIAS
|
|
Act_ActTrig = tobias_out_of_enemy_follow_range
|
|
Act_ActTrig = commcomplete_DX_M07_0890_TOBIAS
|
|
Act_PlayMusic = music_anticipation_motivated, none, none, none
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0890_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0890_TOBIAS
|
|
Act_SetNNObj = mlog_meet_up_with_the_others_at_the_tau29_hole
|
|
Act_NagOff = at_tradelane_break_battle
|
|
Act_NagDistTowards = OBJ, towards_tau29_jumphole, tobias, Bw10_to_Bw09_hole, 23356
|
|
Act_MarkObj = lbl_rh_force_wing3, 0
|
|
|
|
[Trigger]
|
|
nickname = tobias_out_of_enemy_follow_range
|
|
Cnd_DistShip = inside, Player, Bw10_to_Bw09_hole, 2600
|
|
Act_DeactTrig = one_rh_force_wing3_gunship_dies
|
|
Act_SendComm = tobias, Player, DX_M07_0910_TOBIAS
|
|
Act_ActTrig = tobias_congrats_player
|
|
Act_ActTrig = tobias_scolds_player
|
|
Act_PlayMusic = music_friendly_encouragement, none, none, none
|
|
Act_AdjHealth = lbl_heal_me, 0.75
|
|
|
|
[Trigger]
|
|
nickname = tobias_congrats_player
|
|
Cnd_WatchTrigger = player_hit_the_gunships, COMPLETE
|
|
Act_SendComm = tobias, Player, DX_M07_0920_TOBIAS
|
|
Act_DeactTrig = tobias_scolds_player
|
|
Act_ActTrig = tobias_near_tau29_hole
|
|
|
|
[Trigger]
|
|
nickname = tobias_scolds_player
|
|
Cnd_WatchTrigger = player_hit_the_gunships, ACTIVE
|
|
Act_SendComm = tobias, Player, DX_M07_0930_TOBIAS
|
|
Act_DeactTrig = tobias_congrats_player
|
|
Act_DeactTrig = player_hit_the_gunships
|
|
Act_ActTrig = tobias_near_tau29_hole
|
|
|
|
[Trigger]
|
|
nickname = tobias_near_tau29_hole
|
|
Cnd_DistShip = inside, Player, Bw10_to_Bw09_hole, 1000
|
|
Act_NagOff = towards_tau29_jumphole
|
|
Act_NagDistLeaving = at_tau29_jumphole, sinclair, Bw10_to_Bw09_hole, 23358
|
|
Act_StartDialog = before_jump_to_tau29_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_0970_TOBIAS
|
|
|
|
[Dialog]
|
|
nickname = before_jump_to_tau29_dialog
|
|
system = Bw10
|
|
line = juni, Player, DX_M07_0940_JUNI
|
|
line = tobias, Player, DX_M07_0950_TOBIAS
|
|
line = juni, Player, DX_M07_0960_JUNI
|
|
line = tobias, Player, DX_M07_0970_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0970_TOBIAS
|
|
Cnd_CommComplete = DX_M07_0970_TOBIAS
|
|
Act_PlayerCanDock = false, Bw10_to_Bw09_hole
|
|
Act_SetNNObj = mlog_take_the_jumphole_to_tau29
|
|
Act_GCSClamp = false
|
|
Act_ActTrig = jumped_to_tau29
|
|
Act_NNIds = 30715, HISTORY
|
|
|
|
[Trigger]
|
|
nickname = jumped_to_tau29
|
|
system = Bw09
|
|
Cnd_NPCSystemEnter = Bw09, Player, juni, sinclair, tobias, quintaine
|
|
Act_GiveObjList = Player, formup_friends_with_escorts
|
|
Act_NagOff = at_tau29_jumphole
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_StartDialog = entered_into_Bw09_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_0986_JUNI
|
|
Act_PlayerCanDock = false
|
|
Act_PlayMusic = music_anticipation_more_forboding, none, none, none
|
|
|
|
[Dialog]
|
|
nickname = entered_into_Bw09_dialog
|
|
system = Bw09
|
|
line = tobias, Player, DX_M07_0980_TOBIAS
|
|
line = juni, Player, DX_M07_0986_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_0986_JUNI
|
|
Cnd_CommComplete = DX_M07_0986_JUNI
|
|
Act_SetNNObj = mlog_fly_to_shinkaku
|
|
Act_NagDistTowards = OBJ, towards_shinkaku, tobias, Bw09_02, 23360
|
|
Act_StartDialog = going_to_shinkaku_dialog
|
|
Act_ActTrig = close_to_Bw09_02
|
|
|
|
[Dialog]
|
|
nickname = going_to_shinkaku_dialog
|
|
system = Bw09
|
|
line = quintaine, Player, DX_M07_0990_QUINTAINE
|
|
line = tobias, Player, DX_M07_1000_TOBIAS
|
|
line = sinclair, Player, DX_M07_1010_SINCLAIR
|
|
line = quintaine, Player, DX_M07_1020_QUINTAINE
|
|
line = juni, Player, DX_M07_1040_JUNI
|
|
|
|
[Trigger]
|
|
nickname = close_to_Bw09_02
|
|
system = Bw09
|
|
Cnd_DistShip = inside, Player, Bw09_02, 2000
|
|
Act_NagOff = towards_shinkaku
|
|
Act_NagDistLeaving = at_shinkaku, tobias, Bw09_02, 23362
|
|
Act_StartDialog = dock_with_Bw09_02_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1060_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_1050_QUINTAINE
|
|
|
|
[Dialog]
|
|
nickname = dock_with_Bw09_02_dialog
|
|
system = Bw09
|
|
line = tobias, Player, DX_M07_1030_TOBIAS
|
|
line = quintaine, Player, DX_M07_1050_QUINTAINE
|
|
line = juni, Player, DX_M07_1060_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1050_QUINTAINE
|
|
Cnd_CommComplete = DX_M07_1050_QUINTAINE
|
|
Act_Save = launch_key_save_outside_shinkaku, 32725
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1060_JUNI
|
|
Cnd_CommComplete = DX_M07_1060_JUNI
|
|
Act_Jumper = quintaine, false
|
|
Act_SetLifeTime = quintaine, 10
|
|
Act_GiveObjList = quintaine, dock_with_Bw09_02
|
|
Act_PlayerCanDock = false, Bw09_02
|
|
Act_ActTrig = bse_shinkaku
|
|
Act_SetNNObj = mlog_dock_with_shinkaku
|
|
Act_SetVibeLblToShip = Bw09_02, Player, REP_FRIEND_MAXIMUM
|
|
|
|
[Trigger]
|
|
nickname = bse_shinkaku
|
|
Cnd_BaseEnter = Bw09_02_Base
|
|
Act_SetNNObj = mlog_meet_quintaine_in_space_outside_shinkaku
|
|
Act_NagOff = at_shinkaku
|
|
Act_ActTrig = spe_bw09_02
|
|
Act_ActTrig = lcp_bw09_02
|
|
Act_DeactTrig = quintaine_damaged
|
|
Act_DeactTrig = quintaine_hurt
|
|
Act_DeactTrig = quintaine_dies
|
|
|
|
[Trigger]
|
|
nickname = launch_key_save_outside_shinkaku
|
|
Cnd_PlayerLaunch = no_params
|
|
Act_SetInitialPlayerPos = -21479, 46, 2348, 0.6549, -0.015, -0.7553, -0.0168
|
|
Act_ActTrig = spe_key_save_outside_shinkaku
|
|
|
|
[Trigger]
|
|
nickname = spe_key_save_outside_shinkaku
|
|
system = Bw09
|
|
Cnd_SpaceEnter = Bw09
|
|
Act_SpawnShip = juni, no_ol, -21520, 22, 2293, 0.6549, -0.015, -0.7553, -0.0168
|
|
Act_ActTrig = setup_juni
|
|
Act_SpawnShip = sinclair, no_ol, -21633, 152, 2403, 0.6549, -0.015, -0.7553, -0.0168
|
|
Act_ActTrig = setup_sinclair
|
|
Act_SpawnShip = quintaine, no_ol, -21611, 152, 2254, 0.6549, -0.015, -0.7553, -0.0168
|
|
Act_ActTrig = setup_quintaine
|
|
Act_SpawnShip = tobias, no_ol, -21536, 22, 2391, 0.6549, -0.015, -0.7553, -0.0168
|
|
Act_ActTrig = setup_tobias
|
|
Act_PlayMusic = music_anticipation_more_forboding, none, none, none
|
|
Act_Jumper = quintaine, false
|
|
Act_SetLifeTime = quintaine, 10
|
|
Act_GiveObjList = quintaine, dock_with_Bw09_02
|
|
Act_PlayerCanDock = false, Bw09_02
|
|
Act_ActTrig = bse_shinkaku
|
|
Act_SetNNObj = mlog_dock_with_shinkaku
|
|
Act_SetVibeLblToShip = Bw09_02, Player, REP_FRIEND_MAXIMUM
|
|
Act_ActTrig = general_triggers
|
|
|
|
[Trigger]
|
|
nickname = spe_bw09_02
|
|
Cnd_SpaceEnter = no_params
|
|
Act_SpawnShip = quintaine, no_ol, -20599, 100, 2989
|
|
Act_ActTrig = setup_quintaine
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
Act_PlayerCanDock = false
|
|
Act_SetVibeLblToShip = Bw09_02, Player, REP_FRIEND_THRESHOLD
|
|
Act_NNIds = 30720, HISTORY
|
|
|
|
[Trigger]
|
|
nickname = tr_to_base
|
|
Cnd_True = no_params
|
|
Act_PlayerEnemyClamp = 2, 2
|
|
Act_SpawnSolar = sluthammer1
|
|
Act_SpawnFormation = rh_fleet_wingB_formation, -22187, 0, -17608
|
|
Act_SpawnFormation = rh_fleet_wingC_formation, -22687, 100, -18108
|
|
Act_SpawnFormation = rh_fleet_wingD_formation, -21687, 0, -17608
|
|
Act_Invulnerable = rh_fleet_wingB_1, true, false, 0.99
|
|
Act_Invulnerable = rh_fleet_wingB_2, true, false, 0.99
|
|
Act_SetVibeLbl = lbl_rh_fleet, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_fleet, Player, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLbl = lbl_friends, lbl_rh_fleet, REP_FRIEND_MAXIMUM
|
|
|
|
[Trigger]
|
|
nickname = lcp_bw09_02
|
|
Cnd_LaunchComplete = Player
|
|
Act_StartDialog = juni_goes_to_methane_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1080_QUINTAINE
|
|
Act_ActTrig = commcomplete_DX_M07_1110_TOBIAS
|
|
|
|
[Dialog]
|
|
nickname = juni_goes_to_methane_dialog
|
|
system = Bw09
|
|
line = juni, Player, DX_M07_1070_JUNI
|
|
line = quintaine, Player, DX_M07_1080_QUINTAINE
|
|
line = tobias, Player, DX_M07_1090_TOBIAS
|
|
line = juni, Player, DX_M07_1100_JUNI
|
|
line = tobias, Player, DX_M07_1110_TOBIAS
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1080_QUINTAINE
|
|
Cnd_CommComplete = DX_M07_1080_QUINTAINE
|
|
Act_SetNNObj = mlog_fly_to_coordinate_of_kress_base
|
|
Act_NagDistTowards = POS, towards_fleet_battle, juni, -22214, -5, -17148, 23364
|
|
Act_GiveObjList = Player, formup_friends
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1110_TOBIAS
|
|
Cnd_CommComplete = DX_M07_1110_TOBIAS
|
|
Act_SetLifeTime = tobias, 10
|
|
Act_GiveObjList = tobias, tobias_leaves_system_via_gate
|
|
Act_SendComm = juni, Player, DX_M07_1120_JUNI
|
|
Act_ActTrig = start_fly_to_fleet_battle_dialog
|
|
Act_ActTrig = start_near_fleet_battle_dialog
|
|
|
|
[ObjList]
|
|
nickname = tobias_leaves_system_via_gate
|
|
Dock = Bw09_to_Bw10
|
|
|
|
[Trigger]
|
|
nickname = start_fly_to_fleet_battle_dialog
|
|
Cnd_DistVec = inside, Player, -22214, -5, -17148, 17000
|
|
Act_StartDialog = fly_to_fleet_battle_dialog
|
|
Act_PlayMusic = music_anticipation_motivated, none, none, none
|
|
|
|
[Dialog]
|
|
nickname = fly_to_fleet_battle_dialog
|
|
system = Bw09
|
|
line = quintaine, Player, DX_M07_1130_QUINTAINE
|
|
line = sinclair, Player, DX_M07_1150_SINCLAIR
|
|
line = quintaine, Player, DX_M07_1160_QUINTAINE
|
|
line = quintaine, Player, DX_M07_1170_QUINTAINE
|
|
|
|
[Trigger]
|
|
nickname = start_near_fleet_battle_dialog
|
|
Cnd_DistVec = inside, Player, -22214, -5, -17148, 3000
|
|
Act_StartDialog = near_fleet_battle_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1200_SINCLAIR
|
|
|
|
[Dialog]
|
|
nickname = near_fleet_battle_dialog
|
|
system = Bw09
|
|
line = quintaine, Player, DX_M07_1180_QUINTAINE
|
|
line = sinclair, Player, DX_M07_1200_SINCLAIR
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1200_SINCLAIR
|
|
Cnd_CommComplete = DX_M07_1200_SINCLAIR
|
|
Act_ActTrig = tr_to_base
|
|
Act_ActTrig = juni_sights_sluthammer
|
|
|
|
[Trigger]
|
|
nickname = juni_sights_sluthammer
|
|
system = Bw09
|
|
Cnd_DistVec = inside, Player, -22214, -5, -17148, 500
|
|
Act_NagOff = towards_fleet_battle
|
|
Act_PObjIdle = no_params
|
|
Act_CallThorn = missions\m07\M07_Fleet1.thn, sluthammer1
|
|
Act_Cloak = sluthammer1, false
|
|
Act_ActTrig = decloak_group1
|
|
Act_ActTrig = decloak_group2
|
|
Act_ActTrig = decloak_group3
|
|
Act_ActTrig = decloak_group4
|
|
Act_ActTrig = decloak_group5
|
|
Act_ActTrig = sluthammer_dies
|
|
Act_ActTrig = nestor_dies
|
|
Act_ActTrig = cruisers_die
|
|
Act_GiveObjList = rh_fleet_wingB_1, break_formation
|
|
Act_GiveObjList = rh_fleet_wingC_1, break_formation
|
|
Act_GiveObjList = rh_fleet_wingD_1, break_formation
|
|
Act_GiveObjList = rh_fleet_wingB_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_fleet_wingB_2, leash_to_combat_bubble
|
|
Act_GiveObjList = rh_fleet_wingB_3, leash_to_combat_bubble
|
|
Act_GiveObjList = rh_fleet_wingC_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingC_fighter_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingC_fighter_2, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingC_fighter_3, leash_to_sluthammer
|
|
Act_GiveObjList = rh_fleet_wingD_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingD_fighter_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingD_fighter_2, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingD_fighter_3, leash_to_sluthammer
|
|
Act_MarkObj = lbl_rh_fleet, 1
|
|
Act_StartDialog = fleet_battle_rtc_opening_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1220_JUNI
|
|
Act_PlayMusic = music_reveal_enemy_position_of_strength, none, none, none
|
|
|
|
[ObjList]
|
|
nickname = leash_to_combat_bubble
|
|
StayInRange = -22187, 150, -18508, 2000
|
|
|
|
[ObjList]
|
|
nickname = leash_to_sluthammer
|
|
StayInRange = -22187, 150, -18508, 500
|
|
|
|
[Trigger]
|
|
nickname = decloak_group1
|
|
Cnd_Timer = 2
|
|
Act_Cloak = rh_fleet_wingB_1, false
|
|
Act_Cloak = rh_fleet_wingB_3, false
|
|
|
|
[Trigger]
|
|
nickname = decloak_group2
|
|
Cnd_Timer = 4
|
|
Act_Cloak = rh_fleet_wingC_1, false
|
|
Act_Cloak = rh_force_wingC_fighter_1, false
|
|
Act_Cloak = rh_force_wingC_fighter_2, false
|
|
Act_Cloak = rh_force_wingC_fighter_3, false
|
|
|
|
[Trigger]
|
|
nickname = decloak_group3
|
|
Cnd_Timer = 14
|
|
Act_Cloak = rh_fleet_wingD_1, false
|
|
Act_Cloak = rh_force_wingD_fighter_1, false
|
|
Act_Cloak = rh_force_wingD_fighter_2, false
|
|
Act_Cloak = rh_force_wingD_fighter_3, false
|
|
|
|
[Trigger]
|
|
nickname = decloak_group4
|
|
Cnd_Timer = 9
|
|
Act_Cloak = rh_fleet_wingB_2, false
|
|
|
|
[Trigger]
|
|
nickname = decloak_group5
|
|
Cnd_Timer = 11
|
|
|
|
[Dialog]
|
|
nickname = fleet_battle_rtc_opening_dialog
|
|
system = Bw09
|
|
line = quintaine, Player, DX_M07_1210_QUINTAINE
|
|
line = juni, Player, DX_M07_1220_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1220_JUNI
|
|
Cnd_CommComplete = DX_M07_1220_JUNI
|
|
Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1230_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body
|
|
Act_ActTrig = commcomplete_DX_M07_1230_RHEINLAND_BATTLESHIP
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1230_RHEINLAND_BATTLESHIP
|
|
Cnd_CommComplete = DX_M07_1230_RHEINLAND_BATTLESHIP
|
|
Act_ActTrig = Cam_Fleet2_Timer
|
|
Act_ActTrig = commcomplete_DX_M07_1250_TRENT
|
|
Act_StartDialog = fleet_battle_rtc_opening_dialog2
|
|
|
|
[Trigger]
|
|
nickname = Cam_Fleet2_Timer
|
|
Cnd_Timer = 2
|
|
Act_CallThorn = missions\m07\M07_Fleet2.thn, Player
|
|
|
|
[Dialog]
|
|
nickname = fleet_battle_rtc_opening_dialog2
|
|
system = Bw09
|
|
line = juni, Player, DX_M07_1240_JUNI
|
|
line = Player, Player, DX_M07_1250_TRENT
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1250_TRENT
|
|
system = Bw09
|
|
Cnd_CommComplete = DX_M07_1250_TRENT
|
|
Act_SpawnFormation = order_wing1_formation
|
|
Act_ActTrig = setup_razor_one
|
|
Act_GiveObjList = order_wing1_1, order_wing_starts_run_on_battleship_no_cruise
|
|
Act_Invulnerable = order_wing1_1, true, false, 0.25
|
|
Act_Invulnerable = order_wing1_2, true, false, 0.5
|
|
Act_Invulnerable = order_wing1_3, true, false, 0.5
|
|
Act_SetVibeLbl = lbl_rh_fleet, lbl_order_wing1, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLbl = lbl_order_wing1, lbl_rh_fleet, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLbl = lbl_order_wing1, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLbl = lbl_friends, lbl_order_wing1, REP_FRIEND_MAXIMUM
|
|
Act_StartDialog = rh_fleet_detects_order_ships_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1420_RAZOR_1
|
|
Act_ActTrig = commcomplete_DX_M07_1280_ESCORT_1
|
|
Act_ActTrig = cam3_trigger
|
|
|
|
[Trigger]
|
|
nickname = cam3_trigger
|
|
Cnd_Timer = 2
|
|
Act_CallThorn = missions\m07\M07_Fleet3.thn, order_wing1_1
|
|
|
|
[ObjList]
|
|
nickname = order_wing_starts_run_on_battleship_no_cruise
|
|
GotoShip = goto_no_cruise, sluthammer1, 1000, true
|
|
|
|
[Dialog]
|
|
nickname = rh_fleet_detects_order_ships_dialog
|
|
system = Bw09
|
|
line = order_wing1_1, Player, DX_M07_1400_RAZOR_1
|
|
line = quintaine, Player, DX_M07_1410_QUINTAINE
|
|
line = order_wing1_1, Player, DX_M07_1420_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1420_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1420_RAZOR_1
|
|
Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1260_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body
|
|
Act_ActTrig = commcomplete_DX_M07_1260_RHEINLAND_BATTLESHIP
|
|
Act_CallThorn = missions\m07\M07_Fleet4.thn, sluthammer1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1260_RHEINLAND_BATTLESHIP
|
|
Cnd_CommComplete = DX_M07_1260_RHEINLAND_BATTLESHIP
|
|
Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1270_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body
|
|
Act_ActTrig = commcomplete_DX_M07_1270_RHEINLAND_BATTLESHIP
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1270_RHEINLAND_BATTLESHIP
|
|
Cnd_CommComplete = DX_M07_1270_RHEINLAND_BATTLESHIP
|
|
Act_ActTrig = commcomplete_DX_M07_1300_ESCORT_1
|
|
Act_StartDialog = rh_fleet_detects_order_ships_dialog2
|
|
|
|
[Dialog]
|
|
nickname = rh_fleet_detects_order_ships_dialog2
|
|
system = Bw09
|
|
line = rh_fleet_wingB_2, Player, DX_M07_1280_ESCORT_1
|
|
line = order_wing1_1, Player, DX_M07_1370_RAZOR_1
|
|
line = order_wing1_2, Player, DX_M07_1380_RAZOR_2
|
|
line = order_wing1_3, Player, DX_M07_1390_RAZOR_3
|
|
line = rh_fleet_wingB_2, Player, DX_M07_1300_ESCORT_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1300_ESCORT_1
|
|
Cnd_CommComplete = DX_M07_1300_ESCORT_1
|
|
Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1310_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1280_ESCORT_1
|
|
Cnd_CommComplete = DX_M07_1280_ESCORT_1
|
|
Act_GiveObjList = rh_fleet_wingB_2, break_and_intercept_order_ships
|
|
Act_CallThorn = missions\m07\M07_Fleet6_chasecam.thn, order_wing1_1
|
|
Act_SetVibeLblToShip = lbl_order_wing1, sluthammer1, REP_HOSTILE_MAXIMUM
|
|
Act_ActTrig = battleship_is_hit_by_torps
|
|
|
|
[ObjList]
|
|
nickname = break_and_intercept_order_ships
|
|
BreakFormation = no_params
|
|
GotoVec = goto_no_cruise, -23004, 360, -18283, 500, true
|
|
|
|
[Trigger]
|
|
nickname = battleship_is_hit_by_torps
|
|
Cnd_ProjHit = sluthammer1, 1
|
|
Act_StartDialog = battleship_hit_comms
|
|
Act_ActTrig = battleship_fuse_cam
|
|
Act_SetVibeLbl = lbl_rh_fleet, lbl_order_wing1, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_order_wing1, lbl_rh_fleet, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_order_wing1, sluthammer1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingB_1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingC_1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingD_1, REP_HOSTILE_MAXIMUM
|
|
Act_ActTrig = commcomplete_DX_M07_1320_CRUISER
|
|
|
|
[Trigger]
|
|
nickname = battleship_fuse_cam
|
|
Cnd_Timer = 2
|
|
Act_LightFuse = sluthammer1, r_battleship_port_torpedo_hit
|
|
Act_CallThorn = missions\m07\M07_Fleet7_bship.thn, sluthammer1
|
|
|
|
[Dialog]
|
|
nickname = battleship_hit_comms
|
|
system = Bw09
|
|
line = rh_fleet_wingB_1, Player, DX_M07_1320_CRUISER
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1320_CRUISER
|
|
Cnd_CommComplete = DX_M07_1320_CRUISER
|
|
Act_GiveObjList = sinclair, run_from_fleet
|
|
Act_GiveObjList = quintaine, run_from_fleet
|
|
Act_StartDialog = close_rtc_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1430_RAZOR_1
|
|
|
|
[ObjList]
|
|
nickname = run_from_fleet
|
|
GotoVec = goto, -22187, 1000, -21364, 400, true
|
|
GotoVec = goto, -11975, 0, -22860, 400, false
|
|
|
|
[Dialog]
|
|
nickname = close_rtc_dialog
|
|
system = Bw09
|
|
line = order_wing1_1, Player, DX_M07_1430_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1430_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1430_RAZOR_1
|
|
Act_Invulnerable = rh_fleet_wingB_1, false
|
|
Act_SetVibeLblToShip = lbl_rh_fleet, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_rh_fleet, juni, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeShipToLbl = juni, lbl_rh_fleet, REP_HOSTILE_MAXIMUM
|
|
Act_RevertCam = no_params
|
|
Act_SetNNObj = mlog_help_the_order_destroy_the_rhineland_fleet
|
|
Act_Save = launch_key_save_at_fleet_battle, 32720
|
|
Act_SendComm = rh_fleet_wingB_1, Bw09_Sun, DX_M07_1440_CRUISER
|
|
Act_ActTrig = commcomplete_DX_M07_1440_CRUISER
|
|
Act_NagDistLeaving = at_fleet_battle, juni, position, -22187, 150, -18508, 23365, 3500, NAG_ALWAYS
|
|
Act_SendComm = order_wing1_1, Player, DX_M07_1340_RAZOR_1
|
|
Act_ActTrig = commcomplete_DX_M07_1340_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1440_CRUISER
|
|
Cnd_CommComplete = DX_M07_1440_CRUISER
|
|
Act_SendComm = rh_fleet_wingB_2, Bw09_Sun, DX_M07_1450_ESCORT_1
|
|
Act_Invulnerable = rh_fleet_wingB_2, false
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1340_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1340_RAZOR_1
|
|
Act_SendComm = order_wing1_2, Player, DX_M07_1350_RAZOR_2
|
|
Act_Invulnerable = order_wing1_2, false
|
|
Act_ActTrig = commcomplete_DX_M07_1350_RAZOR_2
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1350_RAZOR_2
|
|
Cnd_CommComplete = DX_M07_1350_RAZOR_2
|
|
Act_SendComm = order_wing1_3, Player, DX_M07_1360_RAZOR_3
|
|
Act_Invulnerable = order_wing1_3, false
|
|
|
|
[Trigger]
|
|
nickname = launch_key_save_at_fleet_battle
|
|
Cnd_PlayerLaunch = no_params
|
|
Act_SetInitialPlayerPos = -22237, 0, -16648, 0.9997, -0.0023, -0.0237, 0.0031
|
|
Act_ActTrig = spe_key_save_at_fleet_battle
|
|
Act_ActTrig = general_triggers
|
|
|
|
[Trigger]
|
|
nickname = spe_key_save_at_fleet_battle
|
|
system = Br04
|
|
Cnd_SpaceEnter = Bw09
|
|
Act_SpawnShip = juni, no_ol, -22237, -50, -16644, 0.9997, -0.0023, -0.0237, 0.0031
|
|
Act_ActTrig = setup_juni
|
|
Act_SpawnShip = sinclair, no_ol, -22187, 50, -16644, 0.9997, -0.0023, -0.0237, 0.0031
|
|
Act_ActTrig = setup_sinclair
|
|
Act_SpawnShip = quintaine, no_ol, -22287, 50, -16644, 0.9997, -0.0023, -0.0237, 0.0031
|
|
Act_ActTrig = setup_quintaine
|
|
Act_SpawnFormation = order_wing1_formation, -21409, 519, -18678, 0.5976, -0.1259, 0.7738, 0.1682
|
|
Act_ActTrig = setup_razor_one
|
|
Act_PlayerEnemyClamp = 2, 2
|
|
Act_SpawnSolar = sluthammer1
|
|
Act_SpawnFormation = rh_fleet_wingB_formation, -22187, 0, -17608
|
|
Act_SpawnFormation = rh_fleet_wingC_formation, -22687, 100, -18108
|
|
Act_SpawnFormation = rh_fleet_wingD_formation, -21687, 0, -17608
|
|
Act_Cloak = lbl_rh_fleet, false
|
|
Act_ActTrig = sluthammer_dies
|
|
Act_ActTrig = nestor_dies
|
|
Act_ActTrig = cruisers_die
|
|
Act_GiveObjList = rh_fleet_wingB_1, break_formation
|
|
Act_GiveObjList = rh_fleet_wingC_1, break_formation
|
|
Act_GiveObjList = rh_fleet_wingD_1, break_formation
|
|
Act_GiveObjList = rh_fleet_wingB_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_fleet_wingB_2, leash_to_combat_bubble
|
|
Act_GiveObjList = rh_fleet_wingB_3, leash_to_combat_bubble
|
|
Act_GiveObjList = rh_fleet_wingC_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingC_fighter_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingC_fighter_2, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingC_fighter_3, leash_to_sluthammer
|
|
Act_GiveObjList = rh_fleet_wingD_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingD_fighter_1, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingD_fighter_2, leash_to_sluthammer
|
|
Act_GiveObjList = rh_force_wingD_fighter_3, leash_to_sluthammer
|
|
Act_MarkObj = lbl_rh_fleet, 1
|
|
Act_SetVibeLbl = lbl_rh_fleet, lbl_order_wing1, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = lbl_order_wing1, lbl_rh_fleet, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_order_wing1, sluthammer1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingB_1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingC_1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_order_wing1, rh_fleet_wingD_1, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = lbl_order_wing1, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLbl = lbl_friends, lbl_order_wing1, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = lbl_rh_fleet, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_rh_fleet, juni, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeShipToLbl = juni, lbl_rh_fleet, REP_HOSTILE_THRESHOLD
|
|
Act_SetNNObj = mlog_help_the_order_destroy_the_rhineland_fleet
|
|
Act_NagDistLeaving = at_fleet_battle, juni, position, -22187, 150, -18508, 23365, 3500, NAG_ALWAYS
|
|
Act_GiveObjList = sinclair, run_from_fleet
|
|
Act_GiveObjList = quintaine, run_from_fleet
|
|
Act_Invulnerable = Player, true
|
|
Act_ActTrig = make_player_vuln_again
|
|
|
|
[Trigger]
|
|
nickname = make_player_vuln_again
|
|
Cnd_Timer = 8
|
|
Act_Invulnerable = Player, false
|
|
|
|
[Trigger]
|
|
nickname = sluthammer_dies
|
|
Cnd_HealthDec = sluthammer1, 0
|
|
Act_EtherComm = pilot_f_mil_m02, 216707, Player, DX_M07_1330_RHEINLAND_BATTLESHIP, -1, br_captain_head, rh_male_elite_body, prop_neuralnet_D
|
|
|
|
[Trigger]
|
|
nickname = nestor_dies
|
|
Cnd_HealthDec = rh_fleet_wingB_1, 0
|
|
Act_EtherComm = pilot_c_leg_m01, 216708, Player, DX_M07_1460_CRUISER, -1, rh_captain_head, rh_male_elite_body, prop_neuralnet_D
|
|
|
|
[Trigger]
|
|
nickname = cruisers_die
|
|
Cnd_Destroyed = lbl_rh_fleet, -1, EXPLODE
|
|
Act_PlayMusic = music_anticipation_motivated, none, none, none
|
|
Act_StartDialog = fighters_disengage_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1500_RAZOR_1
|
|
Act_AdjHealth = lbl_heal_me, 0.75
|
|
|
|
[Dialog]
|
|
nickname = fighters_disengage_dialog
|
|
system = Bw09
|
|
line = quintaine, Player, DX_M07_1490_QUINTAINE
|
|
line = order_wing1_1, Player, DX_M07_1500_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1500_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1500_RAZOR_1
|
|
Act_SetNNObj = mlog_rendezvous_with_quintaine_and_sinclair
|
|
Act_NagOff = at_fleet_battle
|
|
Act_NagDistTowards = POS, towards_quintaine, quintaine, -11975, 0, -22860, 23366
|
|
Act_GiveObjList = Player, formup_with_razorone_and_juni
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_ActTrig = start_travel_to_quintaine_dialog
|
|
|
|
[ObjList]
|
|
nickname = formup_with_razorone_and_juni
|
|
SetPriority = NORMAL
|
|
FollowPlayer = pentagram_with_escorts, juni, order_wing1_1, order_wing1_2, order_wing1_3
|
|
|
|
[Trigger]
|
|
nickname = start_travel_to_quintaine_dialog
|
|
Cnd_DistShip = inside, order_wing1_1, quintaine, 5000
|
|
Act_StartDialog = travel_to_quintaine_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1530_RAZOR_1
|
|
|
|
[Dialog]
|
|
nickname = travel_to_quintaine_dialog
|
|
system = Bw09
|
|
line = juni, Player, DX_M07_1510_JUNI
|
|
line = order_wing1_1, Player, DX_M07_1520_RAZOR_1
|
|
line = order_wing1_1, Player, DX_M07_1530_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1530_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1530_RAZOR_1
|
|
Act_ActTrig = start_close_to_quintaine_dialog
|
|
|
|
[Trigger]
|
|
nickname = start_close_to_quintaine_dialog
|
|
Cnd_DistShip = inside, Player, quintaine, 1000
|
|
Act_NagOff = towards_quintaine
|
|
Act_GiveObjList = Player, formup_with_friends_and_razorone
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_StartDialog = close_to_quintaine_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1555_JUNI
|
|
Act_PlayMusic = music_reveal_and_exposition, none, none, none
|
|
;Act_Invulnerable = Player, true
|
|
Act_SetNNObj = mlog_awaiting_objective
|
|
|
|
[ObjList]
|
|
nickname = formup_with_friends_and_razorone
|
|
SetPriority = NORMAL
|
|
FollowPlayer = pentagram_with_escorts, juni, order_wing1_1, quintaine, sinclair, order_wing1_2, order_wing1_3
|
|
|
|
[Dialog]
|
|
nickname = close_to_quintaine_dialog
|
|
system = Bw09
|
|
line = quintaine, Player, DX_M07_1540_QUINTAINE
|
|
line = order_wing1_1, Player, DX_M07_1550_RAZOR_1
|
|
line = juni, Player, DX_M07_1555_JUNI
|
|
line = juni, Player, DX_M07_1140_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1555_JUNI
|
|
Cnd_CommComplete = DX_M07_1555_JUNI
|
|
Act_SetNNObj = mlog_fly_to_the_tau23_jumphole
|
|
Act_NagDistTowards = OBJ, towards_tau23_jumphole, juni, Bw09_to_Bw08_hole, 23368
|
|
Act_ActTrig = start_close_to_jumphole_dialog
|
|
|
|
[Trigger]
|
|
nickname = start_close_to_jumphole_dialog
|
|
Cnd_DistShip = inside, Player, Bw09_to_Bw08_hole, 2000
|
|
Act_NagOff = towards_tau23_jumphole
|
|
Act_NagDistLeaving = at_tau23_jumphole, juni, Bw09_to_Bw08_hole, 23370
|
|
Act_StartDialog = close_to_jumphole_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1580_RAZOR_1
|
|
Act_AdjHealth = lbl_heal_me, 0.75
|
|
|
|
[Dialog]
|
|
nickname = close_to_jumphole_dialog
|
|
system = Bw09
|
|
line = quintaine, Player, DX_M07_1560_QUINTAINE
|
|
line = order_wing1_1, Player, DX_M07_1570_RAZOR_1
|
|
line = order_wing1_1, Player, DX_M07_1580_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1580_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1580_RAZOR_1
|
|
Act_PlayerCanDock = false, Bw09_to_Bw08_hole
|
|
Act_ActTrig = syx_Bw09
|
|
Act_SetNNObj = mlog_dock_with_tau23_jumphole
|
|
Act_ActTrig = jumped_to_bw08
|
|
Act_NNIds = 30725, HISTORY
|
|
|
|
[Trigger]
|
|
nickname = syx_Bw09
|
|
Cnd_SystemExit = Bw09
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
|
|
[Trigger]
|
|
nickname = jumped_to_bw08
|
|
system = Bw08
|
|
Cnd_NPCSystemEnter = Bw08, Player, juni, sinclair, order_wing1_1, quintaine
|
|
Act_Invulnerable = Player, false
|
|
Act_GiveObjList = Player, formup_with_friends_and_razorone
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_ActTrig = tr_to_tau23
|
|
Act_PlayerCanDock = false
|
|
Act_NagOff = at_tau23_jumphole
|
|
|
|
[Trigger]
|
|
nickname = tr_to_tau23
|
|
system = Bw08
|
|
Cnd_True = no_params
|
|
Act_StartDialog = travel_to_outcast_base_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1590_RAZOR_1
|
|
Act_ActTrig = close_to_outcast_base
|
|
Act_ActTrig = make_outcast_base_friendly
|
|
|
|
[Trigger]
|
|
nickname = make_outcast_base_friendly
|
|
Cnd_True = no_params
|
|
Act_SetVibeLblToShip = lbl_friends, Bw08_01, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeShipToLbl = Bw08_01, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibe = Bw08_01, Player, REP_FRIEND_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_friends, Bw08_wplatform_mineable_1, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeShipToLbl = Bw08_wplatform_mineable_1, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibe = Bw08_wplatform_mineable_1, Player, REP_FRIEND_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_friends, Bw08_wplatform_mineable_2, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeShipToLbl = Bw08_wplatform_mineable_2, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibe = Bw08_wplatform_mineable_2, Player, REP_FRIEND_THRESHOLD
|
|
Act_SetVibeLblToShip = lbl_friends, Bw08_wplatform_mineable_3, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeShipToLbl = Bw08_wplatform_mineable_3, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_SetVibe = Bw08_wplatform_mineable_3, Player, REP_FRIEND_THRESHOLD
|
|
|
|
[Dialog]
|
|
nickname = travel_to_outcast_base_dialog
|
|
system = Bw08
|
|
line = order_wing1_1, Player, DX_M07_1590_RAZOR_1
|
|
line = juni, Player, DX_M07_1600_JUNI
|
|
line = order_wing1_1, Player, DX_M07_1610_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1590_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1590_RAZOR_1
|
|
Act_SetNNObj = mlog_fly_to_kress_base
|
|
Act_NagDistTowards = OBJ, towards_cali_base, juni, Bw08_01, 23372
|
|
|
|
[Trigger]
|
|
nickname = close_to_outcast_base
|
|
system = Bw08
|
|
Cnd_DistShip = inside, Player, Bw08_01, 4500
|
|
Act_NagOff = towards_cali_base
|
|
Act_NagDistLeaving = at_cali_base, juni, Bw08_01, 23374
|
|
Act_SetLifeTime = cleanup_friends_at_cali, 100000
|
|
Act_EtherComm = cali_base, 196709, Player, DX_M07_1620_CALI, -1, pi_pirate3_head, pi_pirate3_body
|
|
Act_ActTrig = commcomplete_DX_M07_1620_CALI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1620_CALI
|
|
Cnd_CommComplete = DX_M07_1620_CALI
|
|
Act_SendComm = order_wing1_1, Player, DX_M07_1630_RAZOR_1
|
|
Act_ActTrig = commcomplete_DX_M07_1630_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1630_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1630_RAZOR_1
|
|
Act_EtherComm = cali_base, 196709, Player, DX_M07_1640_CALI, -1, pi_pirate3_head, pi_pirate3_body
|
|
Act_ActTrig = commcomplete_DX_M07_1640_CALI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1640_CALI
|
|
Cnd_CommComplete = DX_M07_1640_CALI
|
|
Act_SendComm = order_wing1_1, Player, DX_M07_1650_RAZOR_1
|
|
Act_PlayerCanDock = false, Bw08_01
|
|
Act_ActTrig = bse_Bw08_01
|
|
Act_SetNNObj = mlog_land_on_cali_base
|
|
Act_SetVibeLblToShip = Bw08_01, Player, REP_FRIEND_MAXIMUM
|
|
Act_ActTrig = commcomplete_DX_M07_1650_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1650_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1650_RAZOR_1
|
|
Act_GiveObjList = quintaine, dock_with_Bw08_01
|
|
|
|
[Trigger]
|
|
nickname = bse_Bw08_01
|
|
Cnd_BaseEnter = Bw08_01_base
|
|
Act_NagOff = at_cali_base
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
Act_AddRTC = missions\m07\M007_s038xa_Bw08_01_nrml.ini
|
|
Act_ActTrig = lce_bar_Bw08_01
|
|
|
|
[Trigger]
|
|
nickname = lce_bar_Bw08_01
|
|
system = Bw08
|
|
Cnd_LocEnter = Bar, Bw08_01_base
|
|
Act_AddRTC = missions\m07\M007_s038xb_Bw08_01_nrml.ini
|
|
Act_ActTrig = lce_deck_Bw08_01_2
|
|
|
|
[Trigger]
|
|
nickname = lce_deck_Bw08_01_2
|
|
system = Bw08
|
|
Cnd_LocEnter = Deck, Bw08_01_base
|
|
Act_SetOffer = 23206
|
|
Act_SetNNObj = mlog_launch_and_meet_razor_one_in_space
|
|
Act_NNIds = 30730, HISTORY
|
|
Act_ActTrig = spe_Bw08_02
|
|
Act_ActTrig = lcp_Bw08_02
|
|
|
|
[Trigger]
|
|
nickname = spe_Bw08_02
|
|
system = Bw08
|
|
Cnd_SpaceEnter = no_params
|
|
Act_PlayerCanDock = false
|
|
Act_SetNNObj = mlog_awaiting_objective, OBJECTIVE_HISTORY
|
|
Act_SetVibeLblToShip = Bw08_01, Player, REP_FRIEND_THRESHOLD
|
|
|
|
[Trigger]
|
|
nickname = lcp_Bw08_02
|
|
Cnd_LaunchComplete = Player
|
|
Act_ActTrig = tr_to_outcast
|
|
|
|
[Trigger]
|
|
nickname = tr_to_outcast
|
|
system = Bw08
|
|
Cnd_True = no_params
|
|
Act_SpawnShip = order_wing2_1, no_ol, 15200, 100, -6000
|
|
Act_ActTrig = setup_razor_one_alone
|
|
Act_ActTrig = make_outcast_base_friendly
|
|
Act_SetVibeLblToShip = lbl_friends, Player, REP_FRIEND_THRESHOLD
|
|
Act_SetVibeLbl = lbl_friends, lbl_friends, REP_FRIEND_MAXIMUM
|
|
Act_StartDialog = exit_cali_base_dialog
|
|
Act_ActTrig = commcomplete_DX_M07_1680_RAZOR_1
|
|
Act_GiveObjList = Player, make_razorone_and_juni_formation
|
|
|
|
[ObjList]
|
|
nickname = make_razorone_and_juni_formation
|
|
FollowPlayer = fighter_basic, order_wing2_1, juni
|
|
|
|
[Dialog]
|
|
nickname = exit_cali_base_dialog
|
|
system = Bw08
|
|
line = order_wing2_1, Player, DX_M07_1660_RAZOR_1
|
|
line = juni, Player, DX_M07_1670_JUNI
|
|
line = order_wing2_1, Player, DX_M07_1680_RAZOR_1
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1680_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1680_RAZOR_1
|
|
Act_ActTrig = start_travel_to_kyushu_jumphole_dialog
|
|
Act_SetNNObj = mlog_follow_razor_one_to_kyushu_jumphole
|
|
Act_NagDistTowards = OBJ, towards_Bw08_to_Ku03_hole, juni, Bw08_to_Ku03_hole, 23376
|
|
|
|
[Trigger]
|
|
nickname = start_travel_to_kyushu_jumphole_dialog
|
|
Cnd_DistShip = inside, Player, Bw08_to_Ku03_hole, 7000
|
|
Act_EtherComm = quintaine, 216703, Player, DX_M07_1690_QUINTAINE, -1, rh_reichman_head, pi_pirate2_body
|
|
Act_ActTrig = commcomplete_DX_M07_1690_QUINTAINE
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1690_QUINTAINE
|
|
Cnd_CommComplete = DX_M07_1690_QUINTAINE
|
|
Act_SendComm = juni, Player, DX_M07_1700_JUNI
|
|
Act_ActTrig = close_to_hole
|
|
|
|
[Trigger]
|
|
nickname = close_to_hole
|
|
system = Bw08
|
|
Cnd_DistShip = inside, Player, Bw08_to_Ku03_hole, 1000
|
|
Act_NagOff = towards_Bw08_to_Ku03_hole
|
|
Act_NagDistLeaving = at_Bw08_to_Ku03_hole, juni, Bw08_to_Ku03_hole, 23378
|
|
Act_ActTrig = commcomplete_DX_M07_1710_RAZOR_1
|
|
Act_ActTrig = commcomplete_DX_M07_1720_JUNI
|
|
Act_StartDialog = dock_with_ku03_hole_dialog
|
|
|
|
[Dialog]
|
|
nickname = dock_with_ku03_hole_dialog
|
|
system = Bw08
|
|
line = order_wing2_1, Player, DX_M07_1710_RAZOR_1
|
|
line = juni, Player, DX_M07_1720_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1710_RAZOR_1
|
|
Cnd_CommComplete = DX_M07_1710_RAZOR_1
|
|
Act_GiveObjList = order_wing2_1, dock_with_Bw08_01
|
|
Act_MarkObj = order_wing2_1, 0
|
|
|
|
[ObjList]
|
|
nickname = dock_with_Bw08_01
|
|
system = Bw08
|
|
BreakFormation = no_params
|
|
Dock = Bw08_01
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1720_JUNI
|
|
system = Bw08
|
|
Cnd_CommComplete = DX_M07_1720_JUNI
|
|
Act_PlayerCanDock = false, Bw08_to_Ku03_hole
|
|
Act_SetNNObj = mlog_take_the_jumphole_to_the_kyushu_system
|
|
Act_ActTrig = jumped_to_ku03
|
|
|
|
[Trigger]
|
|
nickname = jumped_to_ku03
|
|
system = Ku03
|
|
Cnd_NPCSystemEnter = Ku03, Player, juni
|
|
Act_ActTrig = tr_to_ku03
|
|
Act_PlayerCanDock = false
|
|
Act_NagOff = at_Bw08_to_Ku03_hole
|
|
|
|
[Trigger]
|
|
nickname = tr_to_ku03
|
|
system = Ku03
|
|
Cnd_True = no_params
|
|
Act_SendComm = juni, Player, DX_M07_1730_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_1730_JUNI
|
|
Act_GiveObjList = Player, formup_friends
|
|
Act_SetPriority = lbl_friends, NORMAL
|
|
Act_PlayMusic = music_friendly_encouragement, none, none, none
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1730_JUNI
|
|
Cnd_CommComplete = DX_M07_1730_JUNI
|
|
Act_NagDistTowards = POS, towards_kyushu, juni, 34289, 0, -41269, 23380
|
|
Act_ActTrig = start_travel_to_tsushima_dialog
|
|
Act_PlayerCanTradelane = true
|
|
Act_NNPath = 23345, 23347, Ku03_dock_ring_1, Ku03
|
|
|
|
[Trigger]
|
|
nickname = start_travel_to_tsushima_dialog
|
|
Cnd_DistShip = outside, juni, Ku03_to_Bw08_hole, 15000
|
|
Act_SendComm = juni, Player, DX_M07_1740_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_1740_JUNI
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1740_JUNI
|
|
Cnd_CommComplete = DX_M07_1740_JUNI
|
|
Act_ActTrig = start_near_kyushu_dialog
|
|
|
|
[Trigger]
|
|
nickname = start_near_kyushu_dialog
|
|
Cnd_DistShip = inside, Player, Ku03_Aso, 15000
|
|
Act_SendComm = juni, Player, DX_M07_1750_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_1750_JUNI
|
|
Act_ActTrig = start_at_kyushu_dialog
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1750_JUNI
|
|
Cnd_CommComplete = DX_M07_1750_JUNI
|
|
|
|
[Trigger]
|
|
nickname = start_at_kyushu_dialog
|
|
Cnd_DistShip = inside, Player, Ku03_01, 5000
|
|
Act_SendComm = juni, Player, DX_M07_1760_JUNI
|
|
Act_ActTrig = commcomplete_DX_M07_1760_JUNI
|
|
Act_PlayMusic = music_victory, none, none, none
|
|
|
|
[Trigger]
|
|
nickname = commcomplete_DX_M07_1760_JUNI
|
|
Cnd_CommComplete = DX_M07_1760_JUNI
|
|
Act_SetVibeLblToShip = Ku03_dock_ring_1, Player, REP_FRIEND_MAXIMUM
|
|
Act_PlayerCanDock = false, Ku03_dock_ring_1
|
|
Act_NagOff = towards_kyushu
|
|
Act_NagDistLeaving = at_kyushu, juni, Ku03_dock_ring_1, 23382
|
|
Act_ActTrig = bse_ku03
|
|
|
|
[Trigger]
|
|
nickname = bse_ku03
|
|
Cnd_BaseEnter = Ku03_01_Base
|
|
Act_AddRTC = missions\m07\M007_s039x_Ku03_01_nrml.ini
|
|
Act_ActTrig = mission_completed
|
|
Act_NNIds = 30735, HISTORY
|
|
|
|
[Trigger]
|
|
nickname = mission_completed
|
|
Cnd_LocExit = Bar, Ku03_01_Base
|
|
Act_AdjAcct = 4000
|
|
Act_SetRep = Player, ku_p_grp, 0.3
|
|
Act_SetRep = Player, ku_n_grp, 0.3
|
|
Act_SetRep = Player, fc_ou_grp, 0
|
|
Act_SetRep = Player, rh_n_grp, -0.8
|
|
Act_SetRep = Player, rh_p_grp, -0.8
|
|
Act_ChangeState = SUCCEED
|
|
|