mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
1445 lines
25 KiB
INI
1445 lines
25 KiB
INI
[Sound]
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nickname = null
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file = audio\null.wav
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[Sound]
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nickname = shield_rebuilt
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file = audio\sounds\equipment\shield_rebuilt.wav
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attenuation = -2
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range = 50, 450
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crv_pitch = 5
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[Sound]
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nickname = shield_offline
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file = audio\sounds\equipment\shield_offline.wav
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attenuation = -4
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range = 50, 500
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crv_pitch = 5
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[Sound]
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nickname = tractor_operating
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file = audio\sounds\equipment\tractor_operating.wav
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attenuation = -5
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range = 120, 1000
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[Sound]
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nickname = tractor_loot_grabbed
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file = audio\sounds\equipment\tractor_loot_grabbed.wav
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attenuation = -8
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range = 150, 400
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[Sound]
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nickname = tractor_complete
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file = audio\sounds\equipment\tractor_complete.wav
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attenuation = -8
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range = 150, 400
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[Sound]
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nickname = tractor_interrupted
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file = audio\sounds\equipment\tractor_interrupted.wav
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attenuation = -8
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range = 150, 400
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[Sound]
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nickname = l_missile_launch
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file = audio\sounds\weapons\l_missile_launch.wav
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attenuation = -6
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range = 30, 500
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crv_pitch = 4
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[Sound]
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nickname = r_missile_launch
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file = audio\sounds\weapons\l_missile_launch.wav
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attenuation = -6
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range = 25, 500
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crv_pitch = 4
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[Sound]
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nickname = fire_laser1
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file = audio\sounds\weapons\fire_laser1.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_laser2
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file = audio\sounds\weapons\fire_laser2.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_laser3
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file = audio\sounds\weapons\fire_laser3.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_laser4
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file = audio\sounds\weapons\fire_laser4.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_laser5
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file = audio\sounds\weapons\fire_laser5.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_neutron1
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file = audio\sounds\weapons\fire_neutron1.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_neutron2
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file = audio\sounds\weapons\fire_neutron2.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_neutron3
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file = audio\sounds\weapons\fire_neutron3.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_neutron4
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file = audio\sounds\weapons\fire_neutron4.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_neutron5
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file = audio\sounds\weapons\fire_neutron5.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_particle1
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file = audio\sounds\weapons\fire_particle1.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_particle2
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file = audio\sounds\weapons\fire_particle2.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_particle3
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file = audio\sounds\weapons\fire_particle3.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_particle4
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file = audio\sounds\weapons\fire_particle4.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_particle5
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file = audio\sounds\weapons\fire_particle5.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_photon1
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file = audio\sounds\weapons\fire_photon1.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_photon2
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file = audio\sounds\weapons\fire_photon2.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_photon3
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file = audio\sounds\weapons\fire_photon3.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_photon4
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file = audio\sounds\weapons\fire_photon4.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_photon5
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file = audio\sounds\weapons\fire_photon5.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_plasma1
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file = audio\sounds\weapons\fire_plasma1.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_plasma2
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file = audio\sounds\weapons\fire_plasma2.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_plasma3
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file = audio\sounds\weapons\fire_plasma3.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_plasma4
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file = audio\sounds\weapons\fire_plasma4.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_plasma5
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file = audio\sounds\weapons\fire_plasma5.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_pulse1
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file = audio\sounds\weapons\fire_pulse1.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_pulse2
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file = audio\sounds\weapons\fire_pulse2.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_pulse3
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file = audio\sounds\weapons\fire_pulse3.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_pulse4
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file = audio\sounds\weapons\fire_pulse4.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_pulse5
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file = audio\sounds\weapons\fire_pulse5.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_tachyon2
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file = audio\sounds\weapons\fire_tachyon2.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_tachyon3
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file = audio\sounds\weapons\fire_tachyon3.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_tachyon4
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file = audio\sounds\weapons\fire_tachyon4.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_tachyon5
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file = audio\sounds\weapons\fire_tachyon5.wav
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range = 60, 500
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crv_pitch = 9
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attenuation = -7
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[Sound]
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nickname = fire_capship
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file = audio\sounds\weapons\fire_capship.wav
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attenuation = -7
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crv_pitch = 10
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range = 200, 1000
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persistent = space
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[Sound]
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nickname = fire_capship_forward_gun
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file = audio\sounds\weapons\fire_capship_forward_gun.wav
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attenuation = -7
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crv_pitch = 10
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range = 200, 1000
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[Sound]
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nickname = fire_countermeasure
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file = audio\sounds\weapons\fire_countermeasure.wav
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attenuation = -5
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crv_pitch = 10
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range = 70, 1000
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persistent = space
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[Sound]
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nickname = fire_cruise_disruptor
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file = audio\sounds\weapons\fire_cruise_disruptor.wav
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attenuation = -5
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crv_pitch = 10
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range = 70, 1000
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persistent = space
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[Sound]
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nickname = fire_mine_regular
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file = audio\sounds\weapons\fire_mine_regular.wav
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attenuation = -5
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crv_pitch = 10
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range = 70, 1000
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persistent = space
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[Sound]
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nickname = fire_mine_tracking
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file = audio\sounds\weapons\fire_mine_tracking.wav
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attenuation = -5
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crv_pitch = 10
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range = 70, 1000
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persistent = space
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[Sound]
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nickname = fire_missile_emp
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file = audio\sounds\weapons\fire_missile_emp.wav
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attenuation = -5
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crv_pitch = 10
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range = 70, 1000
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[Sound]
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nickname = fire_missile_homing
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file = audio\sounds\weapons\fire_missile_homing.wav
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attenuation = -5
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crv_pitch = 10
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range = 70, 1000
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persistent = space
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[Sound]
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nickname = fire_missile_regular
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file = audio\sounds\weapons\fire_missile_regular.wav
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attenuation = -5
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crv_pitch = 10
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range = 70, 1000
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persistent = space
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[Sound]
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nickname = fire_torpedo
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file = audio\sounds\weapons\fire_torpedo.wav
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attenuation = -5
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crv_pitch = 10
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range = 70, 1000
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[Sound]
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nickname = fire_no1
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file = audio\sounds\weapons\fire_no1.wav
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attenuation = -5
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crv_pitch = 12
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range = 70, 1000
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[Sound]
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nickname = fire_no_torpedo
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file = audio\sounds\weapons\fire_no_torpedo.wav
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attenuation = -5
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crv_pitch = 12
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range = 70, 1000
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[Sound]
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nickname = fire_no_cruise_disruptor
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file = audio\sounds\weapons\fire_no_cruise_disruptor.wav
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attenuation = -5
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crv_pitch = 12
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range = 70, 1000
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[Sound]
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nickname = fire_no_capship
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file = audio\sounds\weapons\fire_no_capship.wav
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attenuation = -5
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crv_pitch = 12
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range = 170, 1000
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[Sound]
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nickname = by_no_torpedo
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file = audio\sounds\weapons\by_no_torpedo.wav
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attenuation = -2
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crv_pitch = 12
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range = 70, 100
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[Sound]
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nickname = fire_dry
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file = audio\sounds\weapons\fire_dry.wav
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attenuation = -4
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crv_pitch = 10
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range = 60, 500
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[Sound]
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nickname = proj_ast_coll
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file = audio\sounds\fx\collision_projectile_ast.wav
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attenuation = -6
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range = 50
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crv_pitch = 5
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[Sound]
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nickname = hh_small_light01
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file = audio\sounds\fx\hh_small_light01.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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[Sound]
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nickname = hh_small_light02
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file = audio\sounds\fx\hh_small_light02.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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[Sound]
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nickname = hh_small_light03
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file = audio\sounds\fx\hh_small_light03.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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[Sound]
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nickname = hh_small_medium01
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file = audio\sounds\fx\hh_small_medium01.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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[Sound]
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nickname = hh_small_medium02
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file = audio\sounds\fx\hh_small_medium02.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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[Sound]
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nickname = hh_small_medium03
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file = audio\sounds\fx\hh_small_medium03.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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[Sound]
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nickname = hh_small_heavy01
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file = audio\sounds\fx\hh_small_heavy01.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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|
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[Sound]
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nickname = hh_small_heavy02
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file = audio\sounds\fx\hh_small_heavy02.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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|
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[Sound]
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nickname = hh_small_heavy03
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file = audio\sounds\fx\hh_small_heavy02.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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[Sound]
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nickname = hh_large_light01
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file = audio\sounds\fx\hh_large_light01.wav
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attenuation = -4
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range = 20, 500
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crv_pitch = 10
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|
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[Sound]
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nickname = hh_large_light02
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file = audio\sounds\fx\hh_large_light01.wav
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attenuation = -4
|
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range = 20, 500
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crv_pitch = 10
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|
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[Sound]
|
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nickname = hh_large_light03
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file = audio\sounds\fx\hh_large_light01.wav
|
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attenuation = -4
|
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range = 20, 500
|
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crv_pitch = 10
|
|
|
|
[Sound]
|
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nickname = hh_large_medium01
|
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file = audio\null.wav
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attenuation = -4
|
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range = 20, 500
|
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crv_pitch = 10
|
|
|
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[Sound]
|
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nickname = hh_large_medium02
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file = audio\null.wav
|
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attenuation = -4
|
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range = 20, 500
|
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crv_pitch = 10
|
|
|
|
[Sound]
|
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nickname = hh_large_medium03
|
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file = audio\null.wav
|
|
attenuation = -4
|
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range = 20, 500
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = hh_large_heavy01
|
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file = audio\null.wav
|
|
attenuation = -4
|
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range = 20, 500
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = hh_large_heavy02
|
|
file = audio\null.wav
|
|
attenuation = -4
|
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range = 20, 500
|
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crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = hh_large_heavy03
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file = audio\null.wav
|
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attenuation = -4
|
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range = 20, 500
|
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crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_light01
|
|
file = audio\null.wav
|
|
attenuation = -1
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_light02
|
|
file = audio\null.wav
|
|
attenuation = -1
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_light03
|
|
file = audio\null.wav
|
|
attenuation = -1
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_medium01
|
|
file = audio\sounds\fx\hh_nobs_medium01.wav
|
|
attenuation = -2
|
|
range = 20, 500
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_medium02
|
|
file = audio\sounds\fx\hh_nobs_medium02.wav
|
|
attenuation = -2
|
|
range = 20, 500
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_medium03
|
|
file = audio\sounds\fx\hh_nobs_medium03.wav
|
|
attenuation = -2
|
|
range = 20, 500
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_heavy01
|
|
file = audio\null.wav
|
|
attenuation = -1
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_heavy02
|
|
file = audio\null.wav
|
|
attenuation = -1
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_nomad_heavy03
|
|
file = audio\null.wav
|
|
attenuation = -1
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_light01
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_light02
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_light03
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_medium01
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_medium02
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_medium03
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_heavy01
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_heavy02
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = hh_rock_heavy03
|
|
file = audio\null.wav
|
|
attenuation = -4
|
|
range = 20, 500
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = sh_li01
|
|
file = audio\sounds\fx\sh_li01.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_li02
|
|
file = audio\sounds\fx\sh_li02.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_li03
|
|
file = audio\sounds\fx\sh_li03.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_ku01
|
|
file = audio\sounds\fx\sh_ku01.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_ku02
|
|
file = audio\sounds\fx\sh_ku02.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_ku03
|
|
file = audio\sounds\fx\sh_ku03.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_br01
|
|
file = audio\sounds\fx\sh_br01.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_br02
|
|
file = audio\sounds\fx\sh_br02.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_br03
|
|
file = audio\sounds\fx\sh_br03.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_rh01
|
|
file = audio\sounds\fx\sh_rh01.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_rh02
|
|
file = audio\sounds\fx\sh_rh02.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_rh03
|
|
file = audio\sounds\fx\sh_rh03.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_no01
|
|
file = audio\sounds\fx\sh_bw01.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_no02
|
|
file = audio\sounds\fx\sh_bw02.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_no03
|
|
file = audio\sounds\fx\sh_bw03.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_bw01
|
|
file = audio\sounds\fx\sh_pi01.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_bw02
|
|
file = audio\sounds\fx\sh_pi02.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_bw03
|
|
file = audio\sounds\fx\sh_pi03.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_ci01
|
|
file = audio\sounds\fx\sh_ci01.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_ci02
|
|
file = audio\sounds\fx\sh_ci02.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = sh_ci03
|
|
file = audio\sounds\fx\sh_ci03.wav
|
|
attenuation = -9
|
|
range = 20, 300
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = csx_flash01
|
|
file = audio\sounds\fx\csx_flash01.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_large01
|
|
file = audio\sounds\fx\csx_large01.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_large02
|
|
file = audio\sounds\fx\csx_large02.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_large03
|
|
file = audio\sounds\fx\csx_large03.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_large04
|
|
file = audio\sounds\fx\csx_large04.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_large05
|
|
file = audio\sounds\fx\csx_large05.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_monster01
|
|
file = audio\sounds\fx\csx_monster01.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_sectional01
|
|
file = audio\sounds\fx\csx_sectional01.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_sectional02
|
|
file = audio\sounds\fx\csx_sectional02.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_sectional03
|
|
file = audio\sounds\fx\csx_sectional03.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_sectional04
|
|
file = audio\sounds\fx\csx_sectional04.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = csx_sectional05
|
|
file = audio\sounds\fx\csx_sectional05.wav
|
|
attenuation = -3
|
|
range = 1750, 6000
|
|
crv_pitch = 8
|
|
|
|
[Sound]
|
|
nickname = debris_explosion1
|
|
file = audio\sounds\fx\debri explo 1.wav
|
|
attenuation = -1
|
|
range = 80, 400
|
|
persistent = space
|
|
crv_pitch = 15
|
|
|
|
[Sound]
|
|
nickname = debris_explosion2
|
|
file = Audio\Sounds\fx\debri explo 2.wav
|
|
attenuation = -1
|
|
range = 80, 400
|
|
persistent = space
|
|
crv_pitch = 15
|
|
|
|
[Sound]
|
|
nickname = debris_explosion3
|
|
file = audio\sounds\fx\debri explo 3.wav
|
|
attenuation = -1
|
|
range = 80, 400
|
|
persistent = space
|
|
crv_pitch = 15
|
|
|
|
[Sound]
|
|
nickname = debris_explosion4
|
|
file = audio\sounds\fx\debri explo 4.wav
|
|
attenuation = -1
|
|
range = 80, 400
|
|
persistent = space
|
|
crv_pitch = 15
|
|
|
|
[Sound]
|
|
nickname = med_explosion1
|
|
file = audio\sounds\fx\med explo 1.wav
|
|
attenuation = -3
|
|
range = 80, 600
|
|
persistent = space
|
|
crv_pitch = 15
|
|
|
|
[Sound]
|
|
nickname = med_explosion2
|
|
file = audio\sounds\fx\med explo 2.wav
|
|
attenuation = -3
|
|
range = 80, 600
|
|
persistent = space
|
|
crv_pitch = 15
|
|
|
|
[Sound]
|
|
nickname = med_explosion3
|
|
file = audio\sounds\fx\med explo 3.wav
|
|
attenuation = -3
|
|
range = 80, 600
|
|
persistent = space
|
|
crv_pitch = 15
|
|
|
|
[Sound]
|
|
nickname = med_explosion4
|
|
file = audio\sounds\fx\med explo 4.wav
|
|
attenuation = -3
|
|
range = 80, 600
|
|
persistent = space
|
|
crv_pitch = 12
|
|
|
|
[Sound]
|
|
nickname = childexplosion4
|
|
file = audio\sounds\fx\childexplosion4.wav
|
|
attenuation = -7
|
|
range = 70, 400
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = sever_debris
|
|
file = audio\sounds\fx\equip blowing off.wav
|
|
attenuation = -3
|
|
range = 50, 400
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = asteroid_explosion
|
|
file = audio\sounds\fx\explosion_asteroid_large.wav
|
|
attenuation = -6
|
|
range = 100, 1000
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = cargo_jettison
|
|
file = audio\sounds\equipment\cargo_jettison.wav
|
|
attenuation = -6
|
|
range = 150, 600
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = cloak_no_battleship
|
|
file = audio\sounds\fx\cloak_no_battleship.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = cloak_no_fighter
|
|
file = audio\sounds\fx\cloak_no_fighter.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = cloak_no_fighter_srtc
|
|
file = audio\sounds\fx\cloak_no_fighter.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
|
|
[Sound]
|
|
nickname = cloak_no_gunboat
|
|
file = audio\sounds\fx\cloak_no_gunboat.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = cloak_osiris
|
|
file = audio\sounds\fx\cloak_osiris.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = cloak_rh_battleship
|
|
file = audio\sounds\fx\cloak_rh_battleship.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = cloak_rh_cruiser
|
|
file = audio\sounds\fx\cloak_rh_cruiser.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = cloak_rh_fighter
|
|
file = audio\sounds\fx\cloak_rh_fighter.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = cloak_rh_gunboat
|
|
file = audio\sounds\fx\cloak_rh_gunboat.wav
|
|
attenuation = -6
|
|
range = 180, 750
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = ship_levitation
|
|
file = audio\sounds\fx\ship_cushion.wav
|
|
type = ambience
|
|
attenuation = -3
|
|
range = 20, 100
|
|
|
|
[Sound]
|
|
nickname = on_fire_loop
|
|
file = audio\sounds\fx\object_on_fire01.wav
|
|
type = ambience
|
|
attenuation = -1
|
|
range = 150, 300
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = object_on_fire01
|
|
type = ambience
|
|
file = audio\sounds\fx\object_on_fire01.wav
|
|
attenuation = -1
|
|
range = 150, 300
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = object_on_fire02
|
|
type = ambience
|
|
file = audio\sounds\fx\object_on_fire01.wav
|
|
attenuation = -1
|
|
range = 150, 300
|
|
crv_pitch = 5
|
|
|
|
[Sound]
|
|
nickname = chomp1
|
|
file = audio\sounds\fx\gm_chomper1.wav
|
|
attenuation = -12
|
|
range = 50, 400
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = chomp2
|
|
file = audio\sounds\fx\gm_chomper2.wav
|
|
attenuation = -12
|
|
range = 50, 400
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = chomp3
|
|
file = audio\sounds\fx\gm_chomper3.wav
|
|
attenuation = -12
|
|
range = 50
|
|
crv_pitch = 10
|
|
|
|
[Sound]
|
|
nickname = conveyor
|
|
file = audio\sounds\ships\Conveyor.wav
|
|
attenuation = -12
|
|
range = 50, 200
|
|
|
|
[Sound]
|
|
nickname = conveyor_operating
|
|
file = audio\sounds\ships\Conveyor.wav
|
|
attenuation = -12
|
|
range = 50, 200
|
|
|
|
[Sound]
|
|
nickname = exhaust
|
|
file = audio\sounds\ships\Exhaust Vent.wav
|
|
attenuation = -12
|
|
range = 50, 600
|
|
|
|
[Sound]
|
|
nickname = gate_open_sound
|
|
file = audio\sounds\animations\jumpgate_open.wav
|
|
attenuation = 0
|
|
range = 750, 2000
|
|
crv_pitch = 2
|
|
persistent = space
|
|
|
|
[Sound]
|
|
nickname = gate_close_sound
|
|
file = audio\sounds\animations\jumpgate_close.wav
|
|
attenuation = 0
|
|
range = 750, 2000
|
|
crv_pitch = 2
|
|
persistent = space
|
|
|
|
[Sound]
|
|
nickname = ring_open_sound
|
|
file = audio\sounds\animations\ring_open.wav
|
|
attenuation = -1
|
|
range = 350, 1200
|
|
crv_pitch = 2
|
|
persistent = space
|
|
|
|
[Sound]
|
|
nickname = ring_close_sound
|
|
file = audio\sounds\animations\ring_close.wav
|
|
attenuation = -1
|
|
range = 350, 1200
|
|
crv_pitch = 2
|
|
persistent = space
|
|
|
|
[Sound]
|
|
nickname = cargo_doors_open
|
|
file = audio\sounds\animations\door_small_open.wav
|
|
attenuation = -8
|
|
range = 100, 600
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = cargo_doors_close
|
|
file = audio\sounds\animations\door_small_close.wav
|
|
attenuation = -8
|
|
range = 100, 600
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = hanger_doors_opening
|
|
file = audio\sounds\animations\door_large_open.wav
|
|
attenuation = -10
|
|
range = 100, 800
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = hanger_doors_closing
|
|
file = audio\sounds\animations\door_large_close.wav
|
|
attenuation = -10
|
|
range = 100, 800
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = door_hangar_open
|
|
file = audio\sounds\animations\door_large_open.wav
|
|
attenuation = -10
|
|
range = 100, 800
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = door_hangar_close
|
|
file = audio\sounds\animations\door_large_close.wav
|
|
attenuation = -10
|
|
range = 100, 800
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = depot_open_sound
|
|
file = audio\sounds\animations\door_medium_open.wav
|
|
attenuation = -2
|
|
range = 100, 700
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = depot_close_sound
|
|
file = audio\sounds\animations\door_medium_close.wav
|
|
attenuation = -2
|
|
range = 100, 700
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = door_medium_open
|
|
file = audio\sounds\animations\door_medium_open.wav
|
|
attenuation = -3
|
|
range = 100, 700
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = door_medium_close
|
|
file = audio\sounds\animations\door_medium_close.wav
|
|
attenuation = -3
|
|
range = 100, 700
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = turret_doors_open
|
|
file = audio\sounds\animations\door_medium_open.wav
|
|
attenuation = -3
|
|
range = 100, 700
|
|
|
|
[Sound]
|
|
nickname = turret_doors_close
|
|
file = audio\sounds\animations\door_medium_close.wav
|
|
attenuation = -6
|
|
range = 250, 600
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = atmospheric_buffeting
|
|
file = audio\sounds\fx\atmospheric_buffeting.wav
|
|
attenuation = -2
|
|
range = 80, 800
|
|
crv_pitch = 10
|
|
persistent = space
|
|
|
|
[Sound]
|
|
nickname = jump_in
|
|
file = audio\sounds\fx\jump_in.wav
|
|
attenuation = -6
|
|
range = 100, 1000
|
|
|
|
[Sound]
|
|
nickname = jump_out
|
|
file = audio\sounds\fx\jump_out.wav
|
|
attenuation = -6
|
|
range = 100, 1000
|
|
|
|
[Sound]
|
|
nickname = jump_out_traumatic
|
|
file = audio\sounds\fx\jump_out.wav
|
|
attenuation = -6
|
|
range = 100, 1000
|
|
|
|
[Sound]
|
|
nickname = jump_flight
|
|
file = audio\sounds\fx\jump_flight.wav
|
|
attenuation = -3
|
|
range = 100, 1000
|
|
|
|
[Sound]
|
|
nickname = hum_tl_pulse
|
|
file = audio\sounds\fx\hum_tl_pulse.wav
|
|
attenuation = -6
|
|
range = 25, 500
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = tl_disrupt
|
|
file = audio\sounds\equipment\shield_offline.wav
|
|
attenuation = -6
|
|
range = 50, 1000
|
|
crv_pitch = 2
|
|
|
|
[Sound]
|
|
nickname = tl_enter
|
|
file = audio\sounds\fx\jump_in.wav
|
|
attenuation = -6
|
|
range = 50, 1000
|
|
|
|
[Sound]
|
|
nickname = tl_leave_successful
|
|
file = audio\sounds\fx\jump_out.wav
|
|
attenuation = -6
|
|
range = 750, 1000
|
|
|
|
[Sound]
|
|
nickname = tl_leave_traumatic
|
|
file = audio\sounds\fx\jump_out.wav
|
|
attenuation = -6
|
|
range = 50, 1000
|
|
|
|
[Sound]
|
|
nickname = tl_regenerate
|
|
file = audio\sounds\equipment\shield_rebuilt.wav
|
|
attenuation = -6
|
|
range = 50, 1000
|
|
|
|
[Sound]
|
|
nickname = tl_ring_whoosh
|
|
file = audio\sounds\solar\tl_ring_whoosh.wav
|
|
attenuation = -7
|
|
range = 20, 500
|
|
is_2d = true
|
|
|
|
[Sound]
|
|
nickname = tl_wind_ext
|
|
file = audio\sounds\fx\atmospheric_buffeting.wav
|
|
attenuation = -8
|
|
range = 200, 800
|
|
|
|
[Sound]
|
|
nickname = tl_wind_int
|
|
file = audio\sounds\fx\jump_flight.wav
|
|
is_2d = true
|
|
attenuation = -6
|
|
range = 100, 500
|
|
|
|
[Sound]
|
|
nickname = hum_tl_ring
|
|
type = ambience
|
|
file = audio\sounds\fx\hum_tl_ring.wav
|
|
attenuation = -4
|
|
range = 40, 500
|
|
|
|
[Sound]
|
|
nickname = depot_wallah
|
|
type = ambience
|
|
file = audio\sounds\solar\wallah_depot.wav
|
|
attenuation = -16
|
|
range = 500, 3000
|
|
|
|
[Sound]
|
|
nickname = depot_wallah_srtc
|
|
type = ambience
|
|
file = audio\sounds\solar\wallah_depot.wav
|
|
attenuation = -21
|
|
range = 500, 3000
|
|
|
|
[Sound]
|
|
nickname = outpost_wallah
|
|
type = ambience
|
|
file = audio\sounds\solar\wallah_outpost.wav
|
|
attenuation = -16
|
|
range = 500, 3000
|
|
|
|
[Sound]
|
|
nickname = rumble_solar_small
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_trading_depot.wav
|
|
attenuation = -8
|
|
range = 100, 1000
|
|
|
|
[Sound]
|
|
nickname = rumble_solar_medium
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_station_small.wav
|
|
attenuation = -6
|
|
range = 110, 1100
|
|
|
|
[Sound]
|
|
nickname = rumble_solar_large
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_station_large.wav
|
|
attenuation = -4
|
|
range = 120, 1200
|
|
|
|
[Sound]
|
|
nickname = rumble_gas_collector
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_trading_outpost.wav
|
|
attenuation = -8
|
|
range = 50, 800
|
|
|
|
[Sound]
|
|
nickname = rumble_gas_miner
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_trading_outpost.wav
|
|
attenuation = -8
|
|
range = 50, 800
|
|
|
|
[Sound]
|
|
nickname = rumble_manufac_platform
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_trading_outpost.wav
|
|
attenuation = -8
|
|
range = 50, 800
|
|
|
|
[Sound]
|
|
nickname = rumble_shipyard
|
|
file = audio\sounds\solar\rumble_trading_outpost.wav
|
|
type = ambience
|
|
attenuation = -8
|
|
range = 50, 800
|
|
|
|
[Sound]
|
|
nickname = rumble_solar_plant
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_trading_outpost.wav
|
|
attenuation = -8
|
|
range = 500, 1500
|
|
|
|
[Sound]
|
|
nickname = rumble_station_large
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_station_large.wav
|
|
attenuation = -8
|
|
range = 100, 1200
|
|
|
|
[Sound]
|
|
nickname = rumble_station_small
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_station_small.wav
|
|
attenuation = -8
|
|
range = 100, 1200
|
|
|
|
[Sound]
|
|
nickname = rumble_trading_depot
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_trading_depot.wav
|
|
attenuation = -13
|
|
range = 50, 800
|
|
|
|
[Sound]
|
|
nickname = rumble_trading_outpost
|
|
type = ambience
|
|
file = audio\sounds\solar\rumble_trading_outpost.wav
|
|
attenuation = -16
|
|
range = 50, 800
|
|
|