freelancer-hd-edition/DATA/UNIVERSE/SYSTEMS/EW03/ew03.ini
C.S. Melis cd64b49068 Move 3 weapon platforms in Omega-41
Moved the weapon platforms to the same plane as pretty much every other object in the system.
2023-05-27 12:46:39 +02:00

1875 lines
40 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini
[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_omega_space
danger = music_omega_danger
battle = music_omega_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\Ew03_planetary_fragments.ini
zone = Zone_Ew03_planetary_fragments
[Asteroids]
file = solar\asteroids\Ew03_west_minefield.ini
zone = Zone_Ew03_west_minefield
[Asteroids]
file = solar\asteroids\Ew03_northeast_minefield.ini
zone = Zone_Ew03_northeast_minefield
[Ambient]
color = 55, 65, 70
[Background]
basic_stars = solar\starsphere\starsphere_stars_crow_walker.cmp
complex_stars = solar\starsphere\starsphere_ew03_stars.cmp
nebulae = solar\starsphere\starsphere_ew03.cmp
[LightSource]
nickname = Ew03_walker_light
pos = 41124, -20000, -16221
color = 221, 120, 21
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[zone]
nickname = Zone_Ew03_sun_exclusion
pos = 98, 0, 187
shape = SPHERE
size = 7000
property_flags = 65536
damage = 1000
sort = 99
density = 0
edge_fraction = 0.2
relief_time = 0
Music = music_omega_space
[Object]
nickname = Ew03_neutron_star
ids_name = 261048
pos = 50, 0, 262
rotate = 30, 0, 0
archetype = planet_neutron_800
spin = 0.02, 0.02, 0.02
atmosphere_range = 900
burn_color = 255, 222, 160
ring = Zone_Ew03_gravity_ring, solar\rings\lava.ini
ids_info = 66164
[Object]
nickname = Ew03_neutron_star_fx
ids_name = 261048
pos = 50, 0, 262
rotate = 0, 150, 90
Archetype = neutron_star
ids_info = 66164
[Object]
nickname = Ew03_01
ids_name = 196720
pos = -7599, 0, 14227
archetype = miningbase_FragC
ids_info = 65789
dock_with = Ew03_01_Base
base = Ew03_01_Base
reputation = fc_c_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pi_pirate1_head, pl_male1_journeyman_body, prop_neuralnet_E
difficulty_level = 17
loadout = miningbase_FragC_pi_03
pilot = pilot_solar_hardest
[Object]
nickname = Ew03_02
ids_name = 196721
pos = 10739, 0, 6042
archetype = miningbase_FragB
ids_info = 65787
dock_with = Ew03_02_Base
base = Ew03_02_Base
reputation = gd_z_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = br_brighton_head, pl_male1_peasant_body
difficulty_level = 16
loadout = miningbase_FragB_co_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Ew03_to_Bw04_hole
pos = -3714, 0, -16721
shape = SPHERE
size = 500
property_flags = 65536
visit = 128
sort = 99
[zone]
nickname = Zone_Ew03_to_Bw02_hole
pos = -17091, 0, 1237
shape = SPHERE
size = 500
property_flags = 65536
visit = 128
sort = 99
[zone]
nickname = Zone_Ew03_to_Hi02_hole
pos = 10809, 0, 13873
shape = SPHERE
size = 500
property_flags = 65536
visit = 128
sort = 99
[zone]
nickname = Zone_Ew03_to_Ew04_hole
pos = 17052, 0, -4616
shape = SPHERE
size = 500
property_flags = 65536
visit = 128
sort = 99
[zone]
nickname = Zone_Ew03_02_exclusion
pos = 10747, 0, 6054
shape = SPHERE
size = 800
damage = 0.1
visit = 128
sort = 99
[zone]
nickname = Zone_Ew03_01_exclusion
pos = -7593, 0, 14207
shape = SPHERE
size = 500
damage = 0.1
visit = 128
sort = 99
[zone]
nickname = Zone_Ew03_planetary_fragments
ids_name = 261346
pos = 308, 0, 236
shape = SPHERE
size = 100000
property_flags = 66
damage = 50
visit = 32
ids_info = 66226
spacedust = asteroiddust
spacedust_maxparticles = 100
sort = 99
Music = zone_field_asteroid_rock
[zone]
nickname = Zone_Ew03_northeast_minefield
pos = 7242, 0, -14193
shape = SPHERE
size = 8000
property_flags = 4128
visit = 0
sort = 99
Music = zone_field_asteroid_mine
[zone]
nickname = Zone_Ew03_west_minefield
pos = -14033, 0, -8740
shape = SPHERE
size = 8000
property_flags = 4128
visit = 0
sort = 99
Music = zone_field_asteroid_mine
[LightSource]
nickname = Ew03_edge_light
pos = 39892, 0, 37535
color = 25, 80, 35
range = 100000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Ew03_to_Ew04_hole
ids_name = 260901
pos = 17057, 0, -4618
rotate = 0, 110, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Ew04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Ew04, Ew04_to_Ew03_hole, gate_tunnel_bretonia
[Object]
nickname = Ew03_to_Bw04_hole
ids_name = 260900
pos = -3712, 0, -16723
rotate = 0, 180, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw04, Bw04_to_Ew03_hole, gate_tunnel_bretonia
[Object]
nickname = Ew03_to_Hi02_hole
ids_name = 260902
pos = 10814, 0, 13879
rotate = 0, 70, 0
archetype = jumphole
ids_info = 66146
msg_id_prefix = gcs_refer_system_Hi02
jump_effect = jump_effect_hole
visit = 0
goto = Hi02, Hi02_to_Ew03_hole, gate_tunnel_bretonia
[Object]
nickname = Ew03_to_Bw02_hole
ids_name = 260899
pos = -17089, 0, 1242
rotate = 0, -90, 0
archetype = jumphole
msg_id_prefix = gcs_refer_system_Bw02
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Bw02, Bw02_to_Ew03_hole, gate_tunnel_bretonia
[zone]
nickname = zone_ew03_pop_freeport5
pos = 10760, 0, 6115
shape = SPHERE
size = 4000
sort = 3
toughness = 16
density = 9
repop_time = 10
max_battle_size = 0
pop_type = gd_z_grp, freeport_base
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 16, 0.1
faction = gd_z_grp, 1
encounter = area_trade_freighter_pirate, 16, 0.3
faction = gd_z_grp, 1
[zone]
nickname = zone_ew03_pop_ogamma_hole
pos = 10820, 0, 13925
shape = SPHERE
size = 4000
sort = 4
toughness = 17
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 17, 0.24
faction = fc_c_grp, 1
encounter = area_trade_trader, 17, 0.41
faction = fc_c_grp, 1
[zone]
nickname = zone_ew03_pop_otheta_hole
pos = 17062, 0, -4541
shape = SPHERE
size = 4000
sort = 2
toughness = 16
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 16, 0.24
faction = fc_c_grp, 1
encounter = area_trade_trader, 16, 0.41
faction = fc_c_grp, 1
[zone]
nickname = zone_ew03_pop_omega11_hole
pos = -3686, 0, -16649
shape = SPHERE
size = 4000
sort = 1
toughness = 16
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 16, 0.24
faction = fc_rh_grp, 1
encounter = area_trade_trader, 16, 0.41
faction = fc_rh_grp, 1
[zone]
nickname = zone_ew03_pop_omega5_hole
pos = -17062, 0, 1332
shape = SPHERE
size = 4000
sort = 6
toughness = 16
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 16, 0.24
faction = fc_c_grp, 1
encounter = area_trade_trader, 16, 0.41
faction = fc_c_grp, 1
[zone]
nickname = zone_ew03_pop_leon
pos = -7550, 0, 14167
shape = SPHERE
size = 4000
sort = 7
toughness = 17
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_c_grp, single_base_unlaw
relief_time = 20
density_restriction = 4, lawfuls
encounter = area_scout, 17, 0.12
faction = fc_c_grp, 1
encounter = area_defend, 17, 0.22
faction = fc_c_grp, 1
encounter = area_trade_trader, 17, 0.27
faction = fc_c_grp, 1
[zone]
nickname = zone_ew03_pop_corsairs_area
pos = -12425, 0, 8234
rotate = 0, 35, 0
shape = ELLIPSOID
size = 7000, 7000, 13000
sort = 5
toughness = 16
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_scout, 16, 0.67
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_gravity_ring
pos = 0, 0, 0
rotate = 30, 0, 0
shape = ring
size = 3000, 5000, 500
spin = 200, 200, 200
sort = 99.5
[zone]
nickname = Zone_Ew03_path_bounty1_1
pos = 11939, 0, 1136
rotate = 90, 41, 180
shape = CYLINDER
size = 750, 16209
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty1_2
pos = 3801, 0, 7939
rotate = 90, 77, 180
shape = CYLINDER
size = 750, 5870
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty1_3
pos = 1595, 0, 11634
rotate = 90, -12, 180
shape = CYLINDER
size = 750, 6226
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty1_4
pos = 5545, 0, 14715
rotate = 90, -89, 180
shape = CYLINDER
size = 750, 6585
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty1_5
pos = 9784, 0, 13565
rotate = -90, -39, 0
shape = CYLINDER
size = 750, 3036
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty1_6
pos = 13971, 0, 3658
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 18605
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty2_1
pos = 11318, 0, -5854
rotate = -90, 78, 0
shape = CYLINDER
size = 750, 12904
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty2_2
pos = -267, 0, -11243
rotate = -90, 53, 0
shape = CYLINDER
size = 750, 13285
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty2_3
pos = -5548, 0, -11965
rotate = 90, 0, 180
shape = CYLINDER
size = 750, 6628
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_bounty2_4
pos = -311, 0, -7948
rotate = 90, -82, 180
shape = CYLINDER
size = 750, 10578
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 16, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians1_1
pos = -2075, 0, -12562
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 9942
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians1_2
pos = 3004, 0, -8015
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 6469
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians1_3
pos = 5914, 0, -9348
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 2608
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians1_4
pos = 894, 0, -13936
rotate = -90, 55, 0
shape = CYLINDER
size = 750, 11509
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians2_1
pos = -1465, 0, -13268
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 9184
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians2_2
pos = -2176, 0, -8286
rotate = 90, 71, 180
shape = CYLINDER
size = 750, 6435
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians2_3
pos = -6423, 0, -11192
rotate = -90, 17, 0
shape = CYLINDER
size = 750, 8227
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians2_4
pos = -5674, 0, -16174
rotate = -90, -62, 0
shape = CYLINDER
size = 750, 4421
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians3_1
pos = -6070, 0, -12109
rotate = 90, 26, 180
shape = CYLINDER
size = 750, 11122
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians3_2
pos = -7941, 0, -1534
rotate = 90, -6, 180
shape = CYLINDER
size = 750, 11231
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians3_3
pos = -8173, 0, 4085
rotate = 90, 88, 180
shape = CYLINDER
size = 750, 1637
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians3_4
pos = -10096, 0, 1109
rotate = -90, 20, 0
shape = CYLINDER
size = 750, 6413
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_hessians3_5
pos = -9884, 0, -4532
rotate = -90, -27, 0
shape = CYLINDER
size = 750, 5882
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = hessians3, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_rh_grp, 1
[zone]
nickname = Zone_Ew03_path_zoners1_1
pos = 13915, 0, 715
rotate = 90, 31, 180
shape = CYLINDER
size = 750, 11654
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.4
faction = gd_z_grp, 1
[zone]
nickname = Zone_Ew03_path_zoners2_1
pos = 5849, 0, 7753
rotate = 90, 73, 180
shape = CYLINDER
size = 750, 9781
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners2, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.4
faction = gd_z_grp, 1
[zone]
nickname = Zone_Ew03_path_zoners2_2
pos = -7827, 0, 5259
rotate = -90, 66, 0
shape = CYLINDER
size = 750, 19670
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = zoners2, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 16, 0.4
faction = gd_z_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs2_1
pos = 10786, 0, 9988
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 7226
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs2, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs3_1
pos = 1588, 0, 14036
rotate = 90, 89, 180
shape = CYLINDER
size = 750, 17827
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs3, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs4_1
pos = 1559, 0, 10094
rotate = -90, -67, 0
shape = CYLINDER
size = 750, 19598
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs4, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs1_1
pos = 10397, 0, 2369
rotate = 90, 44, 180
shape = CYLINDER
size = 750, 18634
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs1_2
pos = -1780, 0, 11531
rotate = 90, 67, 180
shape = CYLINDER
size = 750, 12416
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs1, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs5_1
pos = -3154, 0, 7542
rotate = -90, 66, 0
shape = CYLINDER
size = 750, 30138
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs5, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs6_1
pos = 6181, 0, 8878
rotate = 90, 59, 180
shape = CYLINDER
size = 750, 10301
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs6, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs6_2
pos = -7535, 0, 6474
rotate = -90, 61, 0
shape = CYLINDER
size = 750, 21182
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs6, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs7_1
pos = -12298, 0, 7688
rotate = 90, -36, 180
shape = CYLINDER
size = 750, 15493
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs7, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs8_1
pos = -8312, 0, 6201
rotate = -90, 5, 0
shape = CYLINDER
size = 750, 15548
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs8, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs8_2
pos = -6568, 0, -5032
rotate = -90, -34, 0
shape = CYLINDER
size = 750, 8459
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs8, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs8_3
pos = -3944, 0, -12485
rotate = -90, -3, 0
shape = CYLINDER
size = 750, 7946
sort = 74
toughness = 16
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = corsairs8, 3
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 16, 1
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs9_1
pos = 11302, 0, -7067
rotate = -90, 67, 0
shape = CYLINDER
size = 750, 11863
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs9_2
pos = 2229, 0, -13016
rotate = -90, 45, 0
shape = CYLINDER
size = 750, 10227
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs9_3
pos = -3801, 0, -14482
rotate = 90, 48, 180
shape = CYLINDER
size = 750, 6450
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs9_4
pos = -4865, 0, -10350
rotate = 90, -34, 180
shape = CYLINDER
size = 750, 4800
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs9_5
pos = 1188, 0, -8859
rotate = -90, -84, 0
shape = CYLINDER
size = 750, 9467
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs9, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs10_1
pos = 8226, 0, -2483
rotate = -90, 17, 0
shape = CYLINDER
size = 750, 17158
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs10, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs10_2
pos = 1769, 0, -13402
rotate = -90, 55, 0
shape = CYLINDER
size = 750, 9584
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs10, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs10_3
pos = -4810, 0, -15543
rotate = 90, 78, 180
shape = CYLINDER
size = 750, 5381
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs10, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs10_4
pos = -5496, 0, -11667
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 7663
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs10, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs10_5
pos = 1093, 0, -9473
rotate = -90, -77, 0
shape = CYLINDER
size = 750, 9551
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs10, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs11_1
pos = -9372, 0, 5980
rotate = -90, 12, 0
shape = CYLINDER
size = 750, 16274
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs11, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs11_2
pos = -9893, 0, -8344
rotate = -90, -11, 0
shape = CYLINDER
size = 750, 12978
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs11, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs11_3
pos = -4699, 0, -15634
rotate = -90, -77, 0
shape = CYLINDER
size = 750, 8166
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs11, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs11_4
pos = -2109, 0, -12357
rotate = 90, 18, 180
shape = CYLINDER
size = 750, 8834
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs11, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[zone]
nickname = Zone_Ew03_path_corsairs11_5
pos = -7330, 0, -5070
rotate = 90, 51, 180
shape = CYLINDER
size = 750, 9848
sort = 76
toughness = 16
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = corsairs11, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 16, 0.29
faction = fc_c_grp, 1
[Object]
nickname = Ew03_wplatform_planet_frag_1
ids_name = 261164
pos = -12274, 0, 4802
rotate = 0, -90, 0
archetype = wplatform_planet_frag
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 16
loadout = pirate_weapon_platform2_pi_05
pilot = pilot_solar_easy
[Object]
nickname = Ew03_wplatform_planet_frag_2
ids_name = 261164
pos = -9302, 0, 4732
rotate = 0, -100, 0
archetype = wplatform_planet_frag
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 16
loadout = pirate_weapon_platform2_pi_05
pilot = pilot_solar_easy
[Object]
nickname = Ew03_wplatform_planet_frag_3
ids_name = 261164
pos = -7242, 0, 4732
rotate = 0, -90, 0
archetype = wplatform_planet_frag
ids_info = 66171
reputation = fc_c_grp
behavior = NOTHING
visit = 0
difficulty_level = 16
loadout = pirate_weapon_platform2_pi_05
pilot = pilot_solar_easy
[zone]
nickname = zone_ew03_pop_ambient
pos = 360, 0, 3059
shape = ELLIPSOID
size = 40151, 10496, 40429
comment = Ambient Pop
sort = 50
toughness = 16
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
population_additive = false
encounter = area_scout, 16, 0.67
faction = fc_c_grp, 0.71
faction = fc_rh_grp, 0.29
[zone]
nickname = zone_Ew03_destroy_vignette_1
pos = 24363, 0, 18078
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_Ew03_destroy_vignette_2
pos = 16497, 0, 27153
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_Ew03_destroy_vignette_3
pos = 4512, 0, 26771
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_Ew03_destroy_vignette_4
pos = -9814, 0, 29159
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_Ew03_destroy_vignette_5
pos = -20956, 0, 22568
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_Ew03_destroy_vignette_6
pos = -27042, 0, 11869
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_Ew03_destroy_vignette_7
pos = 23520, 0, 7093
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_Ew03_destroy_vignette_8
pos = 29887, 0, -3701
shape = SPHERE
size = 10000
mission_type = lawful, unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = ZONE_Ew03_Vignette4_exclusion
pos = -9823, 0, 29149
shape = SPHERE
size = 600
property_flags = 65536
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Ew03_Vignette6_exclusion
pos = -27050, 0, 11894
shape = SPHERE
size = 600
property_flags = 65536
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Ew03_Vignette7_exclusion
pos = 23488, 0, 7149
shape = SPHERE
size = 600
visit = 128
sort = 99.5
[Object]
nickname = Ew03_suprise_bw_elite2_1
ids_name = 261769
pos = -13446, 100, -7547
rotate = -20, 30, 20
archetype = suprise_bw_elite2
visit = 16
ids_info = 66435
loadout = SECRET_rh_bw_elite2_ew03
[Object]
nickname = Ew03_suprise_br_freighter_1
ids_name = 261770
pos = -115, -100, -6826
rotate = 40, -60, 30
archetype = suprise_br_freighter
visit = 16
ids_info = 66434
loadout = SECRET_co_br_freighter_ew03