freelancer-hd-edition/DATA/UNIVERSE/SYSTEMS/IW02/iw02.ini
Caenen 1736bc727e
Iw02 sun death zone fixes (#201)
* Iw02 sun death zone fixes

Added large atmosphere range (death zone radius +3000) but left the death zone radius itself untouched, despite being unusually small. This might cause missions to spawn inside the sun atmosphere due to vignettes that overlap even with the sun itself, but should not have any critical effects on gameplay beyond that. Death zone damage raised to ordinary amount.
2023-08-20 14:17:15 +02:00

2115 lines
45 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini
[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini
[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini
[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Music]
space = music_iw_space
danger = music_iw_danger
battle = music_iw_battle
[Dust]
spacedust = Dust
[Asteroids]
file = solar\asteroids\Iw02_Sitka_rock_asteroid_field.ini
zone = Zone_Iw02_Sitka_field
[Asteroids]
file = solar\asteroids\Iw02_Kenai_rock_asteroid_field.ini
zone = Zone_Iw02_Kenai_field
[Asteroids]
file = solar\asteroids\Iw02_Wrangell_rock_asteroid_field.ini
zone = Zone_Iw02_Wrangell_field
[Ambient]
color = 40, 50, 60
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_iw02_stars.cmp
nebulae = solar\starsphere\starsphere_iw02.cmp
[LightSource]
nickname = Iw02_system_light
pos = -31, 0, -48
color = 140, 151, 254
range = 60000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Iw02_Sun
ids_name = 261033
pos = 0, 0, 0
ambient_color = 255, 255, 255
star = med_blue_sun
ids_info = 66158
archetype = sun_2000
atmosphere_range = 8000
[Object]
nickname = Iw02_to_Rh02
ids_name = 260804
pos = 1294, 0, 36378
rotate = 0, 20, 0
msg_id_prefix = gcs_refer_system_Rh02
jump_effect = jump_effect_bretonia
ids_info = 66145
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 10
archetype = jumpgate
goto = Rh02, Rh02_to_Iw02, gate_tunnel_bretonia
loadout = jumpgate_li_03
pilot = pilot_solar_easy
[zone]
nickname = Zone_Iw02_to_Li04
pos = -2296, 0, -35837
rotate = 0, 155, 0
shape = SPHERE
size = 2000
sort = 99.5
[zone]
nickname = Zone_Iw02_to_Rh02
pos = 1033, 0, 35596
rotate = 0, 30, 0
shape = SPHERE
size = 2000
sort = 99.5
[Object]
nickname = Iw02_planet_Atka
ids_name = 261146
pos = -21825, 0, 848
spin = 0, 0.01, 0
ids_info = 66228
atmosphere_range = 2100
burn_color = 255, 222, 160
archetype = planet_ice_blue_2000
[zone]
nickname = Zone_Iw02_Wrangell_field
property_flags = 66
ids_name = 261287
pos = 19979, 0, 19320
rotate = 0, -40, 0
shape = ELLIPSOID
size = 15000, 10000, 20000
spacedust = asteroiddust
spacedust_maxparticles = 200
ids_info = 65967
visit = 32
sort = 99.5
Music = zone_field_asteroid_rock
[zone]
nickname = Zone_Iw02_Sitka_field
property_flags = 65
ids_name = 261286
pos = -18455, 0, -24229
shape = ELLIPSOID
size = 15000, 9000, 15000
spacedust = asteroiddust
spacedust_maxparticles = 100
ids_info = 65966
visit = 32
comment = Sitka Field
sort = 7
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_scout, 11, 0.51
faction = fc_x_grp, 1
encounter = area_bh_assault, 11, 0.09
faction = gd_bh_grp, 1
Music = zone_field_asteroid_rock
[zone]
nickname = Zone_Iw02_Kenai_field
property_flags = 66
ids_name = 261285
pos = 21129, 0, -18668
rotate = 0, 40, 0
shape = ELLIPSOID
size = 12000, 10000, 20000
spacedust = asteroiddust
spacedust_maxparticles = 50
ids_info = 65965
visit = 32
comment = Kenai Field
sort = 9
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_scout, 11, 0.67
faction = fc_x_grp, 1
Music = zone_field_asteroid_rock
[Object]
nickname = Iw02_Trade_Lane_Ring_1
ids_name = 260806
pos = 28, 0, 33868
rotate = 0, 30, 0
ids_info = 66170
next_ring = Iw02_Trade_Lane_Ring_2
reputation = li_n_grp
tradelane_space_name = 261684
behavior = NOTHING
difficulty_level = 11
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_hard
[Object]
nickname = Iw02_Trade_Lane_Ring_2
ids_name = 260806
pos = -3743, 0, 27384
rotate = 0, 30, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_1
next_ring = Iw02_Trade_Lane_Ring_3
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 11
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_hard
[Object]
nickname = Iw02_Trade_Lane_Ring_3
ids_name = 260806
pos = -7514, 0, 20901
rotate = 0, 30, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_2
next_ring = Iw02_Trade_Lane_Ring_4
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 10
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easy
[Object]
nickname = Iw02_Trade_Lane_Ring_4
ids_name = 260806
pos = -11285, 0, 14418
rotate = 0, 30, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_3
next_ring = Iw02_Trade_Lane_Ring_5
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 11
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_hard
[Object]
nickname = Iw02_Trade_Lane_Ring_5
ids_name = 260806
pos = -15055, 0, 7935
rotate = 0, 30, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_4
next_ring = Iw02_Trade_Lane_Ring_6
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 10
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easy
[Object]
nickname = Iw02_Trade_Lane_Ring_6
ids_name = 260806
pos = -18826, 0, 1452
rotate = 0, 30, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_5
reputation = li_n_grp
tradelane_space_name = 261146
behavior = NOTHING
difficulty_level = 10
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easy
[zone]
nickname = Zone_Iw02_Tradelane_1
pos = -9399, 0, 17660
rotate = 0, 30, 0
shape = BOX
size = 520, 520, 38020
comment = . Tradelane to hamburg gate
lane_id = 1
tradelane_down = 10
sort = 4
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_transport, 10, 0.33
faction = co_ni_grp, 0.25
faction = co_rs_grp, 0.38
faction = co_ss_grp, 0.38
[Object]
nickname = Iw02_Trade_Lane_Ring_7
ids_name = 260805
pos = -2939, 0, -34062
rotate = 0, 155, 0
ids_info = 66170
next_ring = Iw02_Trade_Lane_Ring_8
reputation = li_n_grp
tradelane_space_name = 261659
behavior = NOTHING
difficulty_level = 11
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_hard
[Object]
nickname = Iw02_Trade_Lane_Ring_8
ids_name = 260805
pos = -6165, 0, -27292
rotate = 0, 155, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_7
next_ring = Iw02_Trade_Lane_Ring_9
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 10
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easy
[Object]
nickname = Iw02_Trade_Lane_Ring_9
ids_name = 260805
pos = -9392, 0, -20521
rotate = 0, 155, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_8
next_ring = Iw02_Trade_Lane_Ring_10
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 10
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easy
[Object]
nickname = Iw02_Trade_Lane_Ring_10
ids_name = 260805
pos = -12618, 0, -13751
rotate = 0, 155, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_9
next_ring = Iw02_Trade_Lane_Ring_11
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 11
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_hard
[Object]
nickname = Iw02_Trade_Lane_Ring_11
ids_name = 260805
pos = -15845, 0, -6980
rotate = 0, 155, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_10
next_ring = Iw02_Trade_Lane_Ring_12
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 11
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_hard
[Object]
nickname = Iw02_Trade_Lane_Ring_12
ids_name = 260805
pos = -19071, 0, -210
rotate = 0, 155, 0
ids_info = 66170
prev_ring = Iw02_Trade_Lane_Ring_11
reputation = li_n_grp
tradelane_space_name = 261146
behavior = NOTHING
difficulty_level = 10
archetype = Trade_Lane_Ring
loadout = trade_lane_ring_li_03
pilot = pilot_solar_easy
[zone]
nickname = Zone_Iw02_Tradelane_2
property_flags = 131072
pos = -11005, 0, -17136
rotate = 0, 155, 0
shape = BOX
size = 520, 520, 38020
comment = . Tradelane to atka
lane_id = 2
tradelane_down = 20
sort = 2
toughness = 10
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_transport, 10, 0.33
faction = co_ni_grp, 0.25
faction = co_rs_grp, 0.38
faction = co_ss_grp, 0.38
[Object]
nickname = Iw02_to_Li04
ids_name = 260802
pos = -2052, 0, -36423
rotate = 0, 160, 0
msg_id_prefix = gcs_refer_system_Li04
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 10
archetype = jumpgate
goto = Li04, Li04_to_Iw02, gate_tunnel_bretonia
loadout = jumpgate_li_03
pilot = pilot_solar_easy
[Object]
nickname = Iw02_to_Li04_hole
ids_name = 260803
pos = -16196, 0, -26617
rotate = 0, 180, 0
msg_id_prefix = gcs_refer_system_Li04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
archetype = jumphole_orange
goto = Li04, Li04_to_Iw02_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Iw02_to_Li04_hole
property_flags = 131072
pos = -16192, 0, -26592
rotate = 0, -5, 0
shape = SPHERE
size = 500
visit = 128
sort = 99.5
[zone]
nickname = Zone_Iw02_to_Iw01_hole
property_flags = 131072
pos = 25722, 0, 16625
shape = SPHERE
size = 500
visit = 128
sort = 99.5
[zone]
nickname = Zone_Iw02_02_exclusion
property_flags = 131072
pos = 17084, 0, 13618
shape = SPHERE
size = 500
visit = 128
sort = 99.5
[zone]
nickname = Zone_Iw02_01_exclusion
property_flags = 131072
pos = 17970, 0, -21765
shape = SPHERE
size = 500
visit = 128
sort = 99.5
[Object]
nickname = Iw02_02
ids_name = 196726
pos = 17081, 0, 13626
ids_info = 65653
dock_with = Iw02_02_Base
base = Iw02_02_Base
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pi_pirate4_head, pi_pirate8_body, prop_neuralnet_C
difficulty_level = 11
archetype = miningbase_small_rock
loadout = miningbase_small_rock_pi_01
pilot = pilot_solar_hardest
[Object]
nickname = Iw02_01
ids_name = 196725
pos = 17972, 0, -21771
ids_info = 65655
dock_with = Iw02_01_Base
base = Iw02_01_Base
reputation = fc_x_grp
behavior = NOTHING
visit = 0
voice = atc_leg_m01
space_costume = pl_male1_head, pi_pirate5_body
difficulty_level = 11
archetype = miningbase_small_rock
loadout = miningbase_small_rock_pi_01
pilot = pilot_solar_hardest
[Object]
nickname = Iw02_to_Iw01_hole
ids_name = 260801
pos = 25719, 0, 16622
rotate = 0, 90, 0
msg_id_prefix = gcs_refer_system_Iw01
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
archetype = jumphole_orange
goto = Iw01, Iw01_to_Iw02_hole, gate_tunnel_bretonia
[zone]
nickname = zone_iw02_pop_jumpgate_hamburg
pos = 1138, 0, 35469
shape = SPHERE
size = 5000
comment = Hamburg Jumpgate
sort = 5
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_bh_defend, 10, 0.17
faction = gd_bh_grp, 1
encounter = area_trade_transport, 10, 0.25
faction = co_ni_grp, 0.25
faction = co_rs_grp, 0.38
faction = co_ss_grp, 0.38
[zone]
nickname = zone_iw02_pop_jumpgate_texas
pos = -2390, 0, -35701
shape = SPHERE
size = 5000
comment = Texas Jumpgate
sort = 1
toughness = 10
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 10, 0.13
faction = li_n_grp, 1
encounter = area_trade_transport, 10, 0.23
faction = co_ni_grp, 0.25
faction = co_rs_grp, 0.38
faction = co_ss_grp, 0.38
[zone]
nickname = zone_iw02_pop_hole_texas
pos = -16049, 0, -26413
shape = SPHERE
size = 5000
comment = . Texas hole
sort = 8
toughness = 11
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 11, 0.17
faction = fc_x_grp, 1
encounter = area_bh_assault, 11, 0.1
faction = gd_bh_grp, 1
encounter = area_trade_trader, 11, 0.3
faction = fc_x_grp, 1
[zone]
nickname = zone_iw02_pop_hole_hamburg
pos = 25724, 0, 16661
shape = SPHERE
size = 5000
comment = . Hamburg hole
sort = 13
toughness = 11
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 11, 0.21
faction = fc_lr_grp, 0.38
faction = fc_u_grp, 0.62
encounter = area_trade_freighter_pirate, 11, 0.08
faction = fc_lr_grp, 1
encounter = area_trade_trader, 11, 0.22
faction = fc_u_grp, 1
encounter = area_trade_freighter_smuggler, 11, 0.02
faction = fc_lr_grp, 1
[zone]
nickname = zone_iw02_pop_base_rogue
pos = 17187, 0, 13642
shape = SPHERE
size = 5000
comment = . Rogue base
sort = 12
toughness = 11
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_lr_grp, single_base_unlaw
relief_time = 20
density_restriction = 4, lawfuls
encounter = area_scout, 11, 0.16
faction = fc_lr_grp, 0.4
faction = fc_u_grp, 0.6
encounter = area_defend, 11, 0.12
faction = fc_lr_grp, 1
encounter = area_trade_freighter_pirate, 11, 0.08
faction = fc_lr_grp, 1
encounter = area_trade_trader, 11, 0.22
faction = fc_u_grp, 1
encounter = area_trade_freighter_smuggler, 11, 0.02
faction = fc_lr_grp, 1
[zone]
nickname = zone_iw02_pop_base_xenos
pos = 17984, 0, -21653
shape = SPHERE
size = 5000
comment = . Xeno base
sort = 10
toughness = 11
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_x_grp, single_base_unlaw
relief_time = 20
density_restriction = 4, lawfuls
encounter = area_scout, 11, 0.12
faction = fc_x_grp, 1
encounter = area_defend, 11, 0.22
faction = fc_x_grp, 1
encounter = area_trade_trader, 11, 0.27
faction = fc_x_grp, 1
[zone]
nickname = zone_iw02_pop_planet_atka
pos = -17415, 0, 522
shape = SPHERE
size = 5000
comment = Atka Planet
sort = 3
toughness = 10
density = 9
repop_time = 10
max_battle_size = 4
pop_type = waypoint
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_trade_transport, 10, 0.33
faction = co_ni_grp, 0.25
faction = co_rs_grp, 0.38
faction = co_ss_grp, 0.38
[zone]
nickname = zone_iw02_pop_wrangell_unionists
pos = 20147, 0, 17647
rotate = 0, -20, 0
shape = ELLIPSOID
size = 11000, 5000, 8500
comment = Wrangell Field
sort = 11
toughness = 11
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_scout, 11, 0.67
faction = fc_lr_grp, 0.29
faction = fc_u_grp, 0.71
[zone]
nickname = zone_iw02_pop_area_hamburg
pos = -797, 0, 25147
shape = ELLIPSOID
size = 9000, 5000, 9000
comment = . Extend
sort = 6
toughness = 10
density = 5
repop_time = 20
max_battle_size = 4
pop_type = extend_law
relief_time = 30
encounter = area_bh_scout, 10, 1
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty1_1
pos = -8361, 0, -31360
rotate = 90, 56, 180
shape = CYLINDER
size = 750, 14561
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty1_2
pos = -17441, 0, -16052
rotate = 90, 15, 180
shape = CYLINDER
size = 750, 23015
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty1_3
pos = -18371, 0, -1929
rotate = 90, -35, 180
shape = CYLINDER
size = 750, 6828
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty1_4
pos = -4154, 0, -6337
rotate = -90, -59, 0
shape = CYLINDER
size = 750, 28266
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty1_5
pos = 5975, 0, -22640
rotate = -90, 13, 0
shape = CYLINDER
size = 750, 18289
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty1_6
pos = 818, 0, -33304
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 6772
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty2_1
pos = 4789, 0, 19915
rotate = -90, -15, 0
shape = CYLINDER
size = 750, 33164
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty2_2
pos = 9462, 0, 711
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 5990
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty2_3
pos = 22561, 0, -2992
rotate = -90, -87, 0
shape = CYLINDER
size = 750, 25083
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty2_4
pos = 34134, 0, -577
rotate = 90, 19, 180
shape = CYLINDER
size = 750, 6269
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_bounty2_5
pos = 21140, 0, 3126
rotate = 90, 87, 180
shape = CYLINDER
size = 750, 23718
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 11, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Iw02_path_unionists1_1
pos = 21456, 0, 15039
rotate = 90, -71, 180
shape = CYLINDER
size = 750, 7900
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = unionists1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 10, 0.11
faction = fc_lr_grp, 1
encounter = tradep_trade_trader, 10, 0.62
faction = fc_u_grp, 1
encounter = tradep_trade_freighter_smuggler, 10, 0.05
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_linavy1_1
pos = -8878, 0, -29808
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 17244
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Iw02_path_linavy1_2
pos = -14916, 0, -13668
rotate = 90, 1, 180
shape = CYLINDER
size = 750, 19228
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Iw02_path_linavy1_3
pos = -9142, 0, -12180
rotate = -90, -36, 0
shape = CYLINDER
size = 750, 20063
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Iw02_path_linavy1_4
pos = -3226, 0, -28072
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 15134
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = linavy1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues1_1
pos = -10722, 0, -28878
rotate = -90, -66, 0
shape = CYLINDER
size = 750, 12215
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues1_2
pos = -10864, 0, -19186
rotate = 90, 25, 180
shape = CYLINDER
size = 750, 26854
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues1_3
pos = -16598, 0, -16706
rotate = -90, 0, 0
shape = CYLINDER
size = 750, 19268
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues2_1
pos = -3186, 0, -18586
rotate = 90, -58, 180
shape = CYLINDER
size = 750, 29521
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues2, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 10, 0.28
faction = fc_lr_grp, 1
encounter = tradep_trade_freighter_smuggler, 10, 0.12
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues2_2
pos = 13240, 0, 1237
rotate = 90, -17, 180
shape = CYLINDER
size = 750, 24986
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues2, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 10, 0.28
faction = fc_lr_grp, 1
encounter = tradep_trade_freighter_smuggler, 10, 0.12
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues3_1
pos = 24383, 0, 4086
rotate = -90, -37, 0
shape = CYLINDER
size = 750, 24902
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues3_2
pos = 21890, 0, -8548
rotate = -90, 76, 0
shape = CYLINDER
size = 750, 20477
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues3_3
pos = 14412, 0, 1543
rotate = 90, -11, 180
shape = CYLINDER
size = 750, 25649
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues4_1
pos = 12117, 0, 19101
rotate = 90, 43, 180
shape = CYLINDER
size = 750, 15809
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues4_2
pos = 4124, 0, 29959
rotate = 90, 27, 180
shape = CYLINDER
size = 750, 11018
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues4_3
pos = -5531, 0, 22774
rotate = -90, 30, 0
shape = CYLINDER
size = 750, 28036
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_rogues4_4
pos = -2999, 0, 17729
rotate = 90, -53, 180
shape = CYLINDER
size = 750, 23821
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = rogues4, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos1_1
pos = 7671, 0, -28479
rotate = -90, 57, 0
shape = CYLINDER
size = 750, 25572
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos1_2
pos = -9994, 0, -21075
rotate = 90, 25, 180
shape = CYLINDER
size = 750, 31596
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos1_3
pos = -16566, 0, -17051
rotate = -90, -1, 0
shape = CYLINDER
size = 750, 20482
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos1_4
pos = -9828, 0, -31161
rotate = -90, -60, 0
shape = CYLINDER
size = 750, 14815
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos2_1
pos = 772, 0, -24092
rotate = -90, 82, 0
shape = CYLINDER
size = 750, 33203
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos2, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos3_1
pos = 937, 0, -14704
rotate = 90, 67, 180
shape = CYLINDER
size = 750, 37924
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos3_2
pos = -21598, 0, -3378
rotate = 90, 53, 180
shape = CYLINDER
size = 750, 12413
attack_ids = 2
tradelane_attack = 20
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos3_3
pos = -17947, 0, 8340
rotate = 90, -48, 180
shape = CYLINDER
size = 750, 23209
attack_ids = 1
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos3_4
pos = -13866, 0, 8256
rotate = -90, 30, 0
shape = CYLINDER
size = 750, 18166
attack_ids = 1, 2
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos3_5
pos = -6, 0, -10995
rotate = -90, -59, 0
shape = CYLINDER
size = 750, 43031
attack_ids = 1, 2
tradelane_attack = 10
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos3, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos4_1
pos = 14675, 0, -8564
rotate = 90, 12, 180
shape = CYLINDER
size = 750, 28122
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos4_2
pos = 20649, 0, 3800
rotate = -90, -81, 0
shape = CYLINDER
size = 750, 18065
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos4_3
pos = 23714, 0, -10195
rotate = -90, 25, 0
shape = CYLINDER
size = 750, 27540
sort = 99
toughness = 11
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 11, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos5_1
pos = 25640, 0, -15347
rotate = 90, -52, 180
shape = CYLINDER
size = 750, 18821
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos5, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1
faction = fc_x_grp, 1
[zone]
nickname = Zone_Iw02_path_xenos5_2
pos = 29492, 0, 3339
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 26589
sort = 96
toughness = 10
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = xenos5, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 10, 1
faction = fc_x_grp, 1
[LightSource]
nickname = Iw02_Walker_light
pos = 15375, -20000, 34256
color = 186, 90, 27
range = 80000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[LightSource]
nickname = Atka_light
pos = -20109, 0, 896
color = 193, 206, 255
range = 4000
type = POINT
attenuation = 1, 0, 1e-6
[Object]
nickname = Iw02_wplatform_rock_1
ids_name = 261164
pos = 17959, 0, -20338
ids_info = 66171
reputation = fc_x_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest
[Object]
nickname = Iw02_wplatform_rock_2
ids_name = 261164
pos = 16496, 0, -21068
ids_info = 66171
reputation = fc_x_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest
[Object]
nickname = Iw02_wplatform_rock_3
ids_name = 261164
pos = 19632, 0, -21095
ids_info = 66171
reputation = fc_x_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest
[Object]
nickname = Iw02_wplatform_rock_4
ids_name = 261164
pos = 15699, 0, 12222
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest
[Object]
nickname = Iw02_wplatform_rock_5
ids_name = 261164
pos = 18732, 0, 12042
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest
[Object]
nickname = Iw02_wplatform_rock_6
ids_name = 261164
pos = 18791, 0, 14369
ids_info = 66171
reputation = fc_lr_grp
behavior = NOTHING
visit = 0
difficulty_level = 11
archetype = wplatform_rock
loadout = pirate_weapon_platform_pi_04
pilot = pilot_solar_easiest
[zone]
nickname = zone_iw02_pop_ambient_n
pos = 2231, 0, -19330
shape = ELLIPSOID
size = 47300, 12789, 29902
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 10, 0.48
faction = fc_x_grp, 1
encounter = area_bh_scout, 10, 0.29
faction = gd_bh_grp, 1
[zone]
nickname = zone_iw02_pop_ambient_s
pos = 1785, 0, 19330
shape = ELLIPSOID
size = 39791, 12789, 22234
comment = Ambient Pop
sort = 50
toughness = 10
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 10, 0.49
faction = fc_lr_grp, 0.36
faction = fc_u_grp, 0.64
encounter = area_bh_scout, 10, 0.26
faction = gd_bh_grp, 1
[zone]
nickname = ZONE_Iw02_Atka_death
pos = -21825, 0, 848
shape = SPHERE
size = 2075
damage = 2000000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = zone_iw02_destroy_vignette_1
pos = -15737, 0, -41813
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_iw02_destroy_vignette_2
pos = -24875, 0, -13888
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_iw02_destroy_vignette_3
pos = -3409, 0, -7387
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = open
[zone]
nickname = zone_iw02_destroy_vignette_4
pos = 1958, 0, -19355
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = open
[zone]
nickname = zone_iw02_destroy_vignette_5
pos = 9646, 0, -29550
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_iw02_destroy_vignette_6
pos = 28211, 0, 3841
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_iw02_destroy_vignette_7
pos = 12111, 0, 1182
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = open
[zone]
nickname = zone_iw02_destroy_vignette_8
pos = 1233, 0, 12559
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = open
[zone]
nickname = zone_iw02_destroy_vignette_9
pos = 11821, 0, 27629
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_iw02_destroy_vignette_10
pos = 24005, 0, 32800
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_iw02_destroy_vignette_11
pos = -13417, 0, 34425
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_iw02_destroy_vignette_12
pos = -24005, 0, 15661
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_iw02_destroy_vignette_13
pos = 30677, 0, -13888
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = ZONE_Iw02_Sun_death
pos = -4, 0, -13
shape = SPHERE
size = 5000
damage = 10000
sort = 99.5
density = 0
relief_time = 0
[zone]
nickname = ZONE_Iw02_Vignette2_exclusion
property_flags = 131072
pos = -24844, 0, -13855
shape = SPHERE
size = 600
sort = 99.5
visit = 128