mirror of
https://github.com/BC46/freelancer-hd-edition
synced 2024-08-30 18:32:47 +00:00
3018 lines
75 KiB
INI
3018 lines
75 KiB
INI
[Trigger]
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nickname = bse_initialize_init_li01
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InitState= Active
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Cnd_True= no_params
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system = Li01
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Act_ForceLand = Li01_13_Base
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Cnd_BaseEnter = Li01_13_Base
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Cnd_SpaceExit = no_params
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Act_SetShipAndLoadout = ge_fighter, msn_pirateplayerloadout
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Act_LockDock = Player, Li01_to_Li02, unlock
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Act_LockDock = Player, Li02_to_Li01, unlock
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Act_LockDock = Player, Li03_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li03, unlock
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Act_LockDock = Player, Li01_to_Li04, unlock
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Act_LockDock = Player, Li04_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li03_hole, unlock
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Act_LockDock = Player, Li01_to_Li04_hole, unlock
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Act_LockDock = Player, Li02_to_Li04_hole, unlock
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Act_LockDock = Player, Li03_to_Li01_hole, unlock
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Act_LockDock = Player, Li04_to_Li01_hole, unlock
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Act_LockDock = Player, Li04_to_Li02_hole, unlock
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Act_LockDock = Player, Li01_08, unlock
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Act_LockDock = Player, Li01_09, unlock
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Act_LockDock = Player, Dock_Ring_Li01_01, unlock
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Act_LockDock = Player, Li01_09, unlock
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Act_LockDock = Player, Iw03_02, unlock
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Act_LockDock = Player, Br02_to_Iw03_hole, unlock
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Act_LockDock = Player, Iw03_to_Br02_hole, unlock
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Act_LockDock = Player, Iw03_to_Li02, unlock
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Act_LockDock = Player, Li02_to_Iw03, unlock
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Act_LockDock = Player, Iw03_to_Br04_hole, unlock
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Act_LockDock = Player, Br04_to_Iw03_hole, unlock
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Act_LockDock = Player, Li04_to_Iw01, unlock
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Act_LockDock = Player, Li04_to_Iw02, unlock
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Act_LockDock = Player, Li04_to_Iw02_hole, unlock
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Act_LockDock = Player, Li03_to_Iw05, unlock
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Act_LockDock = Player, Li03_to_Iw05_hole, unlock
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Act_LockDock = Player, Li03_to_Iw06, unlock
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Act_LockDock = Player, Li03_to_Iw06_hole, unlock
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Act_LockDock = Player, Li02_to_Iw04, unlock
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Act_LockDock = Player, Li02_to_Iw04_hole, unlock
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Act_LockDock = Player, Iw01_to_Li04, unlock
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Act_LockDock = Player, Iw02_to_Li04, unlock
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Act_LockDock = Player, Iw02_to_Li04_hole, unlock
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Act_LockDock = Player, Iw04_to_Li02, unlock
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Act_LockDock = Player, Iw04_to_Li02_hole, unlock
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Act_LockDock = Player, Iw05_to_Li03, unlock
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Act_LockDock = Player, Iw05_to_Li03_hole, unlock
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Act_LockDock = Player, Iw06_to_Li03, unlock
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Act_LockDock = Player, Iw06_to_Li03_hole, unlock
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Act_LockDock = Player, Iw03_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Iw03, unlock
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Act_LockDock = Player, Br03_to_Bw01_hole, unlock
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Act_LockDock = Player, Bw01_to_Br03_hole, unlock
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Act_LockDock = Player, Bw01_to_Br03, unlock
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Act_LockDock = Player, Br04_to_Br03_hole, unlock
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Act_LockDock = Player, Br03_to_Br04_hole, unlock
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Act_LockDock = Player, Br04_trade_lane_ring_4, unlock
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Act_LockDock = Player, bw01_01_dock_ring_1, unlock
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Act_LockDock = Player, osiris, unlock
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Act_LockDock = Player, Ku06_to_Bw05_hole, unlock
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Act_LockDock = Player, Bw05_to_Ku06_hole, unlock
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Act_LockDock = Player, Bw05_to_Rh01_hole, unlock
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Act_LockDock = Player, Rh01_to_Bw05_hole, unlock
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Act_LockDock = Player, Rh01_to_Rh04, unlock
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Act_LockDock = Player, Rh04_to_Rh01, unlock
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Act_LockDock = Player, Rh04_to_Rh05_hole, unlock
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Act_LockDock = Player, Rh04_to_Bw05_hole, unlock
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Act_LockDock = Player, Rh04_to_Bw05, unlock
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Act_LockDock = Player, Rh02_to_Rh04_holeb, unlock
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Act_LockDock = Player, Rh04_to_Rh02_holeb, unlock
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Act_LockDock = Player, Rh04_01_dock_ring, unlock
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Act_LockDock = Player, Rh04_01, unlock
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Act_LockDock = Player, Rh04_03, unlock
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Act_LockDock = Player, Rh04_02, unlock
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Act_LockDock = Player, Rh04_05, unlock
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Act_LockDock = Player, Rh04_05, unlock
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Act_LockDock = Player, Li01_to_Li05, unlock
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Act_LockDock = Player, Li05_prison_1, unlock
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Act_LockDock = Player, Li05_to_Li01, unlock
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Act_LockDock = Player, Li01_to_Li04_hole, unlock
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Act_LockDock = Player, Li04_to_Li01_hole, unlock
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Act_LockDock = Player, Li01_12, unlock
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Act_LockDock = Player, Li01a_to_Li01b_hole, unlock
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Act_LockDock = Player, Li01b_to_Li01a_hole, unlock
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Act_LockDock = Player, St02c_core_exit, unlock
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Act_LockDock = Player, St02_lair_exit, unlock
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Act_LockDock = Player, St02_to_St01_hole, unlock
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Act_LockDock = Player, St01_dock_ring_1, unlock
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Act_LockDock = Player, St01_to_St03_hole, unlock
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Act_LockDock = Player, Ku06_to_Ku07_hole, unlock
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Act_LockDock = Player, Ku01, unlock
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Act_LockDock = Player, Ku01_to_Ku04_hole, unlock
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Act_LockDock = Player, Ku04_to_Ku06_hole, unlock
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Act_LockDock = Player,St01_to_St02_hole, unlock
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Act_LockDock = Player,St01_to_St03_hole, unlock
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Act_LockDock = Player,St02_to_St01_hole, unlock
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Act_LockDock = Player,St03_to_St01_hole, unlock
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Act_LockDock = Player,Li05_to_Li01, unlock
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Act_LockDock = Player,Li01_to_Li05, unlock
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Act_LockDock = Player,Ku06_to_Ku07_hole, unlock
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Act_LockDock = Player,Ku07_to_Ku05_hole, unlock
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Act_LockDock = Player,Ku05_to_Ku07_hole, unlock
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Act_LockDock = Player,Iw03_to_Li01, unlock
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Act_LockDock = Player,Li01_to_Iw03, unlock
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Act_LockDock = Player,Iw03_to_Br04_hole, unlock
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Act_LockDock = Player,Br04_to_Iw03_hole, unlock
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Act_LockDock = Player,Bw01_to_br03_hole, unlock
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Act_LockDock = Player,Br03_to_br04_hole, unlock
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Act_LockDock = Player,Br03_to_bw01_hole, unlock
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Act_LockDock = Player,Br04_to_br03_hole, unlock
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Act_LockDock = Player,Br04_to_br05_hole, unlock
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Act_LockDock = Player,Br05_to_br04_hole, unlock
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Act_LockDock = Player,Bw05_to_Ku06_hole, unlock
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Act_LockDock = Player,Bw05_to_rh01_hole, unlock
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Act_LockDock = Player,Ku06_to_bw05_hole, unlock
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Act_LockDock = Player,Rh01_to_Bw05_hole, unlock
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Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock
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Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock
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Act_LockDock = Player,Li01a_to_Li01b_hole, unlock
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Act_LockDock = Player,Li01b_to_Li01a_hole, unlock
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Act_LockDock = Player,Br05_to_br04_hole, unlock
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Act_LockDock = Player,Br04_to_br05_hole, unlock
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Act_LockDock = Player,Br03_to_br04_hole, unlock
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Act_LockDock = Player,Br04_to_br03_hole, unlock
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Act_LockDock = Player,Bw01_to_br03_hole, unlock
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Act_LockDock = Player,Br03_to_bw01_hole, unlock
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Act_LockDock = Player,Ku06_to_bw05_hole, unlock
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Act_LockDock = Player,Bw05_to_Ku06_hole, unlock
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Act_LockDock = Player,Bw05_to_rh01_hole, unlock
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Act_LockDock = Player,Rh01_to_Bw05_hole, unlock
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Act_LockDock = Player,Rh04_to_Rh02_holeb, unlock
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Act_LockDock = Player,Rh02_to_Rh04_holeb, unlock
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Act_LockDock = Player,Li01_to_Li05, unlock
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Act_LockDock = Player,Li05_to_Li01, unlock
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Act_LockDock = Player,Li01a_to_Li01b_hole, unlock
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Act_LockDock = Player,Li01b_to_Li01a_hole, unlock
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Act_LockDock = Player,Ku05_to_Ku07_hole, unlock
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Act_LockDock = Player,Ku07_to_Ku05_hole, unlock
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Act_LockDock = Player,Ku06_to_Ku07_hole, unlock
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Act_LockDock = Player,Ku07_to_Ku06_hole, unlock
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Act_LockDock = Player,St01_to_St02_hole, unlock
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Act_LockDock = Player,St02_to_St01_hole, unlock
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Act_LockDock = Player,St01_to_St03_hole, unlock
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Act_LockDock = Player,St03_to_St01_hole, unlock
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Act_LockDock = Player,Li01_to_Iw03, unlock
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Act_LockDock = Player,Iw03_to_Li01, unlock
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Act_LockDock = Player,Hi02_to_Ew06_hole, unlock
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Act_LockDock = Player,Hi01_to_Ew05_hole, unlock
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Act_LockDock = Player,Ew01_to_Li01_hole, unlock
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Act_LockDock = Player,Li04_to_Bw05_hole, unlock
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Act_LockDock = Player,Ew04_to_Hi01_hole, unlock
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Act_LockDock = Player,Bw05_to_Li04_hole, unlock
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Act_LockDock = Player,Hi01_to_Ew04_hole, unlock
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Act_LockDock = Player,Li01_to_Ew01_hole, unlock
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Act_SetRep = Player, li_n_grp, -0.910000
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Act_SetRep = Player, li_lsf_grp, -0.910000
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Act_SetRep = Player, li_p_grp, -0.650000
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Act_SetRep = Player, br_n_grp, 0
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Act_SetRep = Player, br_p_grp, 0
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Act_SetRep = Player, ku_n_grp, 0
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Act_SetRep = Player, ku_p_grp, 0
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Act_SetRep = Player, rh_n_grp, 0
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Act_SetRep = Player, rh_p_grp, 0
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Act_SetRep = Player, co_alg_grp, 0
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Act_SetRep = Player, co_be_grp, 0
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Act_SetRep = Player, br_m_grp, 0
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Act_SetRep = Player, co_nws_grp, 0
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Act_SetRep = Player, co_hsp_grp, 0
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Act_SetRep = Player, co_ic_grp, -0.650000
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Act_SetRep = Player, co_khc_grp, 0.300000
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Act_SetRep = Player, co_kt_grp, 0.300000
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Act_SetRep = Player, rh_m_grp, 0
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Act_SetRep = Player, co_me_grp, -0.650000
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Act_SetRep = Player, co_ni_grp, -0.650000
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Act_SetRep = Player, co_os_grp, 0
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Act_SetRep = Player, co_rs_grp, 0.300000
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Act_SetRep = Player, co_shi_grp, 0.300000
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Act_SetRep = Player, co_ss_grp, -0.650000
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Act_SetRep = Player, co_ti_grp, 0
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Act_SetRep = Player, co_vr_grp, -0.650000
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Act_SetRep = Player, fc_bd_grp, -0.650000
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Act_SetRep = Player, fc_b_grp, 0.300000
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Act_SetRep = Player, fc_c_grp, 0.650000
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Act_SetRep = Player, fc_fa_grp, 0.300000
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Act_SetRep = Player, fc_g_grp, 0.300000
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Act_SetRep = Player, fc_gc_grp, 0.300000
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Act_SetRep = Player, fc_h_grp, 0.300000
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Act_SetRep = Player, fc_j_grp, 0.300000
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Act_SetRep = Player, fc_lh_grp, 0.650000
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Act_SetRep = Player, fc_lr_grp, 0.650000
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Act_SetRep = Player, fc_lwb_grp, 0.300000
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Act_SetRep = Player, fc_m_grp, 0.650000
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Act_SetRep = Player, fc_ou_grp, 0.650000
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Act_SetRep = Player, fc_rh_grp, 0.650000
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Act_SetRep = Player, fc_u_grp, 0.650000
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Act_SetRep = Player, fc_x_grp, 0.650000
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Act_SetRep = Player, gd_gm_grp, 0
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Act_SetRep = Player, gd_im_grp, 0
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Act_SetRep = Player, gd_z_grp, 0
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Act_SetRep = Player, gd_bh_grp, 0.300000
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Act_GCSClamp = false
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Act_ChangeState = SUCCEED
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[Mission]
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npc_ship_file = missions\m13\npcships.ini
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[NPC]
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nickname = king
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npc_ship_arch = MSN13_King
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voice = king
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space_costume = li_scrote_head, li_scrote_body, comm_li_hatcher
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affiliation = li_lsf_grp
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individual_name = 217301
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[NPC]
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nickname = juni
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space_costume = pl_female4_head_helmet, li_hatcher_body, comm_br_elite_female
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affiliation = li_lsf_grp
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npc_ship_arch = MSN13_Juni
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individual_name = 217300
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voice = juni
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[NPC]
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nickname = Akira
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npc_ship_arch = MSN13_Akira
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space_costume = ge_male2_head, ku_male_guard_body, comm_ge_generic1
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affiliation = fc_bd_grp
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individual_name = 217303
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[NPC]
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nickname = Orillion
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npc_ship_arch = MSN13_Orillian
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voice = Orillion
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space_costume = pl_male4_head, pi_orillion_body, comm_rh_alaric
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affiliation = fc_or_grp
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individual_name = 217304
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[NPC]
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nickname = VanClaussn
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npc_ship_arch = MSN13_Von_Claussen
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voice = vonclaussn
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space_costume = br_brighton_head, rh_deidrich_body, comm_br_darcy
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affiliation = fc_or_grp
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individual_name = 217302
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[NPC]
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nickname = Sinclair
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affiliation = fc_or_grp
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npc_ship_arch = MSN13_Quintaine
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space_costume = rh_reichman_head, pi_pirate2_body
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voice = quintaine
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individual_name = 217305
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[NPC]
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nickname = transport
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affiliation = fc_or_grp
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npc_ship_arch = MSN13_Doomed_Transport
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space_costume = li_captain_head, li_male_elite_body, comm_ge_generic1
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individual_name = 217307
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voice = transport
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[NPC]
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nickname = orderwing
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affiliation = fc_or_grp
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npc_ship_arch = MSN13_Order_Heavy_Fighter
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space_costume = br_brighton_head, rh_deidrich_body, comm_br_darcy
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voice = pilot_c_leg_m01
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individual_name = 197818
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[NPC]
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nickname = orderwing_alpha
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affiliation = fc_or_grp
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npc_ship_arch = MSN13_Order_Heavy_Fighter
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space_costume = li_captain_head, li_male_elite_body, comm_rh_reichman
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voice = pilot_f_mil_m02
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individual_name = 197808
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[NPC]
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nickname = orderwing_beta
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affiliation = fc_or_grp
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space_costume = li_captain_head, li_male_elite_body, comm_br_kaitlyn
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npc_ship_arch = MSN13_Order_Heavy_Fighter
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voice = pilot_f_leg_f01
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individual_name = 197809
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[NPC]
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nickname = orderwing_gama
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affiliation = fc_or_grp
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space_costume = li_captain_head, li_male_elite_body, comm_pl_player
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npc_ship_arch = MSN13_Order_Heavy_Fighter
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voice = pilot_f_mil_m01
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individual_name = 197810
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[NPC]
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nickname = orderwing_delta
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affiliation = fc_or_grp
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space_costume = li_captain_head, li_male_elite_body, comm_br_guard
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npc_ship_arch = MSN13_Order_Heavy_Fighter
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individual_name = 197811
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voice = pilot_c_leg_m01
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[NPC]
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nickname = nomad_wing
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npc_ship_arch = MSN13_Nomad_Fighter
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affiliation = fc_n_grp
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individual_name = 217201
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[NPC]
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nickname = nomadcap
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npc_ship_arch = MSN13_Nomad_Battleship
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individual_name = 237038
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affiliation = fc_n_grp
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[NPC]
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nickname = order_wing1_1_pilot
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affiliation = fc_or_grp
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npc_ship_arch = MSN13_Order_Heavy_Fighter_Alpha_Wing
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space_costume = li_captain_head, li_male_elite_body, comm_ge_generic1
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individual_name = 197818
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[NPC]
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nickname = osiris
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affiliation = fc_or_grp
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npc_ship_arch = MSN13_Osirus
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space_costume = li_captain_head, li_male_elite_body, comm_ge_generic1
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individual_name = 217306
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[NNObjective]
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nickname = null
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state = HIDDEN
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type = ids, 21660
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[NNObjective]
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nickname = start_nn
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state = HIDDEN
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type = ids, 24430
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[NNObjective]
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nickname = launch
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state = HIDDEN
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type = ids, 24410
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[NNObjective]
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nickname = defend_base
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state = HIDDEN
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type = ids, 24414
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;[NNObjective]
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;nickname = help
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;state = HIDDEN
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;type = ids, 24415
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[NNObjective]
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nickname = Cap1
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state = HIDDEN
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type = rep_inst, St01, 24425, 1, 5790, 0, -4795, nomadcap
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[NNObjective]
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nickname = Cap2
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state = HIDDEN
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type = rep_inst, St01, 24420, 1, 6350, 0, -5080, NomadCap2
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[NNObjective]
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nickname = go_home
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state = HIDDEN
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type = rep_inst, St01, 24430, 27430, 1658, 0, -2026, St01_dock_ring_1
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;[NNObjective]
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;nickname = launch_again
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;state = HIDDEN
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;type = ids, 24435
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[NNObjective]
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nickname = escort_sinclair_ids
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state = HIDDEN
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type = ids, 24440
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[NNObjective]
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nickname = escort_sinclair
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state = HIDDEN
|
|
type = rep_inst, St01, 24440, 27440, 3400, 0, -2600, osiris
|
|
|
|
[NNObjective]
|
|
nickname = dock_with_osiris
|
|
state = HIDDEN
|
|
type = rep_inst, St01, 24445, 1, 3400, 0, -2600, osiris
|
|
|
|
[NNObjective]
|
|
nickname = run_to_gate
|
|
state = HIDDEN
|
|
type = rep_inst, St01, 24455, 27455, 1943, 0, -2591, St01_to_St03_hole
|
|
|
|
[NNObjective]
|
|
nickname = lead_through_gate
|
|
state = HIDDEN
|
|
type = rep_inst, St01, 24465, 1, 1943, 0, -2591, St01_to_St03_hole
|
|
|
|
[NNObjective]
|
|
nickname = meet_orillion
|
|
state = HIDDEN
|
|
type = ids, 24450
|
|
|
|
[NNObjective]
|
|
nickname = take_out_nomads
|
|
state = HIDDEN
|
|
type = ids, 24460
|
|
|
|
[NNObjective]
|
|
nickname = head_to_sphere
|
|
state = HIDDEN
|
|
type = ids, 24470
|
|
|
|
[NNObjective]
|
|
nickname = destroy_generators
|
|
state = HIDDEN
|
|
type = ids, 24485
|
|
|
|
[NNObjective]
|
|
nickname = head_to_city
|
|
state = HIDDEN
|
|
type = rep_inst, St03b, 22235, 1, -18412, 0, 18955, Nomad_City
|
|
|
|
[NNObjective]
|
|
nickname = destroy_generators_again
|
|
state = HIDDEN
|
|
type = ids, 23640
|
|
|
|
[NNObjective]
|
|
nickname = penetrate
|
|
state = HIDDEN
|
|
type = rep_inst, St01, 24475, 1, 0, 0, 0, St03_dyson_airlock_1
|
|
|
|
[NNObjective]
|
|
nickname = null
|
|
state = HIDDEN
|
|
type = ids, 21660
|
|
|
|
[MsnShip]
|
|
nickname = osiris_ship
|
|
NPC = osiris
|
|
position = 3400, 0, -2600
|
|
label = osiris
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = king
|
|
NPC = king
|
|
position = 2488, 0, -2577
|
|
radius = 0
|
|
jumper = true
|
|
label = king
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = juni
|
|
NPC = juni
|
|
label = juni
|
|
position = 2647, 0, -2404
|
|
radius = 0
|
|
jumper = true
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = freighter
|
|
NPC = transport
|
|
label = freighter
|
|
position = 4707, 0, -1397
|
|
jumper = true
|
|
|
|
[MsnShip]
|
|
nickname = Sinclair
|
|
NPC = Sinclair
|
|
label = Sinclair
|
|
position = 1999, 0, -1727
|
|
jumper = true
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = VanClaussn
|
|
NPC = VanClaussn
|
|
position = 1761, 0, -2655
|
|
radius = 0
|
|
jumper = true
|
|
label = VanClaussn
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = Orillion
|
|
NPC = Orillion
|
|
position = 2600, 0, -2591
|
|
radius = 0
|
|
jumper = true
|
|
label = Orillion
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = Akira
|
|
NPC = Akira
|
|
position = 1830, 0, -2868
|
|
jumper = true
|
|
label = Akira
|
|
label = us
|
|
|
|
[MsnSolar]
|
|
nickname = nomadcap
|
|
system = St01
|
|
faction = fc_n_grp
|
|
archetype = d_n_battleship
|
|
loadout = MSN13_Nomad_Battleship
|
|
position = 7132, 0, -4182
|
|
label = nomadcap
|
|
label = nomad
|
|
string_id = 237038
|
|
|
|
[MsnSolar]
|
|
nickname = NomadCap2
|
|
system = St01
|
|
faction = fc_n_grp
|
|
archetype = d_n_battleship
|
|
loadout = MSN13_Nomad_Battleship
|
|
position = 6350, 0, -5080
|
|
label = NomadCap2
|
|
label = nomad
|
|
string_id = 237038
|
|
|
|
[MsnSolar]
|
|
nickname = NomadCap3
|
|
system = St01
|
|
faction = fc_n_grp
|
|
archetype = d_n_battleship
|
|
loadout = MSN13_Nomad_Battleship
|
|
position = 46199, 0, -10737
|
|
label = NomadCap3
|
|
label = nomad
|
|
string_id = 237038
|
|
|
|
[MsnSolar]
|
|
nickname = NomadCap4
|
|
system = St01
|
|
faction = fc_n_grp
|
|
archetype = d_n_battleship
|
|
loadout = MSN13_Nomad_Battleship
|
|
position = 8050, -50, -5180
|
|
label = NomadCap4
|
|
label = nomad
|
|
string_id = 237038
|
|
|
|
[MsnShip]
|
|
nickname = AlphaWing_1
|
|
NPC = orderwing_alpha
|
|
position = 2767, 0, -1628
|
|
jumper = true
|
|
label = AlphaWing
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = AlphaWing_2
|
|
NPC = orderwing_alpha
|
|
position = 740, 0, -234
|
|
jumper = true
|
|
label = AlphaWing
|
|
label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = AlphaWing_3
|
|
;NPC = orderwing_alpha
|
|
;position = 781, 0, 66
|
|
;jumper = true
|
|
;label = AlphaWing
|
|
;label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = AlphaWing_4
|
|
;NPC = orderwing_alpha
|
|
;position = 836, 0, -349
|
|
;jumper = true
|
|
;label = AlphaWing
|
|
;label = us
|
|
|
|
[MsnFormation]
|
|
nickname = AlphaWing
|
|
position = 2866, 0, -1673
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_basic
|
|
ship = AlphaWing_1
|
|
ship = AlphaWing_2
|
|
|
|
[MsnShip]
|
|
nickname = BetaWing_1
|
|
NPC = orderwing_beta
|
|
position = 2631, 0, -2052
|
|
jumper = true
|
|
label = BetaWing
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = BetaWing_2
|
|
NPC = orderwing_beta
|
|
position = 479, 0, -234
|
|
jumper = true
|
|
label = BetaWing
|
|
label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = BetaWing_3
|
|
;NPC = orderwing_beta
|
|
;position = 548, 0, -263
|
|
;jumper = true
|
|
;label = BetaWing
|
|
;label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = BetaWing_4
|
|
;NPC = orderwing_beta
|
|
;position = 438, 0, -349
|
|
;jumper = true
|
|
;label = BetaWing
|
|
;label = us
|
|
|
|
[MsnFormation]
|
|
nickname = BetaWing
|
|
position = 2480, 0, -1324
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_basic
|
|
ship = BetaWing_1
|
|
ship = BetaWing_2
|
|
|
|
[MsnShip]
|
|
nickname = order_wing1_1
|
|
NPC = order_wing1_1_pilot
|
|
label = order_wing1
|
|
init_objectives = no_ol
|
|
jumper = true
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = order_wing1_2
|
|
NPC = order_wing1_1_pilot
|
|
label = order_wing1
|
|
init_objectives = no_ol
|
|
jumper = true
|
|
label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = order_wing1_3
|
|
;NPC = order_wing1_1_pilot
|
|
;label = order_wing1
|
|
;init_objectives = no_ol
|
|
;label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = order_wing1_4
|
|
;NPC = order_wing1_1_pilot
|
|
;label = order_wing1
|
|
;init_objectives = no_ol
|
|
;label = us
|
|
|
|
[MsnFormation]
|
|
nickname = order_wing1
|
|
position = 2608, 0, -2803
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_basic
|
|
ship = order_wing1_1
|
|
ship = order_wing1_2
|
|
|
|
[MsnShip]
|
|
nickname = DeltaWing_1
|
|
NPC = orderwing_delta
|
|
position = 2952, 0, -2432
|
|
jumper = true
|
|
label = DeltaWing
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = DeltaWing_2
|
|
NPC = orderwing_delta
|
|
position = 603, 0, -263
|
|
jumper = true
|
|
label = DeltaWing
|
|
label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = DeltaWing_3
|
|
;NPC = orderwing_delta
|
|
;position = 397, 0, -206
|
|
;jumper = true
|
|
;label = DeltaWing
|
|
;label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = DeltaWing_4
|
|
;NPC = orderwing_delta
|
|
;position = 479, 0, -220
|
|
;jumper = true
|
|
;label = DeltaWing
|
|
;label = us
|
|
|
|
[MsnFormation]
|
|
nickname = DeltaWing
|
|
position = 2886, 0, -2185
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_basic
|
|
ship = DeltaWing_1
|
|
ship = DeltaWing_2
|
|
|
|
[MsnShip]
|
|
nickname = GammaWing_1
|
|
NPC = orderwing_gama
|
|
position = 2713, 0, -2917
|
|
jumper = true
|
|
label = GammaWing
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = GammaWing_2
|
|
NPC = orderwing_gama
|
|
position = 616, 0, -34
|
|
jumper = true
|
|
label = GammaWing
|
|
label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = GammaWing_3
|
|
;NPC = orderwing_gama
|
|
;position = 685, 0, 166
|
|
;jumper = true
|
|
;label = GammaWing
|
|
;label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = GammaWing_4
|
|
;NPC = orderwing_gama
|
|
;position = 561, 0, 109
|
|
;jumper = true
|
|
;label = GammaWing
|
|
;label = us
|
|
|
|
[MsnFormation]
|
|
nickname = GammaWing
|
|
position = 3086, 0, -2185
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_basic
|
|
ship = GammaWing_1
|
|
ship = GammaWing_2
|
|
|
|
[MsnShip]
|
|
nickname = EpsilonWing_1
|
|
NPC = orderwing
|
|
position = 2833, 0, -2688
|
|
jumper = true
|
|
label = EpsilonWing
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = EpsilonWing_2
|
|
NPC = orderwing
|
|
position = 644, 0, -478
|
|
jumper = true
|
|
label = EpsilonWing
|
|
label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = EpsilonWing_3
|
|
;NPC = orderwing
|
|
;position = 465, 0, -564
|
|
;jumper = true
|
|
;label = EpsilonWing
|
|
;label = us
|
|
|
|
;[MsnShip]
|
|
;nickname = EpsilonWing_4
|
|
;NPC = orderwing
|
|
;position = 246, 0, -521
|
|
;jumper = true
|
|
;label = EpsilonWing
|
|
;label = us
|
|
|
|
[MsnFormation]
|
|
nickname = EpsilonWing
|
|
position = 2986, 0, -2385
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = fighter_basic
|
|
ship = EpsilonWing_1
|
|
ship = EpsilonWing_2
|
|
|
|
[MsnShip]
|
|
nickname = PikaWing_1
|
|
NPC = orderwing
|
|
position = 465, 0, -564
|
|
label = PikaWing
|
|
label = us
|
|
|
|
[MsnShip]
|
|
nickname = PikaWing_2
|
|
NPC = orderwing
|
|
position = 246, 0, -521
|
|
label = PikaWing
|
|
label = us
|
|
|
|
[MsnFormation]
|
|
nickname = PikaWing
|
|
position = 11146, 0, -9037
|
|
orientation = 0.900743, -0.00843, -0.43424, -0.005055
|
|
formation = fighter_basic
|
|
ship = PikaWing_1
|
|
ship = PikaWing_2
|
|
|
|
[MsnShip]
|
|
nickname = bad_1
|
|
NPC = nomad_wing
|
|
label = bad_wing1
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_2
|
|
NPC = nomad_wing
|
|
label = bad_wing1
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_3
|
|
NPC = nomad_wing
|
|
label = bad_wing1
|
|
radius = 2
|
|
label = nomad
|
|
|
|
;[MsnShip]
|
|
;nickname = bad_4
|
|
;NPC = nomad_wing
|
|
;label = bad_wing1
|
|
;radius = 2
|
|
;label = nomad
|
|
|
|
;[MsnShip]
|
|
;nickname = bad_5
|
|
;NPC = nomad_wing
|
|
;label = bad_wing1
|
|
;radius = 2
|
|
;label = nomad
|
|
|
|
[MsnFormation]
|
|
nickname = bad_wing1
|
|
position = 4600, 0, -2800
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = nomad_basic
|
|
ship = bad_1
|
|
ship = bad_2
|
|
ship = bad_3
|
|
|
|
[MsnShip]
|
|
nickname = bad_6
|
|
NPC = nomad_wing
|
|
label = bad_wing2
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_7
|
|
NPC = nomad_wing
|
|
label = bad_wing2
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_8
|
|
NPC = nomad_wing
|
|
label = bad_wing2
|
|
radius = 2
|
|
label = nomad
|
|
|
|
;[MsnShip]
|
|
;nickname = bad_9
|
|
;NPC = nomad_wing
|
|
;label = bad_wing2
|
|
;radius = 2
|
|
;label = nomad
|
|
|
|
;[MsnShip]
|
|
;nickname = bad_10
|
|
;NPC = nomad_wing
|
|
;label = bad_wing2
|
|
;radius = 2
|
|
;label = nomad
|
|
|
|
[MsnFormation]
|
|
nickname = bad_wing2
|
|
position = 3877, 0, -1841
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = nomad_basic
|
|
ship = bad_6
|
|
ship = bad_7
|
|
ship = bad_8
|
|
|
|
[MsnShip]
|
|
nickname = bad_11
|
|
NPC = nomad_wing
|
|
label = bad_wing3
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_12
|
|
NPC = nomad_wing
|
|
label = bad_wing3
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_13
|
|
NPC = nomad_wing
|
|
label = bad_wing3
|
|
radius = 2
|
|
label = nomad
|
|
|
|
;[MsnShip]
|
|
;nickname = bad_14
|
|
;NPC = nomad_wing
|
|
;label = bad_wing3
|
|
;radius = 2
|
|
;label = nomad
|
|
|
|
;[MsnShip]
|
|
;nickname = bad_15
|
|
;NPC = nomad_wing
|
|
;label = bad_wing3
|
|
;radius = 2
|
|
;label = nomad
|
|
|
|
[MsnFormation]
|
|
nickname = bad_wing3
|
|
position = 3000, 0, -1800
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = nomad_basic
|
|
ship = bad_11
|
|
ship = bad_12
|
|
ship = bad_13
|
|
|
|
[MsnShip]
|
|
nickname = bad_16
|
|
NPC = nomad_wing
|
|
label = bad_wing4
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_17
|
|
NPC = nomad_wing
|
|
label = bad_wing4
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_18
|
|
NPC = nomad_wing
|
|
label = bad_wing4
|
|
radius = 2
|
|
label = nomad
|
|
|
|
;[MsnShip]
|
|
;nickname = bad_19
|
|
;NPC = nomad_wing
|
|
;label = bad_wing4
|
|
;radius = 2
|
|
;label = nomad
|
|
|
|
;[MsnShip]
|
|
;nickname = bad_20
|
|
;NPC = nomad_wing
|
|
;label = bad_wing4
|
|
;radius = 2
|
|
;label = nomad
|
|
|
|
[MsnFormation]
|
|
nickname = bad_wing4
|
|
position = 2200, 100, -1241
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = nomad_basic
|
|
ship = bad_16
|
|
ship = bad_17
|
|
ship = bad_18
|
|
|
|
[MsnShip]
|
|
nickname = bad_21
|
|
NPC = nomad_wing
|
|
label = bad_wing5
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_22
|
|
NPC = nomad_wing
|
|
label = bad_wing5
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnShip]
|
|
nickname = bad_23
|
|
NPC = nomad_wing
|
|
label = bad_wing5
|
|
radius = 2
|
|
label = nomad
|
|
|
|
[MsnFormation]
|
|
nickname = bad_wing5
|
|
position = 2200, -100, -1241
|
|
orientation = 0.29352, -0.016404, 0.954519, 0.049698
|
|
formation = nomad_basic
|
|
ship = bad_21
|
|
ship = bad_22
|
|
ship = bad_23
|
|
|
|
[MsnSolar]
|
|
nickname = osiris
|
|
system = St01
|
|
position = 25289, 0, -20155
|
|
orientation = 0.75, 0, 0.6, 0
|
|
string_id = 217306
|
|
faction = fc_or_grp
|
|
archetype = o_osiris
|
|
loadout = or_osiris
|
|
label = osiris
|
|
base = st01_02_base
|
|
|
|
[MsnSolar]
|
|
nickname = dyson_generator1
|
|
string_id = 10915
|
|
faction = fc_n_grp
|
|
system = St03
|
|
position = 1000, -150, 1000
|
|
archetype = dyson_generator
|
|
loadout = dyson_generator
|
|
label = generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = dyson_generator2
|
|
string_id = 10915
|
|
faction = fc_n_grp
|
|
system = St03
|
|
position = -1000, -150, 1000
|
|
archetype = dyson_generator
|
|
loadout = dyson_generator
|
|
label = generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = dyson_generator3
|
|
string_id = 10915
|
|
faction = fc_n_grp
|
|
system = St03
|
|
position = 1000, -150, -1000
|
|
archetype = dyson_generator
|
|
loadout = dyson_generator
|
|
label = generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = dyson_generator4
|
|
string_id = 10915
|
|
faction = fc_n_grp
|
|
system = St03
|
|
position = -1000, -150, -1000
|
|
archetype = dyson_generator
|
|
loadout = dyson_generator
|
|
label = generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = St03_dyson_airlock_shield_1
|
|
string_id = 10917
|
|
system = St03
|
|
position = 0, -75, 0
|
|
archetype = nomad_dome_shield
|
|
label = shield
|
|
loadout = nomad_dome_shield
|
|
faction = fc_n_grp
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = endgame_object
|
|
string_id = 10915
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -20000, 0, 0
|
|
archetype = dyson_generator
|
|
loadout = dyson_generator
|
|
label = endgame_object
|
|
|
|
[MsnSolar]
|
|
nickname = final_generator1
|
|
string_id = 10916
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -12155.1, 0.661432, 17539
|
|
archetype = dyson_city_generator
|
|
loadout = dyson_city_generator
|
|
label = final_generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = final_generator2
|
|
string_id = 10916
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -16247.3, 0.661432, 24563
|
|
archetype = dyson_city_generator
|
|
loadout = dyson_city_generator
|
|
label = final_generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = final_generator3
|
|
string_id = 10916
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -23352, 0.661432, 22568.3
|
|
archetype = dyson_city_generator
|
|
loadout = dyson_city_generator
|
|
label = final_generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = final_generator4
|
|
string_id = 10916
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -24787.5, 0.661432, 17654.2
|
|
archetype = dyson_city_generator
|
|
loadout = dyson_city_generator
|
|
label = final_generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = final_generator5
|
|
string_id = 10916
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -18156.8, 0.661432, 13442.1
|
|
archetype = dyson_city_generator
|
|
loadout = dyson_city_generator
|
|
label = final_generator
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform1
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -12505.2, -28.6537, 15998.4
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform2
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -10607.9, -28.6537, 17178.3
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform3
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -11793.1, -28.6538, 19073.5
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform4
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -14779.8, -28.6541, 23934
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform5
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -15594.2, -28.6543, 26014.5
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform6
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -17673.6, -28.6542, 25194.5
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform7
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -22406.5, -28.6541, 23839.7
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform8
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -24616.9, -28.6541, 23514.2
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform9
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -24285.7, -28.654, 21303.7
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform10
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -25126, -28.6539, 19198.2
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform11
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -26330.4, -28.6537, 17316.5
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform12
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -24444.8, -28.6537, 16116.2
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform13
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -19720, -28.6535, 13294.5
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform14
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -18011.6, -28.6534, 11854.7
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[MsnSolar]
|
|
nickname = platform15
|
|
string_id = 10903
|
|
faction = fc_n_grp
|
|
system = St03b
|
|
position = -16575.4, -28.6535, 13567.6
|
|
archetype = dyson_city_platform
|
|
loadout = dyson_city_platform
|
|
label = weapons_platform
|
|
radius = 0
|
|
|
|
[Trigger]
|
|
nickname = general_triggers
|
|
system = ANY
|
|
Cnd_True = no_params
|
|
Act_ActTrig = juni_dies
|
|
Act_ActTrig = king_dies
|
|
Act_ActTrig = orillion_dies
|
|
Act_ActTrig = sinclair_dies
|
|
Act_ActTrig = osiris_dies
|
|
Act_ActTrig = mark_people
|
|
|
|
[Trigger]
|
|
nickname = mark_people
|
|
system = ANY
|
|
Cnd_True = no_params
|
|
Act_MarkObj = juni, 1
|
|
|
|
[Trigger]
|
|
nickname = deact_general_triggers
|
|
system = ANY
|
|
Cnd_True = no_params
|
|
Act_DeactTrig = juni_dies
|
|
Act_DeactTrig = king_dies
|
|
Act_DeactTrig = orillion_dies
|
|
Act_DeactTrig = sinclair_dies
|
|
Act_DeactTrig = osiris_dies
|
|
|
|
[Trigger]
|
|
nickname = king_dies
|
|
system = ANY
|
|
Cnd_Destroyed = king, 1, ALL_IGNORE_LANDING
|
|
Act_ChangeState = FAIL, 21960
|
|
|
|
[Trigger]
|
|
nickname = juni_dies
|
|
system = ANY
|
|
Cnd_Destroyed = juni, 1, ALL_IGNORE_LANDING
|
|
Act_ChangeState = FAIL, 23388
|
|
|
|
[Trigger]
|
|
nickname = orillion_dies
|
|
system = ANY
|
|
Cnd_Destroyed = Orillion, 1, ALL_IGNORE_LANDING
|
|
Act_ChangeState = FAIL, 13088
|
|
|
|
[Trigger]
|
|
nickname = sinclair_dies
|
|
system = ANY
|
|
Cnd_Destroyed = Sinclair, 1, ALL_IGNORE_LANDING
|
|
Act_ChangeState = FAIL, 22952
|
|
|
|
[Trigger]
|
|
nickname = osiris_dies
|
|
system = ANY
|
|
Cnd_Destroyed = osiris, 1, ALL_IGNORE_LANDING
|
|
Act_ChangeState = FAIL, 13088
|
|
|
|
[Trigger]
|
|
nickname = lets_be_friends
|
|
system = ANY
|
|
Cnd_True = no_params
|
|
Act_SetVibeLbl = us, us, REP_FRIEND_THRESHOLD
|
|
Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD
|
|
|
|
[Trigger]
|
|
system = ANY
|
|
nickname = phase_in
|
|
Cnd_Timer = 1
|
|
Act_Cloak = nomad, false
|
|
|
|
[Trigger]
|
|
system = ANY
|
|
nickname = invul_chars
|
|
Cnd_True = no_params
|
|
Act_Invulnerable = juni, true, false, 0.9
|
|
Act_Invulnerable = Sinclair, true, false, 0.9
|
|
Act_Invulnerable = AlphaWing_1, true, false, 0.9
|
|
Act_Invulnerable = BetaWing_1, true, false, 0.9
|
|
|
|
[Trigger]
|
|
nickname = clear_waypoint
|
|
Cnd_SystemExit = ANY
|
|
Act_SetNNObj = null, OBJECTIVE_HISTORY
|
|
|
|
[Trigger]
|
|
nickname = key_offer
|
|
InitState = ACTIVE
|
|
Cnd_True = no_params
|
|
Act_RpopAttClamp = true
|
|
Act_SetOffer = 1
|
|
Act_SetTitle = 1
|
|
Act_ActTrig = planetscape_st01_01
|
|
Act_ActTrig = beginning_ether
|
|
|
|
[Trigger]
|
|
nickname = beginning_ether
|
|
system = St01
|
|
Cnd_InSpace = true
|
|
Act_SetNNObj = start_nn
|
|
|
|
[Trigger]
|
|
nickname = planetscape_st01_01
|
|
Cnd_BaseEnter = st01_01_base
|
|
Act_AddRTC = missions\m13\M013_s072aa_St01_01_nrml.ini
|
|
Act_ActTrig = enter_room
|
|
|
|
[Trigger]
|
|
nickname = enter_room
|
|
Cnd_LocEnter = trader, st01_01_base
|
|
Act_AddRTC = missions\m13\M013_s072ab_St01_01_offer.ini
|
|
Act_ActTrig = mrp_reject
|
|
Act_ActTrig = mrp_accept
|
|
|
|
[Trigger]
|
|
nickname = mrp_reject
|
|
Cnd_MsnResponse = reject
|
|
Act_RemoveRTC = missions\m13\M013_s072ab_St01_01_offer.ini
|
|
Act_AddRTC = missions\m13\M013_s072d_St01_01_reoffer.ini, repeatable
|
|
Act_SetOffer = 1
|
|
Act_SetTitle = 1
|
|
Act_ActTrig = forceland
|
|
|
|
[Trigger]
|
|
nickname = mrp_accept
|
|
Cnd_MsnResponse = accept
|
|
Act_RemoveRTC = missions\m13\M013_s072d_St01_01_reoffer.ini
|
|
Act_DeactTrig = mrp_reject
|
|
Act_SetOffer = 24405
|
|
Act_SetTitle = 24400
|
|
Act_SetNNObj = launch
|
|
Act_ActTrig = spawnships
|
|
Act_ActTrig = exit_base
|
|
Act_DeactTrig = beginning_ether
|
|
Act_DeactTrig = forceland
|
|
Act_ActTrig = wait_in_equipment_room
|
|
Act_NNIds = 31300, HISTORY
|
|
|
|
[Trigger]
|
|
nickname = wait_in_equipment_room
|
|
Cnd_LocEnter = planetscape, st01_01_base
|
|
Act_AddRTC = missions\m13\M013_s072bb_St01_01_nrml.ini
|
|
Act_SetRep = Player, fc_or_grp, REP_FRIEND_THRESHOLD
|
|
Act_SetRep = Player, li_lsf_grp, REP_FRIEND_THRESHOLD
|
|
Act_SetRep = Player, li_n_grp, REP_FRIEND_THRESHOLD
|
|
|
|
[Trigger]
|
|
nickname = forceland
|
|
repeatable = true
|
|
Cnd_SpaceEnter = St01
|
|
Act_Forceland = st01_01_base
|
|
|
|
[Trigger]
|
|
nickname = exit_base
|
|
Cnd_BaseExit = st01_01_base
|
|
Act_SetNNObj = defend_base
|
|
|
|
[Trigger]
|
|
nickname = spawnships
|
|
Cnd_SpaceEnter = St01
|
|
system = St01
|
|
Act_PobjIdle = no_params
|
|
Act_SpawnFormation = bad_wing1
|
|
Act_SpawnFormation = bad_wing2
|
|
Act_SpawnFormation = bad_wing3
|
|
Act_SpawnFormation = bad_wing4
|
|
Act_SpawnFormation = AlphaWing
|
|
Act_SpawnFormation = BetaWing
|
|
Act_SpawnShip = juni
|
|
Act_ActTrig = set_vibes
|
|
Act_ActTrig = freighter_nn_delay
|
|
Act_PlayerCanDock = false
|
|
Act_LockDock = Player, St01_dock_ring_1, lock
|
|
Act_ActTrig = phase_in
|
|
Act_ActTrig = ether_to_start_dialog
|
|
Act_EtherComm = Orillion, 217304, Player, DX_M13_0100_ORILLION, -1, pl_male4_head, pi_orillion_body
|
|
Act_ActTrig = mark_people
|
|
Act_ActTrig = invul_chars
|
|
Act_ActTrig = stop_player
|
|
Act_ActTrig = general_triggers
|
|
Act_PlayerEnemyClamp = 3, 4
|
|
Act_ActTrig = bad_wing1_down
|
|
Act_ActTrig = bad_wing2_down
|
|
Act_ActTrig = bad_wing3_down
|
|
Act_ActTrig = bad_wing4_down
|
|
Act_PlayMusic = none, none, none, music_no_lair_battle
|
|
Act_ActTrig = launch_complete
|
|
|
|
[Trigger]
|
|
nickname = launch_complete
|
|
Cnd_LaunchComplete = Player
|
|
Act_SetNNObj = defend_base, OBJECTIVE
|
|
|
|
[Trigger]
|
|
system = St01
|
|
repeatable = true
|
|
nickname = bad_wing1_down
|
|
Cnd_Destroyed = bad_wing1, 3, ALL
|
|
Act_SpawnFormation = bad_wing1
|
|
Act_ActTrig = phase_in
|
|
Act_ActTrig = set_vibes
|
|
|
|
[Trigger]
|
|
system = St01
|
|
repeatable = true
|
|
nickname = bad_wing2_down
|
|
Cnd_Destroyed = bad_wing2, 3, ALL
|
|
Act_SpawnFormation = bad_wing2
|
|
Act_ActTrig = phase_in
|
|
Act_ActTrig = set_vibes
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = bad_wing3_down
|
|
repeatable = true
|
|
Cnd_Destroyed = bad_wing3, 3, ALL
|
|
Act_SpawnFormation = bad_wing3
|
|
Act_ActTrig = phase_in
|
|
Act_ActTrig = set_vibes
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = bad_wing4_down
|
|
repeatable = true
|
|
Cnd_Destroyed = bad_wing4, 3, ALL
|
|
Act_SpawnFormation = bad_wing4
|
|
Act_ActTrig = phase_in
|
|
Act_ActTrig = set_vibes
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = ether_to_start_dialog
|
|
Cnd_CommComplete = DX_M13_0100_ORILLION
|
|
Act_StartDialog = beginning_dialog
|
|
Act_GiveObjList = bad_wing1, goto_alpha
|
|
Act_GiveObjList = bad_wing2, goto_beta
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = freighter_nn_delay
|
|
Cnd_CommComplete = DX_M13_0130_ALPHA_LEADER
|
|
Act_ActTrig = nomad_timer
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = nomad_timer
|
|
Cnd_Timer = 15
|
|
Act_SpawnSolar = nomadcap
|
|
Act_ActTrig = freighter_dies
|
|
|
|
[Dialog]
|
|
nickname = beginning_dialog
|
|
system = St01
|
|
line = juni, Player, DX_M13_0110_JUNI
|
|
line = juni, Player, DX_M13_0120_JUNI
|
|
line = AlphaWing_1, Player, DX_M13_0130_ALPHA_LEADER
|
|
line = BetaWing_1, Player, DX_M13_0132_BETA_LEADER
|
|
line = juni, Player, DX_M13_0135_JUNI
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = set_vibes
|
|
Cnd_True = no_params
|
|
Act_SetVibeLblToShip = nomad, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = nomadcap, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = us, nomad, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = nomad, us, REP_HOSTILE_THRESHOLD
|
|
Act_ActTrig = lets_be_friends
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = goto_alpha
|
|
GotoShip = goto, AlphaWing_1, 500, true
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = goto_beta
|
|
GotoShip = goto, BetaWing_1, 500, true
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = goto_osiris
|
|
GotoShip = goto, osiris_ship, 500, true
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = freighter_dies
|
|
Cnd_True = no_params
|
|
Act_GiveObjList = bad_wing2, goto_alpha
|
|
Act_SetVibeLblToShip = bad_wing2, AlphaWing, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = AlphaWing, bad_wing2, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = AlphaWing, nomadcap, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = BetaWing, nomadcap, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLblToShip = juni, nomadcap, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = nomadcap, AlphaWing, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = nomadcap, BetaWing, REP_HOSTILE_THRESHOLD
|
|
Act_GiveObjList = AlphaWing, kill_cap_ship
|
|
Act_GiveObjList = BetaWing, kill_cap_ship
|
|
Act_GiveObjList = juni, kill_cap_ship
|
|
Act_ActTrig = cap_dies
|
|
Act_ActTrig = lets_be_friends
|
|
Act_ActTrig = phase_in
|
|
Act_StartDialog = after_freighter_dies
|
|
Act_ActTrig = near_cap1
|
|
Act_ActTrig = condition_watchers
|
|
Act_ActTrig = cap1_delay
|
|
Act_Invulnerable = nomadcap, true, true, 0.9
|
|
Act_NagDistTowards = POS, kill_cap, juni, 7132, 0, -4182, 22195, 2000, NAG_ALWAYS
|
|
Act_AdjHealth = us, 0.75
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = cap1_delay
|
|
Cnd_CommComplete = DX_M13_0190_JUNI
|
|
Act_SetNNObj = Cap1
|
|
|
|
[Dialog]
|
|
nickname = after_freighter_dies
|
|
system = St01
|
|
line = BetaWing_1, Player, DX_M13_0180_BETA_LEADER
|
|
line = juni, Player, DX_M13_0190_JUNI
|
|
line = AlphaWing_1, Player, DX_M13_0200_ALPHA_LEADER
|
|
line = BetaWing_1, Player, DX_M13_0210_BETA_LEADER
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = near_cap1
|
|
Cnd_DistShip = inside, AlphaWing_1, nomadcap, 700
|
|
Act_StartDialog = dialog_near_cap
|
|
Act_ActTrig = cap_watchers
|
|
|
|
[Dialog]
|
|
nickname = dialog_near_cap
|
|
system = St01
|
|
line = AlphaWing_1, Player, DX_M13_0220_ALPHA_LEADER
|
|
line = BetaWing_1, Player, DX_M13_0230_BETA_LEADER
|
|
line = juni, Player, DX_M13_0240_JUNI
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = kill_cap_ship
|
|
GotoShip = goto, nomadcap, 500, true
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = cap_dies
|
|
Cnd_Destroyed = nomadcap, 1, EXPLODE
|
|
Act_ActTrig = cap_timer
|
|
Act_SetNNHidden = Cap1, true
|
|
Act_GiveNNObjs = no_params
|
|
Act_ActTrig = lets_be_friends
|
|
Act_SendComm = juni, Player, DX_M13_0440_JUNI
|
|
Act_DeactTrig = near_cap1
|
|
Act_SpawnSolar = NomadCap2
|
|
Act_NagOff = kill_cap
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = cap_timer
|
|
Cnd_Timer = 25
|
|
Act_ActTrig = trent_go_back
|
|
Act_SetVibeLbl = AlphaWing, NomadCap2, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = BetaWing, NomadCap2, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibe = juni, NomadCap2, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = NomadCap2, AlphaWing, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = NomadCap2, BetaWing, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeLbl = NomadCap2, juni, REP_HOSTILE_MAXIMUM
|
|
Act_SetNNObj = Cap2
|
|
Act_ActTrig = watch_cap2
|
|
Act_ActTrig = lets_be_friends
|
|
Act_ActTrig = phase_in
|
|
Act_SendComm = juni, Player, DX_M13_0450_JUNI
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = watch_cap2
|
|
Cnd_Destroyed = NomadCap2, 1, ALL
|
|
Act_SetNNHidden = Cap2, true
|
|
Act_GiveNNObjs = no_params
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = trent_go_back
|
|
Cnd_Timer = 15
|
|
Act_GiveObjList = juni, dock_with_St01
|
|
Act_ActTrig = land_on_base
|
|
Act_ActTrig = deact_general_triggers
|
|
Act_PlayerCanDock = false, St01_dock_ring_1
|
|
Act_LockDock = Player, St01_dock_ring_1, unlock
|
|
Act_EtherComm = Orillion, 217304, Player, DX_M13_0460_ORILLION, -1, pl_male4_head, pi_orillion_body
|
|
Act_ActTrig = ether_one
|
|
Act_ActTrig = disable_watchers
|
|
Act_ActTrig = player_near_dockingring
|
|
Act_DeactTrig = bad_wing1_down
|
|
Act_DeactTrig = bad_wing2_down
|
|
Act_DeactTrig = bad_wing3_down
|
|
Act_DeactTrig = bad_wing4_down
|
|
|
|
[ObjList]
|
|
nickname = dock_with_St01
|
|
system = St01
|
|
BreakFormation = no_params
|
|
Dock = St01_dock_ring_1
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = ether_one
|
|
Cnd_CommComplete = DX_M13_0460_ORILLION
|
|
Act_StartDialog = dialog_ether_one
|
|
Act_ActTrig = ether_two
|
|
Act_SetNNObj = go_home
|
|
Act_SetLifetime = us, 100000
|
|
Act_SetLifetime = nomad, 100000
|
|
|
|
[Dialog]
|
|
nickname = dialog_ether_one
|
|
system = St01
|
|
line = juni, Player, DX_M13_0470_JUNI
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = ether_two
|
|
Cnd_CommComplete = DX_M13_0470_JUNI
|
|
Act_EtherComm = Orillion, 217304, Player, DX_M13_0480_ORILLION, -1, pl_male4_head, pi_orillion_body
|
|
Act_ActTrig = ether_three
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = ether_three
|
|
Cnd_CommComplete = DX_M13_0480_ORILLION
|
|
Act_StartDialog = dialog_ether_three
|
|
Act_NagDistLeaving = trent_land, juni, St01_dock_ring_1, 23185, 1500, NAG_ALWAYS
|
|
|
|
[Dialog]
|
|
nickname = dialog_ether_three
|
|
system = St01
|
|
line = juni, Player, DX_M13_0490_JUNI
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = player_docking_timer
|
|
Cnd_Timer = 130
|
|
Act_ChangeState = FAIL, 24365
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = player_near_dockingring
|
|
Cnd_DistVec = inside, Player, 1500, 0, -2191, 300
|
|
Act_StartDialog = juni_says_go_first
|
|
Act_ActTrig = watching_0500
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = watching_0500
|
|
Cnd_CommComplete = DX_M13_0500_JUNI
|
|
Act_DeactTrig = bad_wing1_down
|
|
Act_DeactTrig = bad_wing2_down
|
|
Act_DeactTrig = bad_wing3_down
|
|
Act_DeactTrig = bad_wing4_down
|
|
Act_SetLifetime = nomad, 100000
|
|
|
|
[Dialog]
|
|
nickname = juni_says_go_first
|
|
system = St01
|
|
line = juni, Player, DX_M13_0500_JUNI
|
|
|
|
[Trigger]
|
|
nickname = land_on_base
|
|
system = Li01
|
|
Cnd_BaseEnter = st01_01_base
|
|
Act_AddRTC = missions\m13\M013_s074x_St01_01_nrml.ini
|
|
Act_ActTrig = take_off
|
|
Act_DeactTrig = watch_cap2
|
|
Act_ActTrig = exit_for_nn
|
|
Act_DeactTrig = player_docking_timer
|
|
Act_NNIds = 31305, HISTORY
|
|
Act_NagOff = trent_land
|
|
Act_DeactTrig = watching_0500
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = exit_for_nn
|
|
Cnd_BaseExit = st01_01_base
|
|
Act_SetNNObj = escort_sinclair_ids
|
|
Act_DeactTrig = watching_0500
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = cheese_nn
|
|
Cnd_True = no_params
|
|
Act_SetNNObj = escort_sinclair
|
|
Act_Invulnerable = osiris, true
|
|
Act_Cloak = osiris, false
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = take_off
|
|
Cnd_SpaceEnter = St01
|
|
Act_SpawnShip = juni
|
|
Act_SpawnShip = Sinclair
|
|
Act_SpawnShip = Orillion, no_ol, -13000, 0, -13000
|
|
Act_SpawnSolar = osiris
|
|
Act_SpawnSolar = NomadCap4
|
|
Act_SpawnFormation = order_wing1
|
|
Act_SpawnFormation = bad_wing1
|
|
Act_SpawnFormation = bad_wing2
|
|
Act_SpawnFormation = bad_wing3, 1835, 0, -2192
|
|
Act_SpawnFormation = AlphaWing
|
|
Act_SpawnFormation = BetaWing
|
|
Act_SpawnFormation = EpsilonWing
|
|
Act_SpawnFormation = DeltaWing
|
|
Act_SpawnFormation = GammaWing
|
|
Act_SpawnFormation = PikaWing
|
|
Act_ActTrig = after_spawning
|
|
Act_ActTrig = stop_player
|
|
Act_ActTrig = invul_chars
|
|
Act_MarkObj = osiris, 1
|
|
Act_PlayMusic = none, none, none, music_no_lair_battle
|
|
Act_PlayerEnemyClamp = 3, 3
|
|
Act_DeactTrig = watching_0500
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = stop_player
|
|
Cnd_LaunchComplete = Player
|
|
Act_PobjIdle = no_params
|
|
Act_GiveObjList = bad_1, stay_near_planet
|
|
Act_GiveObjList = bad_6, stay_near_planet
|
|
Act_GiveObjList = bad_11, stay_near_planet
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = stay_near_planet
|
|
StayInRange = St01_01, 5500
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = after_spawning
|
|
Cnd_True = no_params
|
|
Act_ActTrig = lets_be_friends
|
|
Act_ActTrig = wait_for_trent_again
|
|
Act_ActTrig = cheese_nn
|
|
Act_GiveObjList = Sinclair, guide_osiris
|
|
Act_SetVibe = Sinclair, NomadCap4, REP_FRIEND_MAXIMUM
|
|
Act_SetVibe = NomadCap4, Sinclair, REP_FRIEND_MAXIMUM
|
|
Act_SetVibeLblToShip = bad_wing3, Sinclair, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = juni, bad_wing3, REP_HOSTILE_MAXIMUM
|
|
Act_SetVibeShipToLbl = Sinclair, bad_wing3, REP_HOSTILE_MAXIMUM
|
|
Act_PlayerCanDock = false, osiris
|
|
Act_GiveObjList = bad_wing1, stay_by_st01
|
|
Act_GiveObjList = bad_wing2, stay_by_st01
|
|
Act_GiveObjList = bad_wing3, stay_by_st01
|
|
Act_GiveObjList = juni, follow_player
|
|
Act_ActTrig = near_pika
|
|
Act_ActTrig = sinclair_near_pika
|
|
Act_MarkObj = Sinclair, 1
|
|
Act_ActTrig = phase_in
|
|
Act_StartDialog = final_planet_launch
|
|
Act_ActTrig = cleanup_orillion
|
|
Act_Invulnerable = PikaWing_1, true, false, 0.9
|
|
Act_Invulnerable = PikaWing_2, true, false, 0.9
|
|
Act_SetVibeLbl = PikaWing, nomad, REP_FRIEND_MAXIMUM
|
|
Act_ActTrig = in_osiris_range
|
|
|
|
[Dialog]
|
|
nickname = final_planet_launch
|
|
system = St01
|
|
line = Orillion, Player, DX_M13_0510_ORILLION
|
|
line = juni, Player, DX_M13_0520_JUNI
|
|
line = juni, Player, DX_M13_0540_JUNI
|
|
line = Sinclair, Player, DX_M13_0550_QUINTAINE
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = near_pika
|
|
Cnd_DistShip = inside, juni, PikaWing_1, 1500
|
|
Act_GiveObjList = PikaWing_1, pika_follow
|
|
Act_StartDialog = pikawing_Comms
|
|
Act_AdjHealth = us, 0.75
|
|
Act_PlayMusic = none, none, none, music_no_ally_danger
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = sinclair_near_pika
|
|
Cnd_DistShip = inside, Sinclair, PikaWing_1, 1500
|
|
Act_NagDistTowards = POS, sinclair_nag, Sinclair, 25289, 0, -20155, 23198, 1000
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = follow_player
|
|
SetPriority = ALWAYS_EXECUTE
|
|
Follow = Player, 1500, -100, 50, -200
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = pika_follow
|
|
Follow = juni, 1500, -100, 50, -200
|
|
|
|
[Dialog]
|
|
nickname = pikawing_Comms
|
|
system = St01
|
|
line = juni, Player, DX_M13_0560_JUNI
|
|
line = PikaWing_1, Player, DX_M13_0570_DELTA_LEADER
|
|
line = juni, Player, DX_M13_0580_JUNI
|
|
line = PikaWing_1, Player, DX_M13_0590_DELTA_LEADER
|
|
line = juni, Player, DX_M13_0600_JUNI
|
|
line = Orillion, Player, DX_M13_0530_ORILLION
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = cleanup_orillion
|
|
Cnd_CommComplete = DX_M13_0530_ORILLION
|
|
Act_Destroy = Orillion, SILENT
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = wait_for_trent_again
|
|
Cnd_DistShip = inside, Player, Sinclair, 300
|
|
Act_GiveObjList = order_wing1, goto_osiris
|
|
Act_GiveObjList = Sinclair, guide_osiris
|
|
Act_ActTrig = lets_be_friends
|
|
Act_SetNNObj = escort_sinclair
|
|
Act_SetVibeLbl = nomad, us, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = us, nomad, REP_HOSTILE_THRESHOLD
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = guide_osiris
|
|
GotoVec = goto, 25289, 0, -20155, 400, false
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = stay_by_st01
|
|
StayInRange = St01_01, 5000
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = in_osiris_range
|
|
Cnd_DistShip = inside, Player, osiris, 1000
|
|
Act_SetNNObj = dock_with_osiris
|
|
Act_ActTrig = inside_osiris
|
|
Act_StartDialog = landing_on_osiris
|
|
Act_ActTrig = disable_watchers
|
|
Act_ActTrig = reap_osiris
|
|
Act_NagOff = sinclair_nag
|
|
Act_Save = key_save_land_osiris, 33305
|
|
|
|
[Trigger]
|
|
nickname = key_save_land_osiris
|
|
system = St01
|
|
Cnd_PlayerLaunch = no_params
|
|
Act_SetInitialPlayerPos = 25102.9, -14.0508, -19981, 0.916192, -0.038099, -0.398533, -0.017667
|
|
Act_ActTrig = key_save_land_osiris2
|
|
Act_NagOff = sinclair_nag
|
|
|
|
[Trigger]
|
|
nickname = key_save_land_osiris2
|
|
system = St01
|
|
Cnd_SpaceEnter = St01
|
|
Act_SpawnShip = juni, no_ol, 25243.6, -9.52617, -19968
|
|
Act_SpawnSolar = osiris
|
|
Act_SetLifetime = us, 10000
|
|
Act_SetLifetime = nomad, 10
|
|
Act_NagDistLeaving = nag_osiris, juni, osiris, 23982, 1000
|
|
Act_ActTrig = inside_osiris
|
|
Act_ActTrig = disable_watchers
|
|
Act_SetNNObj = dock_with_osiris
|
|
Act_SetVibeLblToShip = us, Player, REP_FRIEND_THRESHOLD
|
|
Act_SetVibe = osiris, Player, REP_FRIEND_THRESHOLD
|
|
Act_SetVibe = juni, Player, REP_FRIEND_THRESHOLD
|
|
Act_Cloak = osiris, false
|
|
Act_MarkObj = juni, 1
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = reap_osiris
|
|
Cnd_CommComplete = DX_M13_0620_JUNI
|
|
Act_SetLifetime = us, 10000
|
|
Act_SetLifetime = nomad, 10
|
|
Act_NagDistLeaving = nag_osiris, juni, osiris, 23982, 1000
|
|
|
|
[Dialog]
|
|
nickname = landing_on_osiris
|
|
system = St01
|
|
line = PikaWing_1, Player, DX_M13_0610_DELTA_LEADER
|
|
line = juni, Player, DX_M13_0620_JUNI
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = inside_osiris
|
|
Cnd_BaseEnter = st01_02_base
|
|
Act_ActTrig = goto_hole_story
|
|
Act_AddRTC = missions\m13\M013_s075x_St01_02_nrml.ini
|
|
Act_SetNNObj = meet_orillion
|
|
Act_NagOff = nag_osiris
|
|
Act_NNIds = 31310, HISTORY
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = goto_hole_story
|
|
Cnd_SpaceEnter = St01
|
|
Act_ActTrig = in_hole_range
|
|
Act_DeactTrig = orillion_dies
|
|
Act_DeactTrig = sinclair_dies
|
|
Act_PlayerCanDock = false, St01_to_St03_hole
|
|
Act_Cloak = osiris, false
|
|
Act_SpawnShip = juni, no_ol, 25210, 0, -20090
|
|
Act_SpawnShip = king, no_ol, 25220, 0, -20100
|
|
Act_SpawnShip = VanClaussn, no_ol, 25230, 0, -20100
|
|
Act_SpawnShip = Orillion, no_ol, 24961, 0, -20300
|
|
Act_SpawnFormation = order_wing1, 25170, 0, -20050
|
|
Act_SpawnFormation = BetaWing, 25070, 0, -20050
|
|
Act_SpawnFormation = GammaWing, 25470, 0, -20050
|
|
Act_SpawnFormation = AlphaWing, 25670, 0, -20050
|
|
Act_ActTrig = wait_until_after_launch
|
|
Act_ActTrig = stop_player
|
|
Act_ActTrig = lets_be_friends
|
|
Act_PlayerEnemyClamp = 3, 4
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = wait_until_after_launch
|
|
Cnd_LaunchComplete = Player
|
|
Act_ActTrig = wait_for_trent
|
|
Act_MarkObj = Orillion, 1
|
|
Act_MarkObj = juni, 0
|
|
Act_PlayMusic = none, none, none, music_no_ally_danger
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = wait_for_trent
|
|
Cnd_DistShip = inside, Player, Orillion, 320
|
|
Act_LockDock = Player, St01_to_St03_hole, lock
|
|
Act_GiveObjList = juni, goto_hole
|
|
Act_GiveObjList = king, goto_hole
|
|
Act_GiveObjList = Orillion, goto_hole_guiding
|
|
Act_GiveObjList = VanClaussn, goto_hole
|
|
Act_GiveObjList = order_wing1, goto_hole
|
|
Act_GiveObjList = BetaWing, goto_hole
|
|
Act_GiveObjList = GammaWing, goto_hole
|
|
Act_GiveObjList = AlphaWing, goto_hole
|
|
Act_StartDialog = leaving_osiris
|
|
Act_ActTrig = pause1
|
|
Act_ActTrig = near_nomad_gate
|
|
Act_ActTrig = lets_be_friends
|
|
Act_SetNNObj = run_to_gate
|
|
|
|
[Dialog]
|
|
nickname = leaving_osiris
|
|
system = St01
|
|
line = Orillion, Player, DX_M13_0630_ORILLION
|
|
line = juni, Player, DX_M13_0640_JUNI
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = pause1
|
|
Cnd_Timer = 15
|
|
Act_StartDialog = leaving_osiris2
|
|
Act_ActTrig = pause2
|
|
Act_Invulnerable = Orillion, true, false, 0.9
|
|
Act_Invulnerable = VanClaussn, true, false, 0.9
|
|
Act_Invulnerable = juni, true, false, 0.9
|
|
Act_Invulnerable = king, true, false, 0.9
|
|
|
|
[Dialog]
|
|
nickname = leaving_osiris2
|
|
system = St01
|
|
line = Orillion, Player, DX_M13_0650_ORILLION
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = pause2
|
|
Cnd_Timer = 10
|
|
Act_StartDialog = leaving_osiris3
|
|
Act_NagDistTowards = OBJ, nag_gate, juni, St01_to_St03_hole, 21950, 7000
|
|
|
|
[Dialog]
|
|
nickname = leaving_osiris3
|
|
system = St01
|
|
line = Orillion, Player, DX_M13_0660_ORILLION
|
|
line = VanClaussn, Player, DX_M13_0670_vonclaussn
|
|
line = Orillion, Player, DX_M13_0680_ORILLION
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = near_nomad_gate
|
|
Cnd_DistShip = inside, Player, St01_to_St03_hole, 6500
|
|
Act_StartDialog = at_nomad_gate
|
|
Act_SpawnSolar = NomadCap3
|
|
|
|
[Dialog]
|
|
nickname = at_nomad_gate
|
|
system = St01
|
|
line = juni, Player, DX_M13_0690_JUNI
|
|
line = king, Player, DX_M13_0700_KING
|
|
line = Orillion, Player, DX_M13_0710_ORILLION
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = goto_hole
|
|
GotoVec = goto, 46983, 0, -10694, 2100, false
|
|
|
|
[ObjList]
|
|
system = St01
|
|
nickname = goto_hole_guiding
|
|
MakeNewFormation = single_r
|
|
GotoVec = goto, 46983, 0, -10694, 2100, false, -1, Player, 500, 1000
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = in_hole_range
|
|
Cnd_DistVec = inside, Player, 46983, 0, -10694, 2500
|
|
Act_SpawnFormation = bad_wing1, 47064, 0, -11047
|
|
Act_SpawnFormation = bad_wing2, 46838, 0, -10387
|
|
Act_SetVibeLbl = bad_wing1, us, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = bad_wing2, us, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = us, bad_wing1, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = us, bad_wing2, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = NomadCap3, us, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = us, NomadCap3, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = bad_wing1, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = bad_wing2, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = NomadCap3, Player, REP_HOSTILE_THRESHOLD
|
|
Act_ActTrig = check_cap
|
|
Act_Cloak = nomad, false
|
|
Act_StartDialog = suprise_attack
|
|
Act_SetNNObj = take_out_nomads
|
|
Act_ActTrig = nomad_marker
|
|
Act_NagOff = nag_gate
|
|
Act_PlayMusic = none, none, none, music_no_battle
|
|
|
|
[Trigger]
|
|
nickname = nomad_marker
|
|
Cnd_Timer = 2
|
|
Act_MarkObj = NomadCap3, 1
|
|
|
|
[Dialog]
|
|
nickname = suprise_attack
|
|
system = St01
|
|
line = juni, Player, DX_M13_0720_JUNI
|
|
line = king, Player, DX_M13_0730_KING
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = check_cap
|
|
Cnd_Destroyed = NomadCap3, 1, ALL
|
|
Act_LockDock = Player, St01_to_St03_hole, unlock
|
|
Act_ActTrig = entering_st03_story
|
|
Act_StartDialog = before_st03
|
|
Act_ActTrig = disable_watchers
|
|
Act_SetNNObj = lead_through_gate
|
|
Act_RandomPop = true
|
|
Act_NagDistLeaving = nag_nomad_gate, Orillion, St01_to_St03_hole, 23175, 1000
|
|
Act_AdjHealth = us, 0.75
|
|
Act_ActTrig = exiting_st01
|
|
|
|
[Trigger]
|
|
system = St01
|
|
nickname = exiting_st01
|
|
Cnd_SystemExit = St01
|
|
Act_SetNNObj = null, OBJECTIVE_HISTORY
|
|
|
|
[Dialog]
|
|
nickname = before_st03
|
|
system = St01
|
|
line = Orillion, Player, DX_M13_0740_ORILLION
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = entering_st03_story
|
|
Cnd_NPCSystemEnter = St03, juni, king, Player, order_wing1_1, GammaWing_1, BetaWing_1, AlphaWing_1
|
|
Act_ActTrig = in_story
|
|
Act_ActTrig = clear_waypoint
|
|
Act_EnableManeuver = goto, false
|
|
Act_SetNNObj = null, OBJECTIVE_HISTORY
|
|
Act_NagOff = nag_nomad_gate
|
|
Act_PlayerEnemyClamp = 3, 4
|
|
Act_ActTrig = fail_range
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = fail_range
|
|
Cnd_DistShip = outside, Player, St03_dyson_airlock_1, 18000
|
|
Act_DeactTrig = generators_destroyed
|
|
Act_ChangeState = FAIL, 21602
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = in_story
|
|
Cnd_True = no_params
|
|
Act_ActTrig = lets_be_friends
|
|
Act_ActTrig = near_moon
|
|
Act_ActTrig = everybody_to_moon
|
|
Act_SpawnSolar = dyson_generator1
|
|
Act_SpawnSolar = dyson_generator2
|
|
Act_SpawnSolar = dyson_generator3
|
|
Act_SpawnSolar = dyson_generator4
|
|
Act_ActTrig = generators_destroyed
|
|
Act_SpawnSolar = St03_dyson_airlock_shield_1
|
|
Act_LockDock = Player, St03_to_St01_hole, lock
|
|
Act_ActTrig = condition_watchers
|
|
Act_RpopAttClamp = false
|
|
Act_Cloak = nomad, false
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = everybody_to_moon
|
|
Cnd_True = no_params
|
|
Act_GiveObjList = Orillion, goto_moon
|
|
Act_GiveObjList = juni, goto_moon
|
|
Act_GiveObjList = king, goto_moon
|
|
Act_GiveObjList = VanClaussn, goto_moon
|
|
Act_GiveObjList = order_wing1, goto_moon
|
|
Act_GiveObjList = GammaWing, goto_moon
|
|
Act_GiveObjList = BetaWing, goto_moon
|
|
Act_GiveObjList = AlphaWing, goto_moon
|
|
Act_StartDialog = approaching_dysonsphere
|
|
Act_Invulnerable = Orillion, true, true, 0.9
|
|
Act_ActTrig = 0780_watcher
|
|
Act_PlayMusic = none, none, none, music_no_ally_battle
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = 0780_watcher
|
|
Cnd_CommComplete = DX_M13_0780_ORILLION
|
|
Act_SetNNObj = head_to_sphere
|
|
|
|
[Dialog]
|
|
nickname = approaching_dysonsphere
|
|
system = St03
|
|
line = king, Player, DX_M13_0750_KING
|
|
line = Orillion, Player, DX_M13_0760_ORILLION
|
|
line = juni, Player, DX_M13_0770_JUNI
|
|
line = Orillion, Player, DX_M13_0780_ORILLION
|
|
|
|
[ObjList]
|
|
system = St03
|
|
nickname = goto_moon
|
|
GotoVec = goto, 5430, 3500, 5290, 300, true
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = near_moon
|
|
Cnd_DistVecLbl = inside, ANY, us, 5430, 3500, 5290, 2000
|
|
Act_GiveObjList = juni, goto_center
|
|
Act_GiveObjList = king, follow_player
|
|
Act_GiveObjList = VanClaussn, follow_player
|
|
Act_SpawnFormation = bad_wing1, -1689, 500, -1586
|
|
Act_SpawnFormation = bad_wing2, 2127, 100, 2066
|
|
Act_SpawnFormation = bad_wing3, -1732, 500, 2081
|
|
Act_SpawnFormation = bad_wing4, 1955, 500, -1887
|
|
Act_SetVibeLbl = us, bad_wing1, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = us, bad_wing2, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = us, bad_wing3, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = us, bad_wing4, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = bad_wing1, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = bad_wing2, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = bad_wing3, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLblToShip = bad_wing4, Player, REP_HOSTILE_THRESHOLD
|
|
Act_ActTrig = give_everybody_orders
|
|
Act_ActTrig = juni_near_center
|
|
Act_ActTrig = generator_watchers
|
|
Act_NNIds = 31315, HISTORY
|
|
Act_RandomPopSphere = 0, 0, 0, 700, off
|
|
|
|
[Trigger]
|
|
nickname = give_everybody_orders
|
|
system = St03
|
|
Cnd_True = no_params
|
|
Act_GiveObjList = GammaWing, goto_left
|
|
Act_GiveObjList = AlphaWing, goto_top
|
|
Act_GiveObjList = BetaWing, goto_right
|
|
Act_GiveObjList = order_wing1, goto_bottom
|
|
Act_Cloak = nomad, false
|
|
|
|
[Trigger]
|
|
nickname = juni_near_center
|
|
system = St03
|
|
Cnd_DistVec = inside, juni, 0, 0, 0, 3500
|
|
Act_StartDialog = tell_trent_about_generators
|
|
Act_ActTrig = marking_generators
|
|
Act_DeactTrig = fail_range
|
|
Act_ActTrig = fail_range2
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = fail_range2
|
|
Cnd_DistShip = outside, Player, St03_dyson_airlock_1, 18000
|
|
Act_DeactTrig = generators_destroyed
|
|
Act_ChangeState = FAIL, 23767
|
|
|
|
[ObjList]
|
|
nickname = follow_player
|
|
SetPriority = NORMAL
|
|
Follow = Player, 100, 25, 20, -100
|
|
|
|
[ObjList]
|
|
nickname = goto_center
|
|
GotoVec = goto, 0, 0, 0, 1000, false
|
|
|
|
[ObjList]
|
|
system = St03
|
|
nickname = goto_left
|
|
SetPriority = NORMAL
|
|
GotoShip = goto, bad_11, 500, true
|
|
|
|
[ObjList]
|
|
system = St03
|
|
nickname = goto_right
|
|
SetPriority = NORMAL
|
|
GotoShip = goto, bad_16, 500, true
|
|
|
|
[ObjList]
|
|
system = St03
|
|
nickname = goto_top
|
|
SetPriority = NORMAL
|
|
GotoShip = goto, bad_1, 500, true
|
|
|
|
[ObjList]
|
|
system = St03
|
|
nickname = goto_bottom
|
|
SetPriority = NORMAL
|
|
GotoShip = goto, bad_6, 500, true
|
|
|
|
[Dialog]
|
|
nickname = tell_trent_about_generators
|
|
system = St03
|
|
line = juni, Player, DX_M13_0810_JUNI
|
|
line = Orillion, Player, DX_M13_0820_ORILLION
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = marking_generators
|
|
Cnd_CommComplete = DX_M13_0820_ORILLION
|
|
Act_MarkObj = dyson_generator1, 1
|
|
Act_MarkObj = dyson_generator2, 1
|
|
Act_MarkObj = dyson_generator3, 1
|
|
Act_MarkObj = dyson_generator4, 1
|
|
Act_SetNNObj = destroy_generators
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = generators_destroyed
|
|
Cnd_Destroyed = generator, 4
|
|
Act_MarkObj = St03_dyson_airlock_1, 1
|
|
Act_ActTrig = watch_dock
|
|
Act_PlayerCanDock = true
|
|
Act_DeactTrig = nomads_5
|
|
Act_DeactTrig = enc_counter
|
|
Act_DisableEnc = se_nomads_5
|
|
Act_ActTrig = reactivate_hack
|
|
Act_ActTrig = destroy_shield
|
|
Act_NagDistLeaving = trent_dock_sphere, juni, St03_dyson_airlock_1, 24550, 1500, NAG_ALWAYS
|
|
Act_DeactTrig = fail_range2
|
|
Act_ActTrig = fail_range3
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = fail_range3
|
|
Cnd_DistShip = outside, Player, St03_dyson_airlock_1, 18000
|
|
Act_DeactTrig = generators_destroyed
|
|
Act_ChangeState = FAIL, 24550
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = destroy_shield
|
|
Cnd_Timer = 5
|
|
Act_Destroy = St03_dyson_airlock_shield_1
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = reactivate_hack
|
|
Cnd_True = no_params
|
|
Act_DockRequest = St03_dyson_airlock_1
|
|
Act_SetNNObj = penetrate
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = watch_dock
|
|
Cnd_DistVec = inside, Player, 0, 0, 0, 300
|
|
Act_SetLifetime = us, 1
|
|
Act_GiveObjList = GammaWing, die
|
|
Act_Jumper = GammaWing, false
|
|
Act_GiveObjList = AlphaWing, die
|
|
Act_Jumper = BetaWing, false
|
|
Act_GiveObjList = BetaWing, die
|
|
Act_Jumper = BetaWing, false
|
|
Act_GiveObjList = order_wing1, die
|
|
Act_Jumper = order_wing1, false
|
|
Act_GiveObjList = juni, die
|
|
Act_Jumper = juni, false
|
|
Act_GiveObjList = king, die
|
|
Act_Jumper = king, false
|
|
Act_GiveObjList = VanClaussn, die
|
|
Act_Jumper = VanClaussn, false
|
|
Act_ActTrig = deact_general_triggers
|
|
Act_DeactTrig = infinite_waves
|
|
Act_DeactTrig = enc_counter
|
|
Act_DeactTrig = nomads_5
|
|
Act_DisableEnc = se_nomads_5
|
|
Act_ActTrig = entering_st03b
|
|
Act_Jumper = us, false
|
|
Act_ActTrig = disable_watchers
|
|
Act_RpopAttClamp = false
|
|
Act_NagOff = trent_dock_sphere
|
|
|
|
[Trigger]
|
|
system = St03
|
|
nickname = infinite_waves
|
|
Cnd_Destroyed = badguy, 5
|
|
Act_ActTrig = enc_counter
|
|
|
|
[Trigger]
|
|
nickname = enc_counter
|
|
system = St03
|
|
Cnd_Timer = 20
|
|
Act_EnableEnc = se_nomads_5
|
|
Act_ActTrig = nomads_5
|
|
Act_ActTrig = infinite_waves
|
|
|
|
[ObjList]
|
|
system = St03
|
|
nickname = die
|
|
SetLifetime = 1
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = entering_st03b
|
|
Cnd_SystemEnter = St03b
|
|
Act_SpawnShip = juni, no_ol, -25000, 25, 0
|
|
Act_SpawnShip = king, no_ol, -25000, 50, 0
|
|
Act_SpawnShip = VanClaussn, no_ol, -25000, 75, 0
|
|
Act_SpawnShip = Orillion, no_ol, -25000, 100, 0
|
|
Act_SpawnFormation = AlphaWing, -25000, -25, 0
|
|
Act_SpawnFormation = BetaWing, -25000, -50, 0
|
|
Act_SpawnFormation = GammaWing, -25000, -75, 0
|
|
Act_SpawnFormation = order_wing1, -25000, 100, 0
|
|
Act_ActTrig = lets_be_friends
|
|
Act_ActTrig = watch_endgame_object
|
|
Act_ActTrig = near_city
|
|
Act_SpawnSolar = platform1
|
|
Act_SpawnSolar = platform2
|
|
Act_SpawnSolar = platform3
|
|
Act_SpawnSolar = platform4
|
|
Act_SpawnSolar = platform5
|
|
Act_SpawnSolar = platform6
|
|
Act_SpawnSolar = platform7
|
|
Act_SpawnSolar = platform8
|
|
Act_SpawnSolar = platform9
|
|
Act_SpawnSolar = platform10
|
|
Act_SpawnSolar = platform11
|
|
Act_SpawnSolar = platform12
|
|
Act_SpawnSolar = platform13
|
|
Act_SpawnSolar = platform14
|
|
Act_SpawnSolar = platform15
|
|
Act_SpawnSolar = final_generator1
|
|
Act_SpawnSolar = final_generator2
|
|
Act_SpawnSolar = final_generator3
|
|
Act_SpawnSolar = final_generator4
|
|
Act_SpawnSolar = final_generator5
|
|
Act_ActTrig = breakout_triggers
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = breakout_triggers
|
|
Cnd_Timer = 2
|
|
Act_ActTrig = condition_watchers
|
|
Act_ActTrig = final_generator_watchers
|
|
Act_ActTrig = killed_a_generator
|
|
Act_SetNNHidden = penetrate, true
|
|
Act_StartDialog = dialog_st03b
|
|
Act_ActTrig = watcher_920
|
|
Act_ActTrig = watcher_930
|
|
Act_ActTrig = watcher_960
|
|
Act_SetNNObj = null, OBJECTIVE_HISTORY
|
|
Act_ActTrig = its_a_city
|
|
Act_PlayMusic = none, none, none, music_no_dyson_battle
|
|
Act_EnableManeuver = goto, true
|
|
Act_PobjIdle = no_params
|
|
Act_PlayerEnemyClamp = 3, 4
|
|
Act_DeactTrig = fail_range
|
|
Act_DeactTrig = fail_range3
|
|
|
|
[Dialog]
|
|
nickname = dialog_st03b
|
|
system = St03b
|
|
line = king, Player, DX_M13_0880_KING
|
|
line = juni, Player, DX_M13_0890_JUNI
|
|
line = Orillion, Player, DX_M13_0900_ORILLION
|
|
line = VanClaussn, Player, DX_M13_0910_VONCLAUSSN
|
|
line = king, Player, DX_M13_0920_KING
|
|
line = Orillion, Player, DX_M13_0930_ORILLION
|
|
line = juni, Player, DX_M13_0940_JUNI
|
|
line = king, Player, DX_M13_0950_KING
|
|
line = Orillion, Player, DX_M13_0960_ORILLION
|
|
line = juni, Player, DX_M13_0970_JUNI
|
|
line = king, Player, DX_M13_0980_KING
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = its_a_city
|
|
Cnd_DistShip = inside, Player, Nomad_City, 8000
|
|
Act_StartDialog = dialog_breakout
|
|
|
|
[Dialog]
|
|
nickname = dialog_breakout
|
|
system = St03b
|
|
line = juni, Player, DX_M13_0990_JUNI
|
|
line = king, Player, DX_M13_1000_KING
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = watcher_920
|
|
Cnd_CommComplete = DX_M13_0920_KING
|
|
Act_SetNNObj = head_to_city
|
|
Act_SetVibeLbl = weapons_platform, us, REP_HOSTILE_MAXIMUM
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = watcher_930
|
|
Cnd_CommComplete = DX_M13_0930_ORILLION
|
|
Act_GiveObjList = AlphaWing_1, goto_city
|
|
Act_GiveObjList = BetaWing_1, goto_city
|
|
Act_GiveObjList = GammaWing_1, goto_city
|
|
Act_GiveObjList = order_wing1_1, goto_city
|
|
Act_GiveObjList = VanClaussn, goto_city
|
|
Act_GiveObjList = Orillion, goto_city
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = watcher_960
|
|
Cnd_CommComplete = DX_M13_0960_ORILLION
|
|
Act_GiveObjList = king, follow_player_to_city
|
|
Act_GiveObjList = juni, follow_player_to_city
|
|
|
|
[ObjList]
|
|
system = St03b
|
|
nickname = follow_player_to_city
|
|
SetPriority = ALWAYS_EXECUTE
|
|
Follow = Player, 1500, -100, 50, -200
|
|
|
|
[ObjList]
|
|
system = St03b
|
|
nickname = goto_city
|
|
SetPriority = NORMAL
|
|
GotoShip = goto_no_cruise, Nomad_City, 1500, false
|
|
|
|
;[Trigger]
|
|
;system = St03
|
|
;nickname = infinite_waves_more
|
|
;Cnd_Destroyed = badguy, 5
|
|
;Act_ActTrig = enc_counter
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = near_city
|
|
Cnd_DistShip = inside, Player, Nomad_City, 9000
|
|
Act_NNIds = 31320, HISTORY
|
|
Act_ActTrig = mark_generators
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = killed_a_generator
|
|
Cnd_Destroyed = final_generator, 1, ALL
|
|
Act_DeactTrig = mark_generators
|
|
Act_SendComm = king, Player, DX_M13_1040_KING
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = watch_endgame_object
|
|
Cnd_Destroyed = final_generator, 2, ALL
|
|
Act_ActTrig = land
|
|
Act_DeactTrig = nomads_5
|
|
;Act_DeactTrig = infinite_waves_more
|
|
Act_DisableEnc = se_nomads_5
|
|
Act_LightFuse = Nomad_City, fuse_dyson_city_wormhole_start
|
|
Act_StartDialog = endgame_dialog
|
|
Act_SetNNObj = null
|
|
Act_RandomPop = false
|
|
|
|
[Trigger]
|
|
nickname = mark_generators
|
|
Cnd_Timer = 60
|
|
Act_MarkObj = final_generator1, 1
|
|
Act_MarkObj = final_generator2, 1
|
|
Act_MarkObj = final_generator3, 1
|
|
Act_MarkObj = final_generator4, 1
|
|
Act_MarkObj = final_generator5, 1
|
|
Act_StartDialog = king_and_juni_bitch
|
|
Act_ActTrig = watching_1020
|
|
|
|
[Trigger]
|
|
system = St03b
|
|
nickname = watching_1020
|
|
Cnd_CommComplete = DX_M13_1020_JUNI
|
|
Act_SetNNObj = destroy_generators_again
|
|
|
|
[Dialog]
|
|
nickname = endgame_dialog
|
|
system = St03b
|
|
line = juni, Player, DX_M13_1050_JUNI
|
|
|
|
[Dialog]
|
|
nickname = king_and_juni_bitch
|
|
system = St03b
|
|
line = king, Player, DX_M13_1010_KING
|
|
line = juni, Player, DX_M13_1020_JUNI
|
|
line = king, Player, DX_M13_1030_KING
|
|
|
|
[Trigger]
|
|
nickname = land
|
|
Cnd_CommComplete = DX_M13_1050_JUNI
|
|
Act_RevertCam = no_params
|
|
Act_Forceland = St03b_01_Base
|
|
Act_ActTrig = prep_end_rtc
|
|
Act_DeactTrig = near_city
|
|
Act_ActTrig = endgame_rtc
|
|
Act_ActTrig = enter_bar
|
|
|
|
[Trigger]
|
|
nickname = endgame_rtc
|
|
Cnd_LocEnter = Cityscape, St03b_01_Base
|
|
Act_AddRTC = missions\m13\M013_Endgame_St03b_nrml.ini
|
|
|
|
[Trigger]
|
|
nickname = prep_end_rtc
|
|
Cnd_LocEnter = Cityscape, li01_01_base
|
|
Act_AddRTC = missions\m13\M013_s076xa_Li01_01_nrml.ini
|
|
|
|
[Trigger]
|
|
nickname = enter_bar
|
|
Cnd_LocEnter = Bar, li01_01_base
|
|
Act_AddRTC = missions\m13\M013_s076xb_Li01_01_nrml.ini
|
|
Act_ActTrig = the_end
|
|
Act_SetRep = Player, li_n_grp, 0.91
|
|
Act_NNIds = 31325, HISTORY
|
|
Act_SetRep = Player, li_n_grp, 0.91
|
|
Act_SetRep = Player, li_lsf_grp, 0.91
|
|
Act_SetRep = Player, li_p_grp, 0.65
|
|
Act_SetRep = Player, br_n_grp, 0
|
|
Act_SetRep = Player, br_p_grp, 0
|
|
Act_SetRep = Player, ku_n_grp, 0
|
|
Act_SetRep = Player, ku_p_grp, 0
|
|
Act_SetRep = Player, rh_n_grp, 0
|
|
Act_SetRep = Player, rh_p_grp, 0
|
|
Act_SetRep = Player, co_alg_grp, 0
|
|
Act_SetRep = Player, co_be_grp, 0
|
|
Act_SetRep = Player, br_m_grp, 0
|
|
Act_SetRep = Player, co_nws_grp, 0
|
|
Act_SetRep = Player, co_hsp_grp, 0
|
|
Act_SetRep = Player, co_ic_grp, 0.65
|
|
Act_SetRep = Player, co_khc_grp, -0.3
|
|
Act_SetRep = Player, co_kt_grp, -0.3
|
|
Act_SetRep = Player, rh_m_grp, 0
|
|
Act_SetRep = Player, co_me_grp, 0.65
|
|
Act_SetRep = Player, co_ni_grp, 0.65
|
|
Act_SetRep = Player, co_os_grp, 0
|
|
Act_SetRep = Player, co_rs_grp, -0.3
|
|
Act_SetRep = Player, co_shi_grp, -0.3
|
|
Act_SetRep = Player, co_ss_grp, 0.65
|
|
Act_SetRep = Player, co_ti_grp, 0
|
|
Act_SetRep = Player, co_vr_grp, 0.65
|
|
Act_SetRep = Player, fc_bd_grp, 0.65
|
|
Act_SetRep = Player, fc_b_grp, -0.3
|
|
Act_SetRep = Player, fc_c_grp, -0.65
|
|
Act_SetRep = Player, fc_fa_grp, -0.3
|
|
Act_SetRep = Player, fc_g_grp, -0.3
|
|
Act_SetRep = Player, fc_gc_grp, -0.3
|
|
Act_SetRep = Player, fc_h_grp, -0.3
|
|
Act_SetRep = Player, fc_j_grp, -0.3
|
|
Act_SetRep = Player, fc_lh_grp, -0.65
|
|
Act_SetRep = Player, fc_lr_grp, -0.65
|
|
Act_SetRep = Player, fc_lwb_grp, -0.3
|
|
Act_SetRep = Player, fc_m_grp, -0.65
|
|
Act_SetRep = Player, fc_ou_grp, -0.65
|
|
Act_SetRep = Player, fc_rh_grp, -0.65
|
|
Act_SetRep = Player, fc_u_grp, -0.65
|
|
Act_SetRep = Player, fc_x_grp, -0.65
|
|
Act_SetRep = Player, gd_gm_grp, 0
|
|
Act_SetRep = Player, gd_im_grp, 0
|
|
Act_SetRep = Player, gd_z_grp, 0
|
|
Act_SetRep = Player, gd_bh_grp, -0.3
|
|
Act_LockDock = Player, Li01a_to_Li01b_hole, unlock
|
|
Act_LockDock = Player, Li01b_to_Li01a_hole, unlock
|
|
Act_LockDock = Player, Li01_to_Li04, unlock
|
|
Act_LockDock = Player, Li04_to_Li01, unlock
|
|
Act_LockDock = Player, Li01_to_Li05, unlock
|
|
Act_LockDock = Player, Li05_to_Li01, unlock
|
|
Act_LockDock = Player, Ku05_to_Ku07_hole, unlock
|
|
Act_LockDock = Player, Ku07_to_Ku05_hole, unlock
|
|
Act_LockDock = Player, Ku06_to_Ku07_hole, unlock
|
|
Act_LockDock = Player, Ku07_to_Ku06_hole, unlock
|
|
Act_LockDock = Player, St01_to_St02_hole, unlock
|
|
Act_LockDock = Player, St02_to_St01_hole, unlock
|
|
Act_LockDock = Player, St01_to_St03_hole, unlock
|
|
Act_LockDock = Player, St03_to_St01_hole, unlock
|
|
|
|
[Trigger]
|
|
nickname = the_end
|
|
Cnd_LocEnter = Cityscape, li01_01_base
|
|
Act_AdjAcct = 20000
|
|
Act_ActTrig = the_end_end
|
|
|
|
[Trigger]
|
|
nickname = the_end_end
|
|
Cnd_True = no_params
|
|
Act_ChangeState = SUCCEED
|
|
|
|
[MsnRandEnc]
|
|
nickname = se_nomads_5
|
|
encounter_type = SP_Attack
|
|
attacker_rep_name = fc_n_grp
|
|
target_ship_name = Player
|
|
activation_type = time, 5, 30
|
|
formation = fighter_basic, 5, 5, 5, fighters, 100
|
|
num_forms = 1, 1
|
|
label = badguy
|
|
|
|
[Trigger]
|
|
nickname = nomads_5
|
|
system = ANY
|
|
Cnd_EncLaunched = se_nomads_5
|
|
Act_SetVibeLblToShip = badguy, Player, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = badguy, juni, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = badguy, king, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = badguy, VanClaussn, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = juni, badguy, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = king, badguy, REP_HOSTILE_THRESHOLD
|
|
Act_SetVibeLbl = VanClaussn, badguy, REP_HOSTILE_THRESHOLD
|
|
|
|
;[MsnRandEnc]
|
|
;nickname = se_nomads_3
|
|
;encounter_type = SP_Attack
|
|
;attacker_rep_name = fc_n_grp
|
|
;target_ship_name = Player
|
|
;activation_type = time, 5, 30
|
|
;formation = fighter_basic, 3, 3, 3, fighters, 100
|
|
;num_forms = 1, 1
|
|
;label = badguy2
|
|
|
|
;[Trigger]
|
|
;nickname = nomads_3
|
|
;system = ANY
|
|
;Cnd_EncLaunched = se_nomads_3
|
|
;Act_SetVibeLblToShip = badguy, Player, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = badguy, juni, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = badguy, king, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = badguy, VanClaussn, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = juni, badguy, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = king, badguy, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = VanClaussn, badguy, REP_HOSTILE_THRESHOLD
|
|
|
|
;[MsnRandEnc]
|
|
;nickname = se_nomads_5_more
|
|
;encounter_type = SP_Attack
|
|
;attacker_rep_name = fc_n_grp
|
|
;target_ship_name = Player
|
|
;activation_type = time, 5, 30
|
|
;formation = fighter_basic, 5, 5, 5, fighters, 100
|
|
;num_forms = 1, 1
|
|
;label = badguy
|
|
|
|
;[Trigger]
|
|
;nickname = nomads_5_more
|
|
;system = ANY
|
|
;Cnd_EncLaunched = se_nomads_5_more
|
|
;Act_SetVibeLblToShip = badguy, Player, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = badguy, juni, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = badguy, king, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = badguy, VanClaussn, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = juni, badguy, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = king, badguy, REP_HOSTILE_THRESHOLD
|
|
;Act_SetVibeLbl = VanClaussn, badguy, REP_HOSTILE_THRESHOLD
|
|
|
|
[Trigger]
|
|
nickname = generator_watchers
|
|
system = St03
|
|
Cnd_True = no_params
|
|
Act_ActTrig = generator1_down
|
|
Act_ActTrig = generator2_down
|
|
Act_ActTrig = generator3_down
|
|
Act_ActTrig = generator4_down
|
|
|
|
[Trigger]
|
|
nickname = generator1_down
|
|
system = St03
|
|
Cnd_Destroyed = generator, 1
|
|
Act_SendComm = juni, Player, DX_M13_0830_JUNI
|
|
Act_DeactTrig = juni_near_center
|
|
|
|
[Trigger]
|
|
nickname = generator2_down
|
|
system = St03
|
|
Cnd_Destroyed = generator, 2
|
|
Act_SendComm = king, Player, DX_M13_0840_KING
|
|
Act_AdjHealth = us, 0.75
|
|
|
|
[Trigger]
|
|
nickname = generator3_down
|
|
system = St03
|
|
Cnd_Destroyed = generator, 3
|
|
Act_SendComm = VanClaussn, Player, DX_M13_0850_VONCLAUSSN
|
|
|
|
[Trigger]
|
|
nickname = generator4_down
|
|
system = St03
|
|
Cnd_Destroyed = generator, 4
|
|
Act_StartDialog = shields_down
|
|
Act_AdjHealth = us, 0.75
|
|
|
|
[Dialog]
|
|
nickname = shields_down
|
|
system = St03
|
|
line = juni, Player, DX_M13_0860_JUNI
|
|
line = Orillion, Player, DX_M13_0870_ORILLION
|
|
line = juni, Player, DX_M13_0875_JUNI
|
|
|
|
[Trigger]
|
|
nickname = condition_watchers
|
|
system = St03
|
|
Cnd_True = no_params
|
|
Act_ActTrig = alpha1_down
|
|
Act_ActTrig = alpha2_down
|
|
Act_ActTrig = beta1_down
|
|
Act_ActTrig = beta2_down
|
|
Act_ActTrig = gama1_down
|
|
Act_ActTrig = gama2_down
|
|
|
|
[Trigger]
|
|
nickname = alpha1_down
|
|
system = ANY
|
|
Cnd_Destroyed = AlphaWing_1, 1
|
|
Act_SendComm = juni, Player, DX_M13_0250_JUNI
|
|
|
|
[Trigger]
|
|
nickname = alpha2_down
|
|
system = ANY
|
|
Cnd_Destroyed = AlphaWing_2, 1
|
|
Act_SendComm = juni, Player, DX_M13_0260_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = alpha3_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = AlphaWing_3, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0270_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = alpha4_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = AlphaWing_4, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0280_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = alpha5_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = AlphaWing_5, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0290_JUNI
|
|
|
|
[Trigger]
|
|
nickname = beta1_down
|
|
system = ANY
|
|
Cnd_Destroyed = BetaWing_1, 1
|
|
Act_SendComm = juni, Player, DX_M13_0300_JUNI
|
|
|
|
[Trigger]
|
|
nickname = beta2_down
|
|
system = ANY
|
|
Cnd_Destroyed = BetaWing_2, 1
|
|
Act_SendComm = juni, Player, DX_M13_0310_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = beta3_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = BetaWing_3, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0320_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = beta4_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = BetaWing_4, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0330_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = beta5_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = BetaWing_5, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0340_JUNI
|
|
|
|
[Trigger]
|
|
nickname = gama1_down
|
|
system = ANY
|
|
Cnd_Destroyed = GammaWing_1, 1
|
|
Act_SendComm = juni, Player, DX_M13_0350_JUNI
|
|
|
|
[Trigger]
|
|
nickname = gama2_down
|
|
system = ANY
|
|
Cnd_Destroyed = GammaWing_2, 1
|
|
Act_SendComm = juni, Player, DX_M13_0360_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = gama3_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = GammaWing_3, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0370_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = gama4_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = GammaWing_4, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0380_JUNI
|
|
|
|
;[Trigger]
|
|
;nickname = gama5_down
|
|
;system = ANY
|
|
;Cnd_Destroyed = GammaWing_5, 1
|
|
;Act_SendComm = juni, Player, DX_M13_0390_JUNI
|
|
|
|
[Trigger]
|
|
nickname = cap_watchers
|
|
system = ANY
|
|
Cnd_True = no_params
|
|
Act_ActTrig = cap75
|
|
Act_ActTrig = cap50
|
|
Act_ActTrig = cap25
|
|
Act_ActTrig = cap5
|
|
|
|
[Trigger]
|
|
nickname = cap75
|
|
system = ANY
|
|
Cnd_HealthDec = nomadcap, 0.75
|
|
Act_SendComm = juni, Player, DX_M13_0400_JUNI
|
|
|
|
[Trigger]
|
|
nickname = cap50
|
|
system = ANY
|
|
Cnd_HealthDec = nomadcap, 0.5
|
|
Act_SendComm = juni, Player, DX_M13_0410_JUNI
|
|
|
|
[Trigger]
|
|
nickname = cap25
|
|
system = ANY
|
|
Cnd_HealthDec = nomadcap, 0.25
|
|
Act_SendComm = juni, Player, DX_M13_0420_JUNI
|
|
|
|
[Trigger]
|
|
nickname = cap5
|
|
system = ANY
|
|
Cnd_HealthDec = nomadcap, 0.05
|
|
Act_SendComm = juni, Player, DX_M13_0430_JUNI
|
|
|
|
[Trigger]
|
|
nickname = final_generator_watchers
|
|
system = St03
|
|
Cnd_True = no_params
|
|
Act_ActTrig = final1_down
|
|
Act_ActTrig = final2_down
|
|
Act_ActTrig = final3_down
|
|
Act_ActTrig = final4_down
|
|
Act_ActTrig = final5_down
|
|
|
|
[Trigger]
|
|
nickname = final1_down
|
|
system = St03
|
|
Cnd_Destroyed = final_generator1, 1
|
|
Act_LightFuse = Nomad_City, fuse_dyson_city_generator_01_offline
|
|
|
|
[Trigger]
|
|
nickname = final2_down
|
|
system = St03
|
|
Cnd_Destroyed = final_generator2, 1
|
|
Act_LightFuse = Nomad_City, fuse_dyson_city_generator_02_offline
|
|
|
|
[Trigger]
|
|
nickname = final3_down
|
|
system = St03
|
|
Cnd_Destroyed = final_generator3, 1
|
|
Act_LightFuse = Nomad_City, fuse_dyson_city_generator_03_offline
|
|
|
|
[Trigger]
|
|
nickname = final4_down
|
|
system = St03
|
|
Cnd_Destroyed = final_generator4, 1
|
|
Act_LightFuse = Nomad_City, fuse_dyson_city_generator_04_offline
|
|
|
|
[Trigger]
|
|
nickname = final5_down
|
|
system = St03
|
|
Cnd_Destroyed = final_generator5, 1
|
|
Act_LightFuse = Nomad_City, fuse_dyson_city_generator_05_offline
|
|
|
|
[Trigger]
|
|
nickname = disable_watchers
|
|
system = St03
|
|
Cnd_True = no_params
|
|
Act_DeactTrig = alpha1_down
|
|
Act_DeactTrig = alpha2_down
|
|
Act_DeactTrig = beta1_down
|
|
Act_DeactTrig = beta2_down
|
|
Act_DeactTrig = gama1_down
|
|
Act_DeactTrig = gama2_down
|
|
|