freelancer-hd-edition/DATA/AUDIO/music.ini
Erik R cc03946469 Replace space, danger and battle music with remastered versions
Based on Freelancer's official Soundtrack release, those versions were
created as a replacement for the already remade musics. The new versions offer better loops (albeit not perfect) and are less dynamic.
This is to make sure players can hear the different instruments even in
the heat of battle. Where usually a lot of frequencies disappear.
2024-03-27 00:20:19 +01:00

1240 lines
22 KiB
INI

[Sound]
nickname = music_null
file = audio\null.wav
attenuation = 0
type = music
[Sound]
nickname = music_srtc_initial_cue
file = audio\music\music_anticipation_moref.wav
type = music
attenuation = 0
streamer = true
[Sound]
nickname = music_srtc_second_cue
file = audio\music\music_danger.wav
type = music
attenuation = -1
streamer = true
[Sound]
nickname = music_anticipation_light
file = audio\music\music_anticipation_light.wav
type = music
attenuation = -6
streamer = true
[Sound]
nickname = music_anticipation_more_forboding
file = audio\music\music_anticipation_moref.wav
type = music
attenuation = -6
streamer = true
[Sound]
nickname = music_anticipation_motivated
file = audio\music\music_anticipation_motiv.wav
type = music
attenuation = -6
streamer = true
[Sound]
nickname = music_awe_and_wonderment
file = audio\music\music_awe_and_wonderment.wav
type = music
attenuation = -3
streamer = true
[Sound]
nickname = music_danger
file = audio\music\music_danger.wav
type = music
attenuation = -6
streamer = true
[Sound]
nickname = music_dangerous_chase
file = audio\music\music_dangerous_chase.wav
type = music
attenuation = -4
streamer = true
[Sound]
nickname = music_death
type = music
file = audio\music\music_death.wav
attenuation = -2
streamer = true
[Sound]
nickname = music_discordant_psychosis
type = music
file = audio\music\music_discordant_psych.wav
attenuation = -3
streamer = true
[Sound]
nickname = music_failure
type = music
file = audio\music\music_failure.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_friendly_encouragement
type = music
file = audio\music\music_friendly_encourage.wav
attenuation = -2
streamer = true
[Sound]
nickname = music_reveal_and_exposition
type = music
file = audio\music\music_reveal_and_exposition.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_reveal_challenging
type = music
file = audio\music\music_reveal_challenging.wav
attenuation = -3
streamer = true
[Sound]
nickname = music_reveal_contraband
type = music
file = audio\music\music_reveal_contraband.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_reveal_enemy_position_of_strength
type = music
file = audio\music\music_reveal_enemy_pos.wav
attenuation = -3
streamer = true
[Sound]
nickname = music_reveal_special_mystery
type = music
file = audio\music\music_reveal_special_myst.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_solemn_and_grave
type = music
file = audio\music\music_solemn_and_grave.wav
attenuation = -3
streamer = true
[Sound]
nickname = music_stab_comedy
type = music
file = audio\music\music_stab_comedy.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_stab_danger
type = music
file = audio\music\music_stab_danger.wav
attenuation = -3
streamer = true
[Sound]
nickname = music_upcoming_action_heavy
type = music
file = audio\music\music_upcoming_action_heavy.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_upcoming_action_light
type = music
file = audio\music\music_upcoming_action_light.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_victory_short
type = music
file = audio\music\music_victory_short.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_victory
type = music
file = audio\music\music_victory.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_victory_long
type = music
file = audio\music\music_victory_long.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_cambridge
type = music
file = audio\music\music_cambridge.wav
attenuation = -1
streamer = true
[Sound]
nickname = music_leeds
type = music
file = audio\music\music_leeds.wav
attenuation = -1
streamer = true
[Sound]
nickname = music_newlondon
type = music
file = audio\music\music_newlondon.wav
attenuation = -1
streamer = true
[Sound]
nickname = music_bar_br01
type = music
file = audio\music\music_bar_br02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_br02
file = audio\music\music_bar_br02.wav
type = music
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_br03
type = music
file = audio\music\music_bar_br02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_br04
file = audio\music\music_bar_br02.wav
type = music
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_br05
type = music
file = audio\music\music_bar_br02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_honshu
type = music
file = audio\music\music_honshu.wav
attenuation = -2
streamer = true
[Sound]
nickname = music_kyushu
type = music
file = audio\music\music_kyushu.wav
attenuation = -1
streamer = true
[Sound]
nickname = music_newtokyo
type = music
file = audio\music\music_newtokyo.wav
attenuation = -3
streamer = true
[Sound]
nickname = music_bar_ku01
type = music
file = audio\music\music_bar_ku01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_ku02
type = music
file = audio\music\music_bar_ku02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_ku03
type = music
file = audio\music\music_bar_ku01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_ku04
type = music
file = audio\music\music_bar_ku02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_ku05
type = music
file = audio\music\music_bar_ku02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_houston
type = music
file = audio\music\music_houston.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_denver
type = music
file = audio\music\music_denver.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_losangeles
type = music
file = audio\music\music_losangeles.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_manhattan
type = music
file = audio\music\music_manhattan.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_pittsburgh
type = music
file = audio\music\music_pittsburgh.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_californiaminor
type = music
file = audio\music\music_californiaminor.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_bar_li01
type = music
file = audio\music\music_bar_li01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_li02
type = music
file = audio\music\music_bar_li02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_li03
type = music
file = audio\music\music_bar_li02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_li04
type = music
file = audio\music\music_bar_li02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_li05
type = music
file = audio\music\music_bar_li02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_hamburg
type = music
file = audio\music\music_hamburg.wav
attenuation = -1
streamer = true
[Sound]
nickname = music_newberlin
file = audio\music\music_newberlin.wav
type = music
attenuation = -1
streamer = true
[Sound]
nickname = music_stuttgart
file = audio\music\music_stuttgart.wav
type = music
attenuation = -1
streamer = true
[Sound]
nickname = music_vogtland
type = music
file = audio\music\music_vogtland.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_bar_rh01
type = music
file = audio\music\music_bar_rh01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_rh02
type = music
file = audio\music\music_bar_rh01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_rh03
type = music
file = audio\music\music_bar_rh01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_rh04
type = music
file = audio\music\music_bar_rh01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_rh05
type = music
file = audio\music\music_bar_rh01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_cadiz
type = music
file = audio\music\music_cadiz.wav
attenuation = -1
streamer = true
[Sound]
nickname = music_malta
type = music
file = audio\music\music_malta.wav
attenuation = -1
streamer = true
[Sound]
nickname = music_crete
type = music
file = audio\music\music_crete.wav
attenuation = -1
streamer = true
[Sound]
nickname = music_harris
type = music
file = audio\music\music_harris.wav
attenuation = -2
streamer = true
[Sound]
nickname = music_kurile
type = music
file = audio\music\music_kurile.wav
attenuation = -2
streamer = true
[Sound]
nickname = music_bar_generic01
type = music
file = audio\music\music_bar_generic01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic02
type = music
file = audio\music\music_bar_generic02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic03
type = music
file = audio\music\music_bar_generic03.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic04
type = music
file = audio\music\music_bar_br01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic05
type = music
file = audio\music\music_bar_br03.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic06
file = audio\music\music_bar_li03.wav
type = music
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic07
type = music
file = audio\music\music_bar_li04.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic08
type = music
file = audio\music\music_bar_li05.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic09
type = music
file = audio\music\music_bar_generic01.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_bar_generic10
type = music
file = audio\music\music_bar_generic02.wav
attenuation = -15
streamer = true
[Sound]
nickname = music_li_space
type = music
file = audio\music\music_li_space.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_li_danger
type = music
file = audio\music\music_li_danger.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_li_battle
type = music
file = audio\music\music_li_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_iw_space
type = music
file = audio\music\music_iw_space.wav
attenuation = -7
streamer = true
[Sound]
nickname = music_iw_danger
type = music
file = audio\music\music_iw_danger.wav
attenuation = -7
streamer = true
[Sound]
nickname = music_iw_battle
type = music
file = audio\music\music_iw_battle.wav
attenuation = -7
streamer = true
[Sound]
nickname = music_br_space
type = music
file = audio\music\music_br_space.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_br_danger
type = music
file = audio\music\music_br_danger.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_br_battle
type = music
file = audio\music\music_br_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_ku_space
type = music
file = audio\music\music_ku_space.wav
attenuation = -5
streamer = true
[Sound]
nickname = music_ku_danger
type = music
file = audio\music\music_ku_danger.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_ku_battle
type = music
file = audio\music\music_ku_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_rh_space
type = music
file = audio\music\music_rh_space.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_rh_danger
type = music
file = audio\music\music_rh_danger.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_rh_battle
type = music
file = audio\music\music_rh_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_omega_space
type = music
file = audio\music\music_omega_space.wav
attenuation = -5
streamer = true
[Sound]
nickname = music_omega_danger
type = music
file = audio\music\music_omega_danger.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_omega_battle
type = music
file = audio\music\music_omega_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_sigma_space
type = music
file = audio\music\music_sigma_space.wav
attenuation = -7
streamer = true
[Sound]
nickname = music_sigma_danger
type = music
file = audio\music\music_sigma_danger.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_sigma_battle
type = music
file = audio\music\music_sigma_battle.wav
attenuation = -5
streamer = true
[Sound]
nickname = music_tau_space
type = music
file = audio\music\music_tau_space.wav
attenuation = -7
streamer = true
[Sound]
nickname = music_tau_danger
type = music
file = audio\music\music_tau_danger.wav
attenuation = -7
streamer = true
[Sound]
nickname = music_tau_battle
type = music
file = audio\music\music_tau_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_omicron_space
type = music
file = audio\music\music_omicron_space.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_omicron_danger
type = music
file = audio\music\music_omicron_danger.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_omicron_battle
type = music
file = audio\music\music_omicron_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_race_start
type = music
file = audio\music\music_race_start.wav
attenuation = -5
streamer = true
[Sound]
nickname = music_race_loop
type = music
file = audio\music\music_race_loop.wav
attenuation = -2
streamer = true
[Sound]
nickname = music_no_ally_danger
type = music
file = audio\music\music_no_ally_danger.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_no_ally_battle
type = music
file = audio\music\music_no_ally_battle.wav
attenuation = -4
streamer = true
[Sound]
nickname = music_no_lair_battle
type = music
file = audio\music\music_no_lair_battle.wav
attenuation = -3
streamer = true
[Sound]
nickname = music_no_battle
type = music
file = audio\music\music_no_lair_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = music_no_dyson_battle
type = music
file = audio\music\music_no_dyson_battle.wav
attenuation = -6
streamer = true
[Sound]
nickname = rtc_music_anticipation_light
file = audio\music\music_anticipation_light.wav
type = music
attenuation = 0
[Sound]
nickname = rtc_music_anticipation_more_forboding
file = audio\music\music_anticipation_moref.wav
type = music
attenuation = 0
[Sound]
nickname = rtc_music_anticipation_motivated
file = audio\music\music_anticipation_motiv.wav
type = music
attenuation = 0
[Sound]
nickname = rtc_music_awe_and_wonderment
file = audio\music\music_awe_and_wonderment.wav
type = music
attenuation = 0
[Sound]
nickname = rtc_music_danger
file = audio\music\music_danger.wav
type = music
attenuation = 0
streamer = true
[Sound]
nickname = rtc_music_dangerous_chase
file = audio\music\music_dangerous_chase.wav
type = music
attenuation = 0
[Sound]
nickname = rtc_music_death
type = music
file = audio\music\music_death.wav
attenuation = 0
[Sound]
nickname = rtc_music_discordant_psychosis
type = music
file = audio\music\music_discordant_psych.wav
attenuation = 0
[Sound]
nickname = rtc_music_failure
type = music
file = audio\music\music_failure.wav
attenuation = 0
[Sound]
nickname = rtc_music_friendly_encouragement
type = music
file = audio\music\music_friendly_encourage.wav
attenuation = 0
[Sound]
nickname = rtc_music_reveal_and_exposition
type = music
file = audio\music\music_reveal_and_exposition.wav
attenuation = 0
[Sound]
nickname = rtc_music_reveal_challenging
type = music
file = audio\music\music_reveal_challenging.wav
attenuation = 0
[Sound]
nickname = rtc_music_reveal_contraband
type = music
file = audio\music\music_reveal_contraband.wav
attenuation = 0
[Sound]
nickname = rtc_music_reveal_enemy_position_of_strength
type = music
file = audio\music\music_reveal_enemy_pos.wav
attenuation = 0
[Sound]
nickname = rtc_music_reveal_special_mystery
type = music
file = audio\music\music_reveal_special_myst.wav
attenuation = 0
[Sound]
nickname = rtc_music_solemn_and_grave
type = music
file = audio\music\music_solemn_and_grave.wav
attenuation = 0
[Sound]
nickname = rtc_music_stab_comedy
type = music
file = audio\music\music_stab_comedy.wav
attenuation = 0
[Sound]
nickname = rtc_music_stab_danger
type = music
file = audio\music\music_stab_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_upcoming_action_heavy
type = music
file = audio\music\music_upcoming_action_heavy.wav
attenuation = 0
[Sound]
nickname = rtc_music_upcoming_action_light
type = music
file = audio\music\music_upcoming_action_light.wav
attenuation = 0
[Sound]
nickname = rtc_music_victory
type = music
file = audio\music\music_victory.wav
attenuation = 0
[Sound]
nickname = rtc_music_cambridge
type = music
file = audio\music\music_cambridge.wav
attenuation = 0
[Sound]
nickname = rtc_music_leeds
type = music
file = audio\music\music_leeds.wav
attenuation = 0
[Sound]
nickname = rtc_music_newlondon
type = music
file = audio\music\music_newlondon.wav
attenuation = 0
[Sound]
nickname = rtc_music_honshu
type = music
file = audio\music\music_honshu.wav
attenuation = 0
[Sound]
nickname = rtc_music_kyushu
type = music
file = audio\music\music_kyushu.wav
attenuation = 0
[Sound]
nickname = rtc_music_newtokyo
type = music
file = audio\music\music_newtokyo.wav
attenuation = 0
[Sound]
nickname = rtc_music_houston
type = music
file = audio\music\music_houston.wav
attenuation = 0
[Sound]
nickname = rtc_music_denver
type = music
file = audio\music\music_denver.wav
attenuation = 0
[Sound]
nickname = rtc_music_losangeles
type = music
file = audio\music\music_losangeles.wav
attenuation = 0
[Sound]
nickname = rtc_music_manhattan
type = music
file = audio\music\music_manhattan.wav
attenuation = 0
[Sound]
nickname = rtc_music_pittsburgh
type = music
file = audio\music\music_pittsburgh.wav
attenuation = 0
[Sound]
nickname = rtc_music_californiaminor
type = music
file = audio\music\music_californiaminor.wav
attenuation = 0
[Sound]
nickname = rtc_music_hamburg
type = music
file = audio\music\music_hamburg.wav
attenuation = 0
[Sound]
nickname = rtc_music_newberlin
file = audio\music\music_newberlin.wav
type = music
attenuation = 0
[Sound]
nickname = rtc_music_stuttgart
file = audio\music\music_stuttgart.wav
type = music
attenuation = 0
[Sound]
nickname = rtc_music_vogtland
type = music
file = audio\music\music_vogtland.wav
attenuation = 0
[Sound]
nickname = rtc_music_cadiz
type = music
file = audio\music\music_cadiz.wav
attenuation = 0
[Sound]
nickname = rtc_music_malta
type = music
file = audio\music\music_malta.wav
attenuation = 0
[Sound]
nickname = rtc_music_crete
type = music
file = audio\music\music_crete.wav
attenuation = 0
[Sound]
nickname = rtc_music_harris
type = music
file = audio\music\music_harris.wav
attenuation = 0
[Sound]
nickname = rtc_music_kurile
type = music
file = audio\music\music_kurile.wav
attenuation = 0
[Sound]
nickname = rtc_music_li_space
type = music
file = audio\music\music_li_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_li_danger
type = music
file = audio\music\music_li_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_li_battle
type = music
file = audio\music\music_li_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_iw_space
type = music
file = audio\music\music_iw_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_iw_danger
type = music
file = audio\music\music_iw_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_iw_battle
type = music
file = audio\music\music_iw_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_br_space
type = music
file = audio\music\music_br_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_br_danger
type = music
file = audio\music\music_br_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_br_battle
type = music
file = audio\music\music_br_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_ku_space
type = music
file = audio\music\music_ku_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_ku_danger
type = music
file = audio\music\music_ku_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_ku_battle
type = music
file = audio\music\music_ku_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_rh_space
type = music
file = audio\music\music_rh_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_rh_danger
type = music
file = audio\music\music_rh_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_rh_battle
type = music
file = audio\music\music_rh_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_omega_space
type = music
file = audio\music\music_omega_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_omega_danger
type = music
file = audio\music\music_omega_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_omega_battle
type = music
file = audio\music\music_omega_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_sigma_space
type = music
file = audio\music\music_sigma_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_sigma_danger
type = music
file = audio\music\music_sigma_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_sigma_battle
type = music
file = audio\music\music_sigma_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_tau_space
type = music
file = audio\music\music_tau_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_tau_danger
type = music
file = audio\music\music_tau_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_tau_battle
type = music
file = audio\music\music_tau_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_omicron_space
type = music
file = audio\music\music_omicron_space.wav
attenuation = 0
[Sound]
nickname = rtc_music_omicron_danger
type = music
file = audio\music\music_omicron_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_omicron_battle
type = music
file = audio\music\music_omicron_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_race_start
type = music
file = audio\music\music_race_start.wav
attenuation = 0
[Sound]
nickname = rtc_music_race_loop
type = music
file = audio\music\music_race_loop.wav
attenuation = 0
[Sound]
nickname = rtc_music_no_ally_danger
type = music
file = audio\music\music_li_danger.wav
attenuation = 0
[Sound]
nickname = rtc_music_no_ally_battle
type = music
file = audio\music\music_li_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_no_lair_battle
type = music
file = audio\music\music_li_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_no_battle
type = music
file = audio\music\music_li_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_no_dyson_battle
type = music
file = audio\music\music_li_battle.wav
attenuation = 0
[Sound]
nickname = rtc_music_m13_hypergate_scene
type = music
file = audio\music\music_m13_hypergate_scene.wav
attenuation = 0