freelancer-hd-edition/DATA/UNIVERSE/SYSTEMS/LI01/li01.ini
C.S. Melis 8e64f9d78b Show hidden infocards for Juneau and Ithaca
In Freelancer's resources there are infocards for many dockable bases, including the ones from Juneau and Ithaca. However, in the released game neither of those bases are dockable. As a result, Freelancer doesn't show the additional info for Juneau and Ithaca. Controls.dll has been edited so it contains merged versions of the Juneau and Ithaca infocard sections.
2022-10-11 21:31:05 +02:00

10819 lines
236 KiB
INI

[SystemInfo]
space_color = 0, 0, 0
local_faction = li_p_grp
[Archetype]
ship = li_fighter
simple = li_fighter_dmg_portfin_cap
simple = li_fighter_dmg_starboardfin_cap
simple = li_fighter_dmg_engine_cap
ship = li_elite
simple = li_elite_dmg_star_wing_cap
simple = li_elite_dmg_port_wing_cap
simple = li_elite_dmg_Spoiler_cap
simple = li_elite2_dmg_Spoiler_cap
simple = li_elite_dmg_Engine01_cap
simple = li_elite_dmg_Engine02_cap
ship = li_elite2
ship = li_freighter
simple = li_freighter_dmg_starboard_sidepanel_cap
simple = li_freighter_dmg_port_sidepanel_cap
ship = li_cruiser
simple = l_cruiser_tower_cap
simple = l_cruiser_front_cap
simple = l_cruiser_engine01_cap
simple = l_cruiser_engine02_cap
simple = l_cruiser_engine03_cap
simple = l_cruiser_engine04_cap
ship = li_dreadnought
simple = li_dread_bottom_cap
simple = li_dread_tower_cap
simple = li_dread_engine_cap
simple = li_dread_front_cap
simple = li_dread_midsection_cap
simple = li_dread_port_skid_cap
simple = li_dread_rearsection_cap
simple = li_dread_starboard_skid_cap
ship = bh_fighter
simple = bh_fighter_dmg_topfin_cap
simple = bh_fighter_dmg_btmfin_cap
simple = bh_fighter_dmg_port_wing_cap
simple = bh_fighter_dmg_star_wing_cap
ship = pi_fighter
ship = pi_elite
ship = pi_freighter
ship = ge_fighter
ship = ge_fighter2
simple = cv_dmg_port_wing01_cap
simple = cv_dmg_starboard_wing01_cap
simple = cv_dmg_mid_wing_cap
ship = bw_fighter
simple = ew_dmg_portwing01_cap
simple = ew_dmg_portwing02_cap
simple = ew_dmg_starwing01_cap
simple = ew_dmg_starwing02_cap
simple = ew_dmg_engine01_cap
simple = ew_dmg_engine02_cap
ship = ge_armored
ship = ge_lifter
ship = ge_repair
ship = ge_transport
simple = transport_dmg_twr_cap
simple = transport_dmg_frnt_cap
simple = transport_dmg_fin_cap
simple = transport_dmg_main_cap
simple = transport_dmg_port_eng_cap
simple = transport_dmg_star_eng_cap
simple = transport_dmg_eng_cap
ship = ge_large_transport
ship = ge_csv
solar = d_depot
solar = wplatform_m01b
equipment = missile01_mark01
equipment = mine01_mark01
equipment = missile01_mark01
equipment = li_turret01_mark01
equipment = li_small_station_turret01_mark01
equipment = li_large_station_turret01_mark01
equipment = ge_s_thruster_01
equipment = ge_s_cm_01
equipment = shield01_mark01_lf
equipment = co_transport_turret01_mark01
equipment = co_transport_turret02_mark01
snd = engine_li_fighter_start
snd = engine_li_fighter_loop
snd = engine_li_fighter_kill
snd = engine_li_cruise_start
snd = engine_li_cruise_loop
snd = engine_li_cruise_stop
snd = engine_ci_fighter_start
snd = engine_ci_fighter_loop
snd = engine_ci_fighter_kill
snd = engine_ci_cruise_start
snd = engine_ci_cruise_loop
snd = engine_ci_cruise_stop
snd = engine_pi_fighter_start
snd = engine_pi_fighter_loop
snd = engine_pi_fighter_kill
snd = engine_bw_cruise_start
snd = engine_bw_cruise_loop
snd = engine_bw_cruise_stop
[EncounterParameters]
nickname = tradelane_armored_prisoner
filename = missions\encounters\tradelane_armored_prisoner.ini
[EncounterParameters]
nickname = tradelane_trade_armored
filename = missions\encounters\tradelane_trade_armored.ini
[EncounterParameters]
nickname = tradelane_trade_freighter
filename = missions\encounters\tradelane_trade_freighter.ini
[EncounterParameters]
nickname = tradelane_trade_transport
filename = missions\encounters\tradelane_trade_transport.ini
[EncounterParameters]
nickname = area_scout
filename = missions\encounters\area_scout.ini
[EncounterParameters]
nickname = area_bh_scout
filename = missions\encounters\area_bh_scout.ini
[EncounterParameters]
nickname = area_defend
filename = missions\encounters\area_defend.ini
[EncounterParameters]
nickname = area_bh_defend
filename = missions\encounters\area_bh_defend.ini
[EncounterParameters]
nickname = patrolp_gov_patrol
filename = missions\encounters\patrolp_gov_patrol.ini
[EncounterParameters]
nickname = patrolp_pirate_patrol
filename = missions\encounters\patrolp_pirate_patrol.ini
[EncounterParameters]
nickname = patrolp_bh_patrol
filename = missions\encounters\patrolp_bh_patrol.ini
[EncounterParameters]
nickname = area_assault
filename = missions\encounters\area_assault.ini
[EncounterParameters]
nickname = area_bh_assault
filename = missions\encounters\area_bh_assault.ini
[EncounterParameters]
nickname = patrolp_assault
filename = missions\encounters\patrolp_assault.ini
[EncounterParameters]
nickname = patrolp_bh_assault
filename = missions\encounters\patrolp_bh_assault.ini
[EncounterParameters]
nickname = area_armored_prisoner
filename = missions\encounters\area_armored_prisoner.ini
[EncounterParameters]
nickname = tradep_armored_prisoner
filename = missions\encounters\tradep_armored_prisoner.ini
[EncounterParameters]
nickname = area_trade_freighter
filename = missions\encounters\area_trade_freighter.ini
[EncounterParameters]
nickname = area_trade_transport
filename = missions\encounters\area_trade_transport.ini
[EncounterParameters]
nickname = area_trade_armored
filename = missions\encounters\area_trade_armored.ini
[EncounterParameters]
nickname = area_trade_freighter_pirate
filename = missions\encounters\area_trade_freighter_pirate.ini
[EncounterParameters]
nickname = tradep_trade_freighter
filename = missions\encounters\tradep_trade_freighter.ini
[EncounterParameters]
nickname = tradep_trade_transport
filename = missions\encounters\tradep_trade_transport.ini
[EncounterParameters]
nickname = tradep_trade_armored
filename = missions\encounters\tradep_trade_armored.ini
[EncounterParameters]
nickname = tradep_trade_freighter_pirate
filename = missions\encounters\tradep_trade_freighter_pirate.ini
[EncounterParameters]
nickname = area_trade_trader
filename = missions\encounters\area_trade_trader.ini
[EncounterParameters]
nickname = area_trade_smuggler
filename = missions\encounters\area_trade_smuggler.ini
[EncounterParameters]
nickname = tradep_trade_trader
filename = missions\encounters\tradep_trade_trader.ini
[EncounterParameters]
nickname = tradep_trade_smuggler
filename = missions\encounters\tradep_trade_smuggler.ini
[EncounterParameters]
nickname = area_scavenger
filename = missions\encounters\area_scavenger.ini
[EncounterParameters]
nickname = area_trade_freighter_smuggler
filename = missions\encounters\area_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = tradep_trade_freighter_smuggler
filename = missions\encounters\tradep_trade_freighter_smuggler.ini
[EncounterParameters]
nickname = area_lifter
filename = missions\encounters\area_lifter.ini
[EncounterParameters]
nickname = area_repair
filename = missions\encounters\area_repair.ini
[EncounterParameters]
nickname = miningp_trade_transport
filename = missions\encounters\miningp_trade_transport.ini
[EncounterParameters]
nickname = miningp_scavenger
filename = missions\encounters\miningp_scavenger.ini
[TexturePanels]
file = universe\heavens\shapes.ini
[Dust]
spacedust = Dust
[Music]
space = music_li_space
danger = music_li_danger
battle = music_li_battle
[Asteroids]
file = solar\asteroids\li01_Pittsburgh_debris_field_001.ini
zone = Zone_Li01_Pittsburgh_debris_001
[Asteroids]
file = solar\asteroids\Li01_Pittsburgh_high_density_debris.ini
zone = Zone_Li01_Pittsburgh_high_density_debris
[Asteroids]
file = solar\asteroids\Li01_Detroit_high_density_debris.ini
zone = Zone_Li01_Detroit_high_density_debris
[Asteroids]
file = solar\asteroids\Li01_Badlands_low_density_asteroids.ini
zone = Zone_Li01_Badlands_low_density_asteroids
[Nebula]
file = solar\nebula\li01_Pittsburgh_pirate_base_nebula.ini
zone = Zone_Li01_Pittsburgh_Pirate_Base_Nebula
[Asteroids]
file = solar\asteroids\Li01_Detroit_debris_field_001.ini
zone = Zone_Li01_Detroit_debris_001
[Asteroids]
file = solar\asteroids\Li01_Jersey_debris_field_001.ini
zone = Zone_Li01_Jersey_debris_001
[Asteroids]
file = solar\asteroids\Li01_debris_field_small.ini
zone = Zone_Li01_debris_practice_001
[Asteroids]
file = solar\asteroids\Li01_zone21_mine_field.ini
zone = Zone_Li01_zone21
[Asteroids]
file = solar\asteroids\Li01_Badlands_Asteroids.ini
zone = Zone_Li01_Badlands_Asteroids
[Nebula]
file = solar\nebula\Li01_Badlands_Nebula.ini
zone = Zone_Li01_Badlands_Nebula
[Ambient]
color = 30, 50, 80
[Background]
basic_stars = solar\starsphere\starsphere_stars_basic.cmp
complex_stars = solar\starsphere\starsphere_li01_stars.cmp
nebulae = solar\starsphere\starsphere_li01.cmp
[Object]
nickname = Sun_Li01
ids_name = 261008
pos = 0, 0, 0
ambient_color = 255, 255, 255
Archetype = sun_2000
ids_info = 66162
star = med_white_sun
atmosphere_range = 11000
burn_color = 160, 222, 245
[LightSource]
nickname = System_LIGHT
pos = 642, 0, 198
color = 255, 255, 255
range = 120000
type = DIRECTIONAL
atten_curve = DYNAMIC_DIRECTION
[Object]
nickname = Li01_01
ids_name = 196766
pos = -33270, 0, -33039
rotate = 0, -10, -10
ambient_color = 255, 0, 0
Archetype = planet_earthgrncld_4000
ids_info = 65759
spin = 0, 0.01, 0
atmosphere_range = 4200
burn_color = 160, 222, 245
base = Li01_01_Base
reputation = li_p_grp
visit = 1
[zone]
nickname = Zone_Li01_Manhattan_death
pos = -33270, 0, -33039
shape = SPHERE
size = 4100
damage = 2000000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = Zone_Li01_001_Planet_Li01_01_atmosphere_burn
pos = -33270, 0, -33039
shape = SPHERE
size = 4600
edge_fraction = 0.07
spacedust = atmosphere_gray
spacedust_maxparticles = 250
sort = 99
[Object]
nickname = Li01_to_Li02
ids_name = 260911
pos = -83176, 0, 44831
rotate = 0, -70, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li02
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 1
goto = Li02, Li02_to_Li01, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_to_Li03
ids_name = 260912
pos = -12831, 0, -81511
rotate = 0, -152, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li03
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 3
goto = Li03, Li03_to_Li01, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_to_Li04
ids_name = 260913
pos = 68666, 0, 60396
rotate = 0, 20, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li04
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 4
goto = Li04, Li04_to_Li01, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Li01_to_Li05
ids_name = 260914
pos = 80632, 0, 12299
rotate = 0, 105, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Li05
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_n_grp
visit = 0
behavior = NOTHING
difficulty_level = 10
goto = Li05, Li05_to_Li01, gate_tunnel_bretonia
loadout = jumpgate_li_03
pilot = pilot_solar_easy
[zone]
nickname = Zone_Li01_001_Planet_Li01_01
pos = -33020, 0, -27925
rotate = 0, 104, 0
shape = SPHERE
size = 7000
comment = Manhattan
sort = 1
toughness = 1
density = 12
repop_time = 10
max_battle_size = 8
pop_type = li_p_grp, base_cluster_law
relief_time = 10
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.07
faction = li_p_grp, 1
encounter = area_bh_defend, 1, 0.03
faction = gd_bh_grp, 1
encounter = area_armored_prisoner, 1, 0.02
faction = li_p_grp, 1
encounter = area_trade_freighter, 1, 0.09
faction = co_hsp_grp, 0.26
faction = co_me_grp, 0.26
faction = co_ss_grp, 0.26
faction = co_vr_grp, 0.21
encounter = area_trade_transport, 1, 0.12
faction = co_be_grp, 0.1
faction = co_hsp_grp, 0.1
faction = co_kt_grp, 0.1
faction = co_me_grp, 0.1
faction = co_nws_grp, 0.1
faction = co_ni_grp, 0.1
faction = co_rs_grp, 0.1
faction = co_shi_grp, 0.1
faction = co_ss_grp, 0.1
faction = co_vr_grp, 0.08
encounter = area_trade_armored, 1, 0.02
faction = co_os_grp, 1
encounter = area_lifter, 1, 0.03
faction = co_me_grp, 0.5
faction = co_ss_grp, 0.5
encounter = area_repair, 1, 0.03
faction = co_me_grp, 0.5
faction = co_ss_grp, 0.5
[Object]
nickname = Li01_11
ids_name = 196776
pos = 6173, 0, -50515
rotate = 0, 180, 0
Archetype = smallstation1
ids_info = 65755
base = Li01_11_Base
dock_with = Li01_11_Base
voice = atc_leg_f01
space_costume = br_karina_head_gen, li_female_guard_body
faction = li_p_grp
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 2
loadout = smallstation_li_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Li01_002_Station_Li01_11
pos = 5541, 0, -51581
rotate = 0, -60, 0
shape = SPHERE
size = 3000
comment = Ft. Bush
sort = 3
toughness = 1
density = 12
repop_time = 10
max_battle_size = 8
pop_type = li_p_grp, base_cluster_law
relief_time = 10
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.07
faction = li_p_grp, 1
encounter = area_bh_defend, 1, 0.03
faction = gd_bh_grp, 1
encounter = area_armored_prisoner, 1, 0.02
faction = li_p_grp, 1
encounter = area_trade_freighter, 1, 0.09
faction = co_hsp_grp, 0.26
faction = co_me_grp, 0.26
faction = co_ss_grp, 0.26
faction = co_vr_grp, 0.21
encounter = area_trade_transport, 1, 0.12
faction = co_alg_grp, 0.09
faction = co_be_grp, 0.09
faction = co_hsp_grp, 0.09
faction = co_kt_grp, 0.09
faction = co_me_grp, 0.09
faction = co_nws_grp, 0.09
faction = co_ni_grp, 0.09
faction = co_rs_grp, 0.09
faction = co_shi_grp, 0.09
faction = co_ss_grp, 0.09
faction = co_vr_grp, 0.07
encounter = area_trade_armored, 1, 0.02
faction = co_os_grp, 1
encounter = area_lifter, 1, 0.03
faction = co_me_grp, 0.5
faction = co_ss_grp, 0.5
encounter = area_repair, 1, 0.03
faction = co_me_grp, 0.5
faction = co_ss_grp, 0.5
[zone]
nickname = Zone_Li01_004_DockRing_Li01_01
pos = -33584, 0, -28227
shape = SPHERE
size = 1000
sort = 99
[LightSource]
nickname = Light_Li01_Manhattan
pos = -33520, 0, -30946
color = 184, 194, 218
range = 8000
type = POINT
attenuation = 1, 0, 250e-9
[Object]
nickname = Dock_Ring_Li01_01
ids_name = 261168
pos = -33267, 0, -28810
Archetype = dock_ring
ids_info = 66141
dock_with = Li01_01_Base
voice = atc_leg_f01a
space_costume = , robot_body_A
reputation = li_p_grp
behavior = NOTHING
difficulty_level = 1
loadout = docking_ring_li_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Li01_005_Planet_Li01_02
pos = 54080, 0, -74878
rotate = 0, 50, 0
shape = ELLIPSOID
size = 6000, 6000, 10000
property_flags = 131072
comment = Pittsburg
sort = 17
toughness = 1
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_me_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.09
faction = li_p_grp, 0.68
faction = co_me_grp, 0.32
encounter = area_bh_defend, 1, 0.05
faction = gd_bh_grp, 1
encounter = area_assault, 1, 0.02
faction = fc_lr_grp, 1
encounter = area_trade_freighter, 1, 0.06
faction = co_me_grp, 0.33
faction = co_ss_grp, 0.67
encounter = area_trade_transport, 1, 0.05
faction = co_me_grp, 0.2
faction = co_rs_grp, 0.4
faction = co_ss_grp, 0.4
encounter = area_trade_armored, 1, 0.04
faction = co_os_grp, 1
encounter = area_trade_trader, 1, 0.09
faction = fc_j_grp, 1
encounter = area_trade_smuggler, 1, 0.04
faction = fc_j_grp, 1
encounter = area_lifter, 1, 0.04
faction = co_me_grp, 1
encounter = area_repair, 1, 0.04
faction = co_me_grp, 1
Music = music_li_space
[zone]
nickname = Zone_Li01_Pittsburgh_debris_001
ids_name = 261211
pos = 47675, 0, -63380
rotate = 0, 15, 0
shape = ELLIPSOID
size = 32500, 15000, 42000
property_flags = 128
Music = zone_field_debris
spacedust = debrisdust
spacedust_maxparticles = 50
ids_info = 65999
visit = 36
comment = Pittsburg debris
sort = 20
toughness = 1
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 1, 0.41
faction = fc_lr_grp, 1
encounter = area_bh_assault, 1, 0.04
faction = gd_bh_grp, 1
encounter = area_scavenger, 1, 0.28
faction = fc_j_grp, 1
[Object]
nickname = Li01_03
ids_name = 196768
pos = 48523, 50, 6690
Archetype = l_dreadnought
ids_info = 65747
base = Li01_03_base
dock_with = Li01_03_base
voice = atc_leg_m01
space_costume = li_captain_head, li_male_elite_body
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 3
loadout = li_dreadnought_li_01
pilot = pilot_solar_hard
[zone]
nickname = Zone_Li01_011_Battleship_Li01_03
pos = 49541, 0, 7114
shape = SPHERE
size = 1000
sort = 99
[zone]
nickname = Zone_Li01_012_Station_Li01_04
pos = -10844, 0, 78091
rotate = 0, 10, 0
shape = SPHERE
size = 3000
property_flags = 196608
property_fog_color = 40, 28, 120
edge_fraction = 0.5
sort = 99
[zone]
nickname = Zone_Li01_013_Station_Li01_05
pos = -16608, 0, 74974
shape = SPHERE
size = 3000
property_flags = 196608
property_fog_color = 40, 28, 120
edge_fraction = 0.5
visit = 128
sort = 99
[zone]
nickname = Zone_Li01_014_Station_Li01_06
pos = -31837, 0, -29222
shape = SPHERE
size = 1000
sort = 99
[zone]
nickname = Zone_Li01_015_Station_Li01_07
pos = 47710, 0, 5464
shape = SPHERE
size = 3000
comment = Norfolk and Missouri
sort = 5
toughness = 1
density = 12
repop_time = 10
max_battle_size = 8
pop_type = li_n_grp, base_cluster_law
relief_time = 10
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.07
faction = li_n_grp, 0.94
faction = li_p_grp, 0.06
encounter = area_bh_defend, 1, 0.03
faction = gd_bh_grp, 1
encounter = area_armored_prisoner, 1, 0.01
faction = li_p_grp, 1
encounter = area_trade_freighter, 1, 0.09
faction = co_hsp_grp, 0.26
faction = co_me_grp, 0.26
faction = co_ss_grp, 0.26
faction = co_vr_grp, 0.21
encounter = area_trade_transport, 1, 0.12
faction = co_alg_grp, 0.09
faction = co_be_grp, 0.09
faction = co_hsp_grp, 0.09
faction = co_kt_grp, 0.09
faction = co_me_grp, 0.09
faction = co_nws_grp, 0.09
faction = co_ni_grp, 0.09
faction = co_rs_grp, 0.09
faction = co_shi_grp, 0.09
faction = co_ss_grp, 0.09
faction = co_vr_grp, 0.07
encounter = area_trade_armored, 1, 0.02
faction = co_os_grp, 1
encounter = area_lifter, 1, 0.03
faction = co_me_grp, 0.5
faction = co_ss_grp, 0.5
encounter = area_repair, 1, 0.03
faction = co_me_grp, 0.5
faction = co_ss_grp, 0.5
[Object]
nickname = Li01_09
ids_name = 196774
pos = -35488, -300, 28321
rotate = 0, 45, 0
Archetype = outpost
ids_info = 65771
base = Li01_09_base
dock_with = Li01_09_base
voice = atc_leg_f01
space_costume = li_newscaster_head_gen, li_female_elite_body
reputation = li_n_grp
behavior = NOTHING
faction = li_n_grp
difficulty_level = 3
loadout = trading_outpost_li_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Li01_017_Station_Li01_09
pos = -35771, 0, 28416
rotate = 0, -75, 0
shape = SPHERE
size = 2500
comment = West point
sort = 7
toughness = 1
density = 9
repop_time = 10
max_battle_size = 6
pop_type = li_n_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.08
faction = li_n_grp, 0.93
faction = li_p_grp, 0.07
encounter = area_bh_defend, 1, 0.06
faction = gd_bh_grp, 1
encounter = area_armored_prisoner, 1, 0.03
faction = li_p_grp, 1
encounter = area_trade_freighter, 1, 0.09
faction = co_hsp_grp, 0.36
faction = co_ss_grp, 0.36
faction = co_vr_grp, 0.29
encounter = area_trade_transport, 1, 0.1
faction = co_alg_grp, 0.15
faction = co_be_grp, 0.15
faction = co_hsp_grp, 0.15
faction = co_nws_grp, 0.15
faction = co_ni_grp, 0.15
faction = co_ss_grp, 0.15
faction = co_vr_grp, 0.12
encounter = area_trade_armored, 1, 0.03
faction = co_os_grp, 1
[Object]
nickname = Li01_12
ids_name = 196777
pos = 25390, 0, 74163
Archetype = miningbase_badlands
ids_info = 65751
base = Li01_12_base
dock_with = Li01_12_base
voice = atc_leg_m01
space_costume = pi_pirate2_head, pi_pirate8_body, prop_neuralnet_B
visit = 0
reputation = fc_lr_grp
behavior = NOTHING
difficulty_level = 4
loadout = miningbase_badlands_pi_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Li01_018_Station_Li01_13
pos = 25390, 0, 74163
shape = SPHERE
size = 3000
visit = 128
comment = . rogue base
sort = 30
toughness = 4
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_lr_grp, single_base_unlaw
relief_time = 20
density_restriction = 4, lawfuls
encounter = area_scout, 4, 0.14
faction = fc_lr_grp, 0.55
faction = fc_ou_grp, 0.45
encounter = area_defend, 4, 0.13
faction = fc_lr_grp, 1
encounter = area_bh_assault, 4, 0.02
faction = gd_bh_grp, 1
encounter = area_trade_freighter_pirate, 4, 0.09
faction = fc_lr_grp, 1
encounter = area_trade_trader, 4, 0.14
faction = fc_ou_grp, 1
encounter = area_trade_freighter_smuggler, 4, 0.02
faction = fc_lr_grp, 1
[Object]
nickname = Li01_10
ids_name = 196775
pos = -92447, 0, -12925
Archetype = depot
ids_info = 65753
base = Li01_10_base
dock_with = Li01_10_base
voice = atc_leg_f01
space_costume = pl_female5_head, sc_female1_body
reputation = co_vr_grp
behavior = NOTHING
difficulty_level = 3
loadout = depot_co_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Li01_021_Station_Li01_10
pos = -92430, 0, -12918
shape = SPHERE
size = 3000
comment = Detroit
sort = 9
toughness = 1
density = 9
repop_time = 10
max_battle_size = 6
pop_type = co_vr_grp, single_base_law
relief_time = 20
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.1
faction = co_vr_grp, 1
encounter = area_trade_freighter, 1, 0.16
faction = co_ss_grp, 0.56
faction = co_vr_grp, 0.44
encounter = area_trade_transport, 1, 0.08
faction = co_ss_grp, 0.56
faction = co_vr_grp, 0.44
[zone]
nickname = Zone_Li01_022_Station_Li01_14
pos = 7856, 0, -53664
shape = SPHERE
size = 3000
sort = 99.5
[zone]
nickname = Zone_Li01_Station_001
pos = 4146, 0, -50833
shape = SPHERE
size = 3000
sort = 99
[zone]
nickname = Zone_Li01_Jumpgate_001
pos = -12815, 0, -81081
shape = SPHERE
size = 3000
comment = Colorado Gate
sort = 13
toughness = 1
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.06
faction = li_p_grp, 1
encounter = area_armored_prisoner, 1, 0.02
faction = li_p_grp, 1
encounter = area_trade_freighter, 1, 0.09
faction = co_hsp_grp, 0.36
faction = co_ss_grp, 0.36
faction = co_vr_grp, 0.29
encounter = area_trade_transport, 1, 0.15
faction = co_alg_grp, 0.1
faction = co_be_grp, 0.1
faction = co_hsp_grp, 0.1
faction = co_kt_grp, 0.1
faction = co_nws_grp, 0.1
faction = co_ni_grp, 0.1
faction = co_rs_grp, 0.1
faction = co_shi_grp, 0.1
faction = co_ss_grp, 0.1
faction = co_vr_grp, 0.08
encounter = area_trade_armored, 1, 0.03
faction = co_os_grp, 1
[Object]
nickname = Li01_Trade_Lane_Ring_16
ids_name = 260920
pos = 3628, 0, -52369
rotate = 0, 30, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_17
behavior = NOTHING
tradelane_space_name = 196776
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_17
ids_name = 260920
pos = -70, 0, -58894
rotate = 0, 30, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_16
next_ring = Li01_Trade_Lane_Ring_18
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_18
ids_name = 260920
pos = -3768, 0, -65419
rotate = 0, 30, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_17
next_ring = Li01_Trade_Lane_Ring_19
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_19
ids_name = 260920
pos = -7466, 0, -71944
rotate = 0, 30, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_18
next_ring = Li01_Trade_Lane_Ring_20
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_20
ids_name = 260920
pos = -11163, 0, -78469
rotate = 0, 30, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_19
behavior = NOTHING
tradelane_space_name = 261658
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Li01_Tradelane_3
pos = -3768, 0, -65419
rotate = 0, 30, 0
shape = BOX
size = 839, 839, 30839
comment = . tradelane
lane_id = 3
tradelane_down = 30
sort = 14
toughness = 1
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 1, 0.02
faction = li_p_grp, 1
encounter = tradelane_trade_freighter, 1, 0.11
faction = co_hsp_grp, 0.36
faction = co_ss_grp, 0.36
faction = co_vr_grp, 0.29
encounter = tradelane_trade_transport, 1, 0.2
faction = co_alg_grp, 0.1
faction = co_be_grp, 0.1
faction = co_hsp_grp, 0.1
faction = co_kt_grp, 0.1
faction = co_nws_grp, 0.1
faction = co_ni_grp, 0.1
faction = co_rs_grp, 0.1
faction = co_shi_grp, 0.1
faction = co_ss_grp, 0.1
faction = co_vr_grp, 0.08
[zone]
nickname = Zone_Li01_Planet_002
pos = 47503, 0, 6508
rotate = 0, 37, 0
shape = SPHERE
size = 1500
sort = 99
[zone]
nickname = Zone_Li01_Jersey_debris_001
ids_name = 261210
pos = -44666, 0, -60261
rotate = 0, -60, 0
shape = ELLIPSOID
size = 18000, 10000, 30000
property_flags = 128
Music = zone_field_debris
spacedust = debrisdust
spacedust_maxparticles = 50
ids_info = 65998
visit = 36
comment = Jersey debris
sort = 22
toughness = 2
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 2, 0.44
faction = fc_lr_grp, 0.38
faction = fc_x_grp, 0.62
encounter = area_bh_assault, 2, 0.04
faction = gd_bh_grp, 1
encounter = area_scavenger, 2, 0.24
faction = fc_j_grp, 1
[Object]
nickname = Li01_02
ids_name = 196767
pos = 52238, 0, -78213
rotate = 0, 0, 20
Archetype = planet_desored_1500
ids_info = 65765
spin = 0, 0.01, 0
atmosphere_range = 1650
burn_color = 255, 222, 160
base = Li01_02_Base
Ambient = 35, 35, 45
reputation = co_me_grp
[zone]
nickname = Zone_Li01_Pittsburgh_death
pos = 52238, 0, -78213
shape = SPHERE
size = 1600
damage = 2000000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[Object]
nickname = Li01_02_dock_ring
ids_name = 261169
pos = 50655, 0, -77595
rotate = 0, -70, 0
Archetype = dock_ring
ids_info = 66141
dock_with = Li01_02_Base
voice = atc_leg_f01a
space_costume = , robot_body_A
reputation = co_me_grp
behavior = NOTHING
difficulty_level = 3
loadout = docking_ring_co_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_30
ids_name = 260921
pos = 8145, 0, -53071
rotate = 0, -60, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_31
behavior = NOTHING
tradelane_space_name = 196776
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_31
ids_name = 260921
pos = 14655, 0, -56794
rotate = 0, -60, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_30
next_ring = Li01_Trade_Lane_Ring_32
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_32
ids_name = 260921
pos = 21165, 0, -60518
rotate = 0, -60, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_31
next_ring = Li01_Trade_Lane_Ring_33
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_33
ids_name = 260921
pos = 27676, 0, -64242
rotate = 0, -60, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_32
next_ring = Li01_Trade_Lane_Ring_34
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_34
ids_name = 260921
pos = 34186, 0, -67965
rotate = 0, -60, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_33
next_ring = Li01_Trade_Lane_Ring_35
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_35
ids_name = 260921
pos = 40696, 0, -71689
rotate = 0, -60, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_34
next_ring = Li01_Trade_Lane_Ring_36
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_36
ids_name = 260921
pos = 47207, 0, -75413
rotate = 0, -60, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_35
behavior = NOTHING
tradelane_space_name = 196767
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Li01_Tradelane_5
pos = 27676, 0, -64242
rotate = 0, -60, 0
shape = BOX
size = 1100, 1100, 45839
property_flags = 131072
comment = . tradelane
lane_id = 5
tradelane_down = 35
sort = 18
toughness = 1
density = 4
repop_time = 15
max_battle_size = 4
pop_type = minor_tradelane
relief_time = 15
encounter = tradelane_trade_freighter, 1, 0.24
faction = co_me_grp, 0.5
faction = co_ss_grp, 0.5
encounter = tradelane_trade_transport, 1, 0.09
faction = co_me_grp, 0.33
faction = co_rs_grp, 0.33
faction = co_ss_grp, 0.33
[zone]
nickname = Zone_Li01_Tradelane_002
pos = 68292, 0, 59544
shape = SPHERE
size = 2000
comment = Texas Gate
sort = 15
toughness = 1
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.07
faction = li_n_grp, 0.91
faction = li_p_grp, 0.09
encounter = area_armored_prisoner, 1, 0.02
faction = li_p_grp, 1
encounter = area_trade_freighter, 1, 0.11
faction = co_hsp_grp, 0.33
faction = co_me_grp, 0.33
faction = co_ss_grp, 0.33
encounter = area_trade_transport, 1, 0.11
faction = co_alg_grp, 0.17
faction = co_hsp_grp, 0.17
faction = co_me_grp, 0.17
faction = co_ni_grp, 0.17
faction = co_rs_grp, 0.17
faction = co_ss_grp, 0.17
encounter = area_trade_armored, 1, 0.04
faction = co_os_grp, 1
[zone]
nickname = Zone_Li01_Jumpgate_003
pos = -82319, 0, 44579
shape = SPHERE
size = 2000
comment = California Gate
sort = 11
toughness = 1
density = 10
repop_time = 10
max_battle_size = 4
pop_type = jumpgate
relief_time = 15
density_restriction = 4, unlawfuls
encounter = area_defend, 1, 0.07
faction = li_n_grp, 0.91
faction = li_p_grp, 0.09
encounter = area_armored_prisoner, 1, 0.02
faction = li_p_grp, 1
encounter = area_trade_freighter, 1, 0.1
faction = co_hsp_grp, 0.36
faction = co_ss_grp, 0.36
faction = co_vr_grp, 0.29
encounter = area_trade_transport, 1, 0.12
faction = co_alg_grp, 0.15
faction = co_be_grp, 0.15
faction = co_hsp_grp, 0.15
faction = co_nws_grp, 0.15
faction = co_ni_grp, 0.15
faction = co_ss_grp, 0.15
faction = co_vr_grp, 0.12
encounter = area_trade_armored, 1, 0.04
faction = co_os_grp, 1
[zone]
nickname = Zone_Li01_to_Li05
pos = 80122, 0, 12444
shape = ELLIPSOID
size = 10000, 2000, 12000
property_flags = 131072
sort = 99
[Object]
nickname = Li01_to_Iw03
ids_name = 260910
pos = -16055, 0, 85125
rotate = 0, -30, 0
Archetype = jumpgate
msg_id_prefix = gcs_refer_system_Iw03
ids_info = 66145
jump_effect = jump_effect_bretonia
reputation = li_n_grp
difficulty_level = 3
goto = Iw03, Iw03_to_Li01, gate_tunnel_bretonia
loadout = jumpgate_li_01
pilot = pilot_solar_hard
visit = 0
[zone]
nickname = Zone_Li01_Jumpgate_to_Iw03
pos = -16161, 0, 85302
shape = SPHERE
size = 3000
property_flags = 196608
property_fog_color = 40, 28, 120
edge_fraction = 0.7
visit = 128
comment = . jumpgate
sort = 28
toughness = 3
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
encounter = area_scout, 3, 0.67
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_zone21
ids_name = 261212
pos = 81640, 0, 2050
shape = ELLIPSOID
size = 20000, 20000, 30000
property_flags = 4128
Music = zone_field_mine
ids_info = 66000
visit = 32
sort = 99
[zone]
nickname = Zone_Li01_Badlands_Nebula
ids_name = 261208
pos = -7460, 0, 63000
shape = ELLIPSOID
size = 55000, 20000, 35000
property_flags = 32768
property_fog_color = 40, 28, 120
spacedust = radioactivedust_blue
spacedust_maxparticles = 50
Music = zone_badlands
ids_info = 65996
visit = 32
comment = Badlands
sort = 25
toughness = 3
density = 5
repop_time = 20
max_battle_size = 4
pop_type = nonlootable_ast_field
relief_time = 35
encounter = area_scout, 3, 0.67
faction = fc_lr_grp, 1
[LightSource]
nickname = Light_Pittsburgh
pos = 51340, 0, -77763
color = 251, 218, 181
range = 5000
type = POINT
attenuation = 1, 0, 640e-9
[Object]
nickname = Li01_planet_icemoon_800_1
ids_name = 261119
pos = 55763, 0, -69135
Archetype = planet_icemoon_800
ids_info = 66074
spin = 0, 0.02, 0
atmosphere_range = 900
burn_color = 255, 222, 160
Ambient = 30, 25, 35
[zone]
nickname = Zone_Li01_Maine_death
pos = 55763, 0, -69135
shape = SPHERE
size = 850
damage = 2000000
sort = 99.5
density = 0
relief_time = 0
[LightSource]
nickname = pittsburgh_moon_light
pos = 55266, 0, -68720
color = 211, 244, 254
range = 3000
type = POINT
attenuation = 1, 0, 1.77778e-6
[zone]
nickname = Zone_Li01_Exclusion_Tradelane_001
pos = 17743, 0, -58524
shape = SPHERE
size = 850
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_Exclusion_Tradelane_002
pos = 14637, 0, -56776
shape = SPHERE
size = 850
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_Exclusion_Tradelane_003
pos = 21184, 0, -60471
shape = SPHERE
size = 850
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_Exclusion_Tradelane_004
pos = 27669, 0, -64216
shape = SPHERE
size = 850
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_Exclusion_Tradelane_005
pos = 34192, 0, -67928
shape = SPHERE
size = 850
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_Exclusion_Tradelane_006
pos = 40636, 0, -71707
shape = SPHERE
size = 850
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_Exclusion_Tradelane_007
pos = 47271, 0, -75500
shape = SPHERE
size = 850
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_Exclusion_depot
pos = 56328, 0, -52363
shape = SPHERE
size = 2000
property_flags = 196608
property_fog_color = 80, 72, 96
edge_fraction = 0.3
sort = 99.5
[zone]
nickname = Zone_Li01_debris_practice_001
pos = 117, 0, -51293
shape = SPHERE
size = 2000
property_flags = 132
Music = zone_field_debris
spacedust = debrisdust
spacedust_maxparticles = 150
sort = 99.5
[Object]
nickname = Li01_14_shipyard_1
pos = 6003, -210, -53089
rotate = 0, 180, 0
Archetype = shipyard
ids_info = 60232
visit = 0
reputation = co_me_grp
behavior = NOTHING
parent = li01_14
[Object]
nickname = Li01_07_shipyard2
pos = 48190, 103, 5328
rotate = 0, 130, 0
Archetype = shipyard
visit = 0
parent = li01_07
[Object]
nickname = Li01_07_shipyard3
pos = 47856, 103, 4950
rotate = 0, 130, 0
Archetype = shipyard
visit = 0
parent = li01_07
[Object]
nickname = Li01_l_dreadnought_3
pos = 47823, 120, 4991
rotate = 0, 130, 0
Archetype = l_dreadnought_nodock
visit = 0
parent = li01_07
[zone]
nickname = Zone_Li01_Detroit_debris_001
ids_name = 261209
pos = -53865, 0, 4297
rotate = 0, -15, 0
shape = ELLIPSOID
size = 17000, 9000, 26000
property_flags = 129
Music = zone_field_debris
spacedust = debrisdust
spacedust_maxparticles = 50
ids_info = 65997
visit = 36
comment = Detroit debris
sort = 32
toughness = 3
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 3, 0.35
faction = fc_lr_grp, 1
encounter = area_assault, 3, 0.03
faction = li_p_grp, 1
encounter = area_bh_assault, 3, 0.03
faction = gd_bh_grp, 1
encounter = area_scavenger, 3, 0.28
faction = fc_j_grp, 1
[Object]
nickname = Li01_Trade_Lane_Ring_119
ids_name = 260919
pos = -38557, 0, -26255
rotate = 0, 104, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_120
behavior = NOTHING
tradelane_space_name = 196766
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_120
ids_name = 260919
pos = -45837, 0, -24452
rotate = 0, 104, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_119
next_ring = Li01_Trade_Lane_Ring_121
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_121
ids_name = 260919
pos = -53117, 0, -22650
rotate = 0, 104, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_120
next_ring = Li01_Trade_Lane_Ring_122
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_122
ids_name = 260919
pos = -60398, 0, -20848
rotate = 0, 104, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_121
next_ring = Li01_Trade_Lane_Ring_123
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_123
ids_name = 260919
pos = -67678, 0, -19046
rotate = 0, 104, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_122
next_ring = Li01_Trade_Lane_Ring_124
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_124
ids_name = 260919
pos = -74958, 0, -17243
rotate = 0, 104, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_123
next_ring = Li01_Trade_Lane_Ring_125
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_125
ids_name = 260919
pos = -82238, 0, -15441
rotate = 0, 104, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_124
next_ring = Li01_Trade_Lane_Ring_126
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_126
ids_name = 260919
pos = -89518, 0, -13639
rotate = 0, 104, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_125
behavior = NOTHING
tradelane_space_name = 196775
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[zone]
nickname = Zone_Li01_Tradelane_18
pos = -64038, 0, -19947
rotate = 0, 104, 0
shape = BOX
size = 1598, 1598, 54098
comment = . tradelane
lane_id = 18
tradelane_down = 30
sort = 10
toughness = 1
density = 4
repop_time = 15
max_battle_size = 4
pop_type = minor_tradelane
relief_time = 15
encounter = tradelane_trade_freighter, 1, 0.27
faction = co_ss_grp, 0.56
faction = co_vr_grp, 0.44
encounter = tradelane_trade_transport, 1, 0.06
faction = co_ss_grp, 0.56
faction = co_vr_grp, 0.44
[Object]
nickname = Li01_Trade_Lane_Ring_127
ids_name = 260925
pos = -37646, 0, 28999
rotate = 0, 109, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_128
behavior = NOTHING
tradelane_space_name = 196800
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_128
ids_name = 260925
pos = -44733, 0, 31453
rotate = 0, 109, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_127
next_ring = Li01_Trade_Lane_Ring_129
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_129
ids_name = 260925
pos = -51821, 0, 33906
rotate = 0, 109, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_128
next_ring = Li01_Trade_Lane_Ring_130
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_130
ids_name = 260925
pos = -58908, 0, 36359
rotate = 0, 109, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_129
next_ring = Li01_Trade_Lane_Ring_131
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_131
ids_name = 260925
pos = -65996, 0, 38813
rotate = 0, 109, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_130
next_ring = Li01_Trade_Lane_Ring_132
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_132
ids_name = 260925
pos = -73083, 0, 41266
rotate = 0, 109, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_131
next_ring = Li01_Trade_Lane_Ring_133
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_133
ids_name = 260925
pos = -80170, 0, 43719
rotate = 0, 109, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_132
behavior = NOTHING
tradelane_space_name = 261660
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Li01_Tradelane_19
pos = -58908, 0, 36359
rotate = 0, 109, 0
shape = BOX
size = 1598, 1598, 46598
comment = . tradelane
lane_id = 19
tradelane_down = 30
sort = 12
toughness = 1
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 1, 0.03
faction = li_p_grp, 1
encounter = tradelane_trade_freighter, 1, 0.14
faction = co_hsp_grp, 0.36
faction = co_ss_grp, 0.36
faction = co_vr_grp, 0.29
encounter = tradelane_trade_transport, 1, 0.17
faction = co_alg_grp, 0.15
faction = co_be_grp, 0.15
faction = co_hsp_grp, 0.15
faction = co_nws_grp, 0.15
faction = co_ni_grp, 0.15
faction = co_ss_grp, 0.15
faction = co_vr_grp, 0.12
[Object]
nickname = Li01_Trade_Lane_Ring_134
ids_name = 260924
pos = -34808, 0, 29961
rotate = 0, -158, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_135
behavior = NOTHING
tradelane_space_name = 196800
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_135
ids_name = 260924
pos = -31990, 0, 36911
rotate = 0, -158, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_134
next_ring = Li01_Trade_Lane_Ring_136
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_136
ids_name = 260924
pos = -29171, 0, 43862
rotate = 0, -158, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_135
next_ring = Li01_Trade_Lane_Ring_137
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_137
ids_name = 260924
pos = -26353, 0, 50812
rotate = 0, -158, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_136
next_ring = Li01_Trade_Lane_Ring_138
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_138
ids_name = 260924
pos = -23535, 0, 57762
rotate = 0, -158, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_137
next_ring = Li01_Trade_Lane_Ring_139
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_139
ids_name = 260924
pos = -20982, 0, 64456
rotate = 0, -158, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_138
next_ring = Li01_Trade_Lane_Ring_140
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_140
ids_name = 260924
pos = -17899, 0, 71663
rotate = 0, -158, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_139
behavior = NOTHING
tradelane_space_name = 196770
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Li01_Tradelane_20
pos = -26353, 0, 50812
rotate = 0, -158, 0
shape = BOX
size = 1598, 1598, 46598
property_flags = 131072
comment = . tradelane
lane_id = 20
tradelane_down = 60
sort = 26
toughness = 3
density = 0
max_battle_size = 0
pop_type = exclusion
[zone]
nickname = Zone_Li01_Badlands_Asteroids
pos = -7460, 0, 63000
shape = ELLIPSOID
size = 54000, 19000, 34000
property_flags = 8200
Music = zone_badlands
visit = 32
sort = 99.5
[Object]
nickname = Li01_08
ids_name = 196773
pos = -35763, 0, -25450
rotate = 0, 40, 0
Archetype = largestation1
ids_info = 65761
base = Li01_08_base
dock_with = Li01_08_base
voice = atc_leg_f01
space_costume = br_karina_head, br_karina_body
reputation = co_ic_grp
behavior = NOTHING
difficulty_level = 3
loadout = space_station_co_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Li01_Badlands_exclusion_asteroids_01
pos = -13883, 0, 76719
rotate = 0, -30, 0
shape = BOX
size = 1200, 1200, 2400
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_Pittsburgh_Pirate_Base_Nebula
pos = 52628, 0, -49035
shape = ELLIPSOID
size = 10000, 5000, 8000
property_flags = 32768
property_fog_color = 80, 72, 96
Music = zone_field_debris
sort = 99
visit = 32
[zone]
nickname = Zone_Li01_Pittsburgh_exclusion_pirate_run_01
pos = 54457, -444, -66129
rotate = -4, 10, 1
shape = BOX
size = 1800, 1500, 15000
property_flags = 131072
sort = 99
[zone]
nickname = Zone_Li01_Pittsburgh_exclusion_pirate_run_02
pos = 55330, 237, -56083
rotate = -5, -5, 1
shape = BOX
size = 1500, 1000, 6000
property_flags = 131072
sort = 99
[Object]
nickname = Li01_blhazard_1
ids_name = 55022
pos = -8483, 0, 76817
Archetype = blhazard
atmosphere_range = 600
burn_color = 225, 200, 255
ids_info = 55023
visit = 128
[Object]
nickname = Li01_Trade_Lane_Ring_141
ids_name = 260917
pos = 3534, 0, -49978
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_142
tradelane_space_name = 5621
behavior = NOTHING
tradelane_space_name = 196776
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_142
ids_name = 260917
pos = -2826, 0, -46003
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_141
next_ring = Li01_Trade_Lane_Ring_143
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_143
ids_name = 260917
pos = -9187, 0, -42028
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_142
next_ring = Li01_Trade_Lane_Ring_144
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_144
ids_name = 260917
pos = -15547, 0, -38053
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_143
next_ring = Li01_Trade_Lane_Ring_145
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_145
ids_name = 260917
pos = -21907, 0, -34079
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_144
next_ring = Li01_Trade_Lane_Ring_146
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_146
ids_name = 260917
pos = -28267, 0, -30104
rotate = 0, 122, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_145
tradelane_space_name = 5611
behavior = NOTHING
tradelane_space_name = 196766
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[zone]
nickname = Zone_Li01_Tradelane_21
pos = -12367, 0, -40041
rotate = 0, 122, 0
shape = BOX
size = 1598, 1598, 39098
comment = . Tradelane to ft bush
lane_id = 21
tradelane_down = 5
sort = 2
toughness = 1
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 1, 0.02
faction = li_p_grp, 1
encounter = tradelane_trade_freighter, 1, 0.14
faction = co_hsp_grp, 0.26
faction = co_me_grp, 0.26
faction = co_ss_grp, 0.26
faction = co_vr_grp, 0.21
encounter = tradelane_trade_transport, 1, 0.18
faction = co_be_grp, 0.1
faction = co_hsp_grp, 0.1
faction = co_kt_grp, 0.1
faction = co_me_grp, 0.1
faction = co_nws_grp, 0.1
faction = co_ni_grp, 0.1
faction = co_rs_grp, 0.1
faction = co_shi_grp, 0.1
faction = co_ss_grp, 0.1
faction = co_vr_grp, 0.08
[Object]
nickname = Li01_Trade_Lane_Ring_147
ids_name = 260918
pos = -33356, 0, -25834
rotate = 0, 178, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_148
behavior = NOTHING
tradelane_space_name = 196766
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_148
ids_name = 260918
pos = -33669, 0, -18340
rotate = 0, 178, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_147
next_ring = Li01_Trade_Lane_Ring_149
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_149
ids_name = 260918
pos = -33981, 0, -10847
rotate = 0, 178, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_148
next_ring = Li01_Trade_Lane_Ring_150
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_150
ids_name = 260918
pos = -34293, 0, -3353
rotate = 0, 178, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_149
next_ring = Li01_Trade_Lane_Ring_151
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_151
ids_name = 260918
pos = -34605, 0, 4140
rotate = 0, 178, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_150
next_ring = Li01_Trade_Lane_Ring_152
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_152
ids_name = 260918
pos = -34918, 0, 11634
rotate = 0, 178, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_151
next_ring = Li01_Trade_Lane_Ring_153
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_153
ids_name = 260918
pos = -35230, 0, 19127
rotate = 0, 178, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_152
next_ring = Li01_Trade_Lane_Ring_154
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_154
ids_name = 260918
pos = -35542, 0, 26621
rotate = 0, 178, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_153
behavior = NOTHING
tradelane_space_name = 196800
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Li01_Tradelane_22
pos = -34449, 0, 393
rotate = 0, 178, 0
shape = BOX
size = 1602, 1602, 54102
comment = . Tradelane to manhattan
lane_id = 22
tradelane_down = 10
sort = 8
toughness = 1
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_trade_freighter, 1, 0.16
faction = co_hsp_grp, 0.36
faction = co_ss_grp, 0.36
faction = co_vr_grp, 0.29
encounter = tradelane_trade_transport, 1, 0.17
faction = co_be_grp, 0.17
faction = co_hsp_grp, 0.17
faction = co_nws_grp, 0.17
faction = co_ni_grp, 0.17
faction = co_ss_grp, 0.17
faction = co_vr_grp, 0.14
[Object]
nickname = Li01_Trade_Lane_Ring_161
ids_name = 260926
pos = 48365, 0, 8358
rotate = 0, -159, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_162
behavior = NOTHING
tradelane_space_name = 196772
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_162
ids_name = 260926
pos = 51092, 0, 15344
rotate = 0, -159, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_161
next_ring = Li01_Trade_Lane_Ring_163
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 4
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Li01_Trade_Lane_Ring_163
ids_name = 260926
pos = 53820, 0, 22330
rotate = 0, -159, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_162
next_ring = Li01_Trade_Lane_Ring_164
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 4
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Li01_Trade_Lane_Ring_164
ids_name = 260926
pos = 56547, 0, 29317
rotate = 0, -159, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_163
next_ring = Li01_Trade_Lane_Ring_165
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_165
ids_name = 260926
pos = 59275, 0, 36303
rotate = 0, -159, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_164
next_ring = Li01_Trade_Lane_Ring_166
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_166
ids_name = 260926
pos = 62002, 0, 43290
rotate = 0, -159, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_165
next_ring = Li01_Trade_Lane_Ring_167
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_167
ids_name = 260926
pos = 64730, 0, 50276
rotate = 0, -159, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_166
next_ring = Li01_Trade_Lane_Ring_168
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 4
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hardest
[Object]
nickname = Li01_Trade_Lane_Ring_168
ids_name = 260926
pos = 67457, 0, 57263
rotate = 0, -159, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_167
behavior = NOTHING
tradelane_space_name = 261659
reputation = li_p_grp
difficulty_level = 4
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Li01_Tradelane_24
pos = 57911, 0, 32810
rotate = 0, -159, 0
shape = BOX
size = 1598, 1598, 54098
comment = . tradelane
lane_id = 24
tradelane_down = 40
sort = 16
toughness = 1
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 1, 0.03
faction = li_p_grp, 1
encounter = tradelane_trade_freighter, 1, 0.15
faction = co_hsp_grp, 0.33
faction = co_me_grp, 0.33
faction = co_ss_grp, 0.33
encounter = tradelane_trade_transport, 1, 0.15
faction = co_alg_grp, 0.17
faction = co_hsp_grp, 0.17
faction = co_me_grp, 0.17
faction = co_ni_grp, 0.17
faction = co_rs_grp, 0.17
faction = co_ss_grp, 0.17
[Object]
nickname = Li01_Trade_Lane_Ring_169
ids_name = 260922
pos = 46237, 0, 5058
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_170
behavior = NOTHING
tradelane_space_name = 196772
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_170
ids_name = 260922
pos = 41759, 0, -958
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_169
next_ring = Li01_Trade_Lane_Ring_171
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_171
ids_name = 260922
pos = 37280, 0, -6974
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_170
next_ring = Li01_Trade_Lane_Ring_172
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_172
ids_name = 260922
pos = 32801, 0, -12989
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_171
next_ring = Li01_Trade_Lane_Ring_173
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_173
ids_name = 260922
pos = 28322, 0, -19005
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_172
next_ring = Li01_Trade_Lane_Ring_174
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_174
ids_name = 260922
pos = 23844, 0, -25021
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_173
next_ring = Li01_Trade_Lane_Ring_175
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_175
ids_name = 260922
pos = 19365, 0, -31037
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_174
next_ring = Li01_Trade_Lane_Ring_176
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_176
ids_name = 260922
pos = 14886, 0, -37053
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_175
next_ring = Li01_Trade_Lane_Ring_177
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_177
ids_name = 260922
pos = 10408, 0, -43069
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_176
next_ring = Li01_Trade_Lane_Ring_178
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_178
ids_name = 260922
pos = 5929, 0, -49085
rotate = 0, 37, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_177
behavior = NOTHING
tradelane_space_name = 196776
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[zone]
nickname = Zone_Li01_Tradelane_25
pos = 26160, 0, -22240
rotate = 0, 37, 0
shape = BOX
size = 1598, 1598, 69098
comment = . Tradelane to norfolk
lane_id = 25
tradelane_down = 5
sort = 4
toughness = 1
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 1, 0.02
faction = li_p_grp, 1
encounter = tradelane_trade_freighter, 1, 0.14
faction = co_hsp_grp, 0.26
faction = co_me_grp, 0.26
faction = co_ss_grp, 0.26
faction = co_vr_grp, 0.21
encounter = tradelane_trade_transport, 1, 0.18
faction = co_alg_grp, 0.1
faction = co_be_grp, 0.1
faction = co_hsp_grp, 0.1
faction = co_kt_grp, 0.1
faction = co_me_grp, 0.1
faction = co_ni_grp, 0.1
faction = co_rs_grp, 0.1
faction = co_shi_grp, 0.1
faction = co_ss_grp, 0.1
faction = co_vr_grp, 0.08
[Object]
nickname = Li01_Trade_Lane_Ring_179
ids_name = 260923
pos = -34074, 0, 27771
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
next_ring = Li01_Trade_Lane_Ring_180
behavior = NOTHING
tradelane_space_name = 196800
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_180
ids_name = 260923
pos = -26818, 0, 25874
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_179
next_ring = Li01_Trade_Lane_Ring_181
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_181
ids_name = 260923
pos = -19563, 0, 23976
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_180
next_ring = Li01_Trade_Lane_Ring_182
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_182
ids_name = 260923
pos = -12307, 0, 22078
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_181
next_ring = Li01_Trade_Lane_Ring_183
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 1
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easiest
[Object]
nickname = Li01_Trade_Lane_Ring_183
ids_name = 260923
pos = -5051, 0, 20180
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_182
next_ring = Li01_Trade_Lane_Ring_184
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_184
ids_name = 260923
pos = 2205, 0, 18282
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_183
next_ring = Li01_Trade_Lane_Ring_185
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_185
ids_name = 260923
pos = 9461, 0, 16384
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_184
next_ring = Li01_Trade_Lane_Ring_186
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_186
ids_name = 260923
pos = 16717, 0, 14486
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_185
next_ring = Li01_Trade_Lane_Ring_187
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_187
ids_name = 260923
pos = 23973, 0, 12588
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_186
next_ring = Li01_Trade_Lane_Ring_188
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_188
ids_name = 260923
pos = 31229, 0, 10691
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_187
next_ring = Li01_Trade_Lane_Ring_189
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 2
loadout = trade_lane_ring_li_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_Trade_Lane_Ring_189
ids_name = 260923
pos = 38485, 0, 8793
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_188
next_ring = Li01_Trade_Lane_Ring_190
behavior = NOTHING
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[Object]
nickname = Li01_Trade_Lane_Ring_190
ids_name = 260923
pos = 45741, 0, 6895
rotate = 0, -75, 0
Archetype = Trade_Lane_Ring
ids_info = 66170
prev_ring = Li01_Trade_Lane_Ring_189
behavior = NOTHING
tradelane_space_name = 196772
reputation = li_p_grp
difficulty_level = 3
loadout = trade_lane_ring_li_01
pilot = pilot_solar_hard
[zone]
nickname = Zone_Li01_Tradelane_26
pos = 5833, 0, 17333
rotate = 0, -75, 0
shape = BOX
size = 1598, 1598, 84098
comment = . Tradelane to west point
lane_id = 26
tradelane_down = 10
sort = 6
toughness = 1
density = 6
repop_time = 15
max_battle_size = 4
pop_type = major_tradelane
relief_time = 15
encounter = tradelane_armored_prisoner, 1, 0.04
faction = li_p_grp, 1
encounter = tradelane_trade_freighter, 1, 0.11
faction = co_ss_grp, 0.56
faction = co_vr_grp, 0.44
encounter = tradelane_trade_transport, 1, 0.18
faction = co_alg_grp, 0.17
faction = co_be_grp, 0.17
faction = co_nws_grp, 0.17
faction = co_ni_grp, 0.17
faction = co_ss_grp, 0.17
faction = co_vr_grp, 0.14
[Object]
nickname = Li01_06
ids_name = 196771
pos = -30642, 0, -29671
rotate = 0, 32, 0
Archetype = space_shipping02
ids_info = 65769
base = Li01_06_base
dock_with = Li01_06_base
voice = atc_leg_m01
space_costume = pl_male1_head, li_tilton_body
reputation = co_ss_grp
behavior = NOTHING
difficulty_level = 3
loadout = space_shipping01_co_01
pilot = pilot_solar_easy
[Object]
nickname = li01_14
ids_name = 196779
pos = 5752, 0, -52385
rotate = 0, 90, 0
Archetype = space_factory01
ids_info = 65745
base = Li01_14_base
dock_with = Li01_14_base
voice = atc_leg_m01
space_costume = pl_male7_head, sc_scientist3_body
reputation = co_me_grp
behavior = NOTHING
difficulty_level = 2
loadout = space_factory01_co_01
pilot = pilot_solar_easy
[Object]
nickname = Li01_14_shipyard_2
pos = 5492, -210, -53078
rotate = 0, 180, 0
Archetype = shipyard
reputation = co_me_grp
parent = li01_14
[Object]
nickname = li01_07
ids_name = 196772
pos = 47551, -50, 5517
rotate = 0, 40, 0
Archetype = space_factory01
ids_info = 65763
base = Li01_07_base
dock_with = Li01_07_base
voice = atc_leg_m01
space_costume = ge_male6_head, li_male_elite_body
reputation = li_n_grp
behavior = NOTHING
difficulty_level = 3
loadout = space_factory01_li_01
pilot = pilot_solar_hardest
[zone]
nickname = Zone_Li01_Detroit_storage_area
pos = -47582, 0, 7812
shape = SPHERE
size = 1300
property_flags = 129
visit = 128
sort = 99.5
[zone]
nickname = Zone_Li01_pop_junker_base
pos = -30986, 0, -60746
shape = SPHERE
size = 3500
comment = . junker base
sort = 23
toughness = 3
density = 9
repop_time = 10
max_battle_size = 6
pop_type = fc_j_grp, single_base_unlaw
relief_time = 20
density_restriction = 4, lawfuls
encounter = area_scout, 3, 0.13
faction = fc_lr_grp, 0.57
faction = fc_x_grp, 0.43
encounter = area_defend, 3, 0.05
faction = fc_j_grp, 1
encounter = area_bh_assault, 3, 0.03
faction = gd_bh_grp, 1
encounter = area_trade_freighter_pirate, 3, 0.09
faction = fc_lr_grp, 1
encounter = area_trade_trader, 3, 0.27
faction = fc_j_grp, 0.54
faction = fc_x_grp, 0.46
encounter = area_trade_smuggler, 3, 0.06
faction = fc_j_grp, 1
encounter = area_trade_freighter_smuggler, 3, 0.02
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_pop_badlands_east
pos = 21387, 0, 64091
shape = ELLIPSOID
size = 25000, 10000, 25000
comment = . east
sort = 29
toughness = 4
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
encounter = area_scout, 4, 0.59
faction = fc_lr_grp, 0.31
faction = fc_ou_grp, 0.69
encounter = area_bh_assault, 4, 0.04
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_pop_badlands_southeast
pos = 14739, 0, 84261
shape = SPHERE
size = 10000
comment = . texas hole
sort = 31
toughness = 4
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_defend, 4, 0.2
faction = fc_lr_grp, 0.31
faction = fc_ou_grp, 0.69
encounter = area_bh_assault, 4, 0.02
faction = gd_bh_grp, 1
encounter = area_trade_freighter_pirate, 4, 0.06
faction = fc_lr_grp, 1
encounter = area_trade_trader, 4, 0.24
faction = fc_ou_grp, 1
encounter = area_trade_freighter_smuggler, 4, 0.02
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_pop_badlands_southwest
pos = -25481, 0, 72130
shape = ELLIPSOID
size = 25000, 10000, 15000
comment = . southwest
sort = 27
toughness = 3
density = 6
repop_time = 17
max_battle_size = 4
pop_type = nonlootable_core_ast_field
relief_time = 30
encounter = area_scout, 3, 0.67
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_to_Li04_hole
pos = 15425, 0, 83760
shape = SPHERE
size = 2000
property_flags = 131072
visit = 128
sort = 99
[Object]
nickname = Li01_to_Li04_hole
ids_name = 260916
pos = 15425, 0, 83760
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Li04
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Li04, Li04_to_LI01_hole, gate_tunnel_bretonia
[Object]
nickname = Li01_space_tankl4_1
ids_name = 261161
pos = -47253, 0, 8079
rotate = 0, -20, 0
Archetype = space_tankl4
ids_info = 66150
reputation = co_me_grp
[Object]
nickname = Li01_space_tankl4_2
ids_name = 261161
pos = -47110, 0, 7556
rotate = 0, -20, 0
Archetype = space_tankl4
ids_info = 66150
reputation = co_me_grp
[Object]
nickname = Li01_small_wplatform_1
ids_name = 261164
pos = -47353, 0, 8279
Archetype = small_wplatform
behavior = NOTHING
ids_info = 66171
visit = 0
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_co_02
pilot = pilot_solar_easy
[Object]
nickname = Li01_small_wplatform_2
ids_name = 261164
pos = -48043, 0, 8070
Archetype = small_wplatform
behavior = NOTHING
ids_info = 66171
visit = 0
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_co_02
pilot = pilot_solar_easy
[Object]
nickname = Li01_small_wplatform_3
ids_name = 261164
pos = -47980, 0, 7587
Archetype = small_wplatform
behavior = NOTHING
ids_info = 66171
visit = 0
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_co_02
pilot = pilot_solar_easy
[Object]
nickname = Li01_small_wplatform_4
ids_name = 261164
pos = -47076, 0, 7336
Archetype = small_wplatform
behavior = NOTHING
ids_info = 66171
visit = 0
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_co_02
pilot = pilot_solar_easy
[Object]
nickname = Li01_space_tankl4_3
ids_name = 261161
pos = -47837, 0, 7380
rotate = 0, -20, 0
Archetype = space_tankl4
ids_info = 66150
reputation = co_me_grp
behavior = NOTHING
[Object]
nickname = Li01_space_tankl4_4
ids_name = 261161
pos = -47971, 0, 7856
rotate = 0, -20, 0
Archetype = space_tankl4
ids_info = 66150
reputation = co_me_grp
behavior = NOTHING
[Object]
nickname = Li01_small_wplatform_5
ids_name = 261164
pos = -47753, 0, 7136
Archetype = small_wplatform
behavior = NOTHING
ids_info = 66171
visit = 0
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_co_02
pilot = pilot_solar_easy
[Object]
nickname = Li01_small_wplatform_6
ids_name = 261164
pos = -47090, 0, 7847
Archetype = small_wplatform
behavior = NOTHING
ids_info = 66171
visit = 0
reputation = co_me_grp
difficulty_level = 3
loadout = small_weapon_platform_co_02
pilot = pilot_solar_easy
[Object]
nickname = Li01_14_large_transport_1
pos = 6020, -210, -52826
Archetype = large_transport
parent = li01_14
[Object]
nickname = Li01_to_Li03_hole
ids_name = 260915
pos = -55281, 0, -61828
rotate = 0, 180, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Li03
ids_info = 66146
jump_effect = jump_effect_hole
goto = Li03, Li03_to_Li01_hole, gate_tunnel_bretonia
visit = 0
[zone]
nickname = Zone_Li01_to_Li03_hole_exclusion
pos = -55283, 0, -61807
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99
[zone]
nickname = Zone_Li01_13_exclusion
pos = -30743, 0, -60907
shape = SPHERE
size = 1000
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_path_outcasts1_1
pos = 20382, 0, 78960
rotate = -90, -46, 0
shape = CYLINDER
size = 750, 13088
sort = 99
toughness = 4
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = outcasts1, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 4, 0.16
faction = fc_lr_grp, 1
encounter = tradep_trade_trader, 4, 0.41
faction = fc_ou_grp, 1
encounter = tradep_trade_freighter_smuggler, 4, 0.07
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_outcasts2_1
pos = 27736, 0, 51763
rotate = -90, -6, 0
shape = CYLINDER
size = 750, 46394
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = outcasts2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 4, 0.4
faction = fc_ou_grp, 1
[zone]
nickname = Zone_Li01_path_outcasts2_2
pos = 40087, 0, 21446
rotate = -90, -54, 0
shape = CYLINDER
size = 750, 24250
attack_ids = 24
tradelane_attack = 40
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = outcasts2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 4, 0.4
faction = fc_ou_grp, 1
[zone]
nickname = Zone_Li01_path_outcasts2_3
pos = 52595, 0, 21186
rotate = 90, -21, 180
shape = CYLINDER
size = 750, 14729
attack_ids = 24
tradelane_attack = 40
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = outcasts2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 4, 0.4
faction = fc_ou_grp, 1
[zone]
nickname = Zone_Li01_path_outcasts2_4
pos = 48785, 0, 31648
rotate = 90, 62, 180
shape = CYLINDER
size = 750, 14664
attack_ids = 24
tradelane_attack = 40
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = outcasts2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 4, 0.4
faction = fc_ou_grp, 1
[zone]
nickname = Zone_Li01_path_outcasts2_5
pos = 33523, 0, 54908
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 43007
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = outcasts2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 4, 0.4
faction = fc_ou_grp, 1
[zone]
nickname = Zone_Li01_path_outcasts3_1
pos = 47038, 0, 66809
rotate = -90, -72, 0
shape = CYLINDER
size = 750, 46589
attack_ids = 24
tradelane_attack = 40
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 0.29
faction = fc_lr_grp, 0.5
faction = fc_ou_grp, 0.5
[zone]
nickname = Zone_Li01_path_outcasts3_2
pos = 67999, 0, 58384
rotate = -90, 50, 0
shape = CYLINDER
size = 750, 3048
attack_ids = 24
tradelane_attack = 40
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 0.29
faction = fc_lr_grp, 0.5
faction = fc_ou_grp, 0.5
[zone]
nickname = Zone_Li01_path_outcasts3_3
pos = 61910, 0, 45240
rotate = -90, 22, 0
shape = CYLINDER
size = 750, 25861
attack_ids = 24
tradelane_attack = 40
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 0.29
faction = fc_lr_grp, 0.5
faction = fc_ou_grp, 0.5
[zone]
nickname = Zone_Li01_path_outcasts3_4
pos = 49174, 0, 38116
rotate = 90, 58, 180
shape = CYLINDER
size = 750, 18595
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 0.29
faction = fc_lr_grp, 0.5
faction = fc_ou_grp, 0.5
[zone]
nickname = Zone_Li01_path_outcasts3_5
pos = 32948, 0, 59043
rotate = 90, 27, 180
shape = CYLINDER
size = 750, 35676
sort = 99
toughness = 4
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = outcasts3, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 4, 0.29
faction = fc_lr_grp, 0.5
faction = fc_ou_grp, 0.5
[zone]
nickname = Zone_Li01_path_junkers1_1
pos = -40564, 0, -54407
rotate = 90, 57, 180
shape = CYLINDER
size = 750, 24343
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers1_2
pos = -52474, 0, -52014
rotate = -90, 21, 0
shape = CYLINDER
size = 750, 9092
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers1_3
pos = -52560, 0, -61585
rotate = -90, -17, 0
shape = CYLINDER
size = 750, 10715
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers1_4
pos = -44910, 0, -69739
rotate = -90, -64, 0
shape = CYLINDER
size = 750, 13303
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers1_5
pos = -34652, 0, -66593
rotate = 90, -35, 180
shape = CYLINDER
size = 750, 14532
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers2_1
pos = -41257, 0, -49327
rotate = 90, 42, 180
shape = CYLINDER
size = 750, 32123
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers2, 1, 9
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers2_2
pos = -54904, 0, -26305
rotate = 90, 14, 180
shape = CYLINDER
size = 750, 22541
attack_ids = 18
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers2, 2, 8
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers2_3
pos = -59508, 0, -8162
rotate = 90, 14, 180
shape = CYLINDER
size = 750, 14494
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers2, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers2_4
pos = -58800, 0, 3301
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 9783
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers2, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers2_5
pos = -51628, 0, 7544
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 9187
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers2, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers2_6
pos = -45784, 0, 1947
rotate = -90, -12, 0
shape = CYLINDER
size = 750, 11049
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers2, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers2_7
pos = -51185, 0, -9245
rotate = -90, 49, 0
shape = CYLINDER
size = 750, 17151
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers2, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers3_1
pos = -35154, 0, -27736
rotate = 90, 88, 180
shape = CYLINDER
size = 750, 2673
attack_ids = 18, 22
sort = 99
toughness = 2
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers3, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 2, 0.7
faction = fc_j_grp, 1
encounter = tradep_trade_smuggler, 2, 0.3
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers3_2
pos = -38003, 0, -29528
rotate = -90, 39, 0
shape = CYLINDER
size = 750, 4564
attack_ids = 18
sort = 99
toughness = 2
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers3, 2
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 2, 0.7
faction = fc_j_grp, 1
encounter = tradep_trade_smuggler, 2, 0.3
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers3_3
pos = -39367, 0, -34100
rotate = -90, -3, 0
shape = CYLINDER
size = 750, 5251
sort = 99
toughness = 2
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers3, 3
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 2, 0.7
faction = fc_j_grp, 1
encounter = tradep_trade_smuggler, 2, 0.3
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers3_4
pos = -35050, 0, -48677
rotate = -90, -19, 0
shape = CYLINDER
size = 750, 25121
sort = 99
toughness = 2
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = junkers3, 4
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_trader, 2, 0.7
faction = fc_j_grp, 1
encounter = tradep_trade_smuggler, 2, 0.3
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers4_1
pos = -12637, 0, -57774
rotate = 90, -81, 180
shape = CYLINDER
size = 750, 37650
attack_ids = 3, 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers4, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers4_2
pos = 17784, 0, -56332
rotate = -90, -82, 0
shape = CYLINDER
size = 750, 23537
attack_ids = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers4_3
pos = 28293, 0, -51592
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 13003
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers4_4
pos = 16487, 0, -49908
rotate = -90, 66, 0
shape = CYLINDER
size = 750, 22987
attack_ids = 3, 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers4, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers5_1
pos = -3390, 0, -64477
rotate = -90, -83, 0
shape = CYLINDER
size = 750, 55876
attack_ids = 3
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers5, 1, 9
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers5_2
pos = 29328, 0, -62413
rotate = 90, -41, 180
shape = CYLINDER
size = 750, 14637
attack_ids = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers5, 2, 8
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers5_3
pos = 44809, 0, -57207
rotate = -90, -88, 0
shape = CYLINDER
size = 750, 20973
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers5, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers5_4
pos = 56352, 0, -51952
rotate = 90, -10, 180
shape = CYLINDER
size = 750, 11205
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers5, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers5_5
pos = 49142, 0, -43310
rotate = 90, 70, 180
shape = CYLINDER
size = 750, 17228
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers5, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers5_6
pos = 36713, 0, -42529
rotate = -90, 62, 0
shape = CYLINDER
size = 750, 9417
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers5, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_junkers5_7
pos = 33381, 0, -50767
rotate = -90, -8, 0
shape = CYLINDER
size = 750, 12067
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = junkers5, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_xenos1_1
pos = -63256, 0, -47793
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 32673
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos1_2
pos = -67903, 0, -27104
rotate = 90, -29, 180
shape = CYLINDER
size = 750, 14445
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos1_3
pos = -77599, 0, -17369
rotate = 90, 76, 180
shape = CYLINDER
size = 750, 27273
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos1_4
pos = -92182, 0, -13397
rotate = 90, 61, 180
shape = CYLINDER
size = 750, 2641
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos1_5
pos = -82414, 0, -23065
rotate = -90, -47, 0
shape = CYLINDER
size = 750, 30145
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos2_1
pos = -55328, 0, -57784
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 8309
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos2, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos2_2
pos = -55466, 0, -38174
rotate = 90, 1, 180
shape = CYLINDER
size = 750, 30513
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos2_3
pos = -46968, 0, -24805
rotate = -90, -78, 0
shape = CYLINDER
size = 750, 17833
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos2_4
pos = -40532, 0, -34124
rotate = -90, 18, 0
shape = CYLINDER
size = 750, 15342
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos2_5
pos = -49032, 0, -47415
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 17130
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos3_1
pos = -49765, 0, -57046
rotate = 90, -50, 180
shape = CYLINDER
size = 750, 14918
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos3_2
pos = -39909, 0, -52407
rotate = -90, -89, 0
shape = CYLINDER
size = 750, 7902
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos3_3
pos = -35270, 0, -58189
rotate = -90, -5, 0
shape = CYLINDER
size = 750, 11365
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos3_4
pos = -39619, 0, -65832
rotate = -90, 69, 0
shape = CYLINDER
size = 750, 10301
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos3_5
pos = -49992, 0, -64665
rotate = 90, 61, 180
shape = CYLINDER
size = 750, 12332
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = xenos3, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_rogues1_1
pos = -25467, 0, -48666
rotate = 90, -24, 180
shape = CYLINDER
size = 750, 27184
attack_ids = 21
tradelane_attack = 5
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues1_2
pos = -13249, 0, -40361
rotate = -90, -58, 0
shape = CYLINDER
size = 750, 15611
attack_ids = 21
tradelane_attack = 5
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues1, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues1_3
pos = -18820, 0, -52962
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 29496
attack_ids = 21
tradelane_attack = 5
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues1, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 2, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues2_1
pos = -36744, 0, -51627
rotate = 90, 34, 180
shape = CYLINDER
size = 750, 22976
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues2_2
pos = -43012, 0, -34013
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 15746
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues2_3
pos = -53575, 0, -23581
rotate = 90, 77, 180
shape = CYLINDER
size = 750, 21806
attack_ids = 18
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues2_4
pos = -61659, 0, -34702
rotate = -90, -11, 0
shape = CYLINDER
size = 750, 27471
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues2_5
pos = -44686, 0, -54746
rotate = -90, -66, 0
shape = CYLINDER
size = 750, 31242
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues3_1
pos = -43220, 0, -61244
rotate = -90, 89, 0
shape = CYLINDER
size = 750, 23320
sort = 99
toughness = 3
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues3, 1
usage = trade
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 3, 0.28
faction = fc_lr_grp, 1
encounter = tradep_trade_freighter_smuggler, 3, 0.12
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues4_1
pos = -37581, 0, -55407
rotate = 90, 52, 180
shape = CYLINDER
size = 750, 16168
sort = 99
toughness = 3
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues4, 1
usage = trade
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 3, 0.28
faction = fc_lr_grp, 1
encounter = tradep_trade_freighter_smuggler, 3, 0.12
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues4_2
pos = -50116, 0, -17337
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 66913
attack_ids = 18
sort = 99
toughness = 3
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues4, 2
usage = trade
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 3, 0.28
faction = fc_lr_grp, 1
encounter = tradep_trade_freighter_smuggler, 3, 0.12
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues4_3
pos = -49872, 0, 31183
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 33425
attack_ids = 19
sort = 99
toughness = 3
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues4, 3
usage = trade
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 3, 0.28
faction = fc_lr_grp, 1
encounter = tradep_trade_freighter_smuggler, 3, 0.12
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues4_4
pos = -9534, 0, 60310
rotate = 90, -68, 180
shape = CYLINDER
size = 750, 73099
attack_ids = 20
sort = 99
toughness = 3
density = 5
repop_time = 30
max_battle_size = 4
pop_type = trade_path
relief_time = 20
path_label = rogues4, 4
usage = trade
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
encounter = tradep_trade_freighter_pirate, 3, 0.28
faction = fc_lr_grp, 1
encounter = tradep_trade_freighter_smuggler, 3, 0.12
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues5_1
pos = -41164, 0, -49121
rotate = 90, 42, 180
shape = CYLINDER
size = 750, 32079
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues5, 1, 8
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues5_2
pos = -50993, 0, -27058
rotate = 90, -5, 180
shape = CYLINDER
size = 750, 19948
attack_ids = 18
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues5, 2, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues5_3
pos = -52029, 0, -6143
rotate = 90, 10, 180
shape = CYLINDER
size = 750, 21918
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues5, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues5_4
pos = -44814, 0, 8182
rotate = 90, -69, 180
shape = CYLINDER
size = 750, 19403
attack_ids = 22
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues5, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues5_5
pos = -35180, 0, 1298
rotate = -90, -3, 0
shape = CYLINDER
size = 750, 20470
attack_ids = 22
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues5, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues5_6
pos = -42394, 0, -12980
rotate = -90, 63, 0
shape = CYLINDER
size = 750, 17059
attack_ids = 22
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues5, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_1
pos = -3470, 0, -74458
rotate = -90, -64, 0
shape = CYLINDER
size = 750, 61829
attack_ids = 3
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 1, 14
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_2
pos = 34261, 0, -82752
rotate = 90, -61, 180
shape = CYLINDER
size = 750, 21817
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 2, 13
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_3
pos = 48823, 0, -73177
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 12846
attack_ids = 5
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_4
pos = 54582, 0, -63989
rotate = 90, -10, 180
shape = CYLINDER
size = 750, 9477
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_5
pos = 54963, 0, -54304
rotate = 90, 6, 180
shape = CYLINDER
size = 750, 9700
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_6
pos = 43009, 0, -32663
rotate = 90, 34, 180
shape = CYLINDER
size = 750, 40337
attack_ids = 25
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_7
pos = 35076, 0, -11188
rotate = 90, -37, 180
shape = CYLINDER
size = 750, 11654
attack_ids = 25
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_8
pos = 51268, 0, -21925
rotate = -90, -39, 0
shape = CYLINDER
size = 750, 39822
attack_ids = 25
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 8
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_9
pos = 65395, 0, -51868
rotate = -90, -6, 0
shape = CYLINDER
size = 750, 28839
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 9
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_10
pos = 60478, 0, -73427
rotate = -90, 42, 0
shape = CYLINDER
size = 750, 18916
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 10
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_11
pos = 52575, 0, -80765
rotate = -90, 82, 0
shape = CYLINDER
size = 750, 2922
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 11
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues6_12
pos = 47499, 0, -79244
rotate = 90, 64, 180
shape = CYLINDER
size = 750, 7678
attack_ids = 5
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues6, 12
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues7_1
pos = -14407, 0, -68918
rotate = -90, -64, 0
shape = CYLINDER
size = 750, 37641
attack_ids = 3
tradelane_attack = 30
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues7, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues7_2
pos = 14476, 0, -70822
rotate = 90, -62, 180
shape = CYLINDER
size = 750, 26914
attack_ids = 5
tradelane_attack = 35
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues7, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues7_3
pos = 35132, 0, -69305
rotate = -90, -60, 0
shape = CYLINDER
size = 750, 19890
attack_ids = 5
tradelane_attack = 35
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues7, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues7_4
pos = 33329, 0, -80684
rotate = -90, 59, 0
shape = CYLINDER
size = 750, 24496
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues7, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues7_5
pos = 12634, 0, -82281
rotate = 90, 65, 180
shape = CYLINDER
size = 750, 22284
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues7, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_1
pos = -13404, 0, -67863
rotate = -90, -69, 0
shape = CYLINDER
size = 750, 38899
attack_ids = 3
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 1, 11
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_2
pos = 9317, 0, -76813
rotate = -90, -66, 0
shape = CYLINDER
size = 750, 9557
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 2
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_3
pos = 20897, 0, -71258
rotate = 90, -43, 180
shape = CYLINDER
size = 750, 20705
attack_ids = 5
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_4
pos = 34651, 0, -67375
rotate = -90, -61, 0
shape = CYLINDER
size = 750, 14899
attack_ids = 5
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_5
pos = 41992, 0, -60190
rotate = 90, -4, 180
shape = CYLINDER
size = 750, 21652
attack_ids = 5
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_6
pos = 34872, 0, -35673
rotate = 90, 30, 180
shape = CYLINDER
size = 750, 31274
attack_ids = 25
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_7
pos = 21835, 0, -28937
rotate = -90, 37, 0
shape = CYLINDER
size = 750, 16987
attack_ids = 25
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_8
pos = 23819, 0, -42602
rotate = -90, -46, 0
shape = CYLINDER
size = 750, 19488
attack_ids = 25
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 8
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_9
pos = 23819, 0, -57085
rotate = -90, 43, 0
shape = CYLINDER
size = 750, 20790
attack_ids = 5
tradelane_attack = 5
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 9
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues8_10
pos = 10876, 0, -69644
rotate = -90, 50, 0
shape = CYLINDER
size = 750, 15217
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues8, 10
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 1, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues9_1
pos = 22340, 0, 59975
rotate = -90, 13, 0
shape = CYLINDER
size = 750, 30830
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues9, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues9_2
pos = 21600, 0, 29106
rotate = -90, -10, 0
shape = CYLINDER
size = 750, 31697
attack_ids = 26
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues9, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues9_3
pos = 13372, 0, 16184
rotate = 90, 76, 180
shape = CYLINDER
size = 750, 22259
attack_ids = 26
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues9, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues9_4
pos = 10763, 0, 31948
rotate = 90, -33, 180
shape = CYLINDER
size = 750, 30539
attack_ids = 26
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues9, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues10_1
pos = 10955, 0, 55200
rotate = -90, 37, 0
shape = CYLINDER
size = 750, 49093
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues10, 1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues10_2
pos = -3230, 0, 28031
rotate = -90, -5, 0
shape = CYLINDER
size = 750, 14836
attack_ids = 26
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues10, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues10_3
pos = -11155, 0, 22788
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 17535
attack_ids = 26
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues10, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues10_4
pos = -11727, 0, 30361
rotate = 90, -56, 180
shape = CYLINDER
size = 750, 19032
attack_ids = 26
tradelane_attack = 10
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues10, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues11_1
pos = 5274, 0, 64240
rotate = -90, 65, 0
shape = CYLINDER
size = 750, 45895
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues11, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues11_2
pos = -20484, 0, 52624
rotate = -90, 71, 0
shape = CYLINDER
size = 750, 10263
attack_ids = 20
tradelane_attack = 60
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues11, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues11_3
pos = -28427, 0, 43320
rotate = -90, 22, 0
shape = CYLINDER
size = 750, 16091
attack_ids = 20
tradelane_attack = 60
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues11, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues11_4
pos = -24001, 0, 34651
rotate = -90, -82, 0
shape = CYLINDER
size = 750, 14825
attack_ids = 20
tradelane_attack = 60
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues11, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues11_5
pos = -16002, 0, 43955
rotate = 90, -3, 180
shape = CYLINDER
size = 750, 20635
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues11, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues12_1
pos = -1891, 0, 63351
rotate = 90, -69, 180
shape = CYLINDER
size = 750, 59959
attack_ids = 20
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues12, 1, 7
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues12_2
pos = -36879, 0, 49655
rotate = 90, -69, 180
shape = CYLINDER
size = 750, 14788
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues12, 2
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues12_3
pos = -47608, 0, 40805
rotate = -90, 31, 0
shape = CYLINDER
size = 750, 14161
attack_ids = 19
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues12, 3
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues12_4
pos = -62064, 0, 38382
rotate = 90, 71, 180
shape = CYLINDER
size = 750, 22557
attack_ids = 19
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues12, 4
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues12_5
pos = -62094, 0, 52727
rotate = 90, -45, 180
shape = CYLINDER
size = 750, 29573
attack_ids = 19
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues12, 5
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_rogues12_6
pos = -40730, 0, 57899
rotate = -90, -64, 0
shape = CYLINDER
size = 750, 23988
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = rogues12, 6
usage = patrol
mission_eligible = false
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_pirate_patrol, 3, 0.4
faction = fc_lr_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_1
pos = -32094, 0, -27667
rotate = -90, -45, 0
shape = CYLINDER
size = 750, 4878
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 1, 12
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_2
pos = -29428, 0, -29901
rotate = -90, -64, 0
shape = CYLINDER
size = 750, 1758
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 2, 11
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_3
pos = -27480, 0, -34534
rotate = -90, -14, 0
shape = CYLINDER
size = 750, 8473
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 3, 10
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_4
pos = -21318, 0, -50834
rotate = -90, -23, 0
shape = CYLINDER
size = 750, 26198
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_5
pos = -22289, 0, -68918
rotate = -90, 46, 0
shape = CYLINDER
size = 750, 16755
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_6
pos = -33585, 0, -73759
rotate = 90, 78, 180
shape = CYLINDER
size = 750, 10456
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_7
pos = -38610, 0, -65189
rotate = 90, -1, 180
shape = CYLINDER
size = 750, 14802
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_8
pos = -33546, 0, -53484
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 12667
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 8
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty1_9
pos = -27548, 0, -43962
rotate = 90, -12, 180
shape = CYLINDER
size = 750, 10670
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty1, 9
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_1
pos = -37276, 0, -28396
rotate = -90, 37, 0
shape = CYLINDER
size = 750, 7144
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_2
pos = -39298, 0, -33990
rotate = -90, -4, 0
shape = CYLINDER
size = 750, 5123
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_3
pos = -34976, 0, -42439
rotate = -90, -36, 0
shape = CYLINDER
size = 750, 14042
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_4
pos = -37352, 0, -53306
rotate = -90, 52, 0
shape = CYLINDER
size = 750, 16317
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_5
pos = -48223, 0, -59976
rotate = -90, 70, 0
shape = CYLINDER
size = 750, 9075
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_6
pos = -54865, 0, -55316
rotate = 90, 20, 180
shape = CYLINDER
size = 750, 13119
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_7
pos = -56275, 0, -43796
rotate = 90, -9, 180
shape = CYLINDER
size = 750, 10476
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_8
pos = -47051, 0, -32912
rotate = 90, -56, 180
shape = CYLINDER
size = 750, 19923
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 8
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty2_9
pos = -36889, 0, -26391
rotate = 90, -64, 180
shape = CYLINDER
size = 750, 3852
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty2, 9
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty3_1
pos = -38464, 0, -9460
rotate = -90, -13, 0
shape = CYLINDER
size = 750, 32936
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty3_2
pos = -45500, 0, 9669
rotate = 90, 49, 180
shape = CYLINDER
size = 750, 8810
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty3, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty3_3
pos = -54954, 0, 11305
rotate = -90, 78, 0
shape = CYLINDER
size = 750, 12208
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty3, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty3_4
pos = -64257, 0, 2354
rotate = -90, 23, 0
shape = CYLINDER
size = 750, 16369
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty3, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty3_5
pos = -64499, 0, -9931
rotate = -90, -33, 0
shape = CYLINDER
size = 750, 10885
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty3, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty3_6
pos = -48192, 0, -20093
rotate = 90, 68, 180
shape = CYLINDER
size = 750, 28817
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty3, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty4_1
pos = -48796, 0, 25960
rotate = -90, 79, 0
shape = CYLINDER
size = 750, 28005
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 2, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty4_2
pos = -65250, 0, 17940
rotate = -90, 26, 0
shape = CYLINDER
size = 750, 11742
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 2, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty4_3
pos = -65882, 0, 11013
rotate = -90, -52, 0
shape = CYLINDER
size = 750, 4814
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 2, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty4_4
pos = -56889, 0, 12111
rotate = 90, -69, 180
shape = CYLINDER
size = 750, 14812
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty4, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 2, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty4_5
pos = -42433, 0, 21773
rotate = 90, -47, 180
shape = CYLINDER
size = 750, 20237
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty4, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 2, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty5_1
pos = -41051, 0, 35042
rotate = 90, 37, 180
shape = CYLINDER
size = 750, 18509
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty5, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty5_2
pos = -51177, 0, 52420
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 21569
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty5, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty5_3
pos = -51233, 0, 67188
rotate = 90, -42, 180
shape = CYLINDER
size = 750, 12921
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty5, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty5_4
pos = -38526, 0, 71749
rotate = -90, -88, 0
shape = CYLINDER
size = 750, 16378
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty5, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty5_5
pos = -31194, 0, 59376
rotate = -90, 5, 0
shape = CYLINDER
size = 750, 24049
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty5, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty5_6
pos = -33910, 0, 37425
rotate = -90, 10, 0
shape = CYLINDER
size = 750, 19839
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty5, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty6_1
pos = -24057, 0, 25966
rotate = -90, -76, 0
shape = CYLINDER
size = 750, 24837
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty6, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 3, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty6_2
pos = -1396, 0, 26142
rotate = 90, -73, 180
shape = CYLINDER
size = 750, 21744
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty6, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 3, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty6_3
pos = 8223, 0, 34061
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 9467
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty6, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 3, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty6_4
pos = -575, 0, 42662
rotate = 90, 64, 180
shape = CYLINDER
size = 750, 17399
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty6, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 3, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty6_5
pos = -15988, 0, 43384
rotate = -90, 67, 0
shape = CYLINDER
size = 750, 16051
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty6, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 3, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty6_6
pos = -29566, 0, 34047
rotate = -90, 44, 0
shape = CYLINDER
size = 750, 17179
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty6, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.14
faction = li_n_grp, 1
encounter = patrolp_bh_assault, 3, 0.2
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty7_1
pos = 36574, 0, 10052
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 26820
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty7, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty7_2
pos = 16898, 0, 28430
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 32388
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty7, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty7_3
pos = 17037, 0, 47243
rotate = 90, -60, 180
shape = CYLINDER
size = 750, 15440
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty7, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty7_4
pos = 25401, 0, 41390
rotate = -90, -9, 0
shape = CYLINDER
size = 750, 19617
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty7, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty7_5
pos = 37428, 0, 18640
rotate = -90, -39, 0
shape = CYLINDER
size = 750, 33085
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty7, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty8_1
pos = 39109, 0, 20602
rotate = 90, 33, 180
shape = CYLINDER
size = 750, 34886
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty8, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty8_2
pos = 30807, 0, 40527
rotate = 90, -14, 180
shape = CYLINDER
size = 750, 10575
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty8, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty8_3
pos = 36105, 0, 52381
rotate = 90, -31, 180
shape = CYLINDER
size = 750, 15286
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty8, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty8_4
pos = 46378, 0, 56142
rotate = -90, -65, 0
shape = CYLINDER
size = 750, 13566
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty8, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty8_5
pos = 50374, 0, 29536
rotate = -90, 5, 0
shape = CYLINDER
size = 750, 47504
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty8, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty9_1
pos = 45211, 0, 25654
rotate = 90, 7, 180
shape = CYLINDER
size = 750, 42442
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty9, 1, 8
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty9_2
pos = 40353, 0, 53867
rotate = 90, 18, 180
shape = CYLINDER
size = 750, 14599
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty9, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty9_3
pos = 34142, 0, 68698
rotate = 90, 27, 180
shape = CYLINDER
size = 750, 17267
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty9, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty9_4
pos = 24265, 0, 80625
rotate = 90, 55, 180
shape = CYLINDER
size = 750, 14234
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty9, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty9_5
pos = 15509, 0, 83322
rotate = -90, 63, 0
shape = CYLINDER
size = 750, 6198
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty9, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty9_6
pos = 17749, 0, 76684
rotate = -90, -44, 0
shape = CYLINDER
size = 750, 14334
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty9, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty9_7
pos = 32716, 0, 59364
rotate = -90, -39, 0
shape = CYLINDER
size = 750, 31091
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = bounty9, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty10_1
pos = 12752, 0, -57817
rotate = -90, -41, 0
shape = CYLINDER
size = 750, 21107
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty10, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty10_2
pos = 20140, 0, -72710
rotate = -90, -3, 0
shape = CYLINDER
size = 750, 13511
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty10, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty10_3
pos = 24815, 0, -81542
rotate = -90, -65, 0
shape = CYLINDER
size = 750, 9215
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty10, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty10_4
pos = 34757, 0, -78028
rotate = 90, -46, 180
shape = CYLINDER
size = 750, 15608
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty10, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty10_5
pos = 30036, 0, -69242
rotate = 90, 72, 180
shape = CYLINDER
size = 750, 21603
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty10, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty11_1
pos = 17956, 0, -55115
rotate = -90, -70, 0
shape = CYLINDER
size = 750, 28516
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty11, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty11_2
pos = 36903, 0, -58530
rotate = 90, -74, 180
shape = CYLINDER
size = 750, 11152
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty11, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty11_3
pos = 40403, 0, -53369
rotate = 90, 28, 180
shape = CYLINDER
size = 750, 8062
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty11, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty11_4
pos = 32703, 0, -47529
rotate = 90, 69, 180
shape = CYLINDER
size = 750, 12087
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty11, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty11_5
pos = 15836, 0, -47834
rotate = -90, 77, 0
shape = CYLINDER
size = 750, 22626
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty11, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty12_1
pos = 14297, 0, -43424
rotate = 90, -49, 180
shape = CYLINDER
size = 750, 24861
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty12, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty12_2
pos = 30282, 0, -29359
rotate = 90, -48, 180
shape = CYLINDER
size = 750, 17323
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty12, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty12_3
pos = 42546, 0, -25694
rotate = -90, -69, 0
shape = CYLINDER
size = 750, 12038
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty12, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty12_4
pos = 47343, 0, -32579
rotate = -90, 11, 0
shape = CYLINDER
size = 750, 9419
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty12, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty12_5
pos = 35024, 0, -36299
rotate = 90, 85, 180
shape = CYLINDER
size = 750, 22671
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty12, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty13_1
pos = 49950, 0, -78368
rotate = -90, 14, 0
shape = CYLINDER
size = 750, 3138
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty13, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty13_2
pos = 51013, 0, -80331
rotate = -90, -72, 0
shape = CYLINDER
size = 750, 2868
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty13, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty13_3
pos = 52913, 0, -85628
rotate = -90, -5, 0
shape = CYLINDER
size = 750, 9463
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty13, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty13_4
pos = 50001, 0, -91982
rotate = -90, 63, 0
shape = CYLINDER
size = 750, 7348
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty13, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty13_5
pos = 41118, 0, -93616
rotate = 90, 89, 180
shape = CYLINDER
size = 750, 10852
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty13, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty13_6
pos = 32325, 0, -88502
rotate = 90, 33, 180
shape = CYLINDER
size = 750, 11785
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty13, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty13_7
pos = 34702, 0, -78032
rotate = 90, -46, 180
shape = CYLINDER
size = 750, 15487
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty13, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty13_8
pos = 45040, 0, -75006
rotate = -90, -63, 0
shape = CYLINDER
size = 750, 10362
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty13, 8
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty14_1
pos = 45032, 0, -75185
rotate = 90, 62, 180
shape = CYLINDER
size = 750, 10961
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty14, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty14_2
pos = 36949, 0, -70506
rotate = 90, 57, 180
shape = CYLINDER
size = 750, 7329
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty14, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty14_3
pos = 29860, 0, -66246
rotate = 90, 60, 180
shape = CYLINDER
size = 750, 8817
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty14, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty14_4
pos = 28673, 0, -62016
rotate = 90, -54, 180
shape = CYLINDER
size = 750, 6559
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty14, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty14_5
pos = 39648, 0, -65309
rotate = -90, -57, 0
shape = CYLINDER
size = 750, 19391
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty14, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty14_6
pos = 49118, 0, -73884
rotate = -90, -20, 0
shape = CYLINDER
size = 750, 6813
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty14, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 2, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty15_1
pos = 49529, 0, -52311
rotate = 90, -5, 180
shape = CYLINDER
size = 750, 36416
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty15, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty15_2
pos = 57501, 0, -35824
rotate = -90, -75, 0
shape = CYLINDER
size = 750, 12979
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty15, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty15_3
pos = 66430, 0, -48884
rotate = -90, -13, 0
shape = CYLINDER
size = 750, 23000
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty15, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty15_4
pos = 67918, 0, -62993
rotate = -90, 19, 0
shape = CYLINDER
size = 750, 6461
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty15, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty15_5
pos = 62383, 0, -67809
rotate = -90, 69, 0
shape = CYLINDER
size = 750, 9299
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty15, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_bounty15_6
pos = 53836, 0, -73658
rotate = -90, 44, 0
shape = CYLINDER
size = 750, 11513
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = bounty15, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_bh_assault, 3, 0.4
faction = gd_bh_grp, 1
[zone]
nickname = Zone_Li01_path_navy1_1
pos = -58625, 0, 37048
rotate = -90, -71, 0
shape = CYLINDER
size = 750, 50898
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.33
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy2_1
pos = 6341, 0, 17908
rotate = -90, -75, 0
shape = CYLINDER
size = 750, 88880
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 2, 0.33
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy3_1
pos = 57181, 0, 32931
rotate = 90, -21, 180
shape = CYLINDER
size = 750, 58467
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 2, 0.33
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy4_1
pos = -25195, 0, 51688
rotate = 90, -22, 180
shape = CYLINDER
size = 750, 53265
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = navy4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.33
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy5_1
pos = 39582, 0, 11867
rotate = 90, 53, 180
shape = CYLINDER
size = 750, 23177
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy5, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy5_2
pos = 24526, 0, 31947
rotate = 90, 24, 180
shape = CYLINDER
size = 750, 28313
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy5, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy5_3
pos = 20288, 0, 51400
rotate = 90, -13, 180
shape = CYLINDER
size = 750, 12910
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy5, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy5_4
pos = 31024, 0, 58364
rotate = 90, -86, 180
shape = CYLINDER
size = 750, 18368
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy5, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy5_5
pos = 43680, 0, 52033
rotate = -90, -26, 0
shape = CYLINDER
size = 750, 15187
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy5, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy5_6
pos = 47891, 0, 25523
rotate = -90, -2, 0
shape = CYLINDER
size = 750, 39042
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy5, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_police1_1
pos = 26647, 0, -22573
rotate = 90, -37, 180
shape = CYLINDER
size = 750, 73789
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police1, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.33
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police2_1
pos = -35006, 0, 535
rotate = -90, -2, 0
shape = CYLINDER
size = 750, 57293
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police2, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.33
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police3_1
pos = -13854, 0, -39819
rotate = -90, -57, 0
shape = CYLINDER
size = 750, 48626
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police3, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.33
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police4_1
pos = -63687, 0, -20878
rotate = 90, 76, 180
shape = CYLINDER
size = 750, 61408
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police4, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 2, 0.33
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police5_1
pos = -2969, 0, -65457
rotate = -90, 30, 0
shape = CYLINDER
size = 750, 35931
sort = 99
toughness = 1
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police5, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 1, 0.33
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police6_1
pos = 26860, 0, -64775
rotate = -90, -61, 0
shape = CYLINDER
size = 750, 52635
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = lane_patrol
relief_time = 30
path_label = police6, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_gov_patrol, 2, 0.33
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police7_1
pos = -29590, 0, -29708
rotate = -90, -47, 0
shape = CYLINDER
size = 750, 2532
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police7, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police7_2
pos = -27508, 0, -38823
rotate = -90, -7, 0
shape = CYLINDER
size = 750, 16692
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police7, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police7_3
pos = -32631, 0, -47876
rotate = -90, 84, 0
shape = CYLINDER
size = 750, 12214
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police7, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police7_4
pos = -41053, 0, -42736
rotate = 90, 21, 180
shape = CYLINDER
size = 750, 12264
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police7, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police7_5
pos = -39004, 0, -30924
rotate = 90, -36, 180
shape = CYLINDER
size = 750, 14565
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police7, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police8_1
pos = -37909, 0, -24200
rotate = 90, 50, 180
shape = CYLINDER
size = 750, 11195
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police8, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police8_2
pos = -49732, 0, -18588
rotate = 90, 75, 180
shape = CYLINDER
size = 750, 15206
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police8, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police8_3
pos = -58286, 0, -12750
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 7864
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police8, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police8_4
pos = -56035, 0, -6746
rotate = 90, -58, 180
shape = CYLINDER
size = 750, 7746
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police8, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police8_5
pos = -48135, 0, -5495
rotate = -90, -79, 0
shape = CYLINDER
size = 750, 9054
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police8, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police8_6
pos = -42539, 0, -10543
rotate = -90, -14, 0
shape = CYLINDER
size = 750, 8668
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police8, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police8_7
pos = -37677, 0, -21454
rotate = -90, -30, 0
shape = CYLINDER
size = 750, 15040
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police8, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police9_1
pos = -4350, 0, -65137
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 34893
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police9, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police9_2
pos = -1023, 0, -49950
rotate = -90, 89, 0
shape = CYLINDER
size = 750, 10509
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police9, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police9_3
pos = -12672, 0, -53205
rotate = -90, 63, 0
shape = CYLINDER
size = 750, 13916
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police9, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police9_4
pos = -20677, 0, -57890
rotate = -90, 49, 0
shape = CYLINDER
size = 750, 4338
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police9, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police9_5
pos = -22875, 0, -64524
rotate = -90, 5, 0
shape = CYLINDER
size = 750, 10128
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police9, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police9_6
pos = -18479, 0, -74889
rotate = -90, -43, 0
shape = CYLINDER
size = 750, 14103
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police9, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police10_1
pos = 9074, 0, -53737
rotate = -90, -7, 0
shape = CYLINDER
size = 750, 9770
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police10, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police10_2
pos = 12893, 0, -66197
rotate = -90, -23, 0
shape = CYLINDER
size = 750, 16140
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police10, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police10_3
pos = 22297, 0, -74355
rotate = -90, -84, 0
shape = CYLINDER
size = 750, 12246
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police10, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police10_4
pos = 32031, 0, -68211
rotate = 90, -28, 180
shape = CYLINDER
size = 750, 15118
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police10, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police10_5
pos = 33089, 0, -53123
rotate = 90, 17, 180
shape = CYLINDER
size = 750, 17126
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police10, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police10_6
pos = 23302, 0, -44932
rotate = -90, 89, 0
shape = CYLINDER
size = 750, 14402
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police10, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_path_police10_7
pos = 11897, 0, -47799
rotate = -90, 56, 0
shape = CYLINDER
size = 750, 9692
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = police10, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_p_grp, 1
[zone]
nickname = Zone_Li01_Detroit_high_density_debris
pos = -55238, 0, -2532
shape = ELLIPSOID
size = 8000, 1000, 12000
property_flags = 130
visit = 0
spacedust = debrisdust
spacedust_maxparticles = 150
sort = 99.5
[zone]
nickname = Zone_Li01_Badlands_low_density_asteroids
pos = 6204, 0, 51761
rotate = 0, -10, 0
shape = ELLIPSOID
size = 30000, 5000, 20000
property_flags = 8200
spacedust = asteroiddust
spacedust_maxparticles = 25
sort = 99.5
[zone]
nickname = Zone_Li01_Pittsburgh_high_density_debris
pos = 35679, 0, -46944
shape = ELLIPSOID
size = 7000, 2000, 10000
property_flags = 128
visit = 0
spacedust = debrisdust
spacedust_maxparticles = 150
sort = 99
[zone]
nickname = Zone_Li01_zone21_lane_access
pos = 71890, 0, 15440
rotate = 0, -70, 0
shape = BOX
size = 2500, 1250, 18000
property_flags = 131072
sort = 99
[Object]
nickname = Li01_08_depot_hydrocarbons
ids_name = 261161
pos = -39235, 0, -27584
Archetype = depot_hydrocarbons
reputation = li_p_grp
behavior = NOTHING
ids_info = 66150
[Object]
nickname = Li01_08_depot_polymers
ids_name = 261161
pos = -38970, 0, -27641
Archetype = depot_polymers
reputation = li_p_grp
behavior = NOTHING
ids_info = 66150
[Object]
nickname = Li01_space_industrial_Detroit
pos = -92446, -25, -13451
Archetype = space_industrial
parent = Li01_10
[Object]
nickname = Li01_14_depot_water
ids_name = 261161
pos = -38675, 0, -27705
Archetype = depot_water
reputation = co_me_grp
behavior = NOTHING
ids_info = 66150
[Object]
nickname = Li01_14_depot_Hfuel
ids_name = 261161
pos = 6416, 100, -53784
Archetype = depot_Hfuel
reputation = co_me_grp
behavior = NOTHING
ids_info = 66150
[Object]
nickname = Li01_14_depot_scrap_metal
ids_name = 261161
pos = 6419, 0, -53605
Archetype = depot_scrap_metal
reputation = co_me_grp
behavior = NOTHING
ids_info = 66150
[Object]
nickname = Li01_large_transport_3
pos = 5535, -210, -52849
Archetype = large_transport
parent = li01_14
[Object]
nickname = Li01_large_transport_2
pos = 5449, -210, -52809
Archetype = large_transport
parent = li01_14
[zone]
nickname = zone_li01_pop_police_jersey
pos = -48569, 0, -50357
rotate = 0, -70, 0
shape = ELLIPSOID
size = 10000, 8000, 20000
comment = . police
sort = 24
toughness = 2
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 2, 0.41
faction = fc_lr_grp, 0.41
faction = fc_x_grp, 0.59
encounter = area_assault, 2, 0.04
faction = li_p_grp, 1
encounter = area_bh_assault, 2, 0.03
faction = gd_bh_grp, 1
encounter = area_scavenger, 2, 0.18
faction = fc_j_grp, 1
[zone]
nickname = zone_li01_pop_police_pittsburg
pos = 30575, 0, -66441
rotate = 0, -60, 0
shape = ELLIPSOID
size = 5250, 3000, 17500
comment = . police
sort = 21
toughness = 1
density = 5
repop_time = 20
max_battle_size = 4
pop_type = lootable_field
relief_time = 35
encounter = area_scout, 1, 0.35
faction = fc_lr_grp, 1
encounter = area_assault, 1, 0.04
faction = li_p_grp, 1
encounter = area_bh_assault, 1, 0.04
faction = gd_bh_grp, 1
encounter = area_scavenger, 1, 0.24
faction = fc_j_grp, 1
[zone]
nickname = Zone_Li01_path_xenos4_1
pos = -40710, 0, -67072
rotate = 90, 70, 180
shape = CYLINDER
size = 750, 31526
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 1, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos4_2
pos = -18796, 0, -77157
rotate = -90, -55, 0
shape = CYLINDER
size = 750, 16580
attack_ids = 3
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos4_3
pos = -12242, 0, -80632
rotate = 90, 16, 180
shape = CYLINDER
size = 750, 2459
attack_ids = 3
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos4_4
pos = -8980, 0, -73073
rotate = 90, -30, 180
shape = CYLINDER
size = 750, 14296
attack_ids = 3
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_xenos4_5
pos = -15534, 0, -69598
rotate = -90, 75, 0
shape = CYLINDER
size = 750, 20908
attack_ids = 3
tradelane_attack = 30
sort = 99
toughness = 3
density = 3
repop_time = 90
max_battle_size = 4
pop_type = attack_patrol
relief_time = 30
path_label = xenos4, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 3, 0.29
faction = fc_x_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_1
pos = 54653, 0, -1861
rotate = -90, -37, 0
shape = CYLINDER
size = 750, 21184
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 1
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_2
pos = 63258, 0, -15575
rotate = -90, -23, 0
shape = CYLINDER
size = 750, 11002
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 2
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_3
pos = 69215, 0, -24498
rotate = -90, -45, 0
shape = CYLINDER
size = 750, 10446
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 3
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_4
pos = 77275, 0, -29852
rotate = -90, -70, 0
shape = CYLINDER
size = 750, 8972
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 4
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_5
pos = 90291, 0, -26487
rotate = 90, -60, 180
shape = CYLINDER
size = 750, 19834
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 5
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_6
pos = 101756, 0, -9864
rotate = 90, -13, 180
shape = CYLINDER
size = 750, 23794
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 6
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_7
pos = 102206, 0, 13490
rotate = 90, 11, 180
shape = CYLINDER
size = 750, 23603
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 7
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_8
pos = 90842, 0, 30113
rotate = 90, 61, 180
shape = CYLINDER
size = 750, 20446
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 8
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_9
pos = 73320, 0, 30317
rotate = -90, 60, 0
shape = CYLINDER
size = 750, 19124
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 9
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_path_navy6_10
pos = 56641, 0, 16046
rotate = -90, 41, 0
shape = CYLINDER
size = 750, 24944
sort = 99
toughness = 2
density = 3
repop_time = 90
max_battle_size = 4
pop_type = field_patrol
relief_time = 30
path_label = navy6, 10
usage = patrol
mission_eligible = true
density_restriction = 1, patroller
density_restriction = 1, police_patroller
density_restriction = 1, pirate_patroller
density_restriction = 4, lawfuls
density_restriction = 4, unlawfuls
encounter = patrolp_assault, 2, 0.29
faction = li_n_grp, 1
[zone]
nickname = Zone_Li01_sun_death
pos = 0, 0, 0
shape = SPHERE
size = 10000
damage = 10000
sort = 99.5
density = 0
relief_time = 0
population_additive = false
[zone]
nickname = Zone_Li01_Benford_to_Iw03_gate
pos = -13577, 0, 81514
rotate = 0, -35, 0
shape = BOX
size = 400, 400, 5000
property_flags = 131072
sort = 99.5
[zone]
nickname = Zone_Li01_12_exclusion
pos = 25403, 0, 74177
shape = SPHERE
size = 500
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = zone_li01_pop_ambient_badlands
pos = -15205, 0, 59240
rotate = 0, 15, 0
shape = ELLIPSOID
size = 101695, 16371, 55437
comment = Ambient Pop
sort = 50
toughness = 2
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 2, 0.58
faction = li_n_grp, 0.2
faction = fc_lr_grp, 0.25
faction = fc_ou_grp, 0.55
encounter = area_bh_scout, 2, 0.13
faction = gd_bh_grp, 1
[zone]
nickname = zone_li01_pop_ambient_nw
pos = -48279, 0, -36149
rotate = 0, -50, 0
shape = ELLIPSOID
size = 53515, 20956, 69233
comment = Ambient Pop
sort = 52
toughness = 2
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 2, 0.67
faction = li_p_grp, 0.25
faction = fc_lr_grp, 0.75
[zone]
nickname = zone_li01_pop_ambient_ne
pos = 38633, 0, -58321
shape = ELLIPSOID
size = 52210, 19460, 67545
comment = Ambient Pop
sort = 51
toughness = 1
density = 3
repop_time = 25
max_battle_size = 4
pop_type = Background
relief_time = 35
population_additive = false
encounter = area_scout, 1, 0.51
faction = fc_lr_grp, 1
encounter = area_bh_scout, 1, 0.23
faction = gd_bh_grp, 1
[zone]
nickname = zone_li01_destroy_vignette_1
pos = -23536, 0, -52599
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_2
pos = -34444, 0, -49466
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_3
pos = -44076, 0, -38951
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_4
pos = -57944, 0, -41678
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_6
pos = -85265, 0, -28995
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_8
pos = -45316, 0, -11857
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_9
pos = -60874, 0, -11018
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_10
pos = -67778, 0, -2012
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_12
pos = -46992, 0, 19898
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_13
pos = -59452, 0, 26158
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_14
pos = -68560, 0, 14776
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_15
pos = 25214, 0, -38418
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_16
pos = 20234, 0, -82297
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_17
pos = 17751, 0, -65798
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_18
pos = 59949, 0, -48367
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_19
pos = 46754, 0, -48633
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_20
pos = 53025, 0, -38521
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_21
pos = 46885, 0, -24284
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_22
pos = 34212, 0, -30005
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_23
pos = 53591, 0, -7516
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_26
pos = 71700, 0, 38634
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_27
pos = 768, 0, 84957
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_28
pos = 5210, 0, 74046
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_29
pos = -5764, 0, 69123
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_30
pos = 11350, 0, 61539
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_31
pos = 16445, 0, 50362
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_32
pos = 6124, 0, 43310
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_33
pos = 30554, 0, 50628
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_34
pos = 34343, 0, 63534
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_35
pos = 39569, 0, 74977
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_36
pos = 29509, 0, 87352
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_37
pos = -2106, 0, 53821
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_38
pos = -50183, 0, -732
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_39
pos = -58544, 0, 7384
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_40
pos = -14494, 0, -24076
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_41
pos = -22290, 0, -14895
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_42
pos = -22095, 0, 13505
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_44
pos = 27636, 0, -908
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_45
pos = 20810, 0, -10410
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_46
pos = 9096, 0, -25096
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_47
pos = 1100, 0, -34686
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_48
pos = 1290, 0, -85623
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_49
pos = 7497, 0, -72024
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_50
pos = -69448, 0, -45887
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_51
pos = -42538, 0, 42042
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_52
pos = -59874, 0, 49172
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_53
pos = -59274, 0, 62231
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = exclusion
[Object]
nickname = Alaska_jumphole_wplatform2
ids_name = 60243
pos = 79077, 0, 12058
Archetype = wplatform
ids_info = 60244
reputation = li_n_grp
behavior = NOTHING
visit = 0
difficulty_level = 10
loadout = weapon_platform_li_02
pilot = pilot_solar_hardest
[Object]
nickname = Li01_Alaska_jumphole_wplatform1
ids_name = 60243
pos = 79435, 0, 13600
Archetype = wplatform
ids_info = 60244
reputation = li_n_grp
behavior = NOTHING
visit = 0
difficulty_level = 10
loadout = weapon_platform_li_02
pilot = pilot_solar_hardest
[zone]
nickname = zone_li01_destroy_vignette_54
pos = -25892, 0, -66452
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_55
pos = -40773, 0, -66697
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_56
pos = -32972, 0, -76475
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_57
pos = -47373, 0, -57530
shape = SPHERE
size = 10000
mission_type = unlawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_58
pos = -17011, 0, 36462
shape = SPHERE
size = 10000
sort = 99.5
vignette_type = field
[zone]
nickname = zone_li01_destroy_vignette_59
pos = 44434, 0, 47217
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_60
pos = 24272, 0, 37928
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = exclusion
[zone]
nickname = zone_li01_destroy_vignette_61
pos = 36273, 0, 38050
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = open
[zone]
nickname = zone_li01_destroy_vignette_62
pos = 12631, 0, 32673
shape = SPHERE
size = 10000
mission_type = unlawful, lawful
sort = 99.5
vignette_type = field
[Object]
nickname = Li01_13
ids_name = 196778
pos = -30763, 0, -60916
Archetype = space_port_dmg
ids_info = 65767
base = Li01_13_base
dock_with = Li01_13_base
loadout = space_port_dmg_pi_01
voice = atc_leg_m01
space_costume = sc_scientist1_head, pl_male3_journeyman_body
visit = 0
reputation = fc_j_grp
behavior = NOTHING
[Object]
nickname = Li01_docking_fixture_1
ids_name = 261166
pos = -33268, 350, -28769
Archetype = docking_fixture
ids_info = 66489
reputation = li_p_grp
behavior = NOTHING
dock_with = Li01_01_Base
base = Li01_01_Base
[Object]
nickname = Li01_docking_fixture_2
ids_name = 261166
pos = 50601, 350, -77603
rotate = 0, -75, 0
Archetype = docking_fixture
ids_info = 66489
dock_with = Li01_02_Base
reputation = co_me_grp
behavior = NOTHING
base = Li01_02_Base
[zone]
nickname = zone_li01_pop_colorado_hole
pos = -55188, 0, -61333
shape = SPHERE
size = 4000
comment = . Colorado hole
sort = 22.5
toughness = 2
density = 9
repop_time = 10
max_battle_size = 4
pop_type = wormhole
relief_time = 15
density_restriction = 4, lawfuls
encounter = area_bh_scout, 2, 0.05
faction = fc_j_grp, 1
encounter = area_defend, 2, 0.14
faction = fc_lr_grp, 0.38
faction = fc_x_grp, 0.62
encounter = area_bh_assault, 2, 0.03
faction = gd_bh_grp, 1
encounter = area_trade_freighter_pirate, 2, 0.05
faction = fc_lr_grp, 1
encounter = area_trade_trader, 2, 0.31
faction = fc_j_grp, 0.51
faction = fc_x_grp, 0.49
encounter = area_trade_smuggler, 2, 0.05
faction = fc_j_grp, 1
encounter = area_trade_freighter_smuggler, 2, 0.02
faction = fc_lr_grp, 1
[Object]
nickname = Li01_suprise_lr_pi_freighter_drugs
ids_name = 261708
pos = -40793, 3000, 64562
rotate = 150, 55, 0
Archetype = suprise_pi_freighter
visit = 16
ids_info = 66460
loadout = SECRET_lr_pi_freighter_li01
[zone]
nickname = Zone_li01_badlands_radiation1
pos = -40794, 3000, 64563
shape = SPHERE
size = 2000
damage = 50
edge_fraction = 0.4
visit = 0
interference = 0.4
sort = 99.5
ids_name = 261348
[Object]
nickname = Li01_suprise_bh_fighter_badlands
ids_name = 261709
pos = -4870, -1000, 39426
rotate = 6, 38, -61
Archetype = suprise_bh_fighter
visit = 16
ids_info = 66458
loadout = SECRET_bh_bh_fighter_li01
[zone]
nickname = Zone_li01_badlands_radiation2
pos = -4869, -1000, 39427
shape = SPHERE
size = 2000
edge_fraction = 0.3
damage = 50
visit = 0
interference = 0.4
sort = 99.5
ids_name = 261348
[Object]
nickname = Li01_suprise_li_elite_badlands_01
ids_name = 261710
pos = 16385, 4000, 55038
rotate = -42, -14, 21
Archetype = suprise_li_elite
visit = 16
ids_info = 66459
loadout = SECRET_li_n_li_elite_li01a
[Object]
nickname = Li01_suprise_li_elite_badlands_02
ids_name = 261710
pos = 16316, 3500, 55142
rotate = -106, 17, 9
Archetype = suprise_li_elite
visit = 16
ids_info = 66459
loadout = SECRET_li_n_li_elite_li01b
[Object]
nickname = Li01_suprise_li_elite_badlands_03
ids_name = 261710
pos = 16561, 3000, 55325
rotate = 124, 18, -4
Archetype = suprise_li_elite
visit = 16
ids_info = 66459
loadout = SECRET_li_n_li_elite_li01a
[zone]
nickname = Zone_li01_badlands_radiation
pos = 16310, 3500, 55141
shape = SPHERE
size = 1200
edge_fraction = 0.3
damage = 40
interference = 0.5
visit = 0
sort = 99.5
ids_name = 261348
[zone]
nickname = ZONE_Li01_vignette4_exclusion
pos = -57959, 0, -41683
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette8_exclusion
pos = -45310, 0, -11863
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette12_exclusion
pos = -46984, 0, 19924
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette14_exclusion
pos = -68551, 0, 14786
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette19_exclusion
pos = 46751, 0, -48629
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette27_exclusion
pos = 759, 0, 84984
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette28_exclusion
pos = 5196, 0, 74071
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette31_exclusion
pos = 16425, 0, 50355
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette33_exclusion
pos = 30547, 0, 50621
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette50_exclusion
pos = -69454, 0, -45881
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette53_exclusion
pos = -59287, 0, 62236
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette57_exclusion
pos = -47380, 0, -57527
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[zone]
nickname = ZONE_Li01_vignette60_exclusion
pos = 24272, 0, 37928
shape = SPHERE
size = 600
property_flags = 131072
visit = 128
sort = 99.5
[Object]
nickname = Li01a_to_Li01b_hole
ids_name = 260622
pos = 36040, 0, 76380
rotate = 0, 50, 0
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Li01
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Li01, Li01b_to_Li01a_hole, gate_tunnel_bretonia
[Object]
nickname = Li01b_to_Li01a_hole
ids_name = 260622
pos = 68033, -5000, 36720
Archetype = jumphole
msg_id_prefix = gcs_refer_system_Li01
ids_info = 66146
jump_effect = jump_effect_hole
visit = 0
goto = Li01, Li01a_to_Li01b_hole, gate_tunnel_bretonia
[zone]
nickname = Zone_Li01a_to_Li01b_hole
pos = 36000, 0, 76363
shape = SPHERE
size = 800
property_flags = 131072
visit = 128
sort = 99.5
[Object]
nickname = Li01_space_habitat_dmg_2
pos = -16227, 30, 75062
rotate = 85, 90, 0
Archetype = space_habitat_dmg
parent = Li01_Ithaca_station_1
[Object]
nickname = Li01_space_tankl4_dmg_1
pos = -16416, -50, 75139
Archetype = space_tankl4_dmg
parent = Li01_Ithaca_station_1
[Object]
nickname = Li01_Ithaca_station_1
ids_name = 196770
pos = -16419, 0, 75074
Archetype = Ithaca_station
ids_info = 458778